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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Changes to combat and contracts in EVE confirmed by devs]]></title><link>http://massively.joystiq.com/2008/10/14/changes-to-combat-and-contracts-in-eve-confirmed-by-devs/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/14/changes-to-combat-and-contracts-in-eve-confirmed-by-devs/</guid><comments>http://massively.joystiq.com/2008/10/14/changes-to-combat-and-contracts-in-eve-confirmed-by-devs/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a></p><a href="http://massively.joystiq.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/scorpionbattleship425.jpg" /></a><br />New changes to <a href="http://www.eve-online.com"><em>EVE Online</em></a> seem to be on the way as reported by players on the test server, and confirmed by <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> developers on the forums: weapon grouping and contract refinements, in addition to the <a href="http://massively.joystiq.com/2008/10/13/certificates-and-medals-coming-to-eve-online/ ">previously-reported certificates.</a> <br /><br />Having several high slots of weapon turrets and needing to change ammo types mid-combat has likely frustrated most <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a> players at some point. Now, it seems that it'll be possible to <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=896054">link up weapons systems</a> (turrets and launchers only, at first), simplifying reloads and ammo swaps. <em>EVE</em> dev CCP Ytterbium says, <em>"This feature allows players to group weapons together into one slot. From there you can swap all ammo at once without doing the usual ritual of right-click gun 1, load ammo, right-click gun 2, load ammo again etc..." </em>He does caution that the feature is nowhere near ready to go live on Tranquility, and should be considered a work in progress. More information on this feature (which is a welcome change for many <em>EVE</em> players) will be detailed in a future dev blog, he said.<p><a href="http://massively.joystiq.com/2008/10/14/changes-to-combat-and-contracts-in-eve-confirmed-by-devs/" rel="bookmark">Continue reading <em>Changes to combat and contracts in EVE confirmed by devs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/14/changes-to-combat-and-contracts-in-eve-confirmed-by-devs/">Changes to combat and contracts in EVE confirmed by devs</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 Oct 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=895966>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/14/changes-to-combat-and-contracts-in-eve-confirmed-by-devs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1341014/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/14/changes-to-combat-and-contracts-in-eve-confirmed-by-devs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>ccp-lingorm</category><category>ccp-ytterbium</category><category>certificates</category><category>crafting</category><category>dev</category><category>developers</category><category>economy</category><category>eve</category><category>eve-online</category><category>forums</category><category>game-mechanics</category><category>offers</category><category>pve</category><category>pvp</category><category>sci-fi</category><category>test-server</category><category>tranquility</category><category>weapon-grouping</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 14 Oct 2008 18:00:00 EST</pubDate></item></channel></rss>
