Posts tagged characters 
Storyboard: We are (among) the champions
The night before I started writing this column, I finally managed to clear Chapter 1 in Star Wars: The Old Republic with one of my characters. I overcame great obstacles, beat back horrible odds, and defeated a great menace to the galaxy. I was hailed as a hero by the authorities in charge, and ...
Storyboard: The hook brings you back
We're told, at a young age, not to judge a book by its cover. The problem with that statement is that when you're out buying a book, the cover is pretty much all you have to go by. Publishers understand that, and while a great book can overcome a lackluster cover, pretty much every book goes out ...
Storyboard: Navel-gazing cardboard cutouts
When you create a character for roleplaying, most of the time your creation is something of a mess. He or she has a huge pile of issues, regrets, fears, mental blind spots, and possibly even physical ailments that should have a lasting impact on telling stories and creating drama. And your goal ...
Cable joins the Marvel Universe Online roster
Marvel Universe Online's roster keeps growing steadily, with newcomer Cable being announced as the latest playable character at New York Comic Con this weekend. The gun-wielding, telepathic, telekinetic son of Cyclops joins Wolverine and Deadpool as the game's third announced character. ...
The Daily Grind: How much time do you spend on character concepts?
There are people for whom the character concept stage consists of logging in to City of Heroes for the first time, glancing at the available archetypes, and immediately creating a darkness-based Corruptor without a second though. Then there are people for whom character concepts are an art, ...
The Daily Grind: Can you have too many options at character creation?
While Aion may not be your cup of tea, you certainly can't claim that the character creation in the game is lacking in features. It is possible -- easy, even -- to make a tiny, anime-esque sprite or a would-be marble statue, if you wish. Of course, to do that you have to play with several dozen ...
Storyboard: Mistakes I know I was making
When I write this column, I talk a lot about what works within the context of roleplaying. I make suggestions, declare certain things as being bad ideas, and otherwise make a point of speaking as someone who knows what he is doing. This is not unfounded; I've been playing MMOs for eight years and ...
DC Universe Online lets you prove how legendary you are
The fact of the matter is that in our minds, all of our characters are legendary. That's kind of the goal of MMOs. But DC Universe Online wants to give you a chance to mark your character as something special, even above and beyond that -- and true to form, the development team is kicking off a ...
Storyboard: Making it worse
Last week, I talked about how cross-eyed the whole roleplaying dynamic looks when compared to MMO progression models as a whole. Some of you probably looked at that column and shook your head in confusion, either because you don't roleplay or because you have a much lighter method for RP (which ...
The Daily Grind: Out of all your characters, who's the favorite?
Play MMOs long enough and you'll amass your own little army of characters. Some details might be the same from game to game, even if you're not much of a roleplayer, but there's no doubt a vast difference in capability and what abilities are even available to a given player. Sure, you can have a ...




