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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[CCP Asia discusses China operations, DUST 514]]></title><link>http://massively.joystiq.com/2010/01/04/ccp-asia-discusses-china-operations-dust-514/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/04/ccp-asia-discusses-china-operations-dust-514/</guid><comments>http://massively.joystiq.com/2010/01/04/ccp-asia-discusses-china-operations-dust-514/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a></p><a href="http://massively.joystiq.com/category/dust-514"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/dustrdvclusterat580.jpg" /></a><br />
The Asia branch of <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> had modest beginnings -- the company's Shanghai office was simply formed to administer <a href="http://www.eveonline.com"><em>EVE Online</em></a> in China, although there was always the hope that the team would eventually be able to develop new games as well. Now <a href="http://www.ccpgames.com">CCP</a>'s Shanghai office is growing into a full-fledged game development studio with their work on <a href="http://massively.joystiq.com/category/dust-514"><em>DUST 514</em></a>, a ground-based console MMOFPS that ties in with the galactic struggle for control between players in <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a>.<br />
<br />
A recent interview with Gamasutra's Christian Nutt discusses CCP Asia and their work on <em>DUST 514</em> from both a western and eastern perspective. Environment Director Larry Herring and Lead Level Designer Jing Yu Zhu give us a better idea of the challenges (and red tape) involved with developing games for Western markets in China, and a look at the console game development scene in <a href="http://massively.joystiq.com/tag/shanghai">Shanghai</a>.<p><a href="http://massively.joystiq.com/2010/01/04/ccp-asia-discusses-china-operations-dust-514/" rel="bookmark">Continue reading <em>CCP Asia discusses China operations, DUST 514</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/04/ccp-asia-discusses-china-operations-dust-514/">CCP Asia discusses China operations, DUST 514</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 04 Jan 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/view/feature/4232/more_than_outsourcing_ccp_asia_on_.php>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/04/ccp-asia-discusses-china-operations-dust-514/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19301744/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/04/ccp-asia-discusses-china-operations-dust-514/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asia</category><category>ccp</category><category>ccp-asia</category><category>ccp-games</category><category>china</category><category>christian-nutt</category><category>consoles</category><category>dust-514</category><category>environment-director</category><category>eve</category><category>eve-online</category><category>gamasutra</category><category>interviews</category><category>jing-yu-zhu</category><category>larry-herring</category><category>lead-level-designer</category><category>mmo-industry</category><category>sci-fi</category><category>shanghai</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 04 Jan 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[CCP Asia on innovation and risk with DUST 514]]></title><link>http://massively.joystiq.com/2009/12/10/ccp-asia-on-innovation-and-risk-with-dust-514/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/10/ccp-asia-on-innovation-and-risk-with-dust-514/</guid><comments>http://massively.joystiq.com/2009/12/10/ccp-asia-on-innovation-and-risk-with-dust-514/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a></p><a href="http://massively.joystiq.com/category/dust-514"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/dustrdvterrainat580.jpg" /></a><br />
This past August's <a href="http://massively.joystiq.com/2009/08/18/ccp-games-reveals-new-eve-online-console-mmo-dust-514/">announcement from CCP Games</a> of a new title -- <a href="http://massively.joystiq.com/category/dust-514"><em>DUST 514</em></a>, a console MMOFPS set in <a href="http://massively.joystiq.com/2008/08/29/eve-visual-guide-the-birth-of-new-eden/"><em>EVE Onlin</em>e's New Eden galaxy</a> -- drew both great interest and intense criticism from gamers. If successful, <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> will be the first game company to tie a console FPS in with a separate MMO. (Not <em>entirely</em> separate, however. <em>DUST 514</em> mercenaries will fight it out on the surface of the same planets seen from space in <a href="http://www.eveonline.com"><em>EVE Online</em></a>. Their successes and failures will ultimately play a role in the balance of power in <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a>.) <br />
<br />
Since that first flurry of info about <em>DUST 514</em>, it's been rather quiet on the news front. However, a two-part article published at <a href="http://www.edge-online">Edge Online</a> this week focuses on <a href="http://www.ccpgames.com">CCP</a>'s new game. Edge Online's "Enter Planet Dust" is something of a primer on the core concepts behind the title but is also one of the most comprehensive pieces written about <em>DUST 514</em> to date. Edge also interviewed some of the key CCP Games staff working on the game in Shanghai -- Kjartan Pierre Emilsson, Managing Director of CCP Asia and Atli M&aacute;r Sveinsson, Creative Director on <em>DUST 514</em>.<p><a href="http://massively.joystiq.com/2009/12/10/ccp-asia-on-innovation-and-risk-with-dust-514/" rel="bookmark">Continue reading <em>CCP Asia on innovation and risk with DUST 514</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/10/ccp-asia-on-innovation-and-risk-with-dust-514/">CCP Asia on innovation and risk with DUST 514</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 Dec 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.next-gen.biz/magazine/enter-planet-dust>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/10/ccp-asia-on-innovation-and-risk-with-dust-514/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19268488/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/10/ccp-asia-on-innovation-and-risk-with-dust-514/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asia</category><category>atli-mar-sveinsson</category><category>ccp</category><category>ccp-asia</category><category>ccp-games</category><category>china</category><category>consoles</category><category>dust</category><category>dust-514</category><category>edge</category><category>edge-online</category><category>eve</category><category>eve-online</category><category>kjartan-pierre-emilsson</category><category>mercenaries</category><category>mercs</category><category>mmofps</category><category>new-titles</category><category>rts</category><category>sci-fi</category><category>shanghai</category><category>william-chen</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 10 Dec 2009 17:00:00 EST</pubDate></item></channel></rss>
