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Posts tagged city-sieges

Waging WAR: An in-depth look at the Producer's Letter

This week, Waging WAR is going to take a deeper look at the Producer's Letter for this month of Warhammer Online: Age of Reckoning. There are lots of new promises coming down the pipeline, and plenty of speculation to follow. Let's sift through some of the hubbub and get into the nitty-gritty of it...

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The siege begins with Warhammer Online's patch 1.3.5

If there's been a recurring theme in recent news about Warhammer Online, it's been the promise that 1.3.5 will be a glorious patch to behold. At the heart are the revamped RvR-focused City Siege events, letting players assault the center of the enemy's power. Last week was the public testing of bot...

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Public testing for Warhammer Online's city sieges

The major gameplay push for Warhammer Online of late has been the imminent patch 1.3.5, bringing with it the fully RvR-focused city sieges. Developer diaries have explained its creation at length, and it's been getting closed testing for some time, but now it's time for it to face up to the watchfu...

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Warhammer Online talks more about the design of RvR Sieges

If there's a part of Warhammer Online's upcoming patch 1.3.5 that should excite veteran players -- and there is -- it's the shift of city sieges to an RvR-designed focus. One of the central selling points of the game has always been the strength of its PvP, and as the game works to shore up its we...

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Warhammer Online brings 1.3.5 to be tested

With all of the billing nightmares apparently resolved, complete with the peacemaking gifts, Warhammer Online is ready to move back to its core focus. The development team has been talking about the improvements set to come with patch 1.3.5, continuing the game's process of strengthening the Realm ...

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Bounty Bay Online increases the scale of city wars

What good is a proper game in the age of the high seas without the option to take over cities? Fortunately for everyone who thinks along those lines, Bounty Bay Online not only has the option to take on cities, but an expanded list and more frequent times available for those who wish to take part i...

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Another blogger flees Age of Conan...

...and this time it's Peter Smith of the Dragonchasers blog. Citing a waning ability to have fun with the game, item statistics that really don't help with anything, and a lack of variance in armor and items, Smith is calling it quits with Age of Conan. His comments seem to mirror the comments of ma...

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