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Posts tagged charging

The Daily Grind: Do players ask for too much free in a free-to-play game?

In a couple of decades, I imagine that telling people that playing an online game used to cost money will be met with some strange looks. These days everything is going free-to-play, with only a few games holding on to the traditional subscription model. As a result, though, I can't help but find...

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Behind the Mask: Charging to maximum

Once upon a time before the Champions Online beta, I was introduced to the idea of charged attacks. The concept seemed pretty cool; you had your basic attack, and charging the attack would do something neat and special. Unfortunately, CO kind of fell short on my expectations. Energy is used for a...

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The Daily Grind: Do you like the idea of monetizing third-party utilities?

Between licensing issues and the general way of the internet, we've gotten used to the idea that MMO services outside of the company don't cost anything. World of Warcraft players might rely on Wowhead's database services, but that's free to anyone who knows where to look. But with the recent EVE...

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The Mog Log: Assembling the gestalt of Final Fantasy XIV

We've been treated to a veritable onslaught of new information about Final Fantasy XIV of late, and when I say "treated" I mean precisely that. After all, Square-Enix's information comes at a glacial pace, to the point where they're still releasing information about Final Fantasy VII to this day. (...

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