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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[A Mild-Mannered Reporter: Choose your side or don't]]></title><link>http://massively.joystiq.com/2011/10/26/a-mild-mannered-reporter-choose-your-side-or-dont/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/26/a-mild-mannered-reporter-choose-your-side-or-dont/</guid><comments>http://massively.joystiq.com/2011/10/26/a-mild-mannered-reporter-choose-your-side-or-dont/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/26/a-mild-mannered-reporter-choose-your-side-or-dont/"><img alt="A Mild-Mannered Reporter header image by A. Fienemann" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/coh-mmr-1319496448.jpg" /></a></div>
Do you remember <em><a href="http://massively.joystiq.com/tag/Going-Rogue/">Going Rogue</a></em>? Of course you do, even if it's had some of its thunder retroactively stolen by <em><a href="http://massively.joystiq.com/tag/City-of-Heroes-Freedom/">City of Heroes Freedom</a></em>. And of course you remember that one of its big selling points -- its only selling point at launch for existing characters, arguably -- was that you could swap between the alignments of the game. Villains could become Heroes, go back to being Villains, hang out as a Rogue for a while, and so on. It seemed like the sort of thing that would be a real game changer.<br />
<br />
Well, it's been more than a year since we first started seeing the groups swap sides, and surprisingly enough -- or not -- the much bigger change was in the business model alteration and the ensuing changes to the game environment. Not that I'm complaining, mind you, but it brings to mind a question: Has there really been any long-term effect of the alignment system? If you aren't roleplaying the swap, does being one faction or the other even matter in the long run?<p><a href="http://massively.joystiq.com/2011/10/26/a-mild-mannered-reporter-choose-your-side-or-dont/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: Choose your side or don't</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/26/a-mild-mannered-reporter-choose-your-side-or-dont/">A Mild-Mannered Reporter: Choose your side or don't</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 26 Oct 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/26/a-mild-mannered-reporter-choose-your-side-or-dont/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20089323/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/26/a-mild-mannered-reporter-choose-your-side-or-dont/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alingment</category><category>city-of-heroes</category><category>city-of-heroes-freedom</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>coh-going-rogue</category><category>cov</category><category>cox</category><category>featured</category><category>game-mechanics</category><category>going-rogue</category><category>ncsoft</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>systems</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 26 Oct 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[City of Heroes pledges to pump out more frequent updates]]></title><link>http://massively.joystiq.com/2011/09/01/city-of-heroes-pledges-to-pump-out-more-frequent-updates/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/01/city-of-heroes-pledges-to-pump-out-more-frequent-updates/</guid><comments>http://massively.joystiq.com/2011/09/01/city-of-heroes-pledges-to-pump-out-more-frequent-updates/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/01/city-of-heroes-pledges-to-pump-out-more-frequent-updates/"><img alt="City of Heroes" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/coh-rb-622.jpg" /></a></div>
As the <a href="http://massively.joystiq.com/tag/paragon-studios/">Paragon Studios</a> team puts a wrap on August, the latest <em><a href="http://massively.joystiq.com/category/city-of-heroes/">City of Heroes</a></em> <a href="http://na.cityofheroes.com/en/news/news_archive/august_producers_letter.php">producer's letter </a>reiterates the studio's key philosophy: Content is king.<br />
<br />
Along those lines, the letter discusses several exciting developments in store for the game's future, including the upcoming Haunted Mansion for the Halloween season, new Incarnate Trials, and more content for the Winter Event. The team is also focusing on delivering "more regular updates" than has been seen previously, so expect to see <em>CoH </em>upping the frequency of in-game goodies from here on out.<br />
<br />
As part of the "content is king" philosophy, Paragon will be releasing a monthly Signature Story that will be free for VIP (subscribing) players. These will not only tell intriguing stories, but will reward superheroes with increased rewards. The team is also going to put new items into the in-game Paragon Market store on a weekly basis, including costume pieces and power sets.<br />
<br />
<em>City of Heroes</em> is preparing to launch <em>Freedom</em>, its free-to-play version of the game, at an unspecified point in the future. <a href="http://massively.joystiq.com/2011/08/30/city-of-heroes-freedom-announces-vip-head-start-level-pact-chan/">Subscribers will be able to get a head start</a> when <em>Freedom </em>arrives, and they will enjoy spending the 400 points that their VIP status entitles them to each month.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/01/city-of-heroes-pledges-to-pump-out-more-frequent-updates/">City of Heroes pledges to pump out more frequent updates</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 01 Sep 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/01/city-of-heroes-pledges-to-pump-out-more-frequent-updates/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20032318/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/01/city-of-heroes-pledges-to-pump-out-more-frequent-updates/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>august</category><category>city-of-heroes</category><category>city-of-heroes-freedom</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>f2p</category><category>free-to-play</category><category>freedom</category><category>halloween</category><category>haunted-mansion</category><category>in-game-store</category><category>incarnate-trials</category><category>paragon</category><category>paragon-market</category><category>paragon-studios</category><category>producers-letter</category><category>signature-stories</category><category>subscribers</category><category>update</category><category>updates</category><category>vip</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 01 Sep 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[Get City of Heroes Going Rogue: Complete Collection for a special anniversary price [Updated]]]></title><link>http://massively.joystiq.com/2011/04/27/get-city-of-heroes-going-rogue-complete-collection-for-a-specia/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/27/get-city-of-heroes-going-rogue-complete-collection-for-a-specia/</guid><comments>http://massively.joystiq.com/2011/04/27/get-city-of-heroes-going-rogue-complete-collection-for-a-specia/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a></p><div style="text-align: center;">
	<a href="http://goingrogue.cityofheroes.com/en/news/anniversary-sales-on-gamestopcom.html"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/cohgr.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
If you haven't taken the jump into <a href="http://www.cityofheroes.com/en.html"><em>City of Heroes</em></a> after seven years, we want you to realize just how much crime has gone down on your watch -- crime that you haven't done a blessed thing to stop. Feel that? It's <em>guilt</em>, and it will eat you alive, my friend.<br />
<br />
Of course, it's not too late to slip on a comfy pair of spandex and take to the skies (or more likely, the sewers), and <a href="http://massively.joystiq.com/tag/ncsoft/">NCsoft</a> is willing to meet you halfway. As part of <a href="http://massively.joystiq.com/category/city-of-heroes/"><em>City of Heroes'</em></a> <a href="http://massively.joystiq.com/2011/04/27/a-mild-mannered-reporter-seven-years-of-city-life-part-one/">7th anniversary</a> celebration, <a href="http://goingrogue.cityofheroes.com/en/news/anniversary-sales-on-gamestopcom.html">the site is promoting</a> <a href="http://www.gamestop.com/pc/games/city-of-heroes-going-rogue-complete-collection/77978">a special GameStop sale</a> of <em><a href="http://massively.joystiq.com/tag/city-of-heroes-going-rogue/">Going Rogue</a>: Complete Collection</em> for just $14.99.<br />
<br />
Not only is this half off the normal price, but it comes with the works: <em>City of Heroes, City of Villains, Going Rogue</em> and 30 days of game time. <a href="http://goingrogue.cityofheroes.com/en/game-info/faq.html">The Complete Collection</a> even includes special emotes, costume pieces and powers to give you a boost. In short, it's the perfect package to get into the game, even if you're just looking to upgrade to the expansion. <a href="http://www.gamestop.com/pc/games/city-of-heroes-going-rogue-complete-collection/77978">Head on over to GameStop to check it out</a>.<br />
<br />
<strong>[Update: <a href="http://www.cityofheroes.com/news/news_archive/city_of_heroes_anniversary_sal.html">NCsoft is also offering a promotion</a> on several booster packs and earlier editions of the game as well as a half-off sale on character transfer and rename services!]</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/27/get-city-of-heroes-going-rogue-complete-collection-for-a-specia/">Get City of Heroes Going Rogue: Complete Collection for a special anniversary price [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 27 Apr 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/27/get-city-of-heroes-going-rogue-complete-collection-for-a-specia/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19925565/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/27/get-city-of-heroes-going-rogue-complete-collection-for-a-specia/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>7th-anniversary</category><category>anniversary</category><category>bargain</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>deal</category><category>going-rogue</category><category>going-rogue-complete-collection</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>promotion</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 27 Apr 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: Seven years of city life, part one]]></title><link>http://massively.joystiq.com/2011/04/27/a-mild-mannered-reporter-seven-years-of-city-life-part-one/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/27/a-mild-mannered-reporter-seven-years-of-city-life-part-one/</guid><comments>http://massively.joystiq.com/2011/04/27/a-mild-mannered-reporter-seven-years-of-city-life-part-one/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;">
	<a href="http://fienemannroad.wordpress.com/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/coh-mmr-1303770982.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
It's the seven-year anniversary for <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>, and that feels just as strange to type as I imagine it feels to read. Seriously, I remember when the game had just launched and was receiving rampant praise as the next big thing in MMOs. In my mind, the game is still part of the new guard of MMOs alongside other games like <a href="http://www.ryzom.com"><em>Ryzom</em></a> and <a href="http://www.guildwars.com"><em>Guild Wars</em></a>, games that are trying something different instead of the tired <a href="http://www.everquest.com"><em>EverQuest</em></a>-era rehashes. This is in sharp contrast to the fact that the computer I am running the game on now could not have existed when the game launched.<br />
<br />
But this isn't about how old I am (or feel); this is about seven years of our favorite superheroic MMO. Last year I had the unenviable task of trying to sum up six years of progress in the game, but this time around we're just looking at the stuff that's changed since April of 2010. But that's still a lot of ground to cover, so for today I'm going to look back at the first two patches <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> received over its past year of operation... because there's a lot to unpack even there.<p><a href="http://massively.joystiq.com/2011/04/27/a-mild-mannered-reporter-seven-years-of-city-life-part-one/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: Seven years of city life, part one</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/27/a-mild-mannered-reporter-seven-years-of-city-life-part-one/">A Mild-Mannered Reporter: Seven years of city life, part one</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 27 Apr 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/27/a-mild-mannered-reporter-seven-years-of-city-life-part-one/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19923285/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/27/a-mild-mannered-reporter-seven-years-of-city-life-part-one/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-mild-mannered-reporter</category><category>anniversary</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>column</category><category>cov</category><category>cox</category><category>featured</category><category>going-rogue</category><category>issue-17</category><category>issue-18</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>patches</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 27 Apr 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[Celebrate City of Heroes' 7th anniversary with the devs!]]></title><link>http://massively.joystiq.com/2011/04/26/celebrate-city-of-heroes-7th-anniversary-with-the-devs/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/26/celebrate-city-of-heroes-7th-anniversary-with-the-devs/</guid><comments>http://massively.joystiq.com/2011/04/26/celebrate-city-of-heroes-7th-anniversary-with-the-devs/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/community-qanda/" rel="tag">Community Q&amp;A</a></p><div style="text-align: center;">
	<a href="http://www.cityofheroes.com/news/news_archive/city_of_heroes_celebrates_its.html"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/coh.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Few MMOs make it to seven years, and fewer still retain a sizable, fanatical playerbase the way <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> has. From its humble origins as a different type of online RPG through its growth in fame, power and two expansion packs, <a href="http://massively.joystiq.com/category/city-of-heroes/"><em>City of Heroes</em></a> has mimicked the superhero archetype in more ways than one.<br />
<br />
The devs at <a href="http://massively.joystiq.com/tag/paragon-studios/">Paragon Studios</a> want to celebrate this seven-year milestone with the coolest crowd on the block: namely, <em>CoH </em>players! While there will be no in-game events this year due to content coming in May, the devs will be available for a meet and greet this Thursday, April 28th on the EU and NA servers. <a href="http://www.cityofheroes.com/news/news_archive/city_of_heroes_celebrates_its.html">Check out the schedule to see when and where you can hang out with your favorite dev</a> and perhaps unload a burning question or two. The team will also appear later that day in a special <a href="http://www.ustream.tv/">UStream</a> live chat event.<br />
<br />
Stay tuned to Massively, as tomorrow our <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/">Mild-Mannered Reporter</a> column will be throwing the confetti and blowing kazoos to mark this auspicious occasion!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/26/celebrate-city-of-heroes-7th-anniversary-with-the-devs/">Celebrate City of Heroes' 7th anniversary with the devs!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 26 Apr 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/26/celebrate-city-of-heroes-7th-anniversary-with-the-devs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19924433/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/26/celebrate-city-of-heroes-7th-anniversary-with-the-devs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>7th-anniversary</category><category>anniversary</category><category>anniversary-celebration</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>City-of-Villains</category><category>coh</category><category>cov</category><category>cox</category><category>dev-meet-up</category><category>devs</category><category>expansions</category><category>kazoo</category><category>meet-and-greet</category><category>mild-mannered-reporter</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>ustream</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 26 Apr 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: Auld lang syne]]></title><link>http://massively.joystiq.com/2011/01/26/a-mild-mannered-reporter-auld-lang-syne/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/26/a-mild-mannered-reporter-auld-lang-syne/</guid><comments>http://massively.joystiq.com/2011/01/26/a-mild-mannered-reporter-auld-lang-syne/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/coh-mmr-1295911135.jpg" /></a></div>
A year ago on January 27th, viewers of the site were treated to a header image in which Mr. Swift poked hopelessly at a keyboard. This was the header for <a href="http://massively.joystiq.com/2010/01/27/a-mild-mannered-reporter-community-guide-to-city-of-heroes/">the first installment</a> (or "issue" if you want to be thematic) of <a href="http://massively.joystiq.com/category/A-Mild-Mannered-Reporter/">A Mild-Mannered Reporter</a>, covering all things <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>. And for those of you who are just now glancing at your calendar, yes, that was just about a year ago.<br />
<br />
Those of you who remembered my sign-off for the last column (the one that mentioned this would be an anniversary column) are in slightly better shape. These things happen once a year, and I figured one day early is better than six days late.<br />
<br />
And it's been quite a year for the game and the column alike, with plenty to talk about every Wednesday. So let's take a trip down memory lane and look back at a year of the column with another year just around the corner. If you're just coming into the column now, or if you want to look back at some old favorites, now's the time.<p><a href="http://massively.joystiq.com/2011/01/26/a-mild-mannered-reporter-auld-lang-syne/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: Auld lang syne</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/26/a-mild-mannered-reporter-auld-lang-syne/">A Mild-Mannered Reporter: Auld lang syne</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 26 Jan 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/26/a-mild-mannered-reporter-auld-lang-syne/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19813529/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/26/a-mild-mannered-reporter-auld-lang-syne/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-mild-mannered-reporter</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>featured</category><category>game-guides</category><category>game-mechanics</category><category>going-rogue</category><category>guides</category><category>looking-back</category><category>memory-lane</category><category>ncsoft</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>retrospective</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 26 Jan 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[The road ahead for City of Heroes: Our interview with Melissa Bianco]]></title><link>http://massively.joystiq.com/2011/01/10/the-road-ahead-for-city-of-heroes-our-interview-with-melissa-bi/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/10/the-road-ahead-for-city-of-heroes-our-interview-with-melissa-bi/</guid><comments>http://massively.joystiq.com/2011/01/10/the-road-ahead-for-city-of-heroes-our-interview-with-melissa-bi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/coh-bianco-epl-109.jpg" /></a></div>
Last year was undeniably a pretty good year for <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> -- it boasted a six-year anniversary, a new expansion, and a newly improved graphical engine to make the game that much more attractive. This year... well, it's still up in the air, but it's still kicking off with a brand-new competitor for the game, which adds a whole host of new challenges for the development team at <a href="http://massively.joystiq.com/tag/Paragon-Studios/">Paragon Studios</a> to overcome. Not to mention that when you've just come off of a good year, you're faced with the question of what you can possibly do to top it.<br />
<br />
But the team behind the game is prepared for the challenges of this year and already looks forward to raising the bar again in 2011. We had a chance to talk with <a href="http://massively.joystiq.com/tag/Melissa-Bianco/">Melissa Bianco</a>, lead designer of <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em>, about what's coming next for the game and how the team plans to face new and ongoing hurdles. Check on past the break for our talk about potential sequels, the upcoming issues of the game, and what we can expect to start seeing in the next few months.<p><a href="http://massively.joystiq.com/2011/01/10/the-road-ahead-for-city-of-heroes-our-interview-with-melissa-bi/" rel="bookmark">Continue reading <em>The road ahead for City of Heroes: Our interview with Melissa Bianco</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/10/the-road-ahead-for-city-of-heroes-our-interview-with-melissa-bi/">The road ahead for City of Heroes: Our interview with Melissa Bianco</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 10 Jan 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/10/the-road-ahead-for-city-of-heroes-our-interview-with-melissa-bi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19792119/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/10/the-road-ahead-for-city-of-heroes-our-interview-with-melissa-bi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>additions</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>featured</category><category>game-additions</category><category>going-rogue</category><category>interview</category><category>issue-19</category><category>issue-20</category><category>melissa-bianco</category><category>microtransactions</category><category>ncsoft</category><category>new-additions</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>patches</category><category>upcoming-patches</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 10 Jan 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: 2010's roguish review]]></title><link>http://massively.joystiq.com/2010/12/22/a-mild-mannered-reporter-2010s-roguish-review/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/22/a-mild-mannered-reporter-2010s-roguish-review/</guid><comments>http://massively.joystiq.com/2010/12/22/a-mild-mannered-reporter-2010s-roguish-review/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/coh-mmr-1292889410.jpg" /></a></div>
I joked once, long ago, that I should never answer <a href="http://massively.joystiq.com/tag/WRUP/">WRUP</a> truthfully, because it will invariably result in a total lack of doing what I announced. <a href="http://massively.joystiq.com/2010/12/18/wrup-free-of-context-edition/">Lo and behold</a>, I had the time to play through a single <a href="http://massively.joystiq.com/tag/Mission-Architect/">Mission Architect</a> mission amidst an intensely obnoxious virus (just at that level where you're sick enough to know it but not sick enough to avoid work) and the preparation needed to get my house ready for hosting an entire family.<br />
<br />
For the record? Never agree to do that for your family, no matter who your family is.<br />
<br />
So instead, we're going to take a look through the big news of the year, the five biggest stories that have affected <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> in the past 12 months. I had originally planned to save this one for next week, but I doubt that we'll get an enormous piece of news between now and next week. It's been an interesting year for the game as a whole, so between an expansion, major updates, and tumultuous times in the larger MMO world, let's look at the five biggest stories pertaining to the city.<p><a href="http://massively.joystiq.com/2010/12/22/a-mild-mannered-reporter-2010s-roguish-review/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: 2010's roguish review</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/22/a-mild-mannered-reporter-2010s-roguish-review/">A Mild-Mannered Reporter: 2010's roguish review</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 Dec 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/22/a-mild-mannered-reporter-2010s-roguish-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19770947/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/22/a-mild-mannered-reporter-2010s-roguish-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-mild-mannered-reporter</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>developers</category><category>development-team</category><category>end-of-the-year-2010</category><category>expansion</category><category>expansions</category><category>featured</category><category>going-rogue</category><category>gr</category><category>issue-17</category><category>issue-18</category><category>issue-19</category><category>issue-20</category><category>matt-miller</category><category>melissa-bianco</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>positron</category><category>war-witch</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 22 Dec 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[Paragon Studios answers our questions about Issue 19 of City of Heroes]]></title><link>http://massively.joystiq.com/2010/11/15/paragon-studios-answers-our-questions-about-issue-19-of-city-of/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/15/paragon-studios-answers-our-questions-about-issue-19-of-city-of/</guid><comments>http://massively.joystiq.com/2010/11/15/paragon-studios-answers-our-questions-about-issue-19-of-city-of/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/city-of-heroes"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/coh-i19interview-epl-1113.jpg" /></a></div>
Just three months after the major upheaval of <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a>, <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> is getting another big update in the form of <a href="http://massively.joystiq.com/tag/Issue-19/">Issue 19</a>. Bringing with it new task forces, the first part of the new Incarnate system, the long-awaited baseline Fitness pool, and several other quality-of-life improvements, the issue is packed to bursting with things for players to enjoy. So we naturally had a few questions, even above and beyond our first impressions of both the Incarnate system and the new Apex task force.<br />
<br />
Of course, this issue isn't the work of just one or two people within <a href="http://massively.joystiq.com/tag/Paragon-Studios/">Paragon Studios</a>, but the whole team. So it was fitting that we got our questions about the newest update to <a href="http://massively.joystiq.com/category/City-of-Heroes/"><em>City of Heroes</em></a> answered by several members of the team. <a href="http://massively.joystiq.com/tag/Melissa-Bianco/">Melissa Bianco</a>, <a href="http://massively.joystiq.com/tag/Matt-Miller/">Matt Miller</a>, <a href="http://massively.joystiq.com/tag/Sean-McCann/">Sean McCann</a>, and <a href="http://massively.joystiq.com/tag/Tim-Sweeney/">Tim Sweeney</a> all took the time to answer some quick questions about the substance of the update, so click on past the break to see our questions and their responses.<p><a href="http://massively.joystiq.com/2010/11/15/paragon-studios-answers-our-questions-about-issue-19-of-city-of/" rel="bookmark">Continue reading <em>Paragon Studios answers our questions about Issue 19 of City of Heroes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/15/paragon-studios-answers-our-questions-about-issue-19-of-city-of/">Paragon Studios answers our questions about Issue 19 of City of Heroes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 15 Nov 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/15/paragon-studios-answers-our-questions-about-issue-19-of-city-of/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19715799/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/15/paragon-studios-answers-our-questions-about-issue-19-of-city-of/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apex-task-force</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>crafting</category><category>endgame</category><category>endgame-system</category><category>enhancements</category><category>fitness</category><category>fitness-pool</category><category>going-rogue</category><category>gr</category><category>i19</category><category>incarnate-system</category><category>incarnates</category><category>inteviews</category><category>issue-19</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>patches</category><category>praetoria</category><category>tin-mage-task-force</category><category>tip-missions</category><category>tips</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 15 Nov 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[City of Heroes developer diary: Challenging the gods]]></title><link>http://massively.joystiq.com/2010/11/11/city-of-heroes-developer-diary-challenging-the-gods/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/11/city-of-heroes-developer-diary-challenging-the-gods/</guid><comments>http://massively.joystiq.com/2010/11/11/city-of-heroes-developer-diary-challenging-the-gods/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/coh-devdiaryscorp-epl-1109.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/Issue-19/">Issue 19</a> brings a big change to characters in <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>. There's always been a line of thought running through comic books that superheroes are essentially modern deities, but when you start stepping into the Incarnate system, the comparison becomes far more straightforward: You <em>are</em> wielding the powers of gods. Just like Statesman and Lord Recluse, player characters will be empowered beyond the ken of mortals and will begin the road toward a new apex of ability.<br />
<br />
Of course, when you're making such huge changes to the fabric of the game, you need more than just a quick stir in the patcher. A great deal of work went into elevating characters to deification, and that's precisely what the latest <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> developer diary covers. <a href="http://massively.joystiq.com/tag/Tim-Black-Scorpion-Sweeney/">Tim "Black Scorpion" Sweeney</a> has penned an entry on what went into the design of the Incarnate system, so skip on past the break to see how players go from being mere mortals to Incarnates... within the game, anyhow.<p><a href="http://massively.joystiq.com/2010/11/11/city-of-heroes-developer-diary-challenging-the-gods/" rel="bookmark">Continue reading <em>City of Heroes developer diary: Challenging the gods</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/11/city-of-heroes-developer-diary-challenging-the-gods/">City of Heroes developer diary: Challenging the gods</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 11 Nov 2010 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/11/city-of-heroes-developer-diary-challenging-the-gods/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19709905/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/11/city-of-heroes-developer-diary-challenging-the-gods/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>black-scorpion</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>dev-diary</category><category>developer-diary</category><category>featured</category><category>going-rogue</category><category>gr</category><category>i19</category><category>incarnate</category><category>incarnate-system</category><category>incarnates</category><category>issue-19</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>player-enchancements</category><category>player-powers</category><category>tim-black-scorpion-sweeney</category><category>tim-sweeney</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 11 Nov 2010 12:30:00 EST</pubDate></item><item><title><![CDATA[City of Heroes dev diary: Dr. Aeon's Guide on How to Make a Proper Interdimensional Invasion]]></title><link>http://massively.joystiq.com/2010/10/27/city-of-heroes-dev-diary-dr-aeons-guide-on-how-to-make-a-prop/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/27/city-of-heroes-dev-diary-dr-aeons-guide-on-how-to-make-a-prop/</guid><comments>http://massively.joystiq.com/2010/10/27/city-of-heroes-dev-diary-dr-aeons-guide-on-how-to-make-a-prop/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/coh-devdiaryapex-epl-1026.jpg" /></div>
With the upcoming <a href="http://massively.joystiq.com/tag/Issue-19/">Issue 19</a>, <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> is bringing in the long-awaited Incarnate system, the first step in improving and honing the powers of characters who have already reached the level cap. Of course, that would be rather unbalancing if there wasn't something new to challenge the newly-empowered characters, but the whole invasion of Praetoria into Paragon City and the Rogue Isles should give even the new Incarnates something challenging to handle. Two task forces are being added to challenge characters that have reached the apex of power.<br />
<br />
So how exactly does one craft a new invasion in <a href="http://massively.joystiq.com/category/City-of-Heroes/"><em>City of Heroes</em></a>? We were lucky to get a brand-new developer diary from <a href="http://massively.joystiq.com/tag/Sean-Dr-Aeon-McCann/">Sean "Dr. Aeon" McCann</a> detailing how the Apex and Tin Mage task forces came into existence, from the challenges it presented in design to the result of all that hard work. Take a look past the cut to check out the diary, wherein we get a full rundown of how one launches an interdimensional war. (In the game, at least. Actual aggression against other dimensions is not covered.)<p><a href="http://massively.joystiq.com/2010/10/27/city-of-heroes-dev-diary-dr-aeons-guide-on-how-to-make-a-prop/" rel="bookmark">Continue reading <em>City of Heroes dev diary: Dr. Aeon's Guide on How to Make a Proper Interdimensional Invasion</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/27/city-of-heroes-dev-diary-dr-aeons-guide-on-how-to-make-a-prop/">City of Heroes dev diary: Dr. Aeon's Guide on How to Make a Proper Interdimensional Invasion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 27 Oct 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/10/27/city-of-heroes-dev-diary-dr-aeons-guide-on-how-to-make-a-prop/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19690580/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/27/city-of-heroes-dev-diary-dr-aeons-guide-on-how-to-make-a-prop/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>dr-aeon</category><category>expansions</category><category>going-rogue</category><category>gr</category><category>incarnate</category><category>incarnate-system</category><category>incarnates</category><category>issue-19</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>patches</category><category>sean-dr-aeon-mccann</category><category>sean-mccann</category><category>task-force</category><category>upcoming-patches</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 27 Oct 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[City of Heroes developer diary: Going Rogue, new powersets, new enemies, new problems]]></title><link>http://massively.joystiq.com/2010/10/20/city-of-heroes-developer-diary-going-rogue-new-powersets-new/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/20/city-of-heroes-developer-diary-going-rogue-new-powersets-new/</guid><comments>http://massively.joystiq.com/2010/10/20/city-of-heroes-developer-diary-going-rogue-new-powersets-new/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/coh-devdiarymoproblems-epl-1018.jpg" alt="" /></a></div>
As of right now, <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> is in a state of flux. Like any game with a new expansion, the superhero game boasts features that are changing and endgame structures that are being disrupted, and the changes of <a href="http://massively.joystiq.com/tag/Issue-19/">Issue 19</a> promise to introduce an actual endgame into a game that's long lacked one. But it all started with the most recent expansion, one that gave players the chance to switch sides back in August -- <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a>.<br />
<br />
Much like Rome, the foundation for the expansion wasn't laid in a day. We were granted an early look at a developer diary by <a href="http://massively.joystiq.com/tag/Floyd-Castle-Grubb/">Floyd "Castle" Grubb</a>, longtime veteran of the <a href="http://massively.joystiq.com/tag/Paragon-Studios/">Paragon Studios</a> team and lead designer for the Powers and Entities team. Take a look past the cut for his diary, explaining the various ways in which the powersets of the expansion were developed and fine-tuned, as well as highlights the new additions for both enemies and players.<p><a href="http://massively.joystiq.com/2010/10/20/city-of-heroes-developer-diary-going-rogue-new-powersets-new/" rel="bookmark">Continue reading <em>City of Heroes developer diary: Going Rogue, new powersets, new enemies, new problems</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/20/city-of-heroes-developer-diary-going-rogue-new-powersets-new/">City of Heroes developer diary: Going Rogue, new powersets, new enemies, new problems</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 20 Oct 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/10/20/city-of-heroes-developer-diary-going-rogue-new-powersets-new/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19679051/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/20/city-of-heroes-developer-diary-going-rogue-new-powersets-new/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castle</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>coming-updates</category><category>cov</category><category>cox</category><category>demon-summoning</category><category>developer-diary</category><category>diary</category><category>dual-pistols</category><category>electric-control</category><category>expansion</category><category>featured</category><category>floyd-castle-grubb</category><category>floyd-grubb</category><category>going-rogue</category><category>gr</category><category>i19</category><category>i20</category><category>i21</category><category>issue-19</category><category>issue-20</category><category>issue-21</category><category>issues</category><category>kinetic-melee</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>patches</category><category>powers</category><category>powersets</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 20 Oct 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[City of Heroes unveils the trailer for the Apex task force]]></title><link>http://massively.joystiq.com/2010/10/12/city-of-heroes-unveils-the-trailer-for-the-apex-task-force/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/12/city-of-heroes-unveils-the-trailer-for-the-apex-task-force/</guid><comments>http://massively.joystiq.com/2010/10/12/city-of-heroes-unveils-the-trailer-for-the-apex-task-force/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/city-of-heroes"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/coh-i19trailer-epl-1011.jpg" /></a></div>
At the best of times, the task forces in <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> resemble the huge crossover events of comics at their finest -- sprawling events covering multiple titles that give heroes and villains alike a chance to really show what they can do. And if there were ever an occasion for some truly impressive superhuman antics, it would be the invasion of Praetoria coming in <a href="http://massively.joystiq.com/tag/Issue-19/">Issue 19</a>. <a href="http://massively.joystiq.com/tag/Paragon-Studios/">Paragon Studios</a> has released the trailer for the first of two major task forces, and it should give some idea of the scope of what awaits.<br />
<br />
First shown at <a href="http://massively.joystiq.com/2010/10/10/nycc-2010-the-city-of-heroes-issue-19-panel/">the New York Comic Con panel</a>, the trailer features several shots showing the devastation wrought by Praetoria's machines of war, as well as the powers that heroes are unleashing to fight back. Some of these powers appear to be related to the Incarnate system, although the team was reluctant to definitively identify them as such. Take a look past the break for a sneak peek at what's coming next for <a href="http://massively.joystiq.com/category/City-of-Heroes/"><em>City of Heroes</em></a>, in all of its world-colliding glory.<p><a href="http://massively.joystiq.com/2010/10/12/city-of-heroes-unveils-the-trailer-for-the-apex-task-force/" rel="bookmark">Continue reading <em>City of Heroes unveils the trailer for the Apex task force</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/12/city-of-heroes-unveils-the-trailer-for-the-apex-task-force/">City of Heroes unveils the trailer for the Apex task force</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 12 Oct 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/10/12/city-of-heroes-unveils-the-trailer-for-the-apex-task-force/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19669961/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/12/city-of-heroes-unveils-the-trailer-for-the-apex-task-force/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apex</category><category>apex-task-force</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>comic-books</category><category>comics</category><category>cov</category><category>cox</category><category>going-rogue</category><category>gr</category><category>major-event</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>patches</category><category>praetoria</category><category>praetorian</category><category>task-force</category><category>trailers</category><category>updates</category><category>video</category><category>videos</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 12 Oct 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[NYCC 2010: The City of Heroes Issue 19 panel]]></title><link>http://massively.joystiq.com/2010/10/10/nycc-2010-the-city-of-heroes-issue-19-panel/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/10/nycc-2010-the-city-of-heroes-issue-19-panel/</guid><comments>http://massively.joystiq.com/2010/10/10/nycc-2010-the-city-of-heroes-issue-19-panel/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/coh-nycc-epl-1010.jpg" /></a></div>
It's the end of the convention season, and <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> fans on the East Coast managed to get one last treat -- another chance with the development team that had long been anchored firmly on the other side of the country. The team's <a href="http://massively.joystiq.com/2010/03/28/pax-east-2010-city-of-heroes-panel-reveals-many-things/">panel in March</a> at <a href="http://massively.joystiq.com/tag/PAX-East-2010/">PAX East</a> saw the revelation of several new facts about the game, including the first announcement of Kinetic Melee and Electric Control, and the panel that closes out the year at <a href="http://www.newyorkcomiccon.com/">New York Comic Con</a> contained several interesting new facts as well.<br />
<br />
<a href="http://massively.joystiq.com/tag/Melissa-Bianco/">Melissa Bianco</a>, <a href="http://massively.joystiq.com/tag/David-Nakayama/">David Nakayama</a>, and <a href="http://massively.joystiq.com/tag/Jesse-Caceres/">Jesse Caceres</a> were all in attendance, with the panel overseen by community representative <a href="http://massively.joystiq.com/tag/Tia-Parurahi/">Tia Parurahi</a>. With <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a> having been out for nearly two months, this panel focused on the upcoming <a href="http://massively.joystiq.com/tag/Issue-19/">Issue 19</a> and what the changes mean for the game, as well as how much the development team is ramping up production to improve the game all around.<p><a href="http://massively.joystiq.com/2010/10/10/nycc-2010-the-city-of-heroes-issue-19-panel/" rel="bookmark">Continue reading <em>NYCC 2010: The City of Heroes Issue 19 panel</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/10/nycc-2010-the-city-of-heroes-issue-19-panel/">NYCC 2010: The City of Heroes Issue 19 panel</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 10 Oct 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/10/10/nycc-2010-the-city-of-heroes-issue-19-panel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19667955/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/10/nycc-2010-the-city-of-heroes-issue-19-panel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alpha-slot</category><category>alpha-strike</category><category>apex-task-force</category><category>challenges</category><category>character-customization</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>costume-pieces</category><category>costumes</category><category>cov</category><category>cox</category><category>david-nakayama</category><category>endgame</category><category>featured</category><category>game-updates</category><category>going-rogue</category><category>gr</category><category>high-end-content</category><category>i19</category><category>incarnate-system</category><category>incarnate-task-forces</category><category>issue-19</category><category>jesse-caceres</category><category>melissa-bianco</category><category>ncsoft</category><category>new-arcs</category><category>new-york-comic-con</category><category>nycc</category><category>nycc-2010</category><category>paragon</category><category>paragon-studios</category><category>patches</category><category>story-arcs</category><category>task-forces</category><category>tia-parurahi</category><category>tin-mage-task-force</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sun, 10 Oct 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[Layoffs hit Paragon Studios]]></title><link>http://massively.joystiq.com/2010/10/07/layoffs-at-paragon-studios/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/07/layoffs-at-paragon-studios/</guid><comments>http://massively.joystiq.com/2010/10/07/layoffs-at-paragon-studios/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/coh-layoff-epl-1007.jpg" /></a></div>
A rumor has just broken that <a href="http://massively.joystiq.com/tag/Paragon-Studios/">Paragon Studios</a>, the team responsible for <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>, has <a href="http://www.mmorpg.com/newsroom.cfm/read/18253/City-of-Heroes-Breaking-Layoffs-Hit-Paragon-Studios.html">just undergone a round of layoffs</a>. This comes following the launch of <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a>, the game's second boxed expansion and center of a major re-arrangement for the game. Among those rumored to be laid off is <a href="http://massively.joystiq.com/tag/Christopher-Bruce/">Christopher Bruce</a>, known to the fans of the game as Back Alley Brawler and the senior animation lead for the studio.<br />
<br />
While there have been rumors for some time that the team had been expanding and working on an additional project, possibly a sequel to the now-venerable <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em>, it's unknown what long-term impacts these layoffs might have on both the existing game and any future projects. We contacted <a href="http://massively.joystiq.com/tag/NCsoft/">NCsoft</a> and received official confirmation of the layoffs, but the company thus far has been unable to provide information on who, exactly, has been let go. Our condolences go out to all employees affected by the layoffs.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/07/layoffs-at-paragon-studios/">Layoffs hit Paragon Studios</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 07 Oct 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mmorpg.com/newsroom.cfm/read/18253/City-of-Heroes-Breaking-Layoffs-Hit-Paragon-Studios.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/07/layoffs-at-paragon-studios/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19665641/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/07/layoffs-at-paragon-studios/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>back-alley-brawler</category><category>breaking</category><category>breaking-news</category><category>christopher-bruce</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>cuts</category><category>going-rogue</category><category>gr</category><category>job-cuts</category><category>job-loss</category><category>layoffs</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>rumors</category><category>staff-cuts</category><category>staff-layoffs</category><category>staff-loss</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 07 Oct 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: Because of reasons!]]></title><link>http://massively.joystiq.com/2010/10/06/a-mild-mannered-reporter-because-of-reasons/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/06/a-mild-mannered-reporter-because-of-reasons/</guid><comments>http://massively.joystiq.com/2010/10/06/a-mild-mannered-reporter-because-of-reasons/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/coh-mmr.jpg" alt="" /></a></div>
It's weird to say it, but <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> feels like it's still on the cusp of a storm. <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rog</em><em>ue</em></a> was a fine expansion, but it doesn't have the sense of breaking that built-up tension, that feeling of something major just over the horizon. Or perhaps it's just me, perched out on my metaphorical porch and loudly proclaiming that this next one is going to be the big one, as I puff on my metaphorical corn-cob pipe and look across the metaphorical skyline of rural Metaphorbraska.<br />
<br />
OK, that one kind of got away from me there, but what I was trying to get at was that it's time for another question-and-answer session for <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> and that I don't think I'm the only person feeling like <a href="http://massively.joystiq.com/tag/Issue-19/">Issue 19</a> might hold some great secret. We'll know soon enough, although right now it's time for <a href="http://massively.joystiq.com/tag/Issue-20/">Issue 20</a>'s super-secret beta, which even I don't know about just yet. I'm very curious. On to the questions!<p><a href="http://massively.joystiq.com/2010/10/06/a-mild-mannered-reporter-because-of-reasons/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: Because of reasons!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/06/a-mild-mannered-reporter-because-of-reasons/">A Mild-Mannered Reporter: Because of reasons!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 06 Oct 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/10/06/a-mild-mannered-reporter-because-of-reasons/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19658604/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/06/a-mild-mannered-reporter-because-of-reasons/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcs</category><category>character-types</category><category>characters</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>featured</category><category>fitness</category><category>going-rogue</category><category>gr</category><category>issue-19</category><category>issue-20</category><category>levels</category><category>limits</category><category>ncsoft</category><category>nda</category><category>paragon</category><category>paragon-studios</category><category>story</category><category>story-arc</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 06 Oct 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: Party hardly]]></title><link>http://massively.joystiq.com/2010/09/29/a-mild-mannered-reporter-party-hardly/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/29/a-mild-mannered-reporter-party-hardly/</guid><comments>http://massively.joystiq.com/2010/09/29/a-mild-mannered-reporter-party-hardly/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/coh-mmr-1285546106.jpg" /></a></div>
I think by this point I have a well-established reputation as being a fairly positive guy on the subject of <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>. It wasn't a conscious decision or anything -- it's just that I've been pretty happy with the game's development and content, and I do tend to be a bit of a developer supporter. I don't expect the game to be something other than what it is, and I enjoy what it is. Not to mention the obvious fact that the game has given me a <em>lot</em> of enjoyment over the years. So I usually come down as being part of the sunshine and light crowd.<br />
<br />
But that's not by design -- it's just how things have shaken down. I hand out praise and criticism as the situation warrants. And this week I'm going to talk about something that most definitely deserves criticism. I'm talking, of course, about <a href="https://secure.ncsoft.com/cgi-bin/Store.pl?dnv=5498661414&amp;action=viewItem&amp;item_id=223">the Party Pack</a>, the newest mini-addition to the game and one that's already produced more than a little fan rage. But it's deserved, and even if I can see why <a href="http://massively.joystiq.com/tag/Paragon-Studios/">Paragon Studios</a> went the route that it did, I find it a little hard to just dismiss it with the usual "if you don't like it, don't buy it" routine.<p><a href="http://massively.joystiq.com/2010/09/29/a-mild-mannered-reporter-party-hardly/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: Party hardly</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/29/a-mild-mannered-reporter-party-hardly/">A Mild-Mannered Reporter: Party hardly</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 29 Sep 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/29/a-mild-mannered-reporter-party-hardly/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19649202/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/29/a-mild-mannered-reporter-party-hardly/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>add-ons</category><category>additions</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>emote-pack</category><category>emotes</category><category>featured</category><category>going-rogue</category><category>gr</category><category>microtransactions</category><category>ncsoft</category><category>new-pieces</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>party-pack</category><category>price</category><category>prices</category><category>pricing</category><category>super-booster</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 29 Sep 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[City of Heroes offers a new developer diary on the alignment system]]></title><link>http://massively.joystiq.com/2010/09/25/city-of-heroes-offers-a-new-developer-diary-on-the-alignment-sys/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/25/city-of-heroes-offers-a-new-developer-diary-on-the-alignment-sys/</guid><comments>http://massively.joystiq.com/2010/09/25/city-of-heroes-offers-a-new-developer-diary-on-the-alignment-sys/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/coh-alignment-epl-924.jpg"  alt="" /></a></div>
<a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> players have been enjoying the newest expansion for just a little over a month now, bringing with it the long-awaited abilities for players to change their alignment.  It seems like a natural extension of the game's comic book roots, after all -- you can hardly throw a rock in <a href="http://en.wikipedia.org/wiki/New_X-Men">certain books</a> without finding <a href="http://en.wikipedia.org/wiki/Emma_frost">some major character</a> who's a former villain.  But with all that we've heard about the expansion's development, the subject of the alignment system has been fairly quiet, up until the <a href="http://goingrogue.na.cityofheroes.com/en/game-info/dev-diaries/alignment.html">most recent development diary</a> by Shawn "Pit" Pitman.<br />
<br />
The diary goes into detail on the genesis of the alignment system from a concept into execution, as well as some of the larger changes put into place to facilitate the shift.  For instance, one of the major shifts was that the alignment and tips missions would feature their own little gallery of recurring characters, rather than a steady set of existing major story NPCs such as Statesman.  <a href="http://massively.joystiq.com/category/City-of-Heroes/"><em>City of Heroes</em></a> players curious about how the game bridged the gap between good and evil are encouraged to take a look at <a href="http://goingrogue.na.cityofheroes.com/en/game-info/dev-diaries/alignment.html">the full diary</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/25/city-of-heroes-offers-a-new-developer-diary-on-the-alignment-sys/">City of Heroes offers a new developer diary on the alignment system</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 25 Sep 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cityofheroes.com/news/news_archive/new_alignment_dev_diary_on_the.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/25/city-of-heroes-offers-a-new-developer-diary-on-the-alignment-sys/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19648187/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/25/city-of-heroes-offers-a-new-developer-diary-on-the-alignment-sys/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alignment</category><category>alignment-system</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>comic-books</category><category>comics</category><category>cov</category><category>cox</category><category>development</category><category>development-diary</category><category>expansions</category><category>going-rogue</category><category>gr</category><category>major-npcs</category><category>ncsoft</category><category>npcs</category><category>paragon</category><category>paragon-studios</category><category>pit</category><category>rogues-gallery</category><category>shawn-pit-pitman</category><category>shawn-pitman</category><category>story-npcs</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 25 Sep 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: Community lives!]]></title><link>http://massively.joystiq.com/2010/09/22/a-mild-mannered-reporter-community-lives/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/22/a-mild-mannered-reporter-community-lives/</guid><comments>http://massively.joystiq.com/2010/09/22/a-mild-mannered-reporter-community-lives/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/coh-mmr-1284936396.jpg" alt="" /></a></div>
The community for <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> got a big shot in the arm when the expansion came out. While it hadn't exactly died in the last few years, it was certainly on a lower pulse. These days, I can't log in without seeing pretty much every server near capacity. Even with a month having passed since the initial release, it seems that <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a> is doing a fine job of keeping people wrapped up in the game. You can rail about the lack of endgame all you want, but Praetoria's a pretty good starting ride.<br />
<br />
Of course, it's high time for us to do another community roundup post, so the fact that the community has rallied back serves my own purposes. We've got more than just a surfeit of content to talk about -- we've got a whole collection of new missions and gameplay types to work with. And, of course, there are those "just 20 levels" of starting content to chat about. So click on through to see what <a href="http://massively.joystiq.com/category/City-of-Heroes/"><em>City of Heroes</em></a> players have been chatting about for the past month.<p><a href="http://massively.joystiq.com/2010/09/22/a-mild-mannered-reporter-community-lives/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: Community lives!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/22/a-mild-mannered-reporter-community-lives/">A Mild-Mannered Reporter: Community lives!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 Sep 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/22/a-mild-mannered-reporter-community-lives/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19639722/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/22/a-mild-mannered-reporter-community-lives/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>animation</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>combat-animation</category><category>combat-mechanics</category><category>combat-style</category><category>cov</category><category>cox</category><category>featured</category><category>going-rogue</category><category>gr</category><category>issue-20</category><category>ncsoft</category><category>nda</category><category>paragon</category><category>paragon-studios</category><category>praetoria</category><category>visual</category><category>visual-style</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 22 Sep 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: All the news that's fit from PAX]]></title><link>http://massively.joystiq.com/2010/09/08/a-mild-mannered-reporter-all-the-news-thats-fit-from-pax/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/08/a-mild-mannered-reporter-all-the-news-thats-fit-from-pax/</guid><comments>http://massively.joystiq.com/2010/09/08/a-mild-mannered-reporter-all-the-news-thats-fit-from-pax/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/coh-mmr-1283797101.jpg" /></a></div>
The revelations at <a href="http://massively.joystiq.com/tag/PAX-East-2010/">PAX East</a> were pretty darn big for <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>, but they had a big advantage over <a href="http://www.paxsite.com">PAX Prime</a>. At the time we sat down in Boston, <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a> was months away, and we knew almost nothing about what it would bring us. This time around, it's been out for a couple of weeks, and most of the fancy pieces of knowledge are pretty well established. It would be hard, if not impossible, for the development team to hit us with the same one-two punch.<br />
<br />
I wouldn't argue that the team quite managed that -- there's no comparison to revealing two new power sets, the endgame system, and video demonstrations of much-awaited sets -- but Paragon Studios sure did manage to drop quite a bomb on us. As I've done frequently in the past, we're going to take this point by point, with a full collection of neat pieces of news that leave me wondering just how much interesting stuff is yet to come from the development team.<p><a href="http://massively.joystiq.com/2010/09/08/a-mild-mannered-reporter-all-the-news-thats-fit-from-pax/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: All the news that's fit from PAX</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/08/a-mild-mannered-reporter-all-the-news-thats-fit-from-pax/">A Mild-Mannered Reporter: All the news that's fit from PAX</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Sep 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/08/a-mild-mannered-reporter-all-the-news-thats-fit-from-pax/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19621533/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/08/a-mild-mannered-reporter-all-the-news-thats-fit-from-pax/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>content</category><category>cov</category><category>cox</category><category>development</category><category>development-team</category><category>endgame</category><category>endgame-mechanics</category><category>featured</category><category>game-mechanics</category><category>going-rogue</category><category>gr</category><category>incarnate</category><category>incarnate-system</category><category>issue-19</category><category>issue-20</category><category>matt-miller</category><category>melissa-bianco</category><category>ncsoft</category><category>news-analysis</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>pax-2010</category><category>positron</category><category>systems</category><category>upcoming-patches</category><category>war-witch</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 08 Sep 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: Because you demanded answers]]></title><link>http://massively.joystiq.com/2010/09/01/a-mild-mannered-reporter-because-you-demanded-answers/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/01/a-mild-mannered-reporter-because-you-demanded-answers/</guid><comments>http://massively.joystiq.com/2010/09/01/a-mild-mannered-reporter-because-you-demanded-answers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/coh-mmr-qanda-epl-829.jpg" /></a></div>
It's been another month, and you all know that means it's time for more questions and answers regarding <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>. It's pleasing that I've been getting an ever-greater number of questions, but that also means that more and more I have to just pick a few of them to answer. So, if your question was not among those chosen, fear not; we'll get to it in due time. For now, let's move on past the preamble and into the meat of the column.<br />
<br />
<strong>Superfan asked</strong><strong>: </strong>"<em>Will hazard zones ever become co-op?</em>"<br />
<br />
I'm going to do the unthinkable and attempt to predict the future here. Yes, <a href="http://paragonwiki.com/wiki/Hazard_Zones">hazard zones</a> will become a place where both heroes and villains (and rogues and vigilantes, really) may group together, with nary a care for the alignment of their brothers in supernatural armor. <a href="http://massively.joystiq.com/category/City-of-Heroes/"><em>City of Heroes</em></a> will grow to embrace all of its players inside of these horrifying lands of insane spawns and maddening geographic layouts. While it might sound like I'm treading into ridiculous sarcasm, I'm really not.<p><a href="http://massively.joystiq.com/2010/09/01/a-mild-mannered-reporter-because-you-demanded-answers/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: Because you demanded answers</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/01/a-mild-mannered-reporter-because-you-demanded-answers/">A Mild-Mannered Reporter: Because you demanded answers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 01 Sep 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/01/a-mild-mannered-reporter-because-you-demanded-answers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19612575/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/01/a-mild-mannered-reporter-because-you-demanded-answers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>archetypes</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>content</category><category>cov</category><category>cox</category><category>epic-archetypes</category><category>expansions</category><category>featured</category><category>going-rogue</category><category>gr</category><category>hazard-zones</category><category>hazards</category><category>ncsoft</category><category>new-content</category><category>new-gameplay</category><category>new-stories</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 01 Sep 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: Facefirst into Praetoria]]></title><link>http://massively.joystiq.com/2010/08/25/a-mild-mannered-reporter-facefirst-into-praetoria/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/25/a-mild-mannered-reporter-facefirst-into-praetoria/</guid><comments>http://massively.joystiq.com/2010/08/25/a-mild-mannered-reporter-facefirst-into-praetoria/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/coh-mmr-rogue-epl-819.jpg" /></a></div>
It's finally here, and I have to admit, it's a little weird to realize it. After I spent the better part of half a year focusing on <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a>, the expansion has been released and is totally playable. To have the game sitting in front of me (metaphorically) after it's become such a huge part of my professional life is almost too daunting. I almost didn't even want to fire up the launcher to...<br />
<br />
OK, yeah, that part isn't fooling anyone. Getting to play around a bit while it was in beta to see how it would play was nice, but I couldn't get myself into <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> fast enough to start leveling a Loyalist and going to town on the new side of town. At the end of the day, I'm just a player like everyone reading this column, and the game I got to play on Monday evening made me very happy indeed. There's a lot to see and do, and I've tried to recap some of the disconnected thoughts in this week's column. And as a bonus, there's a sad announcement at the end! It's like a bonus, anyway.<p><a href="http://massively.joystiq.com/2010/08/25/a-mild-mannered-reporter-facefirst-into-praetoria/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: Facefirst into Praetoria</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/25/a-mild-mannered-reporter-facefirst-into-praetoria/">A Mild-Mannered Reporter: Facefirst into Praetoria</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 25 Aug 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/25/a-mild-mannered-reporter-facefirst-into-praetoria/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19601204/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/25/a-mild-mannered-reporter-facefirst-into-praetoria/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alignment</category><category>alignment-system</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>expansion</category><category>experience</category><category>featured</category><category>game-mechanics</category><category>going-rogue</category><category>gr</category><category>hero</category><category>mission-mechanics</category><category>missions</category><category>paragon</category><category>paragon-studios</category><category>praetoria</category><category>rogue</category><category>starting-arcs</category><category>starting-area</category><category>vigilante</category><category>villain</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 25 Aug 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Paragon Studios spills the secrets of success]]></title><link>http://massively.joystiq.com/2010/08/19/paragon-studios-spills-the-secrets-of-success/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/19/paragon-studios-spills-the-secrets-of-success/</guid><comments>http://massively.joystiq.com/2010/08/19/paragon-studios-spills-the-secrets-of-success/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com/en.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/coh-1282233489.jpg"  alt="" /></a></div>
In a day and age when brand-new MMOs can run into serious trouble <a href="http://massively.joystiq.com/2010/08/17/realtime-worlds-enters-administration/">within the first few months following launch</a>, it's remarkable to consider that <a href="http://www.cityofheroes.com/en.html"><em>City of Heroes</em></a> has endured the test of time, studio transitions and competition, and still be running strong in the grand old year of 2010. Recently, the folks at Paragon Studios <a href="http://www.gamasutra.com/view/feature/6031/city_of_heroes_secrets_to_six_.php">sat down with Gamasutra</a> to celebrate <a href="http://massively.joystiq.com/category/city-of-heroes"><em>CoH's</em></a> six-year milestone, and pontificate on why the title succeeded when others failed.<br />
<br />
Senior producer Jesse Caceres and art lead David Nakayama shared particular pride in how <em>CoH </em>has grown and adapted over the years. One of the examples they cite is <a href="http://massively.joystiq.com/2010/02/09/ultra-mode-new-powersets-and-new-issue-coming-to-city-of-heroe/">their recent "Ultra Mode" upgrade</a> to the graphics engine, which allows players to pump up the pretty visuals that would've been all but impossible in 2004. Another reason for their success, according to the pair, is that the team worked hard to provide gamers with play choices, such as the ability to roll a villain or to create their own adventures through the <a href="http://massively.joystiq.com/tag/mission-architect/">Mission Architect system</a>.<br />
<br />
Caceres has an additional idea regarding the game's longevity: its community. <em>"I don't know if it's just the nature of our game or what, but our community is very mature... I think that kind of back-and-forth and that discourse that we have with our player base is one of the reasons why we have such a dedicated following."</em><br />
<br />
<a href="http://www.gamasutra.com/view/feature/6031/city_of_heroes_secrets_to_six_.php">You can read the full interview</a> and glean all of Paragon Studios' secrets at Gamasutra.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/19/paragon-studios-spills-the-secrets-of-success/">Paragon Studios spills the secrets of success</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 Aug 2010 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/view/feature/6031/city_of_heroes_secrets_to_six_.php>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/19/paragon-studios-spills-the-secrets-of-success/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19600209/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/19/paragon-studios-spills-the-secrets-of-success/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>City-of-Villains</category><category>coh</category><category>David-Nakayama</category><category>gamasutra</category><category>interview</category><category>jesse-caceres</category><category>mission-architect</category><category>paragon-studios</category><category>ultra-mode</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 19 Aug 2010 12:30:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: Community timing]]></title><link>http://massively.joystiq.com/2010/08/18/a-mild-mannered-reporter-community-timing/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/18/a-mild-mannered-reporter-community-timing/</guid><comments>http://massively.joystiq.com/2010/08/18/a-mild-mannered-reporter-community-timing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/coh-mmr-comm-epl-817.jpg"  alt="" /></a></div>
Welcome to this week's installment of <a href="http://massively.joystiq.com/category/A-Mild-Mannered-Reporter/">A Mild-Mannered Reporter</a>, where we will not be talking about <em><a href="http://massively.joystiq.com/tag/Going-Rogue/">Going Rogue</a></em>. Well, OK, that's a lie -- but we're not going to be doing our big analysis and in-depth look at the entire expansion. As of the time I'm writing these words, I've not actually even played the game. (This will have changed by the time you are reading the article, but that's the wonderful part about writing ahead. I'm sending messages to the future from the past!)<br />
<br />
So while there are going to be several community threads for <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> in this column, there will not be any of the biting commentary you might have hoped to see. You can at least check out my first impressions of the expansion, if you'd like -- which also isn't written as of the time that I'm writing this, but will be by the time you read it. <em>(Editor's note: Eliot's </em><a href="http://massively.joystiq.com/2010/08/17/first-impressions-city-of-heroes-going-rogue/"><em>first impressions of </em>Going Rogue</a><em> launched Tuesday.)</em> You know what, just jump past the break already -- I'm giving myself a <a href="http://en.wikipedia.org/wiki/Lost_%28TV_series%29">Lost</a> headache thinking about all the time travel.<p><a href="http://massively.joystiq.com/2010/08/18/a-mild-mannered-reporter-community-timing/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: Community timing</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/18/a-mild-mannered-reporter-community-timing/">A Mild-Mannered Reporter: Community timing</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 Aug 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/18/a-mild-mannered-reporter-community-timing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19591861/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/18/a-mild-mannered-reporter-community-timing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-2</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>coh-2</category><category>cov</category><category>cox</category><category>featured</category><category>going-rogue</category><category>gr</category><category>incarnate</category><category>incarnate-system</category><category>issue-18</category><category>level</category><category>level-50</category><category>level-cap</category><category>ncsoft</category><category>nostalgia</category><category>old-content</category><category>paragon</category><category>paragon-studios</category><category>time</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 18 Aug 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[City of Heroes celebrates the official Going Rogue launch with a new trailer]]></title><link>http://massively.joystiq.com/2010/08/17/city-of-heroes-celebrates-the-official-going-rogue-launch-with-a/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/17/city-of-heroes-celebrates-the-official-going-rogue-launch-with-a/</guid><comments>http://massively.joystiq.com/2010/08/17/city-of-heroes-celebrates-the-official-going-rogue-launch-with-a/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><img vspace="4" hspace="4" border="1" alt=""  src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/coh-grlaunch-epl-817.jpg" /><br />
In case you've managed to miss the news, the latest expansion for <em><a href="http://www.cityofheroes.com">City of Heroes</a> </em>has launched today.  Well, <a href="http://massively.joystiq.com/2010/08/16/an-early-release-for-city-of-heroes-going-rogue/">technically it launched yesterday</a>, but that was for customers who had pre-purchased via the <a href="http://massively.joystiq.com/tag/NCsoft/">NCsoft</a> store.  Today remains the <em>official</em> launch of <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a>, and to both commemorate the occasion and drum up more interest, <a href="http://massively.joystiq.com/tag/Paragon-Studios/">Paragon Studios</a> has released an official launch trailer for the expansion.  And if you've somehow missed all of the ramp-up to the launch, well, now would be the perfect time to catch up.<br />
<br />
<em><a href="http://massively.joystiq.com/tag/Going-Rogue/">Going Rogue</a></em> is a pretty big expansion for the game's core, and the video (embedded past the cut) shows off the <a href="http://massively.joystiq.com/2010/08/17/first-impressions-city-of-heroes-going-rogue/">many new elements</a> while also highlighting the familiar <a href="http://massively.joystiq.com/category/City-of-Heroes/"><em>City of Heroes</em></a> engine.  Featuring the option to switch between heroic and villainous factions as well as a revamped starting experience, it's the perfect time for a new player to jump on.  And if you get in that mood after seeing the trailer, well, we do have <a href="http://massively.joystiq.com/2010/08/17/mayhem-is-afoot-win-a-copy-of-going-rogue-or-a-city-of-heroes-m/">a contest running at the moment</a>...<p><a href="http://massively.joystiq.com/2010/08/17/city-of-heroes-celebrates-the-official-going-rogue-launch-with-a/" rel="bookmark">Continue reading <em>City of Heroes celebrates the official Going Rogue launch with a new trailer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/17/city-of-heroes-celebrates-the-official-going-rogue-launch-with-a/">City of Heroes celebrates the official Going Rogue launch with a new trailer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 17 Aug 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cityofheroes.com/news/news_archive/city_of_heroes_going_rogue_is.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/17/city-of-heroes-celebrates-the-official-going-rogue-launch-with-a/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19597425/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/17/city-of-heroes-celebrates-the-official-going-rogue-launch-with-a/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>going-rogue</category><category>gr</category><category>launch</category><category>launch-trailer</category><category>ncsoft</category><category>new-content</category><category>new-releases</category><category>new-trailer</category><category>official-launch</category><category>paragon</category><category>paragon-studios</category><category>pre-purchase</category><category>trailer</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 17 Aug 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[Mayhem is afoot: Win a copy of Going Rogue or a City of Heroes Mutant Booster pack!]]></title><link>http://massively.joystiq.com/2010/08/17/mayhem-is-afoot-win-a-copy-of-going-rogue-or-a-city-of-heroes-m/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/17/mayhem-is-afoot-win-a-copy-of-going-rogue-or-a-city-of-heroes-m/</guid><comments>http://massively.joystiq.com/2010/08/17/mayhem-is-afoot-win-a-copy-of-going-rogue-or-a-city-of-heroes-m/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/giveaways/" rel="tag">Giveaways</a></p><div style="text-align: center; "><a href="http://massively.joystiq.com/tag/going-rogue"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/goingroguegiveaway.jpg" /></a></div>
<div style="text-align: left; ">Mayhem we say, Mayhem! <a href="http://goingrogue.na.cityofheroes.com/en/game-info/characters/mother-mayhem.html">The good Mother</a> tricked us yesterday with an early launch of <em><a href="http://massively.joystiq.com/tag/going-rogue">City of Heroes: Going Rogue</a></em> and threw off our superpowered plans! But, while we scrambled to get you coverage with the strength of 10,000 men, the brave (or cruel) heroes (or villains) of Paragon City (or the Rogue Isles) entered the mirror universe of Praetoria to carve out their destinies (or plunder and loot maniacally). We hope you guys are enjoying the new areas, and the new morality options, entered into the game!<br />
<br />
But, alas, are you saddened that you can't join your superpowered friends in Praetoria? Are you one of the few who don't own a copy of <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>? Well, how about we fix that for you with a superpowered contest, courtesy our friends at <a href="http://massively.joystiq.com/tag/ncsoft">NCsoft</a>?<br />
<br />
Want to win a full copy of <em><a href="http://massively.joystiq.com/category/city-of-heroes">City of Heroes: Going Rogue</a></em>, or a copy of the <a href="https://secure.ncsoft.com/cgi-bin/Store.pl?dnv=549474027&amp;action=viewItem&amp;item_id=197">Mutant Super Booster</a> costume pack? Super jump after the break for all of the details!</div><p><a href="http://massively.joystiq.com/2010/08/17/mayhem-is-afoot-win-a-copy-of-going-rogue-or-a-city-of-heroes-m/" rel="bookmark">Continue reading <em>Mayhem is afoot: Win a copy of Going Rogue or a City of Heroes Mutant Booster pack!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/17/mayhem-is-afoot-win-a-copy-of-going-rogue-or-a-city-of-heroes-m/">Mayhem is afoot: Win a copy of Going Rogue or a City of Heroes Mutant Booster pack!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 17 Aug 2010 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/17/mayhem-is-afoot-win-a-copy-of-going-rogue-or-a-city-of-heroes-m/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19593386/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/17/mayhem-is-afoot-win-a-copy-of-going-rogue-or-a-city-of-heroes-m/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>booster</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>coh</category><category>contest</category><category>cov</category><category>cox</category><category>featured</category><category>full-game-contest</category><category>full-game-giveaway</category><category>giveaway</category><category>going-rogue</category><category>mother-mayhem</category><category>mutant-booster</category><category>ncsoft</category><category>praetoria</category><category>super-mutant</category><category>super-mutant-booster</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 17 Aug 2010 16:30:00 EST</pubDate></item><item><title><![CDATA[First Impressions: City of Heroes Going Rogue]]></title><link>http://massively.joystiq.com/2010/08/17/first-impressions-city-of-heroes-going-rogue/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/17/first-impressions-city-of-heroes-going-rogue/</guid><comments>http://massively.joystiq.com/2010/08/17/first-impressions-city-of-heroes-going-rogue/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com/goingrogue"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/coh-grfi-epl-814.jpg" alt="" /></a></div>
To hear the team talk about it, <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a> isn't simply an expansion for <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> but a full-on reboot of the game in general. It's hard to see how, on some level; outside of the new powersets and a new starting area, not much is visibly being added with the expansion. But sitting down and playing through the starting area and the game's opening suddenly feels like an entirely different experience. It's not a new game -- but it feels like a leap forward from where the game had been just a few days before.<br />
<br />
I didn't get nearly as much time with the <em><a href="http://massively.joystiq.com/tag/Going-Rogue/">Going Rogue</a></em> beta as I would have liked, and I'll be the first to admit that I'm biased when it comes to <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em>. But even with those standards set, I was impressed right away with how the game has been revamped from the start -- and what these revamps mean for the game as a whole and moving forward. Click on past the cut for the first impressions of the latest expansion, which launches today. (Coincidental, yes?)<br />
<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/first-impressions-city-of-heroes-going-rogue-gallery/">First Impressions: City of Heroes Going Rogue gallery</a></strong></p><a href="http://massively.joystiq.com/photos/first-impressions-city-of-heroes-going-rogue-gallery/#3262356"><img src="http://www.blogcdn.com/www.massively.com/media/2010/08/goingrogue-newc1-epl-815_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/first-impressions-city-of-heroes-going-rogue-gallery/#3262357"><img src="http://www.blogcdn.com/www.massively.com/media/2010/08/goingrogue-newc2-epl-815_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/first-impressions-city-of-heroes-going-rogue-gallery/#3262358"><img src="http://www.blogcdn.com/www.massively.com/media/2010/08/goingrogue-newc3-epl-815_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/first-impressions-city-of-heroes-going-rogue-gallery/#3262359"><img src="http://www.blogcdn.com/www.massively.com/media/2010/08/goingrogue-newc4-epl-815_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/first-impressions-city-of-heroes-going-rogue-gallery/#3262360"><img src="http://www.blogcdn.com/www.massively.com/media/2010/08/goingrogue-newc5-epl-815_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2010/08/17/first-impressions-city-of-heroes-going-rogue/" rel="bookmark">Continue reading <em>First Impressions: City of Heroes Going Rogue</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/17/first-impressions-city-of-heroes-going-rogue/">First Impressions: City of Heroes Going Rogue</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 17 Aug 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/17/first-impressions-city-of-heroes-going-rogue/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19593731/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/17/first-impressions-city-of-heroes-going-rogue/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>character-creation</category><category>cinematics</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>expansion</category><category>featured</category><category>first-impressions</category><category>game-mechanics</category><category>going-rogue</category><category>gr</category><category>hands-on</category><category>ncsoft</category><category>new-characters</category><category>new-expansion</category><category>new-players</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>praetoria</category><category>starting-out</category><category>systems</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 17 Aug 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[An early release for City of Heroes Going Rogue]]></title><link>http://massively.joystiq.com/2010/08/16/an-early-release-for-city-of-heroes-going-rogue/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/16/an-early-release-for-city-of-heroes-going-rogue/</guid><comments>http://massively.joystiq.com/2010/08/16/an-early-release-for-city-of-heroes-going-rogue/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com/goingrogue"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/coh-grlive-epl-816.jpg" /></a></div>
<a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> players had been looking forward to August 17th for quite some time, ever since it was announced as the release date for the game's new expansion, <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a>. It looks like they got their treat a day early, however, as <a href="http://massively.joystiq.com/tag/Issue-18/">Issue 18</a> has gone live today. Issue 18 is the patch that coincides with the expansion, and sure enough, players who have pre-purchased the expansion are reporting that they do indeed have full access to all of the expansion content.<br />
<br />
The official word from <a href="http://massively.joystiq.com/tag/Paragon-Studios/">Paragon Studios</a> is that the "soft launch" was done as <a href="http://boards.cityofheroes.com/showthread.php?t=233777">a part of extended maintenance</a> in order to facilitate a smoother launch day process.. Either way, there's no indication that the game is rolling back the live push, nor does it seem likely for a few hours of early release. The patch is quite large, so <a href="http://massively.joystiq.com/category/City-of-Heroes/"><em>City of Heroes</em></a> players are advised to start downloading early -- and as soon as it's done, they can start enjoying <em><a href="http://massively.joystiq.com/tag/Going-Rogue/">Going Rogue</a></em> just a bit ahead of schedule.<br />
<br />
[Thanks to Skystreak for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/16/an-early-release-for-city-of-heroes-going-rogue/">An early release for City of Heroes Going Rogue</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 16 Aug 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://boards.cityofheroes.com/showthread.php?t=233777>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/16/an-early-release-for-city-of-heroes-going-rogue/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19595859/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/16/an-early-release-for-city-of-heroes-going-rogue/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>breaking-news</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>early-launch</category><category>early-release</category><category>expansion</category><category>going-rogue</category><category>gr</category><category>i18</category><category>issue-18</category><category>launch</category><category>live-patch</category><category>live-servers</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>release-date</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 16 Aug 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Fight another universe via jetpack, courtesy Massively and NCsoft!]]></title><link>http://massively.joystiq.com/2010/08/13/fight-another-universe-via-jetpack-courtesy-massively-and-ncsof/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/13/fight-another-universe-via-jetpack-courtesy-massively-and-ncsof/</guid><comments>http://massively.joystiq.com/2010/08/13/fight-another-universe-via-jetpack-courtesy-massively-and-ncsof/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/giveaways/" rel="tag">Giveaways</a></p><div style="text-align: center; "><a href="http://massively.joystiq.com/category/city-of-heroes"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/jetpackgiveawaycoh.jpg" /></a></div>
<div style="text-align: left; ">What's better than fighting for truth, justice, and the American way? Jetpacks, obviously! And with Praetoria looming on the horizon of <em><a href="http://www.cityofheroes.com">City of Heroes</a></em>, now's the best time to strap a rocket to your back! Our universe needs more rocketeering men and women to defend us from the evil, yet-really-not-evil-more-like-misunderstood universe!<br />
<br />
If putting a giant flame that close to your rear sounds like a good idea to you, then skip along after the break where, thanks to NCsoft, we're giving away 20 <em><a href="http://massively.joystiq.com/city-of-heroes">City of Heroes</a></em> 30-day temporary jetpack powers!</div>
<div style="text-align: left; "> </div><p><a href="http://massively.joystiq.com/2010/08/13/fight-another-universe-via-jetpack-courtesy-massively-and-ncsof/" rel="bookmark">Continue reading <em>Fight another universe via jetpack, courtesy Massively and NCsoft!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/13/fight-another-universe-via-jetpack-courtesy-massively-and-ncsof/">Fight another universe via jetpack, courtesy Massively and NCsoft!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 13 Aug 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/13/fight-another-universe-via-jetpack-courtesy-massively-and-ncsof/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19591940/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/13/fight-another-universe-via-jetpack-courtesy-massively-and-ncsof/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>coh</category><category>contest</category><category>cov</category><category>cox</category><category>giveaway</category><category>going-rogue</category><category>jetpack</category><category>jetpack-power</category><category>ncsoft</category><category>temporary-power</category><category>the-rocketeer-is-a-great-movie</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 13 Aug 2010 13:30:00 EST</pubDate></item><item><title><![CDATA[Going Rogue video diaries wrap up with a look at Praetoria]]></title><link>http://massively.joystiq.com/2010/08/12/going-rogue-video-diaries-wrap-up-with-a-look-at-praetoria/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/12/going-rogue-video-diaries-wrap-up-with-a-look-at-praetoria/</guid><comments>http://massively.joystiq.com/2010/08/12/going-rogue-video-diaries-wrap-up-with-a-look-at-praetoria/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/city-of-heroes"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/coh-vidoc-epl-812.jpg"  alt="" /></a></div>
With less than a week to go until the official release of <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a>, most <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> players are on the edge of their metaphorical seats.  (Or leaning back in the reclining chairs of cynical pre-disappointment, but that's another metaphor.)  It makes a perfect time for <a href="http://massively.joystiq.com/tag/ParagonStudios/">Paragon Studios</a> to launch their final video documentary on the coming expansion, this one focusing on the mirror world of <a href="http://massively.joystiq.com/tag/Praetoria/">Praetoria</a>.  <br />
<br />
Embedded past the cut, the video features the team discussing the overall impression of the new areas, both from a gameplay and lore perspective.  We've seen <a href="http://massively.joystiq.com/2010/08/02/video-guide-to-nova-praetoria-and-the-underground-for-city-of-he/">the area</a> <a href="http://massively.joystiq.com/2010/08/11/city-of-heroes-releases-flyover-for-imperial-city-and-neutropoli/">in action</a> more than once now, but the newest documentary shows off yet again just how different the game really looks.  It also discusses how the new areas are intended to be a revamp for the entire game, starting from the ground up and moving forward.  It's an ambitious goal, one that <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> players will get to experience in less than a week -- but until then, you can check out the video past the cut to wrap up the four-part series.<p><a href="http://massively.joystiq.com/2010/08/12/going-rogue-video-diaries-wrap-up-with-a-look-at-praetoria/" rel="bookmark">Continue reading <em>Going Rogue video diaries wrap up with a look at Praetoria</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/12/going-rogue-video-diaries-wrap-up-with-a-look-at-praetoria/">Going Rogue video diaries wrap up with a look at Praetoria</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 12 Aug 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cityofheroes.com/news/news_archive/introducing_vidoc_4_-_brave_ne.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/12/going-rogue-video-diaries-wrap-up-with-a-look-at-praetoria/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19591519/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/12/going-rogue-video-diaries-wrap-up-with-a-look-at-praetoria/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>backstory</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>gameplay</category><category>going-rogue</category><category>gr</category><category>lore</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>praetoria</category><category>ultra-mode</category><category>video</category><category>video-documentary</category><category>videos</category><category>visuals</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 12 Aug 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: The replacements]]></title><link>http://massively.joystiq.com/2010/08/11/a-mild-mannered-reporter-the-replacements/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/11/a-mild-mannered-reporter-the-replacements/</guid><comments>http://massively.joystiq.com/2010/08/11/a-mild-mannered-reporter-the-replacements/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/coh-mmr-replaced-epl-806.jpg" /></a></div>
Hey, guys, did you know that <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a> is launching in <em>less than a week</em>? That's crazy. It feels especially strange to me, since this was an expansion that had barely been <em>announced</em> when I started here, and has since become pretty personally important. But we're not here to talk about my vague feelings about the impending launch, we're here to talk about its larger implications for <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> -- namely, the obvious systemic changes that might well be coming when the expansion goes live.<br />
<br />
Now, some of you are doubtlessly going to point out that we're not even getting our first Incarnate slot, the expansion isn't changing any part of the system, and so forth and so on. But you forget that there <em>is</em> an interesting change to the system coming that we all know about: the fact that archetypes will no longer be allegiance-locked. That's right -- whether you're in <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> or <a href="http://massively.joystiq.com/category/City-of-Villains/"><em>City of Villains</em></a>, you'll no longer be limited to five different archetypes. And considering the fact that the archetypes are roughly analogous on both sides now, this might have just a <em>bit</em> of an impact.<p><a href="http://massively.joystiq.com/2010/08/11/a-mild-mannered-reporter-the-replacements/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: The replacements</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/11/a-mild-mannered-reporter-the-replacements/">A Mild-Mannered Reporter: The replacements</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 11 Aug 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/11/a-mild-mannered-reporter-the-replacements/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19584667/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/11/a-mild-mannered-reporter-the-replacements/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>archetype</category><category>balance</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>class</category><category>classes</category><category>coh</category><category>control</category><category>cov</category><category>cox</category><category>dps</category><category>expansion</category><category>expansions</category><category>featured</category><category>going-rogue</category><category>gr</category><category>grouping</category><category>groups</category><category>hybrid-classes</category><category>hybrids</category><category>ncsoft</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>parties</category><category>partying</category><category>playstyle</category><category>portmanteaus</category><category>powersets</category><category>support</category><category>tanking</category><category>teams</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 11 Aug 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[City of Heroes releases flyover for Imperial City and Neutropolis]]></title><link>http://massively.joystiq.com/2010/08/11/city-of-heroes-releases-flyover-for-imperial-city-and-neutropoli/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/11/city-of-heroes-releases-flyover-for-imperial-city-and-neutropoli/</guid><comments>http://massively.joystiq.com/2010/08/11/city-of-heroes-releases-flyover-for-imperial-city-and-neutropoli/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/city-of-heroes"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/coh-flyover-epl-810.jpg" alt="" /></a></div>
We've got a treat for <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> players today, one that should provide more than a few smiles -- a video flyover of two more zones from <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a>. Where <a href="http://massively.joystiq.com/2010/08/02/video-guide-to-nova-praetoria-and-the-underground-for-city-of-he/">the first video</a> previewed the core of the capital and the (ideally invisible) underground, this one focuses on the Imperial City and Neutropolis. The former is the region where the vast majority of Praetorian citizens live and work every day, while the latter highlights the almost-otherworldly (pun intended) technology under development.<br />
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While cityscapes are nothing new for the game's environs, the Imperial City is a cut above anything that's previously been featured. The billboards stand out, the architecture is unique, and at times the game almost looks like something other than <a href="http://massively.joystiq.com/category/City-of-Heroes/"><em>City of Heroes</em></a> entirely. With less than a week until <em><a href="http://massively.joystiq.com/tag/Going-Rogue/">Going Rogue</a></em>'s release, it won't be long before players get to experience these environments for themselves -- but until then, you can take a look at the video past the cut.<p><a href="http://massively.joystiq.com/2010/08/11/city-of-heroes-releases-flyover-for-imperial-city-and-neutropoli/" rel="bookmark">Continue reading <em>City of Heroes releases flyover for Imperial City and Neutropolis</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/11/city-of-heroes-releases-flyover-for-imperial-city-and-neutropoli/">City of Heroes releases flyover for Imperial City and Neutropolis</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 11 Aug 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/11/city-of-heroes-releases-flyover-for-imperial-city-and-neutropoli/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19588744/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/11/city-of-heroes-releases-flyover-for-imperial-city-and-neutropoli/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>flyovers</category><category>going-rogue</category><category>gr</category><category>imperial-city</category><category>ncsoft</category><category>neutropolis</category><category>new-zones</category><category>paragon</category><category>paragon-studios</category><category>praetoria</category><category>previews</category><category>trailers</category><category>video</category><category>zone-previews</category><category>zones</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 11 Aug 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[Time for City of Heroes players to get ready for Issue 18]]></title><link>http://massively.joystiq.com/2010/08/10/time-for-city-of-heroes-players-to-get-ready-for-issue-18/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/10/time-for-city-of-heroes-players-to-get-ready-for-issue-18/</guid><comments>http://massively.joystiq.com/2010/08/10/time-for-city-of-heroes-players-to-get-ready-for-issue-18/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/coh-issue18-epl-810-1281476812.jpg" alt="" /></a></div>
Are you ready for <a href="http://massively.joystiq.com/tag/Issue-18/">Issue 18</a> of <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>? There are only a few days left to get oneself ready for all of the updates coming just to the basic game, even without counting the fact that it coincides with the launch of <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a>. But just in case you're not quite ready, the team at <a href="http://massively.joystiq.com/tag/Paragon-Studios/">Paragon Studios</a> is going to help get you ready by <a href="http://www.cityofheroes.com/news/news_archive/are_you_ready_for_issue_18_sha.html">allowing players to pre-download the patch before next Tuesday</a>. Even beyond that, players are being given the option to move characters, redo their costumes, or even change that most sacred identifier -- the global chat handle.<br />
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All players with an active account at the beginning of next week will receive a free costume change token and respec token for all characters on the account. Players will also have the option to change their global chat handles, which are normally locked after the first change. On top of all that, the no-charge server transfers from <a href="http://massively.joystiq.com/2010/01/31/free-transfers-in-city-of-heroes-extending-another-month/">earlier in the year</a> will be back for the first week of <em><a href="http://massively.joystiq.com/tag/Going-Rogue/">Going Rogue</a></em>'s release, allowing <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> players a chance to put everything in order to optimize their play experience. So if you're not ready now... <a href="http://www.cityofheroes.com/news/news_archive/are_you_ready_for_issue_18_sha.html">it's time to get ready</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/10/time-for-city-of-heroes-players-to-get-ready-for-issue-18/">Time for City of Heroes players to get ready for Issue 18</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 10 Aug 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cityofheroes.com/news/news_archive/are_you_ready_for_issue_18_sha.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/10/time-for-city-of-heroes-players-to-get-ready-for-issue-18/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19588324/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/10/time-for-city-of-heroes-players-to-get-ready-for-issue-18/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chat-handle-change</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>costume-change-token</category><category>cov</category><category>cox</category><category>expansions</category><category>free-costume-change</category><category>free-respec</category><category>free-transfers</category><category>global-chat</category><category>global-chat-handle</category><category>going-rogue</category><category>gr</category><category>issue-18</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>patches</category><category>respec-token</category><category>tokens</category><category>transfers</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 10 Aug 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[Paragon Studios is sending City of Heroes fans to PAX Prime]]></title><link>http://massively.joystiq.com/2010/08/10/paragon-studios-is-sending-city-of-heroes-fans-to-pax-prime/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/10/paragon-studios-is-sending-city-of-heroes-fans-to-pax-prime/</guid><comments>http://massively.joystiq.com/2010/08/10/paragon-studios-is-sending-city-of-heroes-fans-to-pax-prime/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com/goingrogue"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/coh-gotopax-epl-809.jpg" /></a></div>
Remember <a href="http://massively.joystiq.com/2010/08/08/city-of-heroes-has-plans-pax-plans/">how it was mentioned</a> that if you weren't already going to <a href="http://www.paxsite.com/">PAX Prime</a>, you likely wouldn't be able to, which would mean missing out on meeting the team behind <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>? Apparently, <a href="http://massively.joystiq.com/tag/Paragon-Studios/">Paragon Studios</a> had the same thought process, which is why they're <a href="http://www.cityofheroes.com/news/news_archive/city_of_heroes_pax_prim_three.html">giving fans a chance to get a free three-day pass to the convention</a>. They're not including airfare or lodging, but considering how quickly the actual passes were sold out, the former is at least only a hurdle of money rather than availability.<br />
<br />
The contest, running until August 16th, asks for fans to write a haiku expressing their excitement for next week's launch of <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a>. Three winners will be chosen on the basis of originality and cleverness, and each will win a pass to all three days of the convention. That means not only seeing the <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> team, but a pass to all of the other entertainment to be had over the weekend. So if you think you can express your enthusiasm in no more than seventeen syllables, take a look at <a href="http://www.cityofheroes.com/news/news_archive/city_of_heroes_pax_prim_three.html">the full rules for entry</a> and start writing.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/10/paragon-studios-is-sending-city-of-heroes-fans-to-pax-prime/">Paragon Studios is sending City of Heroes fans to PAX Prime</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 10 Aug 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cityofheroes.com/news/news_archive/city_of_heroes_pax_prim_three.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/10/paragon-studios-is-sending-city-of-heroes-fans-to-pax-prime/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19587194/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/10/paragon-studios-is-sending-city-of-heroes-fans-to-pax-prime/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>contest</category><category>cov</category><category>cox</category><category>going-rogue</category><category>gr</category><category>haiku</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 10 Aug 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[City of Heroes has plans... PAX plans]]></title><link>http://massively.joystiq.com/2010/08/08/city-of-heroes-has-plans-pax-plans/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/08/city-of-heroes-has-plans-pax-plans/</guid><comments>http://massively.joystiq.com/2010/08/08/city-of-heroes-has-plans-pax-plans/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/coh-paxprime-epl-806.jpg" alt="" /></a></div>
If you haven't already thought about <a href="http://www.paxsite.com/">PAX Prime</a> coming up in September, odds are good you're not going. But if you are going and you're a fan of <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>, you'll be happy to know that the team from <a href="http://massively.joystiq.com/tag/Paragon-Studios/">Paragon Studios</a> will be <a href="http://www.cityofheroes.com/news/news_archive/city_of_heroes_returns_to_pax.html">making a showing at the convention</a>. The team will be hosting a panel as well as a meet-and-greet event for the fans over the weekend, similar to what was done during <a href="http://massively.joystiq.com/tag/PAX-East/">PAX East</a> in March.  Players will also be rewarded with a new disguise power -- in this case, the Praetorian Police Department's duty outfit.<br />
<br />
Since the convention will take place after the release of <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a>, the panel's topic will be on the new expansion as well as the future beyond release, most likely covering the Incarnate system and the further future. The meet-and-greet, meanwhile, is happening off-site and gives players both the aforementioned costume code and an exclusive lenticular button for the game. Take a look at <a href="http://www.cityofheroes.com/news/news_archive/city_of_heroes_returns_to_pax.html">the full rundown of the events</a> with the <a href="http://massively.joystiq.com/category/City-of-Heroes/"><em>City of Heroes</em></a> team -- even if you're not attending, we'll make sure to keep everyone up-to-date on the information.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/08/city-of-heroes-has-plans-pax-plans/">City of Heroes has plans... PAX plans</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 08 Aug 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/08/city-of-heroes-has-plans-pax-plans/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19584756/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/08/city-of-heroes-has-plans-pax-plans/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>conventions</category><category>cov</category><category>cox</category><category>developer-events</category><category>going-rogue</category><category>gr</category><category>meet-and-greet</category><category>panels</category><category>paragon</category><category>paragon-studios</category><category>pax-2010</category><category>pax-prime-2010</category><category>player-events</category><category>ppd</category><category>praetorian-police-department</category><category>upcoming-events</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sun, 08 Aug 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Shocking revelations in the newest City of Heroes developer diary]]></title><link>http://massively.joystiq.com/2010/08/06/shocking-revelations-in-the-newest-city-of-heroes-developer-diar/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/06/shocking-revelations-in-the-newest-city-of-heroes-developer-diar/</guid><comments>http://massively.joystiq.com/2010/08/06/shocking-revelations-in-the-newest-city-of-heroes-developer-diar/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.pcgamer.com/2010/08/05/dev-diary-going-rogue-giveaway/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/coh-electrical-epl-805.jpg" /></a></div>
It's fair to say that <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a> is going to be a fairly big shock to the system of <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> -- especially if the control-oriented archetypes have anything to say about it. The fourth powerset included with the expansion, Electrical Control, hasn't gotten quite as much press time as Kinetic Melee, Dual Pistols, or Demon Summoning. But it's got just as much spark as the others -- more, in fact -- and <a href="http://www.pcgamer.com/2010/08/05/dev-diary-going-rogue-giveaway/">a new offsite developer diary</a> by Floyd "Castle" Grubb and Keetsie Braz da Cunha focuses on both the visual and mechanical design of the powers.<br />
<br />
As Castle describes it, the powerset wasn't originally designed for player use, but as a testbed of several concepts to see how they would play out in the game engine. It was converted to a player set when <em><a href="http://massively.joystiq.com/tag/Going-Rogue/">Going Rogue</a></em> approached, however... which required a re-design of several parts of the set. The visuals were a hurdle as well, seeing as the set had to feel visually distinct from the many <em>other</em> electricity-themed powers the game already possesses. Take a look at <a href="http://www.pcgamer.com/2010/08/05/dev-diary-going-rogue-giveaway/">the full diary</a> to see how the problems were solved, showing <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> players another peek at how the development team is conducted.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/06/shocking-revelations-in-the-newest-city-of-heroes-developer-diar/">Shocking revelations in the newest City of Heroes developer diary</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 06 Aug 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/06/shocking-revelations-in-the-newest-city-of-heroes-developer-diar/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19583064/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/06/shocking-revelations-in-the-newest-city-of-heroes-developer-diar/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abilities</category><category>castle</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>design</category><category>developer-diary</category><category>development</category><category>electricity</category><category>floyd-castle-grubb</category><category>floyd-grubb</category><category>going-rogue</category><category>gr</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>powers</category><category>powerset</category><category>powersets</category><category>puns</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 06 Aug 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Share and enjoy in City of Heroes with the Praetorian Clockwork!]]></title><link>http://massively.joystiq.com/2010/08/05/share-and-enjoy-in-city-of-heroes-with-the-praetorian-clockwork/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/05/share-and-enjoy-in-city-of-heroes-with-the-praetorian-clockwork/</guid><comments>http://massively.joystiq.com/2010/08/05/share-and-enjoy-in-city-of-heroes-with-the-praetorian-clockwork/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/coh-clockwork-epl-804.jpg" alt="" /></a></div>
Greetings, fine consumer! You appear to be the sort of discerning individual highly anticipating the upcoming expansion for <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a>, much like several of your friends in [SUBJECT_HOMETOWN_HERE]. <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a> will be releasing on August 17th, available online or at [SUBJECT_RETAILER_HERE], but perhaps you'd like an opportunity to see some of the most useful automatic companions available before the fact? If so, today is your lucky day, because you have the unprecedented opportunity to take a look at the details behind the Clockwork, the latest and greatest release from Neuron Technologies Unlimited!<br />
<br />
Featuring voice recognition, a shiny chrome finish, and over nine thousand home maintenance routines, the Clockwork offer an unparalleled level of safety and security for the entire family. These super-toys last all summer long, with a self-replenishing power source and ample maintenance facilities. And if one of your neighbors challenges the bright new future being assembled by Emperor Cole, you'll be happy to note that all Clockwork are equipped with the best possible threat neutralization capabilities available. Further information, including ordering details and a full description of how you and your robot can share and enjoy your lives, can be found at the official site for <a href="http://massively.joystiq.com/category/City-of-Heroes/"><em>City of Heroes</em></a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/05/share-and-enjoy-in-city-of-heroes-with-the-praetorian-clockwork/">Share and enjoy in City of Heroes with the Praetorian Clockwork!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 05 Aug 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cityofheroes.com/goingrogue>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/05/share-and-enjoy-in-city-of-heroes-with-the-praetorian-clockwork/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19581603/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/05/share-and-enjoy-in-city-of-heroes-with-the-praetorian-clockwork/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adversaries</category><category>androids</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>computers</category><category>cov</category><category>cox</category><category>enemies</category><category>enemy-robots</category><category>expansions</category><category>going-rogue</category><category>gr</category><category>loyalist</category><category>paragon</category><category>paragon-studios</category><category>praetoria</category><category>previews</category><category>resistance</category><category>robots</category><category>technology</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 05 Aug 2010 13:30:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: Places to go, questions to answer]]></title><link>http://massively.joystiq.com/2010/08/04/a-mild-mannered-reporter-places-to-go-questions-to-answer/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/04/a-mild-mannered-reporter-places-to-go-questions-to-answer/</guid><comments>http://massively.joystiq.com/2010/08/04/a-mild-mannered-reporter-places-to-go-questions-to-answer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/coh-mmr-qanda-epl-731-1280579087.jpg" alt="" /></a></div>
It's hard to believe that in just two weeks, all of the debates about whether or not <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a> will revitalize <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> will be out of the land of theory and into the realm of practice. And while we've still got another week in the land of theory, right now we're taking a trip... well, still into the land of theory, but into the land of theories you asked for. Which is different, in a way! I have a hard time writing these introductions.<br />
<br />
<strong>Haggs asked:</strong><br />
"<em>...now that you're getting new lower-level content, why would you want to go through it as fast as you're going through the old content?</em>"<br />
<br />
It's not always a question of "want." Levels 1-20 in <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> are not nearly as slow as the later levels -- they don't start to really feel long until you reach the 30s, but it's much faster to go from 1-20 than from 20-30 even if you're just playing casually. The flow of leveling appears to be tuned so that players will be able to hit a level of moderate competence fairly quickly, spend a bit of time fleshing out their powers, and then spend quite some time filing off any rough edges via the 40+ powers.<p><a href="http://massively.joystiq.com/2010/08/04/a-mild-mannered-reporter-places-to-go-questions-to-answer/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: Places to go, questions to answer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/04/a-mild-mannered-reporter-places-to-go-questions-to-answer/">A Mild-Mannered Reporter: Places to go, questions to answer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 04 Aug 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/04/a-mild-mannered-reporter-places-to-go-questions-to-answer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19575529/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/04/a-mild-mannered-reporter-places-to-go-questions-to-answer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>acquisition</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>development</category><category>development-time</category><category>featured</category><category>going-rogue</category><category>gr</category><category>level-speed</category><category>leveling</category><category>leveling-speed</category><category>melissa-bianco</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>patches</category><category>reward-programs</category><category>speed</category><category>task-forces</category><category>time-played</category><category>updates</category><category>veteran</category><category>veteran-rewards</category><category>years</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 04 Aug 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[Video guide to Nova Praetoria and the Underground for City of Heroes]]></title><link>http://massively.joystiq.com/2010/08/02/video-guide-to-nova-praetoria-and-the-underground-for-city-of-he/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/02/video-guide-to-nova-praetoria-and-the-underground-for-city-of-he/</guid><comments>http://massively.joystiq.com/2010/08/02/video-guide-to-nova-praetoria-and-the-underground-for-city-of-he/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/coh-trailer-epl-802.jpg" alt="" /></a></div>
If the various videos released by the team at <a href="http://massively.joystiq.com/tag/Paragon-Studios/">Paragon Studios</a> have made anything clear, it's the difference between hearing about <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> and seeing the game in action. That's what makes the most recent teaser trailer so interesting. We've <a href="http://massively.joystiq.com/2010/07/23/the-lore-behind-districts-in-city-of-heroes-going-rogue/">been told about Nova Praetoria and the Underground</a>, and we've seen <a href="http://massively.joystiq.com/2010/07/14/city-of-heroes-previews-the-districts-of-going-rogue/">static shots of the cityscape</a> -- but seeing it in motion is a whole different thing. It turns a concept into a living, breathing city.<br />
<br />
The video, released today via <a href="http://www.facebook.com/CityofHeroes">the game's Facebook page</a>, is embedded after the cut and is well worth a watch for any fan of the game. Showcasing several of the most prominent buildings, it serves as an excellent primer for players before <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a> goes live in just a couple weeks. It also helps demonstrate some of the effects that the art team has been touting for some time, highlighting in real time how Praetoria has been designed for <a href="http://massively.joystiq.com/tag/Ultra-Mode/">Ultra Mode</a>. Take a look past the cut, and keep your eyes peeled for more on the upcoming <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> expansion as we approach launch.<p><a href="http://massively.joystiq.com/2010/08/02/video-guide-to-nova-praetoria-and-the-underground-for-city-of-he/" rel="bookmark">Continue reading <em>Video guide to Nova Praetoria and the Underground for City of Heroes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/02/video-guide-to-nova-praetoria-and-the-underground-for-city-of-he/">Video guide to Nova Praetoria and the Underground for City of Heroes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 02 Aug 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/02/video-guide-to-nova-praetoria-and-the-underground-for-city-of-he/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19577859/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/02/video-guide-to-nova-praetoria-and-the-underground-for-city-of-he/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>expansion</category><category>going-rogue</category><category>gr</category><category>ncsoft</category><category>nova-praetoria</category><category>paragon</category><category>paragon-studios</category><category>praetoria</category><category>previews</category><category>the-underground</category><category>trailer</category><category>trailers</category><category>ultra-mode</category><category>zone-previews</category><category>zones</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 02 Aug 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[City of Heroes shows off the upcoming Kinetic Melee set]]></title><link>http://massively.joystiq.com/2010/07/29/city-of-heroes-shows-off-the-upcoming-kinetic-melee-embargo-1/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/29/city-of-heroes-shows-off-the-upcoming-kinetic-melee-embargo-1/</guid><comments>http://massively.joystiq.com/2010/07/29/city-of-heroes-shows-off-the-upcoming-kinetic-melee-embargo-1/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/city-of-heroes"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/coh-kinetic-epl-728.jpg" /></a></div>
Melee characters in <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> have always lacked ranged abilities. Some of this is implied by the archetype, of course -- you wouldn't expect a character built around hand-to-hand combat to be at maximum potency outside of grabbing distance -- but it's a bit of a disadvantage at times when a tanker or brute can do very little but get shot as he moves into range. Kinetic Melee, one of the power sets coming with the <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a> expansion, is poised to change that a little. It might not be a blaster set, but it's more than capable of mixing things up at a longer range.<br />
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Of course, that's hardly the only trick that the new powerset can pull. Kinetic Melee is full of smooth maneuvers that weaken the target with each hit -- and one of the marquee abilities, Siphon Power, strengthens the wielder with each hit. It's a steady chain of the target being worn down and the player character building up, coupled with knockback and knockdowns to keep control of the battle flow. Check out our gallery below, or take a look at <a href="http://www.cityofheroes.com">the official site</a> for more details on one of the upcoming powersets for <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em>.<br />
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<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/city-of-heroes-kinetic-melee-preview/">City of Heroes Kinetic Melee preview</a></strong></p><a href="http://massively.joystiq.com/photos/city-of-heroes-kinetic-melee-preview/#3215798"><img src="http://www.blogcdn.com/www.massively.com/media/2010/07/kineticmelee05_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/city-of-heroes-kinetic-melee-preview/#3215795"><img src="http://www.blogcdn.com/www.massively.com/media/2010/07/kineticmelee02_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/city-of-heroes-kinetic-melee-preview/#3215794"><img src="http://www.blogcdn.com/www.massively.com/media/2010/07/kineticmelee01_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/city-of-heroes-kinetic-melee-preview/#3215796"><img src="http://www.blogcdn.com/www.massively.com/media/2010/07/kineticmelee03_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/city-of-heroes-kinetic-melee-preview/#3215797"><img src="http://www.blogcdn.com/www.massively.com/media/2010/07/kineticmelee04_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/29/city-of-heroes-shows-off-the-upcoming-kinetic-melee-embargo-1/">City of Heroes shows off the upcoming Kinetic Melee set</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Jul 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/29/city-of-heroes-shows-off-the-upcoming-kinetic-melee-embargo-1/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19572713/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/29/city-of-heroes-shows-off-the-upcoming-kinetic-melee-embargo-1/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abilities</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>expansions</category><category>galleries</category><category>going-rogue</category><category>gr</category><category>kinetic-melee</category><category>knockback</category><category>knockdown</category><category>melee</category><category>melee-abilities</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>powers</category><category>powersets</category><category>preview</category><category>range</category><category>ranged-abilities</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 29 Jul 2010 13:00:00 EST</pubDate></item></channel></rss>
