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Posts tagged choices

SWTOR's Daniel Erickson on pulling players' moral strings

BioWare's Daniel Erickson said that for the writing team, the crunch time came way ahead of everyone else since the script for the game had to be done first. As such, the team has had plenty of time to reflect on how the game's developed while it's moved on to future content. In speaking with ...

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The Daily Grind: Have you ever had a last-minute change of heart?

People who know me know I'm a planner when it comes to video games. I'm always planning what type of character I'm going to roll, how I'm going to level, what my goals will be, and so on. It's fun to plan, which sometimes carries with it the benefit of removing stress from making impromptu ...

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SWTOR walks us through the Flashpoint 'Esseles'

BioWare and LucasArts have said since the first announcement of Star Wars: The Old Republic that choices will matter. No one witnessed that more than visitors to the BioWare booth at San Diego Comic-Con. These fans had to choose between saving the engineering crew or saving the bridge crew in the ...

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Ask Massively: Can't talk, slaying darkspawn edition

If it wasn't obvious through previous posts, I'm rather keen on the whole Dragon Age franchise. Which means that yes, I've been playing the stupid Facebook game that has just gone into open beta. The next revolution in gaming it is not, but it's got just enough of the setting to tide me over for ...

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Choose My Adventure: And so it began... again

Well, this week has certainly been interesting. And by interesting, I mean not really usual. Then again, if any of you know me very well, that really should not come as much of a surprise; normal and MJ usually do not coexist in the same stratosphere. I am also not one to shy away from the ...

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The Daily Grind: What's the most difficult choice you've had to make in MMOs?

How many choices do we make every day? It's almost impossible to count, when you think about it. Even the smallest choice may have the largest consequence, like the day that I took oatmeal out of the microwave without protecting my hands and ended up giving myself second-degree burns. That is not a ...

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The Daily Grind: How much planning do you want for your character?

All MMOs require some amount of planning for your character ahead of time. Sometimes it's just a matter of choosing whether you want to be a warrior or a healer (with apologies to game-specific terms), but sometimes you wind up in a game with a much longer list of options. There are differing ...

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A Mild-Mannered Reporter: Two sides to the story

I'm pretty excited for Going Rogue. Part of that is kind of inevitable -- I write a column about City of Heroes, I've tried to make a clear point that I'm a fan of comics in general, and quite honestly right now I'm in a bit of a video game drought and could use something new. But there's more to ...

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A Mild-Mannered Reporter: Angry, desperate, hungry, cold

Everyone has different definitions of what constitutes a hero. City of Heroes features plenty of them, after all, and even then there's a breadth of different elements that make them heroic. Some of them are bravely fighting against the odds with unreliable powers or no powers outside of training. ...

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No microtransactions in Final Fantasy XIV, but many beta screenshots

There are plenty of contentious issues in the MMO field, but one of the biggest at the moment is microtransactions. Controversy over the C-Store, the $25 "sparkle pony" and subsequent imitators, and the general balance in the burgeoning free-to-play field have made the players of nearly every game ...

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