Posts tagged change 
Asheron's Call readies radical February revamp
When you have an MMORPG that's well into its second decade, there's got to be a strong temptation to simply keep the servers on and let it ride. The community is probably pretty hardcore -- and they're certainly faithful -- and throwing a bunch of changes at them could be a dicey proposition. ...
The Soapbox: On MMO negativity
Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Last week I was given a link to an op-ed piece at Thade's ...
Blizzard talks Mists of Pandaria talent tree tweaks
Blizzard lead systems designer Greg "Ghostcrawler" Street has penned a small novella on the official World of Warcraft website. The subject of the text dump is talent trees, and more specifically, how they'll be affected by the game's upcoming Mists of Pandaria expansion. Street addresses 10 ...
The Daily Grind: What was the best change made to your favorite MMO?
Change can be a very scary thing, which is why many of us resist it. Yet change is also a regular fact of life in an MMO, and so we're forced to roll with it whether we want to or not. In the space of a single content patch, update, expansion, or even hot fix, our entire virtual world can be ...
The Daily Grind: When have changes overwhelmed you?
Ask most Star Wars Galaxies fans what the problems were with the NGE, and you're likely to get a list that dwarfs most screenplays. But it's hard to argue that one of the major failings was that it was trying to make too many changes to the core of the game in too short a span of time. Even if ...
The Soapbox: Debunking the first kiss theory
Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. So I owe this week's Soapbox to one of my gaming buddies who ...
The Daily Grind: What is the next MMO innovation?
Everyone knows how many World of Warcraft clones there are out there, right? "This is just WoW in space." "This is just WoW with tanks." "This is just WoW covered in chocolate." Just after WoW took the MMO world by storm, every gaming company decided that the WoW formula was the only way to make ...
One Shots: Born to be wild
As they say, change is inevitable. Not only in life, but also in the MMOs we all know and love. Thankfully, much like photographs, screenshots serve to freeze fun moments in time so that we can recall what things were like. With World of Warcraft set to explode in the upcoming Cataclysm expansion, ...
The Anvil of Crom: Changes aren't permanent, but change is
Yeah, so they're pulling the rug out from under my rangers, in the form of a hefty class revamp that is basically taking a good chunk of everything familiar about Age of Conan's rascally rogues and tossing it out the proverbial window. I shouldn't be shocked by this, after all; spend more than a ...
The more things change, the more they stay the same
Geldon Yetichsky, of the blog Digitally Staving off Boredom, wrote an interesting piece about why he canceled his City of Heroes account. He contends that CoH is lacking one important thing: Nothing really changes. Aside from a few pieces of dynamic content like Recluse's Victory, Safeguard ...




