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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Glitch dev lashes out against Zynga's business model]]></title><link>http://massively.joystiq.com/2011/11/17/glitch-dev-lashes-out-against-zyngas-business-model/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/17/glitch-dev-lashes-out-against-zyngas-business-model/</guid><comments>http://massively.joystiq.com/2011/11/17/glitch-dev-lashes-out-against-zyngas-business-model/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/17/glitch-dev-lashes-out-against-zyngas-business-model/"><img alt="Glitch" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/glitch.jpg" /></a></div>
Not all social games developers are in love with <a href="http://massively.joystiq.com/tag/zynga/"><em>Zynga's</em></a> business model. Some are bucking against what <a href="http://massively.joystiq.com/tag/tiny-speck/">Tiny Speck's</a> <a href="http://massively.joystiq.com/tag/stewart-butterfield/">Stewart Butterfield</a> is calling a "scorched earth policy" that will do far more harm in the long run than what helps the industry now.<br />
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Butterfield is the co-founder of Tiny Speck, which recently launched the sleeper MMO hit <a href="http://massively.joystiq.com/tag/glitch"><em>Glitch</em></a>. While both <em>Glitch </em>and Zynga's games are browser-based and use microtransactions to fund the titles, the similarities end there. Butterfield says that he is adverse to how Zynga creates artificial walls in its games: "The fundamental design of the game became 'Here's a stop sign in your gameplay, you can stop now and come back in a day, or you can keep on playing and it will cost you three bucks, or a buck, or ten bucks, or whatever it is.'"<br />
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Butterfield called Zynga's approach "unsavoury" and said that it leads to burned-out players and a "lame future" for the genre where gamers are unwilling to return. Ultimately, he predicts that people will forget Zynga's efforts entirely: "They won't be as into it as someone who's playing <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>WoW</em></a> is in to <em>WoW</em>, or someone who's playing <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a> is into <em>EVE</em>, or even someone who's playing <a href="http://massively.joystiq.com/tag/civilization-iv/"><em>Civilization IV</em></a> is into <em>Civilization IV</em>. It's a much lighter touch."<br />
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For more Stewart Bufferfield goodness, make sure to <a href="http://massively.joystiq.com/2011/11/02/massively-speaking-episode-171/">check out our interview with him</a> on Massively Speaking!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/17/glitch-dev-lashes-out-against-zyngas-business-model/">Glitch dev lashes out against Zynga's business model</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 Nov 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/17/glitch-dev-lashes-out-against-zyngas-business-model/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20108755/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/17/glitch-dev-lashes-out-against-zyngas-business-model/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business-model</category><category>cityville</category><category>civ-iv</category><category>civilization-iv</category><category>eve</category><category>eve-online</category><category>f2p</category><category>free-to-play</category><category>glitch</category><category>Stewart-Butterfield</category><category>tiny-spec</category><category>world-of-warcraft</category><category>wow</category><category>zynga</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 17 Nov 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[Second Life pwns Gordon Freeman, Warhammer Online, others]]></title><link>http://massively.joystiq.com/2009/05/07/second-life-pwns-gordon-freeman-warhammer-online-others/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/07/second-life-pwns-gordon-freeman-warhammer-online-others/</guid><comments>http://massively.joystiq.com/2009/05/07/second-life-pwns-gordon-freeman-warhammer-online-others/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><div align="center"><a href="http://nwn.blogs.com/nwn/2009/05/new-world-newsfeed.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/tan-nielsen-data-may-2009.jpg" alt="" /></a><br /> </div>
<p>Wagner James Au at New World Notes is carrying <a href="http://nwn.blogs.com/nwn/2009/05/new-world-newsfeed.html">some surprising data</a> from ratings giant, Nielsen Media Research. From actual measurements of usage across over 180,000 homes in the USA, Linden Lab's <a href="http://secondlife.com/"><em>Second Life</em></a> (paradoxically measured under the 'PC games' category) rates the number two most played title, just behind <em><a href="http://www.worldofwarcraft.com/">World of Warcraft</a></em>.</p>
<p>Forget <em><a href="http://warhammeronline.com/">Warhammer Online</a></em>, or <em><a href="http://www.eveonline.com/">EVE Online</a></em>, they don't even make the top ten. <em><a href="http://massively.joystiq.com/tag/world-of-warcraft/">World of Warcraft</a></em> and <em><a href="http://massively.joystiq.com/category/second-life">Second Life</a></em> beat out Gordon Freeman (<em>Half Life 2</em>), <em>Civilization IV</em> and <em>StarCraft</em>. As for actual weekly usage, <em>Second Life</em> is top of the pops at an average of 760 minutes per user per week. <em>World of Warcraft</em> earns the top spot with 653 minutes per user per week, but has a whole lot more users.</p>
<p>How about Google's YouTube, the 800 pound gorilla and market leader of online video? Just 47 minutes per week (figure from <a href="http://news.cnet.com/8301-1023_3-10218073-93.html">C|net</a>).</p>
<p>Facebook? 84 minutes per week. Myspace, just 10.5 minutes per week (figures from <a href="http://www.itproportal.com/portal/news/article/2009/2/25/facebook-growing-faster-myspace-and-bebo-uk/">ITProPortal</a>).</p>
<p>This data is measured from actual homes, as we mentioned. Almost 200,000 of them, so it isn't just data that's centric to the hardcore gamer. This is a random sampling of ordinary people.<br /></p>
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            <td style="background: rgb(214, 214, 203) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"><em>Are you a part of the most widely-known collaborative virtual environment or keeping a close eye on it? Massively's <a href="http://massively.joystiq.com/category/second-life/">Second Life coverage</a> keeps you in the loop.</em></td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/07/second-life-pwns-gordon-freeman-warhammer-online-others/">Second Life pwns Gordon Freeman, Warhammer Online, others</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 07 May 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://nwn.blogs.com/nwn/2009/05/new-world-newsfeed.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/07/second-life-pwns-gordon-freeman-warhammer-online-others/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1539767/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/07/second-life-pwns-gordon-freeman-warhammer-online-others/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>civilization-iv</category><category>eve-online</category><category>facebook</category><category>gordon-freeman</category><category>half-life-2</category><category>hamlet-au</category><category>myspace</category><category>new-world-notes</category><category>nielsen-games</category><category>starcraft</category><category>wagner-james-au</category><category>warhammer-online</category><category>world-of-warcraft</category><category>youtube</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Thu, 07 May 2009 16:00:00 EST</pubDate></item></channel></rss>
