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Posts tagged city-of-heroes-going-rogue

A Mild-Mannered Reporter: Choose your side or don't

Do you remember Going Rogue? Of course you do, even if it's had some of its thunder retroactively stolen by City of Heroes Freedom. And of course you remember that one of its big selling points -- its only selling point at launch for existing characters, arguably -- was that you could swap ...

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City of Heroes pledges to pump out more frequent updates

As the Paragon Studios team puts a wrap on August, the latest City of Heroes producer's letter reiterates the studio's key philosophy: Content is king. Along those lines, the letter discusses several exciting developments in store for the game's future, including the upcoming Haunted Mansion ...

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Get City of Heroes Going Rogue: Complete Collection for a special anniversary price [Updated]

If you haven't taken the jump into City of Heroes after seven years, we want you to realize just how much crime has gone down on your watch -- crime that you haven't done a blessed thing to stop. Feel that? It's guilt, and it will eat you alive, my friend. Of course, it's not too late to slip ...

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A Mild-Mannered Reporter: Seven years of city life, part one

It's the seven-year anniversary for City of Heroes, and that feels just as strange to type as I imagine it feels to read. Seriously, I remember when the game had just launched and was receiving rampant praise as the next big thing in MMOs. In my mind, the game is still part of the new guard of ...

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Celebrate City of Heroes' 7th anniversary with the devs!

Few MMOs make it to seven years, and fewer still retain a sizable, fanatical playerbase the way City of Heroes has. From its humble origins as a different type of online RPG through its growth in fame, power and two expansion packs, City of Heroes has mimicked the superhero archetype in more ways ...

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A Mild-Mannered Reporter: Auld lang syne

A year ago on January 27th, viewers of the site were treated to a header image in which Mr. Swift poked hopelessly at a keyboard. This was the header for the first installment (or "issue" if you want to be thematic) of A Mild-Mannered Reporter, covering all things City of Heroes. And for those of ...

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The road ahead for City of Heroes: Our interview with Melissa Bianco

Last year was undeniably a pretty good year for City of Heroes -- it boasted a six-year anniversary, a new expansion, and a newly improved graphical engine to make the game that much more attractive. This year... well, it's still up in the air, but it's still kicking off with a brand-new competitor ...

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A Mild-Mannered Reporter: 2010's roguish review

I joked once, long ago, that I should never answer WRUP truthfully, because it will invariably result in a total lack of doing what I announced. Lo and behold, I had the time to play through a single Mission Architect mission amidst an intensely obnoxious virus (just at that level where you're sick ...

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Paragon Studios answers our questions about Issue 19 of City of Heroes

Just three months after the major upheaval of Going Rogue, City of Heroes is getting another big update in the form of Issue 19. Bringing with it new task forces, the first part of the new Incarnate system, the long-awaited baseline Fitness pool, and several other quality-of-life improvements, the ...

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City of Heroes developer diary: Challenging the gods

Issue 19 brings a big change to characters in City of Heroes. There's always been a line of thought running through comic books that superheroes are essentially modern deities, but when you start stepping into the Incarnate system, the comparison becomes far more straightforward: You are wielding ...

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