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Posts tagged cc

Black Gold's Skycaller class designed for crowd control, support

If you're a fan of crowd control classes, chances are good that you'll like Black Gold Online's new Skycaller class. An update on the steampunk MMO's website says that the newly announced archetype is "capable of high-level single-target crowd control abilities plus excellent support." The...

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WildStar locks you down for a look at crowd control

Whether it's made up of stuns, knockdowns, sleeps, or disarms, there's a whole part of MMO gameplay dedicated to making sure your opponents don't get to do anything. The latest WildStar Dev Speak video notes that this is an important gameplay aspect that's also very challenging to manage from a...

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Control Wizards join Neverwinter's class lineup

You've seen the brawn that's coming in Neverwinter, the upcoming Dungeons & Dragons action MMO, now meet the brains: the Control Wizard. These masters of arcane magic eschew physical battle, instead relying on knowledge and study for their power. As their name suggests, Control Wizards...

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Hyperspace Beacon: SWTOR's Gabe Amatangelo on 1.4 and free-to-play

It's not usual for the Hyperspace Beacon to feature two interviews in a row, but Star Wars: The Old Republic has some major changes coming. Update 1.4 promises to give us new and exciting content like a new operation and a new warzone, and after the EA earnings call, we learned that SWTOR will...

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Not So Massively: Diablo III world-first level 100 and PAX wrap-up videos

The League of Legends North American regional tournament concluded this week with Team Solo Mid, Team Dignitas, and Counter Logic Gaming securing spots in October's World Championship games. Riot Games also revealed its new livestream portal this week; it supports popular livestreamers with news...

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Diablo III tries a new approach to crowd control

If you've been playing Diablo III and thought that its crowd control mechanics felt, well, weak, then Blizzard agrees with you. In a new post on the official site, Senior Technical Game Designer Wyatt Cheng explains the original reasoning behind Diablo III's crowd control, brainstorming sessions...

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Funcom's Age of Conan version 2.2 patch detailed, delayed

Yesterday we told you about two new group dungeons in Age of Conan's Paikang imperial city, and later tonight you should be able to experience them for yourself. Yes, it's patch day in Hyboria, and version 2.2 is in the process of being pushed live to the game's American shards. European servers...

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DOFUS introduces Rogue and Masqueraider classes

Class-based fantasy games aren't unusual these days; in fact, they're the standard. It's rare that such a title has more than a handful of classes, though. Then there's DOFUS. The six-year-old free-to-play title recently added Masqueraiders and Rogues, bringing the game's class total to a...

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Age of Conan 2.1.2 patch goes live

Hold on to your bloodied, battle-scarred, and barbarian-themed helmets, kids, it's patch day in Hyboria. Yes, the 2.1.2 update has come to Age of Conan and brought with it a few tweaks to the game's classes. The Guardian, in particular, is the recipient of quite a lot of developer attention, and...

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The many sides of crowd control

We found an interesting post about the many intricacies of crowd control over on the Epic Slant blog. Crowd control (CC) is a tricky feature to design and balance in MMOs because too little takes a lot of strategy out of the experience and too much is simply overpowered. Ferrel wonders what ever...

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