Posts tagged character-customization 
Choose My Adventure: Framing my first foray in Darkfall
Break time's over! Now it's time to roll up our sleeves and get back to work building our latest Choose My Adventure. The first order of business is to establish the framework for the rest of our Darkfall Unholy Wars (mis)adventures. Of course, we can't just build willy-nilly; we need to follow ...
GDC 2013: Dragon's Prophet demo and hands-on
Last fall, Runewaker and SOE announced Dragon's Prophet, a free-to-play fantasy game focused on -- you guessed it -- dragons. Since then, we've been treated to various videos detailing the classes, the starter zones, and other gameplay. Just last week the game entered closed beta in North ...
Star Citizen base character model teased
Cloud Imperium has given us our first real glimpse of Star Citizen's avatars. The game's website features an early look at the human male head model that will serve as the starting point for character customization. But wait, Star Citizen is a space flight simulator, isn't it? Well, yes, but ...
Hands-on with Neverwinter's character creator
Cryptic is well-known for giving players powerful tools to create from the get-go when a new character is rolled in one of its titles, so it stands to reason that Neverwinter would fall in line with this philosophy. Because of this, I wanted to mine some of the details of Neverwinter's character ...
The Daily Grind: What hairstyle do you prefer?
Picking a hairstyle in an MMO seems simultaneously an intimate and futile choice. Futile in the sense of the second you wear a hat or helmet, your hair doesn't matter any longer (unless, of course, you disable the helm option). But I think that what you choose for your hairstyle may just be one ...
Choose My Adventure: Illuminati takes the lead
It is a tale told by an Illuminati member, full of sound and fury, signifying... something? The stage was set. An air of conspiracy permeated the theater as trappings of The Secret World hung from the balustrade and peeked from the corners to taunt the audience. Discerning eyes could spot a ...
The Secret World's Digging Deeper update is now live!
After a number of delays, first because of company restructuring and then because of a serious potential exploit, The Secret World's second update is finally live and ready for players to experience. Digging Deeper introduces TSW's first new weapon -- a rocket launcher -- as well as new missions ...
Captain's Log: Starting anew in Star Trek Online
One of things about Star Trek Online that really differentiates it from most other MMOs is the fact that it appeals to players who have never played an MMO before. STO is a Star Trek game, yes, but it also appeals to those who appreciate general science-fiction as well. Since the end of the ...
MMO Blender: Bree's big-budget sandbox
Writing MMO Blender feels like getting three wishes from a magical lamp and having to think very, very carefully about what you ask for. You have to word it just right and ponder the consequences of each wish on the others because you just know that Genie's going to screw with you. If I were ...
The Daily Grind: Is it game over if you can't design your own character?
Because the superhero genre attracts both people who like designing comicbook characters and people who are fans of existing icons, Marvel Heroes' implementation of playable Marvel characters has had a polarizing effect on gamers. "People will not want to be like the characters; they want to be ...
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Hartsman: 'The traditional AAA style of development and distribution' is broken
Posted on May 22nd 2013 4:30PM



