What do hyperinflation and Raph Koster's A Theory of Fun for Game Design have to do with WildStar? Well, they're both mentioned in the game's latest dev blog. As you may have guessed, it's all about the title's economy, and Senior Systems Designer Charles "Bull" Durham expends quite a bit of...
Posted on Jul 24th 2014 8:00PM
Posted on Jul 24th 2014 12:00PM
Posted on Jul 24th 2014 8:00AM