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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Black Prophecy interview highlights game's tactics]]></title><link>http://massively.joystiq.com/2009/08/17/black-prophecy-interview-highlights-games-tactics/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/17/black-prophecy-interview-highlights-games-tactics/</guid><comments>http://massively.joystiq.com/2009/08/17/black-prophecy-interview-highlights-games-tactics/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/black-prophecy/" rel="tag">Black Prophecy</a></p><a href="http://massively.joystiq.com/category/black-prophecy"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/blackprophecyinterviewedatthirteen1at580.png" alt="" /></a><br />It's safe to say that there are more than a few gamers out there who would like alternatives to the numerous <a href="http://massively.joystiq.com/category/fantasy">fantasy MMO titles on the market</a>. For many, this means <a href="http://massively.joystiq.com/category/sci-fi">sci-fi MMOs</a>. The game companies that are developing these sci-fi games aren't necessarily the <a href="http://massively.joystiq.com/tag/blizzard">Blizzard</a>s and <a href="http://massively.joystiq.com/tag/sony-online-entertainment">SOE</a>s of the MMO industry; it's often smaller companies like <a href="http://massively.joystiq.com/tag/masthead-studios">Masthead Studios</a> and <a href="http://massively.joystiq.com/tag/reakktor-media">Reakktor Media</a> creating something a bit different from what we've played before. <br /><br />In the case of the spaceship-centric <em><a href="http://www.blackprophecy.com">Black Prophecy</a></em>, the game is well into development but they're still seeking a publisher. <a href="http://www.reakktor.com/">Reakktor</a> told Massively they're <a href="http://massively.joystiq.com/2009/04/24/massively-speaks-with-black-prophecy-development-director-simon/">in talks with potential publishers</a>, but until they make an announcement we're following along with what news there is about the game. This led us to a brief interview at <a href="http://www.thirteen1.com">Thirteen 1</a> with <a href="http://massively.joystiq.com/category/black-prophecy"><em>Black Prophecy</em></a> Community Manager Christian Schuett.<p><a href="http://massively.joystiq.com/2009/08/17/black-prophecy-interview-highlights-games-tactics/" rel="bookmark">Continue reading <em>Black Prophecy interview highlights game's tactics</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/17/black-prophecy-interview-highlights-games-tactics/">Black Prophecy interview highlights game's tactics</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 17 Aug 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.thirteen1.com/Issues/1313809/mag.php>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/17/black-prophecy-interview-highlights-games-tactics/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19131421/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/17/black-prophecy-interview-highlights-games-tactics/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>black-prophecy</category><category>chris-schuett</category><category>christian-schuett</category><category>community-manager</category><category>interviews</category><category>new-titles</category><category>reakktor</category><category>reakktor-media</category><category>sci-fi</category><category>thirteen-1</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 17 Aug 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[Black Prophecy community manager Christian Schuett on premise of the game]]></title><link>http://massively.joystiq.com/2009/04/26/black-prophecy-community-manager-christian-schuett-on-premise-of/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/26/black-prophecy-community-manager-christian-schuett-on-premise-of/</guid><comments>http://massively.joystiq.com/2009/04/26/black-prophecy-community-manager-christian-schuett-on-premise-of/#comments</comments><description><![CDATA[<a href="http://massively.joystiq.com/category/black-prophecy"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/blackprophecyconceptshipxat580.jpg" /></a><br />There are new massively multiplayer online games on the way which aim to change how we play ship-based <a href="http://massively.joystiq.com/category/sci-fi">sci-fi MMOs</a>, bringing a more dynamic system of combat in space. One of those titles is <a href="http://blackprophecy-game.com/"><em>Black Prophecy</em></a> from <a href="http://www.reakktor.com/">Reakktor Media</a>. <em>'Fast-paced real-time combat'</em> is something that Reakktor Media emphasizes as one of <em>Black Prophecy</em>'s strengths, which should be good news for gamers looking forward to having dogfights with other ships in space. <br /><br />Massively caught up with <a href="http://massively.joystiq.com/2009/04/24/massively-speaks-with-black-prophecy-development-director-simon/">one of the key individuals behind <em>Black Prophecy</em></a> this past week, development director Simon Bachmann, who told us about some of the game's specifics. <a href="http://massively.joystiq.com/tag/jim-rossignol">Jim Rossignol</a> from <a href="http://www.rockpapershotgun.com">Rock, Paper, Shotgun</a> also got some details about <span style="font-style: italic;">Black Prophecy</span> when <a href="http://www.rockpapershotgun.com/2009/04/24/interview-reakktor-talk-black-prophecy/">he spoke with Reakktor Media community manager Christian Schuett</a>, which is definitely worth a read if you're interested in the title.<p><a href="http://massively.joystiq.com/2009/04/26/black-prophecy-community-manager-christian-schuett-on-premise-of/" rel="bookmark">Continue reading <em>Black Prophecy community manager Christian Schuett on premise of the game</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/26/black-prophecy-community-manager-christian-schuett-on-premise-of/">Black Prophecy community manager Christian Schuett on premise of the game</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 26 Apr 2009 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rockpapershotgun.com/2009/04/24/interview-reakktor-talk-black-prophecy/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/26/black-prophecy-community-manager-christian-schuett-on-premise-of/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1527730/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/26/black-prophecy-community-manager-christian-schuett-on-premise-of/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>black-prophecy</category><category>chris-schuett</category><category>christian-schuett</category><category>community-manager</category><category>development-director</category><category>interviews</category><category>jim-rossignol</category><category>new-titles</category><category>reakktor</category><category>reakktor-media</category><category>rockpapershotgun</category><category>rps</category><category>sci-fi</category><category>simon-bachmann</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sun, 26 Apr 2009 09:00:00 EST</pubDate></item></channel></rss>
