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Posts tagged chris-roberts

Stick and Rudder: On crowdfunding and 'dev abuse'

The DFM PAX reveal came and went, and it was exactly what I expected: full of bugs befitting an alpha state and still absolutely stunning in terms of its potential. And that's all that really needs to be said about that, at least until we get our hands on it in the comfort of our own homes! I'm...

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Make My MMO: April 13 - April 19, 2014

MMO crowdfunding news this week centered on industry titans Richard Garriott and Chris Roberts, as well as The Secret World's new ARG companion game called The Black Watchmen. The title kicks off in September and is currently being funded through a Crowdtilt campaign that still has 49 days left to...

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Star Citizen tops $42 million, adds towels

The Star Citizen money train is still chugging along, as Chris Roberts' latest chairman letter makes clear. What's the occasion? The crowdsourced space sim sandbox just passed $42 million in funding, which unlocked several "celebratory goals" including an updated observist guide, an explorer-class...

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PAX East 2014: Erin Roberts on Star Citizen's development

Star Citizen's backers have been waiting to see the game's dogfighting module in action for quite some time now, and it finally happened just before PAX East 2014. Unfortunately, it also wound up having some technical difficulties right at the beginning, which wasn't exactly what anyone had in mind...

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The Game Archaeologist: The danger of expecting lightning to strike twice

It's no secret that many of the more successful Kickstarter projects over the past few years have heavily capitalized on player nostalgia, brand names, and former dev gods who are back for another round. The formula for drawing in the big bucks seems to be the following: Take something players...

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PAX East 2014: Star Citizen and the DFM are 'more than just PvP'

Chris Roberts took the stage at a backer-only pre-PAX event in Boston last night to show off some of Star Citizen's alpha dogfighting footage. Despite a few technical glitches, fans were able to get an extended glimpse of the game's first playable module, which Roberts said will likely release in a...

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Star Citizen updates backers on progress in March

Eagerly anticipating Star Citizen? Then you'll be happy to see that the latest development update from the team is now live, focusing on the many projects in development for the game. At the top of the list, of course, is the much-anticipated dogfighting module, which has dominated the attention of...

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Roberts praises Oculus-Facebook deal, says Star Citizen will remain independent

Star Citizen topped $41 million in crowdfunding yesterday, and Cloud Imperium boss Chris Roberts penned a new Letter from the Chairman as a result. The latest stretch goal unlocked the procedural generation R&D team, but perhaps more notably it served as an opportunity for Roberts to weigh in...

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Here's an early look at Star Citizen's room system

If you missed yesterday's Wingman's Hangar, it's worth watching to get an early glimpse of Star Citizen's room system. The room system is core technology that will be used to build out planetside locations, hangars, ship interiors, and more. Montreal-based Behaviour Interactive is currently...

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Stick and Rudder: Five more space sims to fill the Star Citizen void

A few months back I put together a list of my favorite space sims in an effort to pass the time remaining until Star Citizen's release. Well, that release is still a ways off, even though we are scheduled to get our grubby little space mitts on the dogfighting module next month. I'm in the mood...

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