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Posts tagged champions

Save Millennium City from Black Harlequin in Champions' Winter Event

It's winter in Millennium City, which means that it's time for Champions Online's annual Winter Event. Black Harlequin is once again attempting to deliver thousands of deadly presents to city residents, and the dev team has bundled the March of the Mecha Soldiers mission into a custom alert that...

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A Mild-Mannered Reporter: Superhero games across November

After a couple of very active months, November was a bit calmer for superheroic games as a whole. It makes sense, of course, since pretty much every game is calmer during November and December aside from sales and holiday events. But there were few big Kickstarter campaigns, a lot of updates that...

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Not So Massively: SMITE's launch date, Star Citizen's $33m goal, and Elite's cockpit reveal

Another $3 million was pledged to Star Citizen this week during the Thanksgiving livestream, pushing the total to over $33.5 million and unlocking several new ships for play. Developers now have over 50% more finance than was initially required for their ambitious plans. Meanwhile, Elite:...

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Perfect World ends the quarter strong, looks to Dota 2's China release

Perfect World Entertainment, the China-based publisher behind games like Perfect World International, Neverwinter, Star Trek Online, and Champions Online, ended the last financial quarter in a strong place. Citing the Chinese release of Swordsman Online and Saint Seiya Online as driving factors,...

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Champions Online previews customizable auras

Champions Online is promising players "thousands" of new visual customization options with its upcoming auras. A new Cryptic dev diary gives a brief preview of the aura system, tantalizing players with the possibility of fine-tuning all sorts of special effects to give their hero a unique...

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Wings Over Atreia: Inspiration from Aion's latest PvP tourney

There's always room for improvement, right? No matter the subject, be it your personal skills, group tactics, or your favorite game in general, all things can be bettered. That's just a part of being in an imperfect world. Aion is no different. And through a recent convergence of events, I've come...

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Champions Online extends automatic veteran rewards to lifetime subscribers

Lifetime subscriptions are tricky things. Being able to simply drop money and forever have access to a game is nice on paper, but it takes a while before it starts paying for itself, and it really comes back to bite you if you turn out to not enjoy a game's direction. Champions Online was one of...

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Not So Massively: Dota 2's Diretide fiasco, D3's Adventure Mode, and HoN's Rift Wars

Several new experimental game modes are on their way to League of Legends, starting with the interesting One For All mode that gives every player the same champion. Valve defended its decision to silently cancel Dota 2's Diretide event but has agreed to release the event as part of a huge upcoming...

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A Mild-Mannered Reporter: The super news of October

October was a pretty big month. I don't mean that just because it was a month filled with all of the classic horror you could ever hope for, although that was certainly welcome. But October also saw two big superhero games ramping up and doing things in a big way, one for a console launch and one...

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Champions Online nerfs dodge for the sake of diversity

Champions Online is looking to nerf -- er, re-balance -- its dodge mechanic for the sake of diverse builds. As it stands, Cryptic noticed that the too many players were stacking dodge for its passive ability that outstripped other forms of avoidance and tanking. A new dev diary explains that...

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