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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[LotRO dev diaries take a look at upcoming Rune-keeper and Hunter changes]]></title><link>http://massively.joystiq.com/2011/09/20/lotro-dev-diaries-take-a-look-at-upcoming-rune-keeper-and-hunter/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/20/lotro-dev-diaries-take-a-look-at-upcoming-rune-keeper-and-hunter/</guid><comments>http://massively.joystiq.com/2011/09/20/lotro-dev-diaries-take-a-look-at-upcoming-rune-keeper-and-hunter/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/20/lotro-dev-diaries-take-a-look-at-upcoming-rune-keeper-and-hunter/"><img alt="Screenshot -- Lord of the Rings Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/lotrohunter.jpg" /></a></div>
<div>
	With the launch of <a href="http://www.massively.com/category/lord-of-the-rings-online"><em>Lord of the Rings Online:</em></a> <a href="http://www.massively.com/tag/rise-of-isengard"><em>Rise of Isengard</em></a> just a short week away, <a href="http://www.massively.com/tag/turbine-entertainment">Turbine</a> is beginning to round out its pre-<em>Isengard</em> dev diaries. Today, we've got a double-whammy for you in the form of some new information on what will become of Rune-keepers and Hunters when the new expansion hits.<br />
	<br />
	On the Rune-keeper side of things, the devs have a variety of goals for the class, such as refining the class' trait trees, allowing the class to perform as a "hybrid AoE damage dealer," and buffing the class' AoE healing slightly. Chisels and rifflers will be seeing big changes in order to allow all of them to be used by Rune-keepers of the DPS and healing variety rather than gearing them toward one or the other. As with all other classes, the team is focusing on improving existing skills rather than introducing new ones, and as such the greatest changes are coming to the Rune-keeper's trait lines. Each trait line's four-set bonus is seeing changes to some degree.<br />
	<br />
	Meanwhile, in Hunter land, the goals for the class are much more concise. The devs want to give players further incentive to use all three of the available combat stances while performing "general cleanup" on the class. All stance-specific bonuses have been removed from all trait lines and redistributed elsewhere, thereby keeping Hunters from being locked into a specific stance based on their choice of trait line. Hunters will also be granted the ability to dual-wield and to wear medium armor from the get-go, which should help new players immensely. Of course, a variety of Hunter abilities have been improved, and the class is also gaining two new skills to round out its repertoire.<br />
	<br />
	For the entire set of changes to both classes, head on over to the dev diaries and soak up all the juicy details. And remember, <em>Lord of the Rings Online: Rise of Isengard</em> launches in just a week, so prepare yourselves accordingly.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/20/lotro-dev-diaries-take-a-look-at-upcoming-rune-keeper-and-hunter/">LotRO dev diaries take a look at upcoming Rune-keeper and Hunter changes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 20 Sep 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/20/lotro-dev-diaries-take-a-look-at-upcoming-rune-keeper-and-hunter/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20047978/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/20/lotro-dev-diaries-take-a-look-at-upcoming-rune-keeper-and-hunter/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>changes</category><category>class</category><category>class-changes</category><category>dev-diaries</category><category>dev-diary</category><category>f2p</category><category>free-to-play</category><category>hunter</category><category>lord-of-the-rings-online</category><category>lotro</category><category>rise-of-isengard</category><category>rune-keeper</category><category>turbine</category><category>Turbine-Entertainment</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 20 Sep 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[Turbine dev diary outlines LotRO Hunter tweaks]]></title><link>http://massively.joystiq.com/2011/02/09/turbine-dev-diary-outlines-lotro-hunter-tweaks/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/09/turbine-dev-diary-outlines-lotro-hunter-tweaks/</guid><comments>http://massively.joystiq.com/2011/02/09/turbine-dev-diary-outlines-lotro-hunter-tweaks/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;"><a href="http://www.lotro.com/gameinfo/devdiaries/1031-update-2-hunter-developer-diary"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/huntard.jpg" /></a></div>
The winds of change are blowing toward <a href="http://lotro.com"><em>Lord of the Rings Online's</em></a> Hunter class, and <a href="http://turbine.com">Turbine</a> developer Brian "<a href="http://massively.joystiq.com/tag/brian-aloisio">Zombie Columbus</a>" Aloisio has penned a new <a href="http://www.lotro.com/gameinfo/devdiaries/1031-update-2-hunter-developer-diary">dev diary</a> detailing the efforts to make Hunters more interesting for high-level players. This is no small feat, as "<em>the Hunter was intentionally designed to avoid complexity</em>," Aloisio says. "<em>The differences between the trait lines are a little shallow</em>."<br />
<br />
How exactly is <a href="http://massively.joystiq.com/tag/turbine">Turbine</a> going to achieve the delicate balance between easy-to-play and hard-to-master? Aloisio outlines three primary focus points for the Hunter changes: a reduction of the number of "filler" traits, enhancements for underused skills (as opposed to new skill additions), and general maintenance. The dev diary goes into great detail regarding the bowmaster and huntsman lines, with the former ultimately receiving a reduction in top damage potential but an increase in the overall effective damage and the latter seeing significant changes to Fleet Stance and Strength of the Earth.<br />
<br />
Find a path to the official <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>LotRO</em></a> website for the full details.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/09/turbine-dev-diary-outlines-lotro-hunter-tweaks/">Turbine dev diary outlines LotRO Hunter tweaks</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 09 Feb 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/09/turbine-dev-diary-outlines-lotro-hunter-tweaks/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19836386/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/09/turbine-dev-diary-outlines-lotro-hunter-tweaks/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brian-aloisio</category><category>class-changes</category><category>class-tweaks</category><category>classes</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>hunter</category><category>lord-of-the-rings-online</category><category>lotro</category><category>middle-earth</category><category>tolkien</category><category>turbine</category><category>turbine-entertainment</category><category>zombie-columbus</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 09 Feb 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[Coming back for the Cataclysm]]></title><link>http://massively.joystiq.com/2010/12/06/coming-back-for-the-cataclysm/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/06/coming-back-for-the-cataclysm/</guid><comments>http://massively.joystiq.com/2010/12/06/coming-back-for-the-cataclysm/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><div style="text-align: center;"><a href="http://www.worldofwarcraft.com"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/wow-cataclysm-epl-1205.jpg" /></a></div>
Tomorrow sees the launch of the third expansion to <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a>... but odds are you already knew that. It's been hard to miss the lead-up, even if you weren't playing the game and thereby missed out on seeing the entire planet get blown apart. And it's probably been equally difficult to fight back the siren song of the game, taunting you to come back and play again... or play for the first time if you've never tried it.<br />
<br />
If you've been proud of yourself for resisting, you might want to look away, because there are many reasons to start playing again or start up for the first time. The expansion has brought with it a number of improvements and boosts to the game, some obvious and some not. If you've been considering coming back or trying the game out, there's never been a better occasion than right this moment -- whatever your reason for leaving might have been.<p><a href="http://massively.joystiq.com/2010/12/06/coming-back-for-the-cataclysm/" rel="bookmark">Continue reading <em>Coming back for the Cataclysm</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/06/coming-back-for-the-cataclysm/">Coming back for the Cataclysm</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 06 Dec 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/06/coming-back-for-the-cataclysm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19747059/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/06/coming-back-for-the-cataclysm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>activision-blizzard</category><category>blizzard</category><category>blizzard-entertainment</category><category>cataclysm</category><category>cataclysm-launch</category><category>cataclysm-revamp</category><category>class</category><category>class-changes</category><category>classes</category><category>expansion</category><category>expansion-launch</category><category>featured</category><category>guild-leveling</category><category>launch</category><category>leveling</category><category>leveling-path</category><category>new-content</category><category>new-expansion</category><category>old-world-revamp</category><category>opinion</category><category>revamp</category><category>revamped-content</category><category>revised-content</category><category>talent-changes</category><category>talents</category><category>world-of-warcraft</category><category>world-of-warcraft-cataclysm</category><category>wow</category><category>wow-cataclysm</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 06 Dec 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Dream a little dream of Allods Online's patch 1.1.02]]></title><link>http://massively.joystiq.com/2010/09/24/dream-a-little-dream-of-allods-onlines-patch-1-1-02/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/24/dream-a-little-dream-of-allods-onlines-patch-1-1-02/</guid><comments>http://massively.joystiq.com/2010/09/24/dream-a-little-dream-of-allods-onlines-patch-1-1-02/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/allods-online/" rel="tag">Allods Online</a></p><div style="text-align: center;"><a href="http://allods.gpotato.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/allods.jpg" /></a></div>
<a href="http://massively.joystiq.com/2010/07/15/allods-online-team-defends-patch-1-1-changes/">Patch 1.1</a> was a contentious period in the life of <a href="http://allods.gpotato.com"><em>Allods Online</em></a>, but the dev team is hoping to get past the controversy with the impressive improvements of <a href="http://allods.gpotato.com/news/2010/09/24/patch-notes-1-1-02/">patch 1.1.02</a>. Although those excessive decimal points may not instill your heart with awe, the patch is quite beefy indeed.<br />
<br />
At the cornerstone of this update is a new zone, the Dream Factory. Meant for level 22 Imperial players, the Dream Factory will shed some light on Yasker's war against the League. Also included in the update is a bevy of new social options, including a calendar and a bulletin board system. The bulletin board offers three helpful features: guild announcements, general announcements and a looking-for-group tool.<br />
<br />
Most of the classes were on the business end of a major tune-up, and as a result, affected classes have had their talents and rubies reset. The patch notes list extensive changes for classes such as the warrior, although scouts are left with this maddeningly vague statement: <em>"Significantly changed all spells and abilities."</em> It's a new minigame: figure out what "significant changes" have been made to your class! <a href="http://allods.gpotato.com/news/2010/09/24/patch-notes-1-1-02/">You can read the full patch notes</a> over at <a href="http://massively.joystiq.com/category/allods-online/"><em>Allods Online</em></a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/24/dream-a-little-dream-of-allods-onlines-patch-1-1-02/">Dream a little dream of Allods Online's patch 1.1.02</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Sep 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/24/dream-a-little-dream-of-allods-onlines-patch-1-1-02/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19647692/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/24/dream-a-little-dream-of-allods-onlines-patch-1-1-02/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>allods</category><category>allods-online</category><category>bulletin-board</category><category>calendar</category><category>class</category><category>class-balance</category><category>class-changes</category><category>dream-factory</category><category>gpotato</category><category>league</category><category>patch-1.1</category><category>patch-1.1.02</category><category>patch-notes</category><category>take-part-in-the-making-of-cinematography-whaaaa</category><category>yasker</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 24 Sep 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[EQII class changes now live on test server]]></title><link>http://massively.joystiq.com/2010/06/28/eqii-class-changes-now-live-on-test-server/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/28/eqii-class-changes-now-live-on-test-server/</guid><comments>http://massively.joystiq.com/2010/06/28/eqii-class-changes-now-live-on-test-server/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/everquest-ii"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/qeynos-1277684344.jpg" /></a></div>
<a href="http://www.soe.com/">Sony Online Entertainment's</a> Dave Georgeson, senior producer on <a href="http://everquest2.com/"><em>EverQuest II</em></a>, weighs in on the game's official forums with some <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=481664">interesting information</a> regarding upcoming class tweaks. As he indicated in a <a href="http://massively.joystiq.com/2010/06/23/eqiis-dave-georgeson-talks-battlegrounds-starter-cities/">recent interview</a>, changes are in the offing for the venerable fantasy sequel, and if this teaser is any indication, they're likely to be considerable.<br />
<span class="postbody"><br />
<span class="postbody">"<em>The skill progression for the lower levels was a) drowning new players in skills that they didn't understand, and b) often giving players certain skills way before they needed them. Also, some classes just simply weren't getting enough useful skills in order to have fun. So we've shuffled things around</em>," he writes.</span><br />
<br />
Highlights of said shuffling include the oft-neglected Dispel Magic mage skill being changed to Absorb Magic (which consequently drains the target of mana), a new level 6 priest damage ability called Wrath which scales with your character's level, and <span class="postbody">the removal of the fighter's Intercept skill since you'll rarely be grouping at low levels.<br />
<br />
Check out the full list of tweaks on the <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=481664">official forums</a>.<br />
</span></span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/28/eqii-class-changes-now-live-on-test-server/">EQII class changes now live on test server</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 28 Jun 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.station.sony.com/eq2/posts/list.m?topic_id=481664>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/28/eqii-class-changes-now-live-on-test-server/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19532724/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/28/eqii-class-changes-now-live-on-test-server/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>class-changes</category><category>classes</category><category>EQ2</category><category>EQII</category><category>EverQuest-2</category><category>everquest-ii</category><category>patches</category><category>SOE</category><category>Sony-Online-Entertainment</category><category>test-server</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 28 Jun 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[A roundup of World of Warcraft's major class changes]]></title><link>http://massively.joystiq.com/2010/04/10/a-roundup-of-world-of-warcrafts-major-class-changes/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/10/a-roundup-of-world-of-warcrafts-major-class-changes/</guid><comments>http://massively.joystiq.com/2010/04/10/a-roundup-of-world-of-warcrafts-major-class-changes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a></p><div style="text-align: center;"><a href="http://www.worldofwarcraft.com/cataclysm/"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/wow-classchange-epl-409.jpg" /></a></div>
Love it or hate it, <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> is the 900-pound gorilla of the MMO market at the moment. Nearly everyone who games online has at least tried it, and even those of us who play other games very possibly still play it as an old standby. So it's hard to miss the news about the newest expansion, <a href="http://www.worldofwarcraft.com/cataclysm/"><em>Cataclysm</em></a>, which is poised to remake the world in many ways. It's also home to an ambitious series of overhauls to classes and their talent structure, with far-reaching changes for every class in the game. <br />
<br />
Our sister site, <a href="http://www.wow.com">WoW.com</a>, has been keeping abreast of the development team's slow roll of new information about each class, with every class but Paladins having their upcoming changes previewed. (Paladins are due out on the 16th, due to being "deep in development.")  They've also gone through an in-depth analysis of each different set of changes, from the good to the bad. So if you've played the game at all -- and the odds are you have -- take a look past the break for a quick version of everything coming when <a href="http://www.wow.com"><em>World of Warcraft</em></a> brings down the end of the world.<p><a href="http://massively.joystiq.com/2010/04/10/a-roundup-of-world-of-warcrafts-major-class-changes/" rel="bookmark">Continue reading <em>A roundup of World of Warcraft's major class changes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/10/a-roundup-of-world-of-warcrafts-major-class-changes/">A roundup of World of Warcraft's major class changes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 10 Apr 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/04/10/a-roundup-of-world-of-warcrafts-major-class-changes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19433366/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/10/a-roundup-of-world-of-warcrafts-major-class-changes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>activision-blizzard</category><category>blizzard-entertainment</category><category>cataclysm</category><category>class-changes</category><category>classes</category><category>death-knight</category><category>druid</category><category>expansions</category><category>hunter</category><category>mage</category><category>priest</category><category>rogue</category><category>shaman</category><category>warlock</category><category>warrior</category><category>world-of-warcraft</category><category>wow</category><category>wow-cataclysm</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 10 Apr 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy's April version update is live, brings A Crystalline Prophecy with it]]></title><link>http://massively.joystiq.com/2009/04/14/final-fantasys-april-version-update-is-live-brings-a-crystalli/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/14/final-fantasys-april-version-update-is-live-brings-a-crystalli/</guid><comments>http://massively.joystiq.com/2009/04/14/final-fantasys-april-version-update-is-live-brings-a-crystalli/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a></p><div align="center"><a href="http://www.playonline.com/pcd/verup/ff11us/detail/4377/detail.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/ffxiaprupdate2.jpg"  alt="" /></a><br /></div>
Sure, the majority of people are <a href="http://www.wowinsider.com/2009/04/14/wow-insiders-guide-to-patch-3-1-updated/">clamoring over Patch 3.1</a> for <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> today, but you <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a> users already received something just as juicy -- the <a href="http://www.playonline.com/pcd/verup/ff11us/detail/4377/detail.html">April version update</a>.<br /><br />For those of you not in the know, the April update launched expansions to many of the current game systems -- such as <a href="http://massively.joystiq.com/2009/02/28/future-final-fantasy-xi-update-to-expand-fields-of-valor-moblin/">Moblin Maze Mongers, Fields of Valor</a>, and <a href="http://massively.joystiq.com/2009/03/23/final-fantasy-xis-april-version-update-to-include-a-mog-house-f/">Campaign</a> -- and also added the ability for players to enchant items via "<a href="http://www.playonline.com/pcd/topics/ff11us/detail/4226/detail.html">Item Augmentation</a>."  The update also added some nice changes to the <a href="http://massively.joystiq.com/2009/03/27/extensive-white-mage-changes-to-be-rolled-out-with-final-fantasy/">White Mage</a>, <a href="http://www.playonline.com/pcd/topics/ff11us/detail/4299/detail.html">Red Mage, and Summoner</a> classes, and will be the first of Square-Enix's revisit to all of the classes in <em>FFXI</em>.<br /><br />The big news though was the unlocking of <em>Final Fantasy</em>'s first "mini-expansion," entitled <a href="http://www.playonline.com/ff11us/addon/index.html"><em>A Crystalline Prophecy: Ode of Life Bestowing</em></a>.  This expansion is a short little storyline, but gives players a nice piece of armor for completing it.  Even better, you can choose how to augment the armor after you receive it, customizing it to your favorite class.<br /><br />Looking for all of the patch notes in their lengthy glory?  <a href="http://www.playonline.com/pcd/verup/ff11us/detail/4377/detail.html">Check them out</a> on the <a href="http://massively.joystiq.com/category/final-fantasy-xi"><em>Final Fantasy XI</em></a> website.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/14/final-fantasys-april-version-update-is-live-brings-a-crystalli/">Final Fantasy's April version update is live, brings A Crystalline Prophecy with it</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 Apr 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.playonline.com/pcd/verup/ff11us/detail/4377/detail.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/14/final-fantasys-april-version-update-is-live-brings-a-crystalli/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1516883/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/14/final-fantasys-april-version-update-is-live-brings-a-crystalli/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-crystalline-prophecy</category><category>class-changes</category><category>ffxi</category><category>fields-of-valor</category><category>final-fantasy-xi</category><category>item-augmentation</category><category>kupo</category><category>moblin-maze-mongers</category><category>ode-of-life-bestowing</category><category>patch</category><category>patch-notes</category><category>square-enix</category><category>version-update</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 14 Apr 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[Extensive white mage changes to be rolled out with Final Fantasy XI's April update]]></title><link>http://massively.joystiq.com/2009/03/27/extensive-white-mage-changes-to-be-rolled-out-with-final-fantasy/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/27/extensive-white-mage-changes-to-be-rolled-out-with-final-fantasy/</guid><comments>http://massively.joystiq.com/2009/03/27/extensive-white-mage-changes-to-be-rolled-out-with-final-fantasy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a></p><a href="http://www.playonline.com/pcd/topics/ff11us/detail/4266/detail.html"><img hspace="4" vspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/ffximisery.jpg" alt="" /></a>Play a white mage? You might want to perk your ears up and check out Square-Enix's latest message to the <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a> community. It seems that your job is due for a very nice set of upgrades.<br /><br />The <a href="http://massively.joystiq.com/2009/03/23/final-fantasy-xis-april-version-update-to-include-a-mog-house-f/">April version update</a> will be adding <a href="http://www.playonline.com/pcd/topics/ff11us/detail/4266/detail.html">brand new WHM job abilities</a> and changes to how white magic works in general, including changes to reraise, holy, cure, martyr, banish, and others. All of these changes are based around the WHM's newest two abilities -- Afflatus Solace and Afflatus Misery. Each of these abilities will be set to a 1 minute reuse timer and last for 2 hours, making them easily switchable depending on your situation. Using one will, of course, overwrite the other. Both of these abilities can't be active at once.<br /><br />Afflatus Solace is a WHM stance centered around curing. As you cure, the healing you do will be recorded by Solace and will be used to provide bonuses to other beneficial spells. For example, your <a href="http://wiki.ffxiclopedia.org/wiki/Cure">cures</a> will give the target <a href="http://wiki.ffxiclopedia.org/wiki/Stoneskin">temporary stoneskin</a> when Afflatus Solace is active.<br /><br />Afflatus Misery is a stance centered around you taking hits. The last hit against you will be stored by Misery and then unleashed with the next harmful spell that you cast. For example, getting hit will provide a bonus to your next <a href="http://wiki.ffxiclopedia.org/wiki/Banish">banish spell</a>.<br /><br />Square-Enix has promised more classes will be changed beyond the white mage with the April update, and we're looking forward to what improvements they have in store! For the full information on the new white mage abilities, check out <a href="http://www.playonline.com/pcd/topics/ff11us/detail/4266/detail.html">the full article</a> on PlayOnline.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/27/extensive-white-mage-changes-to-be-rolled-out-with-final-fantasy/">Extensive white mage changes to be rolled out with Final Fantasy XI's April update</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 27 Mar 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.playonline.com/pcd/topics/ff11us/detail/4266/detail.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/27/extensive-white-mage-changes-to-be-rolled-out-with-final-fantasy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1500723/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/27/extensive-white-mage-changes-to-be-rolled-out-with-final-fantasy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abilities</category><category>afflatus-misery</category><category>afflatus-solace</category><category>april-update</category><category>class-changes</category><category>ffxi-april-update</category><category>patch</category><category>spells</category><category>update</category><category>white-mage</category><category>whm</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 27 Mar 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[WoW Insider has you covered for patch 3.1]]></title><link>http://massively.joystiq.com/2009/02/06/wow-insider-has-you-covered-for-patch-3-1/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/02/06/wow-insider-has-you-covered-for-patch-3-1/</guid><comments>http://massively.joystiq.com/2009/02/06/wow-insider-has-you-covered-for-patch-3-1/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a></p><div align="center"><a href="http://www.wowinsider.com/guide-to-patch-3-1"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/02/ah0209patchguideulduar.jpg"  alt="" /></a><br /></div>
Blizzard is hard at work with designing all of the changes coming in <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a>'s patch 3.1, and <a href="http://www.wowinsider.com"><em>WoW Insider </em></a>is hard at work on <a href="http://www.wowinsider.com/guide-to-patch-3-1">documenting and analyzing those changes</a> for you.  Patch 3.1 will be introducing the long awaited <a href="http://www.wowinsider.com/guide-to-patch-3-1">dual spec system</a>, which will allow players to switch back and forth between two talent builds, many class mechanic changes for all of the roles, <a href="http://www.wowinsider.com/2008/10/11/mounts-to-be-usable-in-water/">mounts that are usable in water</a>, and many more smaller changes.<br /><br />To quench your thirst for information, WoW Insider has set up a <a href="http://www.wowinsider.com/guide-to-patch-3-1">main repository post</a> on everything 3.1 related.  From that post you can find out if Blizzard is slapping the <a href="http://www.wowinsider.com/2009/02/06/changes-coming-to-paladins-in-patch-3-1/">nerf paladin</a>, <a href="http://www.wowinsider.com/2009/02/05/an-analysis-of-warriors-changes-in-3-1/">buff warrior</a> buttons again, or if perhaps the shoe has now been placed on the other foot.<br /><br />As for this blogger, I'm off to go celebrate being able to <a href="http://www.wowinsider.com/2009/02/06/changes-coming-to-paladins-in-patch-3-1/">exorcise everything in existence</a> -- a la <a href="http://www.youtube.com/watch?v=j_ekugPKqFw">lightning bolts</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/02/06/wow-insider-has-you-covered-for-patch-3-1/">WoW Insider has you covered for patch 3.1</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 06 Feb 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wowinsider.com/guide-to-patch-3-1>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/06/wow-insider-has-you-covered-for-patch-3-1/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1452686/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/06/wow-insider-has-you-covered-for-patch-3-1/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>class-changes</category><category>dual-spec</category><category>exorcism</category><category>lightning-bolt</category><category>mount-changes</category><category>patch-3.1</category><category>world-of-warcraft</category><category>wow</category><category>wow-insider</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 06 Feb 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[LotRO Book 11: Defenders of Eriador notes and release date]]></title><link>http://massively.joystiq.com/2007/10/18/lotro-book-11-defenders-of-eriador-notes-and-release-date/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/10/18/lotro-book-11-defenders-of-eriador-notes-and-release-date/</guid><comments>http://massively.joystiq.com/2007/10/18/lotro-book-11-defenders-of-eriador-notes-and-release-date/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/10/thorinhallhomestead.jpg" /><br /></div>
It's official! <a href="http://massively.joystiq.com/tag/book-11">Book 11</a> has a name and an upcoming October 24, 2007 due date in North America and October 25, 2007 in Europe. Best of all, it's free to download -- zilch -- zero -- nada -- did I mention it won't cost a thing? Shiny, new, precious Book 11. We wants it. There's so much stuff crammed into Book 11 if you have been waiting for new content the wait was worthwhile, keep reading for the skinny. <br /><br /><a href="http://lotro.turbine.com/article/427">Home, sweet home the Middle Earth way.</a> Player-housing is probably the biggest undertaking for a free content update and the developers didn't skimp on the overall implementation. The biggest thing to get right with player-housing is that the elves and dwarves don't live in the same straw huts on a beach somewhere. The developers whole-heartedly agree since there are four different racially-styled homesteads that feature a distinctive Middle Earth architectural style and environment. When it comes to room there's plenty of plots around with 250 neighborhoods to each homestead, so all the hobbits can all live happily ever after and frolic on one giant bed after adventure hour just like in the movie -- I'm sorry, don't hurt me. Don't like your homeland? No problem, you don't have to be a hobbit to live in The Shire. If an elf decides to move in with my dwarven renegade and brings any of that elf culture with em', I'm setting up a neighborhood watch. Kinships won't be left out of the house either and various decorations ranging from paint to taxidermy and even music to help you clutter your new digs and set the mood for that special occasion. Lots and lots of good stuff for the crafters to keep them busy clicking and housing won't be about just the looks, being a home-owner also comes with a few other lucrative benefits. <br /><br />If playing house isn't your thing and you are more into wielding something other than a paint brush Book 11 has you covered with <a href="http://lotro.turbine.com/article/426">The Rift N&ucirc;rz Gh&acirc;shu</a>. A new large underground dungeon filled with adventure for up to 12 players. That's not the only high-level content planned either. Also on the endless chapters in Book 11 is a ton of monster play enhancements and a little trip down yonder to the new Goblin-town! For the classes, this time around the Minstrel and Lore-Master see some love with numerous skill updates including a new pet for Lore-masters and Minstrels will be able to train others in their musical ways, which sounds really neat.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/10/18/lotro-book-11-defenders-of-eriador-notes-and-release-date/">LotRO Book 11: Defenders of Eriador notes and release date</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 18 Oct 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://lotro.turbine.com/article/421>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/10/18/lotro-book-11-defenders-of-eriador-notes-and-release-date/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1016500/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/10/18/lotro-book-11-defenders-of-eriador-notes-and-release-date/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Book</category><category>Book-11</category><category>Book-11-Content</category><category>Book-11-Defenders-of-Eriador</category><category>Book-11-Release-Date</category><category>Class-changes</category><category>Class-Skill-Updates</category><category>Defenders-of-Eriador</category><category>Defenders-of-Eriador-Information</category><category>Expansion</category><category>Goblin-town</category><category>High-level-content</category><category>Hobbit-Lord-of-the-Rings-Online</category><category>Lord-of-the-Rings-classes</category><category>Lord-of-the-Rings-MMOG</category><category>Lord-of-the-Rings-MMORPG</category><category>Lord-of-the-Rings-Online</category><category>Lore-Master</category><category>LOTRO</category><category>Lotro-player-housing</category><category>Middle-Earth</category><category>Minstrel</category><category>Patch</category><category>Patch-Notes</category><category>Player-housing</category><category>Player-housing-Information</category><category>The-Rift-Nûrz-Ghâshu</category><category>The-Rift-Nûrz-Ghâshu-preview</category><category>Turbine</category><category>Turbine-Entertainment</category><dc:creator><![CDATA[Matt Warner]]></dc:creator><pubDate>Thu, 18 Oct 2007 14:30:00 EST</pubDate></item></channel></rss>
