Posts tagged chris-collins 
SWTOR Alderaan warzone playable at Gamescom
It's no secret that Star Wars: The Old Republic will be making a big splash at this year's Gamescom. What we didn't know prior to today, however, was the fact that one of the title's PvP warzones will be playable in a dedicated area "away from the rest of the hustle and bustle of the show floor." ...
APB's Chris Collins talks music, customization
Realtime Worlds Community Manager Chris Collins lends his mug to a new video featuring the various customization options found in the forthcoming All Points Bulletin urban crime MMORPG. Collins talks about everything from the in-game paint program to the musical death themes we first heard about ...
APB's Chris Collins details zoning, missions
Many of us here at Massively are anxiously awaiting the release of Realtime Worlds' urban crime MMORPG All Points Bulletin. Though the title is currently deep into beta, there hasn't been a huge helping of news regarding the city of San Paro as of late. Now, German fan site OnlineWelten has come to ...
APB video podcast Ep. 17 talks more music creator and player
The last All Points Bulletin video podcast featured a pretty in-depth look at the music creator coming with the game, but afterwords the community still had several questions. So this week, community guy extraordinaire Chris Collins presents viewers with some more answers on the music creator from ...
All Points Bulletin video podcast shows off the music editor
Fans of the upcoming urban crime game All Points Bulletin may have noticed there's been a bit of a hiatus with the video podcasts that Realtime Worlds has been releasing. (Although Massively did have a good interview with Chris Collins and EJ Moreland about APB this week.) The APB video podcasts ...
Massively interviews All Points Bulletin's Chris Collins and EJ Moreland
If you're anywhere as excited as us for All Points Bulletin you'll be happy to know we had the chance to ask Lead Designer EJ Moreland and Community Manager Chris Collins a bevy of questions, which they answered with supreme openness. We've got the scoop on all sorts of topics, from Realtime ...
Educators find common ground in Second Life, for now
There's no doubt in our minds that virtual environments are here to stay, for a significant fraction of the foreseeable forever. Love them or loathe them they're in their third decade now, and like the Web, it's now more a matter of how they fit in to the rest of the world, rather than if they ...
All Points Bulletin video podcast a first look at gameplay
It's no secret that some of us at Massively are looking forward to playing All Points Bulletin, an urban crime title on the way from Realtime Worlds. We learned a bit more about the game at PAX 2009 but we're always hoping to find out more. Fortunately, the company released a new video podcast ...
PAX 2009: Massively's first look at gameplay in All Points Bulletin
All Points Bulletin was representing at PAX and while the game wasn't playable I did manage to see a very cool PAX-only gameplay video presentation. Epic Games' Mark Rein and Realtime Worlds' community officer Chris Collins – you know, that dashing gentlemen in all those cool video podcasts ...




