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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Big celebrations coming for six years of City of Heroes]]></title><link>http://massively.joystiq.com/2010/04/23/big-celebrations-coming-for-six-years-of-city-of-heroes/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/23/big-celebrations-coming-for-six-years-of-city-of-heroes/</guid><comments>http://massively.joystiq.com/2010/04/23/big-celebrations-coming-for-six-years-of-city-of-heroes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/coh-anniversary-epl-422.jpg"  alt="" /></a></div>
<a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> has been running for six solid years, and whether you're a current or former player (or someone never that interested in superheroes for some reason), that's a running time to be proud of. <a href="http://massively.joystiq.com/tag/Paragon-Studios/">Paragon Studios</a> certainly thinks so, which is why they're hosting a full month's worth of anniversary celebration. The party kicks off in full force on April 28th -- not just the day of the anniversary, but the launch of <a href="http://massively.joystiq.com/tag/Issue-17/">Issue 17</a> and all its varied improvements. But that's <a href="http://www.cityofheroes.com/news/news_archive/city_of_heroes_6_year_annivers.html">just the beginning</a>, as are the badge, free respec, and free costume change token being given to players on the anniversary. <br />
<br />
Monday and Tuesday before the anniversary itself promise some exciting and chaotic content, quite possibly including a special title for participants. The test servers will also be remaining open to give players a chance to play with the dev team on the anniversary itself, followed by an in-game address from <a href="http://massively.joystiq.com/tag/Melissa-War-Witch-Bianco/">Melissa "War Witch" Bianco</a> at 8 PM EST (5 PM PST). With the promise of an upcoming contest to promote your loyalty a la <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a> and with <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a> just around the corner, there's never been a better time to enjoy <a href="http://massively.joystiq.com/category/City-of-Heroes/"><em>City of Heroes</em></a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/23/big-celebrations-coming-for-six-years-of-city-of-heroes/">Big celebrations coming for six years of City of Heroes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 23 Apr 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cityofheroes.com/news/news_archive/city_of_heroes_6_year_annivers.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/23/big-celebrations-coming-for-six-years-of-city-of-heroes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19450286/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/23/big-celebrations-coming-for-six-years-of-city-of-heroes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anniversary</category><category>celebration</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-heroes-issue-17</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>going-rogue</category><category>in-game-events</category><category>issue-17</category><category>melissa-bianco</category><category>melissa-war-witch-bianco</category><category>paragon</category><category>paragon-coh</category><category>paragon-studioes</category><category>upcoming-content</category><category>war-wtich</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 23 Apr 2010 11:30:00 EST</pubDate></item><item><title><![CDATA[Mission Architect fix goes haywire in City of Heroes]]></title><link>http://massively.joystiq.com/2010/04/09/mission-architect-fix-goes-haywire-in-city-of-heroes/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/09/mission-architect-fix-goes-haywire-in-city-of-heroes/</guid><comments>http://massively.joystiq.com/2010/04/09/mission-architect-fix-goes-haywire-in-city-of-heroes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/exploits/" rel="tag">Exploits</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/coh-mapatch-epl-409.jpg" /></a></div>
With any player-generated content system, a game becomes a struggle between two equal and opposing forces: the designers who want to cram in every possible exploit to get the best possible rewards with the least possible effort, and those who just want to make really neat story arcs. <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> recently <a href="http://boards.cityofheroes.com/showthread.php?t=216677">dropped a small patch</a> in the hopes of fighting something that had been a target for exploits, and unfortunately the latter group got caught in the crossfire.<br />
<br />
In short, the patch was designed to target allied NPCs in missions who didn't attack, but buffed the player characters to the gills in order to make missions easier. Unfortunately, caught in the crossfire were almost any missions that involved things other than enemies, up to and including missions where players would rescue hostages. Needless to say, <a href="http://boards.cityofheroes.com/showthread.php?t=216762">player response has not been kind</a>.<br />
<br />
<a href="http://massively.joystiq.com/tag/Sean-Dr-Aeon-McCann/">Sean "Dr. Aeon" McCann</a> was <a href="http://boards.cityofheroes.com/showthread.php?t=216908">quick to give an official statement on the matter</a>, explaining that the idea was to implement a temporary fix that would prevent current farming, with a more permanent one coming around <a href="http://massively.joystiq.com/tag/Issue-17/">Issue 17</a>'s launch. (Although we don't have a specific date on that, it's been generally pegged for early this month.)  Until then, <a href="http://massively.joystiq.com/category/City-of-Heroes/"><em>City of Heroes</em></a> players might find themselves advised to take a break from Mission Architect for a little while.<br />
<br />
[ Thanks to Steve for the tip! ]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/09/mission-architect-fix-goes-haywire-in-city-of-heroes/">Mission Architect fix goes haywire in City of Heroes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 09 Apr 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/04/09/mission-architect-fix-goes-haywire-in-city-of-heroes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19434102/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/09/mission-architect-fix-goes-haywire-in-city-of-heroes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-issue-17</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>crossfire</category><category>dr-aeon</category><category>exploit</category><category>issue-17</category><category>mission-architect</category><category>paragon</category><category>paragon-coh</category><category>paragon-studioes</category><category>patch</category><category>sean-dr-aeon-mccann</category><category>sean-mccann</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 09 Apr 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[PAX East 2010: City of Heroes panel reveals many things]]></title><link>http://massively.joystiq.com/2010/03/28/pax-east-2010-city-of-heroes-panel-reveals-many-things/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/28/pax-east-2010-city-of-heroes-panel-reveals-many-things/</guid><comments>http://massively.joystiq.com/2010/03/28/pax-east-2010-city-of-heroes-panel-reveals-many-things/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com"><img hspace="4" border="1" align="top" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/coh-paxpanel-epl-328.jpg" alt="" /></a></div>
Unpacking the <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> panel at <a href="http://www.paxsite.com/">PAX East</a> is a big deal: there were huge amounts of information being thrown around, and a lot of new pieces of information to process. For that matter, there was far more than anyone expected, with information about the full spread of new issues up to <a href="http://massively.joystiq.com/tag/Issue-19/">Issue 19</a> and the reveal of <a href="http://massively.joystiq.com/tag/Matt-Positron-Miller/">Matt "Positron" Miller</a>'s heretofore unrevealed new endgame system. The panel as a whole featured a huge breadth of information about the game from concept into the future, and was filled with people long before the official start time, with fans vocally professing their adoration for the team the whole way through.<br />
<br />
We had the good fortune to be front and center at the theatre, and once we started taking notes we didn't really stop until the event was over. At the panel were lead designer <a href="http://massively.joystiq.com/tag/Melissa-Bianco/">Melissa Bianco</a>, former lead designer and current lead system designer <a href="http://massively.joystiq.com/tag/Matt-Miller/">Matt Miller</a>, art lead <a href="http://massively.joystiq.com/tag/David-Nakayama/">David Nakayama</a>, and development producer <a href="http://massively.joystiq.com/tag/Jesse-Caceres/">Jesse Caceres</a>. They opened off with a discussion of the game's history from launch back in 2004 to the present. The changeover from Cryptic to Paragon Studios was discussed in brief, mentioning that four of the major launch employees (Miller, Bianco, CW Bennet, and Brian Clayton) were still with Paragon even after the change.<p><a href="http://massively.joystiq.com/2010/03/28/pax-east-2010-city-of-heroes-panel-reveals-many-things/" rel="bookmark">Continue reading <em>PAX East 2010: City of Heroes panel reveals many things</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/28/pax-east-2010-city-of-heroes-panel-reveals-many-things/">PAX East 2010: City of Heroes panel reveals many things</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 28 Mar 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/28/pax-east-2010-city-of-heroes-panel-reveals-many-things/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19416904/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/28/pax-east-2010-city-of-heroes-panel-reveals-many-things/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-heroes-issue-17</category><category>city-of-heroes-issue-18</category><category>city-of-heroes-issue-19</category><category>city-of-heroes-ultra-mode</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>cryptic-studios</category><category>david-nakayama</category><category>expansions</category><category>featured</category><category>going-rogue</category><category>issue-17</category><category>issue-18</category><category>issue-19</category><category>jesse-caceres</category><category>matt-positron-miller</category><category>melissa-bianco</category><category>melissa-war-witch-bianco</category><category>mission-architect</category><category>new-powersets</category><category>panels</category><category>paragon</category><category>paragon-coh</category><category>paragon-studioes</category><category>paragon-studios</category><category>pax-2010</category><category>pax-east-2010</category><category>powersets</category><category>ultra-mode</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sun, 28 Mar 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[City of Heroes: Going Rogue open for pre-orders]]></title><link>http://massively.joystiq.com/2010/03/02/city-of-heroes-going-rogue-open-for-pre-orders/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/02/city-of-heroes-going-rogue-open-for-pre-orders/</guid><comments>http://massively.joystiq.com/2010/03/02/city-of-heroes-going-rogue-open-for-pre-orders/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/coh-preorder-epl-302-1267568896.jpg"  alt="" /><br />
</a></div>
This weekend, every <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> player will get <a href="http://massively.joystiq.com/2010/02/10/city-of-heroes-preparing-for-double-xp-and-reactivation-weekend/">an opportunity to double up on their experience, Influence, Infamy</a>, and possibly their playtime.  (Actually, depending on how many alts you have to level you may very well be tripling or quadrupling it, but that's not the rate of increase for anything else.)  So why not get the chance to start leveling one of the new powersets in the process?  Pre-orders for <a href="http://www.cityofheroes.com/goingrogue"><em>City of Heroes: Going Rogue</em></a> <a href="http://www.cityofheroes.com/news/news_archive/going_rogue_prepurchase_now_av.html">have opened up on the official site</a>, allowing you to digitally purchase an advance copy of the expansion and get early access to Dual Pistols and Demon Summoning.<br />
<br />
Unfortunately, if you wanted to level up a demon-summoning mastermind, you'll have to wait just a little bit, as that powerset will go live with <a href="http://massively.joystiq.com/tag/Issue-17/">Issue 17</a>.  And the expansion itself still isn't set to release until July, when a whole new slew of options will open up.  But if you're a longtime <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> player or a recent convert, there's a whole lot of things out there to shoot and one little assault rifle likely isn't going to do the job.  Go ahead and <a href="http://www.cityofheroes.com/news/news_archive/going_rogue_prepurchase_now_av.html">get your pre-order in</a>, and take a look at the improved website for the expansion while you're at it.<br />
<br />
[ Thanks to Skystreak and Celestial Lord for the tip! ]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/02/city-of-heroes-going-rogue-open-for-pre-orders/">City of Heroes: Going Rogue open for pre-orders</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 02 Mar 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cityofheroes.com/news/news_archive/going_rogue_prepurchase_now_av.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/02/city-of-heroes-going-rogue-open-for-pre-orders/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19380363/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/02/city-of-heroes-going-rogue-open-for-pre-orders/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-heroes-issue-17</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>demon-summoning</category><category>dual-pistols</category><category>going-rogue</category><category>issue-17</category><category>paragon</category><category>paragon-coh</category><category>paragon-studioes</category><category>pre-order</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 02 Mar 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: I'll play your game, you rogue]]></title><link>http://massively.joystiq.com/2010/02/17/a-mild-mannered-reporter-ill-play-your-game-you-rogue/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/17/a-mild-mannered-reporter-ill-play-your-game-you-rogue/</guid><comments>http://massively.joystiq.com/2010/02/17/a-mild-mannered-reporter-ill-play-your-game-you-rogue/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img hspace="4" border="1" align="top" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/coh-mmr-rogue-epl-215.jpg" alt="" /></a></div>
One of the disadvantages to working ahead is the fact that sometimes, time catches up with you. Case in point: the latest bout of <a href="http://www.cityofheroes.com/goingrogue/"><em>Going Rogue</em></a> information. By the time I found out about everything, had digested it, and was ready to write up a whole article about it... well, it was 10:40 PM on Tuesday night, and I wasn't going to have enough time to write it before the column went live.<br />
<br />
Not to mention that there wasn't an illustration ready. (Drawing those things takes the talented <a href="http://fienemannroad.wordpress.com/">A. Fienemann</a> time, after all.)<br />
<br />
So we're going to talk about it just a wee bit later. But that's not such a huge deal, because there's quite a bit to digest in the most recent batches of news. Enough that we have quite a bit to look forward to and speculate on, even if we don't necessarily find all of it quite as interesting, and a whole lot of ramifications for the game's future to think about.<p><a href="http://massively.joystiq.com/2010/02/17/a-mild-mannered-reporter-ill-play-your-game-you-rogue/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: I'll play your game, you rogue</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/17/a-mild-mannered-reporter-ill-play-your-game-you-rogue/">A Mild-Mannered Reporter: I'll play your game, you rogue</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 17 Feb 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/02/17/a-mild-mannered-reporter-ill-play-your-game-you-rogue/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19351557/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/17/a-mild-mannered-reporter-ill-play-your-game-you-rogue/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-heroes-issue-17</category><category>city-of-villains</category><category>coh</category><category>coh-issue-17</category><category>cov</category><category>cox</category><category>epic-archetype</category><category>featured</category><category>going-rogue</category><category>paragon</category><category>paragon-coh</category><category>paragon-studioes</category><category>ui-enhancements</category><category>ultra-mode</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 17 Feb 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[Ultra Mode, new powersets, and new issue coming to City of Heroes]]></title><link>http://massively.joystiq.com/2010/02/09/ultra-mode-new-powersets-and-new-issue-coming-to-city-of-heroe/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/09/ultra-mode-new-powersets-and-new-issue-coming-to-city-of-heroe/</guid><comments>http://massively.joystiq.com/2010/02/09/ultra-mode-new-powersets-and-new-issue-coming-to-city-of-heroe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com/goingrogue"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/coh-darkmirror-epl-209.jpg" alt="" /></a></div>
Dr. Aeon is as good <a href="http://massively.joystiq.com/2010/02/04/will-improved-city-of-heroes-graphics-come-before-going-rogue/">as his word and better yet</a>. We're not just getting Ultra Mode prior to the launch of <a href="http://www.cityofheroes.com/goingrogue"><em>City of Heroes: Going Rogue</em></a>, we're getting a <a href="http://www.cityofheroes.com/news/news_archive/ultra_mode_issue_17_and_going.html">whole cavalcade of new things</a>. <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> players who have been holding off on pre-ordering the expansion are being given good reason not to dawdle, as pre-order customers will get access to the powersets in March and April. While an exact date of release has not been given, we are now being told that <a href="http://massively.joystiq.com/tag/Going-Rogue/"><em>Going Rogue</em></a> is expected to release in July, meaning we have a pretty clear idea of when we can start switching sides. <br />
<br />
But hold on to your hats, because there's still a lot more. Issue 17 is also going to bring the biggest change to <a href="http://paragonwiki.com/wiki/Epic_Archetypes">Epic Archetypes</a> since they were introduced: they will now unlock at level 20. That's a thirty-level drop and makes playing one as your main more fesable than ever. Oh, and we're promised new UI improvements, <a href="http://massively.joystiq.com/tag/Mission-Architect/">Mission Architect</a> improvements, and more missions and badges. And that's not even touching on the promise of <em>Going Rogue</em>'s collector's edition... suffice it to say that there's <a href="http://www.cityofheroes.com/news/news_archive/ultra_mode_issue_17_and_going.html">a lot to look forward to</a> for <a href="http://massively.joystiq.com/category/City-of-Heroes/"><em>City of Heroes</em></a> players, and there looks to be quite a bit to talk about in the near future.<br />
<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/city-of-heroes-issue-17-screenshots/">City of Heroes Issue 17 Screenshots</a></strong></p><a href="http://massively.joystiq.com/photos/city-of-heroes-issue-17-screenshots/#2693172"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/cohultramode01_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/city-of-heroes-issue-17-screenshots/#2693173"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/cohultramode03_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/city-of-heroes-issue-17-screenshots/#2693174"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/cohultramode04_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/city-of-heroes-issue-17-screenshots/#2693175"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/cohultramode05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/09/ultra-mode-new-powersets-and-new-issue-coming-to-city-of-heroe/">Ultra Mode, new powersets, and new issue coming to City of Heroes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 09 Feb 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cityofheroes.com/news/news_archive/ultra_mode_issue_17_and_going.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/09/ultra-mode-new-powersets-and-new-issue-coming-to-city-of-heroe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19350896/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/09/ultra-mode-new-powersets-and-new-issue-coming-to-city-of-heroe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-issue-17</category><category>city-of-villains</category><category>coh</category><category>collectors-edition</category><category>cov</category><category>cox</category><category>epic-archetype</category><category>going-rogue</category><category>issue-17</category><category>mission-architect</category><category>new-powersets</category><category>paragon</category><category>paragon-coh</category><category>paragon-studioes</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 09 Feb 2010 18:00:00 EST</pubDate></item></channel></rss>
