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Posts tagged city-building

Open beta is in the cards for Kickstarted CasinoRPG

There are fantasy and sci-fi MMORPGs galore, but how many gambling ones have you come across? The answer is very few. Like, only one. But GoldFire Studios is here to change that: Successfully kickstarted in early 2013, CasinoRPG is ready to enter open beta after a year of development and closed...

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Pathfinder to feature hands-on construction, building, planning

Many modern-day MMOs have relegated crafting to an automated afterthought. Not Pathfinder Online, though. No sirree, GoblinWorks' crowdfunding sandbox will feature plenty of hands-on construction, according to the firm's latest blog post. "While it may be easier to wave your hand and decree that...

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Not So Massively: D3's patch 1.0.8, Dota 2 DDoS, and Prime World's closed beta

Patch 1.0.8 was released to the Diablo III public test realm this week, adding some big multiplayer upgrades and fixing quality of life issues with the Wizard class, crafting and the auction house. Path of Exile published its first series of articles in a new Development Manifesto forum looking...

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Not So Massively: SimCity is not an MMO

Doubts were cast on SimCity's always-online requirement this week when a player managed to hack the game into playing completely offline despite developers saying it wouldn't be possible. Maxis General Manager Lucy Bradshaw also caught a lot of flack from gamers this week for claiming that the...

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Not So Massively: SimCity's launch fiasco, Victory's kickstarter

Fresh from its work on End of Nations, developer Petroglyph launched a Kickstarter campaign this week for its own online RTS Victory. The campaign hit $19,574 in the first five days but has a long way to go to hit its $700,000 target. SimCity's always-online DRM backfired spectacularly as launch...

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Some Assembly Required: Can Darkfall and The Repopulation end the sandbox drought?

It's not often that we use this space for news recaps. Generally MJ and I have a particular topic (or game) in mind for Some Assembly Required's biweekly rotation. This time, though, I figured we should highlight some of the recent goings-on with a couple of pertinent sandbox titles simply...

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The Repopulation broadcasts its first public gameplay footage

Drips and drabs of information about the sci-fi sandbox The Repopulation have been coming in, but as with any title in early development, it's never enough to satiate the masses who want the whole scoop. So consider today's bounty of the first gameplay footage and a lore piece as an appetizer to...

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GDC 2012: The Repopulation demonstrates world-building elements

GDC literally has a little of everything, from indie developers to major studios, from free-to-play games to shooters to arena battles to retro to family... there really is something for everyone. As a massive fan of sandboxes myself, I was pleased to get to spend so much time with Above and Beyond...

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Some Assembly Required: SWG housing extravaganza

The sunsetting of Star Wars Galaxies. Beyond the obvious, that statement holds more meaning for me, something deeper and more personal. See, throughout my years in SWG, I would often stop whatever I was doing just to sit and watch the Tatooine suns set. Honestly. Just a simple act of sitting upon...

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New Hero Engine sandbox to feature 3-faction PvP, deep crafting

Hey sandbox fans, here's another indie title to keep your eye on as we look toward the new year. Above & Beyond Technologies is working on a sci-fi game called The Repopulation, and the company has just released a new trailer filled with pre-alpha footage. The project is built on the Hero...

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