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Posts tagged chrome

The Daily Grind: Are we ever going to get over our disdain for browser MMOs?

Go into any WildStar discussion and you'll see people decrying the graphics as too cutesy, and that's WildStar -- a robust AAA MMORPG with a custom client that taxes even a strong gaming PC. For browser games, that stigma is even worse. Either the graphics are too cutesy or people convince...

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MMObility: Google's new Chromecast shows screen size does not matter

If you missed Google's latest press conference, go check it out here or spy on my own cute self as I attempt to explain what was covered during the event. Either way, it was a nice chance to see how dedicated Google is to the mobile lifestyle. I'd argue that this "mobile" lifestyle that I continue...

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MMObility: The Chromebook 'All In One' project - The Pixel

If you caught my first Chromebook All In One project, you'll be familiar with the details of the series. If not, allow me to fill you in. Essentially I took a wonderful little device, the Samsung Series 3 Chromebook, which utilizes an Exynos-based processor, and I used it for most of my...

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Arcane Legends officially announced

While we knew it was coming, it is still nice to get official confirmation: Spacetime Studios has announced Arcane Legends, its latest MMO for iOS, Android, and Chrome. With Arcane Legends, Spacetime Studios is going back to its fantasy roots. Instead of Pocket Legends' more traditional MMO...

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Dark Legends launches on Apple devices, hits 500K players

The tortured souls of the underworld Apple users have twiddled their thumbs and sharpened their canines for over a month now, a month that Android and Chrome users have played Dark Legends to their hearts' content. After that long wait, iOS owners can stop penning brooding poetry on Livejournal...

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Dark Legends aims to make your vampire sparkle with a weapon giveaway

We posted yesterday that Dark Legends, the latest in a line of F2P mobile and browser-friendly MMOs from Spacetime Studios, is now officially up and running on Android systems and Chrome browsers. Today, Spacetime has a present for all you would-be vampires out there: a pair of rockin' weapons...

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MMObility: The year in mobile

What a year, huh? We gamers have seen a lot of changes, but especially in the mobile market. New devices came and went, technologies spread out even further in the world, and MMO gaming established itself on the smallest screens possible. Of course, the mobile market is not as large as the...

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GDC Online 2011: Spacetime Studios talks Star Legends

Spacetime Studios is quickly establishing itself as a leading name in the mobile MMO market. Its two titles, Pocket Legends and Star Legends, have proven extremely popular choices for players who want to get their MMO fix on the go, and this week at GDC Online, our own Beau Hindman got to have...

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MMObility: Battle of the browsers

Before I get too far in this new column, I need to take stock of my weaponry. I now have almost everything I need: an iPhone, an iPad, a new HTC Inspire Android phone, one basic laptop of choice, and a pretty decent gaming rig (if a little old). I have everything I need to test out games across...

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Google takes a long sideways look at gaming

You might want to strap in, for the road connecting the facts on this one is bumpy indeed -- but intriguing as well. Via 1UP comes the word that search engine giant Google has hired Mark DeLoura to work on game development for the Android and Chrome OS. DeLoura brings with him a truckload of game...

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