The first MMO I ever played was Final Fantasy XI, which had something like a collision mechanic. Running into another player would stop my movement for a moment, but after a second both characters would pass through one another. At the time, I didn't understand that this was done to prevent ...
Armor clipping really unsettles me because there's few ways that a game can show me how hollow and fake my characters are than by having my shoulder gear slice through my neck with no repercussions. Now, I can't imagine how difficult it is for the art team and animators to create such a wide ...
Posted on Dec 9th 2013 8:00AM
Posted on Dec 8th 2013 8:00PM
Posted on Dec 8th 2013 6:00PM