Have you noticed anything missing when participating in Guild Wars 2's world-vs.-world battles -- a little something like, say, enemies? That would be culling. In order to limit bandwidth and reduce client-side system requirements, ArenaNet instituted this process which limited how many...
Posted on Mar 11th 2014 8:00PM
Posted on Mar 11th 2014 4:00PM
Posted on Mar 11th 2014 12:00PM