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Posts tagged cities

Choose My Adventure: On to Eorzea

And it's a landslide victory for Final Fantasy XIV! After about a day of neck-and-neck competition with Earthrise, FFXIV pulled ahead for a devastating victory, surely due in no small part to the efforts of the Final Fantasy XIV community, which rallied on the forums to see the game to victory. S...

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Preview EverQuest's upcoming City of Bronze

The development of EverQuest has been a steady constant amidst seas of change, with the development team hard at work on the Veil of Alaris expansion. This 18th update for the venerable game will usher in a variety of updates and improvements -- and, of course, new zones. Erillion, the City of Br...

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Moonlight Online reveals concept art for its starting cities

Earlier this year, IGG announced they had begun work on an MMO based in the Moonlight universe. Moonlight Online takes place in a dark world where werewolves and vampires war for supremacy. Since the announcement, IGG has been regularly pumping out concept art to give people a feel for the style th...

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Final Fantasy XIV releases new Gridania assets

With only a few days left until release, Final Fantasy XIV has lifted the shroud surrounding the third of the starting city-states for new characters. Gridania, nestled in the Black Shroud, is a city built into the very structure of the wood around it, filled with reverence for the spirits and crea...

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GDC09: Interview with The Secret World's creator, Ragnar Tørnquist pt. 2

So, with expansions, you said that you'll be starting out with New York, London, and Seoul, right? Yes. Those will be the first cities, the hub cities, available at the start of the game. Now, the gameplay takes you beyond that, yes? Oh yeah, absolutely. We're not doing all New York, or all of ...

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GDC09: Massively previews Huxley: The Dystopia page 2

Quests and PvP You can pick up quests in the city. Those are either story quests or instanced quests where you can either go solo or group up to wipe the map of enemy NPCs. Huxley's cities are large and while a player can navigate on foot, it's much faster to take a hoverbike, or travel by tra...

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Blood, sweat, and valor in Darkfall

Paragus has continued his stories about adventuring through the Darkfall world on MMOCrunch, this time centering on the concepts of alliances and city sieges. While many aspects seem similar to EVE Online's corporation wars, Paragus's retelling of what it's like to be on the front lines of a siege...

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Anti-Aliased: The Darkfall prophecies

Darkfall. Everyone talks about it. Our mailboxes get flooded with requests about it. Comments regarding the game are both frothingly energetic and intensely angry. Just writing a piece about it can get a writer wacked. So, let me paint a giant target on my back, cover myself in delicious meat, a...

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Warhammer Online's cities more than just a backdrop

Game journalist Alec Meer, well-known for his writing at Rock, Paper, Shotgun, recently contributed a Eurogamer piece on the "social and architectural heart" of Warhammer Online -- its cities. Meer looks beyond the RvR game mechanics, the classes, "man-slapping" and the other trappings that make Wa...

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E308: Warhammer's designers explain the career/city removal

Careers lead Adam Gershowitz and Associate Producer Josh Drescher were instrumental in making our Massively goes to WAR series a success. Our lengthy discussion with the two Warhammer Online designers resulted in our in-depth analysis of (at that point) every class slated for the game. Last week at ...

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