Posts tagged characters 
The Daily Grind: What's your ideal group size?
Every MMO lets you team up with other players. This is unsurprising, seeing as how it's one of the main selling points of the genre. But there's always an upward limit, and always target team sizes that the game bases content around. Content is largely designed in World of Warcraft to target ...
Breaking down Guild Wars 2's character creator
The second Guild Wars 2 press beta weekend has come and gone, and Massively was there every step of the way. Stay tuned throughout the day today for even more guides, impressions, videos, and Q&As to get you ready for the highly anticipated sequel to Guild Wars. In just the few minutes ...
The Daily Grind: Are MMO players tired of beefcake?
A few months ago, The Mary Sue published an intriguing article about why men play female characters in MMOs, and the answer might surprise you. While some men surveyed wanted to play lady toons for immersion reasons or eyecandy reasons, many of them had a much simpler motive: They were sick of ...
Storyboard: Not in control
One of the weird parts of roleplaying, at least for me, is the fact that I'm not really in control at all. I don't mean in the narrative sense, although that's also true. I'm talking about the simple fact that my characters have minds of their own, and that's half of the entertainment value. I ...
Storyboard: We are (among) the champions
The night before I started writing this column, I finally managed to clear Chapter 1 in Star Wars: The Old Republic with one of my characters. I overcame great obstacles, beat back horrible odds, and defeated a great menace to the galaxy. I was hailed as a hero by the authorities in charge, and ...
Storyboard: The hook brings you back
We're told, at a young age, not to judge a book by its cover. The problem with that statement is that when you're out buying a book, the cover is pretty much all you have to go by. Publishers understand that, and while a great book can overcome a lackluster cover, pretty much every book goes out ...
Storyboard: Navel-gazing cardboard cutouts
When you create a character for roleplaying, most of the time your creation is something of a mess. He or she has a huge pile of issues, regrets, fears, mental blind spots, and possibly even physical ailments that should have a lasting impact on telling stories and creating drama. And your goal ...
Cable joins the Marvel Universe Online roster
Marvel Universe Online's roster keeps growing steadily, with newcomer Cable being announced as the latest playable character at New York Comic Con this weekend. The gun-wielding, telepathic, telekinetic son of Cyclops joins Wolverine and Deadpool as the game's third announced character. ...
The Daily Grind: How much time do you spend on character concepts?
There are people for whom the character concept stage consists of logging in to City of Heroes for the first time, glancing at the available archetypes, and immediately creating a darkness-based Corruptor without a second though. Then there are people for whom character concepts are an art, ...
The Daily Grind: Can you have too many options at character creation?
While Aion may not be your cup of tea, you certainly can't claim that the character creation in the game is lacking in features. It is possible -- easy, even -- to make a tiny, anime-esque sprite or a would-be marble statue, if you wish. Of course, to do that you have to play with several dozen ...




