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Posts tagged choice

Blizzard talks Mists of Pandaria talent tree tweaks

Blizzard lead systems designer Greg "Ghostcrawler" Street has penned a small novella on the official World of Warcraft website. The subject of the text dump is talent trees, and more specifically, how they'll be affected by the game's upcoming Mists of Pandaria expansion. Street addresses 10 ...

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Fiesta Online whips up a creamy browser version

With a current playerbase of over five million users, you'd think that Outspark would be plenty happy with Fiesta Online as it is. However, the publisher has decided that there are more steps it could be taking to widen the accessibility for this free-to-play title, and as such, the devs are ...

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Dark Age of Camelot quest revamp in the works

Big changes are in the offing for Dark Age of Camelot fans. The latest Mythic dev diary sets the stage for a "return home to the Albion, Midgard and Hibernia of old." While the diary is long on pseudo in-character prose, it's short on specific details. What we've gathered, though, is that ...

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The Soapbox: Subs and cash shops - Two great tastes that taste awful together

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Hoo boy, The Secret World. On the one hand, I was really ...

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New Secret World trailer focuses on factions, PvP

The hype machine for The Secret World is swinging into high gear following the recent announcement of the conspiracy-laden MMORPG's spring 2012 launch date. The latest reveal is a brand-new trailer that focuses on the game's PvP elements. The first third of the two-minute clip is a bit of a ...

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GDC Europe 2011: Freelance designer identifies key problem with MMOs

Sometimes we don't stop and think about just how strange our games are from a logical standpoint, but freelance designer Ernest Adams has, and he's not that pleased. Speaking to a crowd at GDC Europe, Adams said that the biggest problem in MMOs is that there's a disconnect between what the game ...

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Hyperspace Beacon: Illusion of choice

Before I begin this little rant about Star Wars: The Old Republic, there are a couple things I want to make clear: This edition of the Hyperspace Beacon will have a lot of spoilers, and I really like SWTOR as a whole. First off, the spoilers mentioned here will be about the DragonAge and Mass ...

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Lost Pages of Taborea: Content needs to meet the versatility of gear-upgrading

Last week I compared looting and class-bending in Runes of Magic with similar features found in RIFT. RoM's system of gear customization was a part of that article. This week, I want to talk business. Don't worry, I'm not a business major about to sling pie charts at you or talk about quarterly ...

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The Daily Grind: How many chances does a game get to hook you?

With the glut of new (and undying) MMORPGs crowding the current market, sampling a large number of them can be extremely challenging. There simply isn't enough time to take it all in, and while choice isn't a bad thing per se, it can be overwhelming. Endless choices can also make it tough to ...

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Choose My Adventure: And so it began... again

Well, this week has certainly been interesting. And by interesting, I mean not really usual. Then again, if any of you know me very well, that really should not come as much of a surprise; normal and MJ usually do not coexist in the same stratosphere. I am also not one to shy away from the ...

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Featured Stories

Storyboard: Over, done, finished, finito

Posted on Feb 10th 2012 9:00PM

Betawatch: February 4 - 10, 2012

Posted on Feb 10th 2012 8:00PM

The Firing Line: Controller wars edition

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