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Posts tagged class-structure

Ask Massively: Career day edition

As you read this, depending on the time this goes live, I will either be knee-deep in a Career Day presentation or be coming down off the high of getting to talk about my job to a bunch of middle-school children. I'm writing this before I'll know whether it went well or not, but I'm hopeful. ...

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The Daily Grind: Are classes played out?

Our recent post about Fallen Earth makes mention of the fact that in the game, there will be no traditional class structures -- players can allocate points wherever they like. They're not locked into a setup where they only have access to a particular pool. And that got us thinking: is it time for ...

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MMOGology: A touch of class

With all the Age of Conan news hitting the press lately, the Conan hype machine has finally caught me in its greasy, barbaric cogs. With a visceral, action-based combat system, player-city building and mounted combat, it looks like Age of Conan is doing enough unique and exciting things to make it ...

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Previously on MV TV: The week of May 19th

Posted on May 27th 2012 10:00AM

The Daily Grind: What's your ideal group size?

Posted on May 27th 2012 8:00AM

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