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Posts tagged city

Not So Massively: D3's patch 1.0.8, Dota 2 DDoS, and Prime World's closed beta

Patch 1.0.8 was released to the Diablo III public test realm this week, adding some big multiplayer upgrades and fixing quality of life issues with the Wizard class, crafting and the auction house. Path of Exile published its first series of articles in a new Development Manifesto forum looking...

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Not So Massively: SimCity is not an MMO

Doubts were cast on SimCity's always-online requirement this week when a player managed to hack the game into playing completely offline despite developers saying it wouldn't be possible. Maxis General Manager Lucy Bradshaw also caught a lot of flack from gamers this week for claiming that the...

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Not So Massively: SimCity's launch fiasco, Victory's kickstarter

Fresh from its work on End of Nations, developer Petroglyph launched a Kickstarter campaign this week for its own online RTS Victory. The campaign hit $19,574 in the first five days but has a long way to go to hit its $700,000 target. SimCity's always-online DRM backfired spectacularly as launch...

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Flameseeker Chronicles: Five things to love about Lion's Arch

Lion's Arch, the quintessential Tyrian player hub, has undergone quite the extensive renovation for Guild Wars 2. As a special treat for the last beta weekend, the city was made explorable to players for the first time -- and what a treat it was! After the Rise of Orr and the accompanying land...

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GDC 2012: The Repopulation demonstrates world-building elements

GDC literally has a little of everything, from indie developers to major studios, from free-to-play games to shooters to arena battles to retro to family... there really is something for everyone. As a massive fan of sandboxes myself, I was pleased to get to spend so much time with Above and Beyond...

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LOCO: Evolution goes live, brings new city and features

Last month, we learned that Alaplaya's free-to-play MOBA, Land of Chaos Online would be rebranding itself with its upcoming LOCO: Evolution content update. The wait is now over, however, as LOCO: Evolution is live, and so are the multitude of features that come with it. Players can now explore...

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Pix or it didn't happen: Calling for your SWG house screenies!

In exactly one month, the Star Wars Galaxies servers will be shut down forever, but that doesn't mean your creations have to be sunsetted along with them. MJ Guthrie, the co-author of our biweekly sandbox column, Some Assembly Required, is hoping to immortalize the niftiest player-decorated SWG...

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The Daily Grind: What's the most iconic MMO city?

If you've ever tried to draw a map of the Earth from memory, you know that it's a difficult task, and yet I suspect that most of us could easily sketch out a map of the landmasses and cities of our favorite MMOs. While most MMOs scale significantly smaller than our real-world capitals, they're no...

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Choose My Adventure: On to Eorzea

And it's a landslide victory for Final Fantasy XIV! After about a day of neck-and-neck competition with Earthrise, FFXIV pulled ahead for a devastating victory, surely due in no small part to the efforts of the Final Fantasy XIV community, which rallied on the forums to see the game to victory....

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Ten things to do in Star Wars Galaxies before it's gone

When SOE announced that Star Wars Galaxies would be sunsetted by the end of the year, many players despaired. They gave up. They saw their long years (eight years!) of play turn to dust. But others looked on the impending closure as incentive to do all those things they'd been putting off, all...

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