<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
<description>Massively</description>
<image>
<url>http://www.blogsmithmedia.com/http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[World of Warcraft's rules for RMT]]></title><link>http://massively.joystiq.com/2008/12/14/world-of-warcrafts-rules-for-rmt/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/14/world-of-warcrafts-rules-for-rmt/</guid><comments>http://massively.joystiq.com/2008/12/14/world-of-warcrafts-rules-for-rmt/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a></p><div style="text-align: center;"><a href="http://www.wowinsider.com/2008/12/12/blizzards-version-of-rmt"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/wowandrmt425px.jpg"  alt="" /></a><br /></div>
There's been a discussion going on <a href="http://www.wowinsider.com/2008/12/12/blizzards-version-of-rmt">at our sister-site WoW Insider</a> regarding RMT (real-money trading) and their favorite MMO, <a href="http://www.worldofwarcraft.com/"><em>World of Warcraft</em></a>. Now wait a minute, you might say, <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>WoW</em></a> doesn't have RMT! While it's true that you can't just cough up real money to get that epic piece of loot you've been dreaming about, <a href="http://massively.joystiq.com/2008/12/13/the-digital-continuum-microtransaction-stigma/">Blizzard has its own version of RMT</a> with name changes, server transfers, and<a href="http://massively.joystiq.com/2008/12/10/world-of-warcraft-launches-paid-character-re-customization/"> the new character re-customizations</a>. <span style="font-style: italic;"></span>They aren't alone in the industry with these for-cash perks -- plenty of other subscription-model MMOs do exactly the same.<br /><br />The main reason that this has been brought up now is due to <a href="http://forums.worldofwarcraft.com/thread.html?topicId=13393781451&amp;sid=1&amp;pageNo=1">a recent thread on the official <em>WoW</em> forums</a>, where a Blizzard poster actually detailed some of the company's rules (over a number of different pages) for adding the existing and any future premium services. They won't start charging for something that used to be free, and the pay features should be superficial conveniences and not 'integral to the game', ruling out item sales. Another very simple reason that they charge for certain things is to stop players from doing them too often -- no quickie gender-changes to beg on the Orgrimmar mailbox for a half-hour. <br /><br />This seems to be the right way to go about things for a subscription-based MMO, or at least it has been so far. Leaving aside the debate about the future of the subscription model, would you pay monthly for a game that offered gameplay advantages to those that paid just that little bit more?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/14/world-of-warcrafts-rules-for-rmt/">World of Warcraft's rules for RMT</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 14 Dec 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wowinsider.com/2008/12/12/blizzards-version-of-rmt>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/14/world-of-warcrafts-rules-for-rmt/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1400657/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/14/world-of-warcrafts-rules-for-rmt/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>character-customization</category><category>character-re-customization</category><category>microtransactions</category><category>premium-services</category><category>real-money-trading</category><category>rmt</category><category>subscription-model</category><category>world-of-warcraft</category><category>wow</category><category>wow-insider</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Sun, 14 Dec 2008 16:00:00 EST</pubDate></item></channel></rss>
