When I was first introduced to EVE Online in 2004, it was an empty shell of a game. There were only three classes of ship, no alliances or starbases, and neither exploration complexes nor level 4 missions existed yet. EVE consisted of 5,000 systems of almost completely empty space populated by...
EVE Online's development path from concept to release has followed a very different path to the MMO norm. Starting from its humble beginnings as one man's dream to build an online space game, EVE has developed into the massively popular game it is today. Rather than designing and developing the...
Posted on Jul 31st 2014 8:00PM
Posted on Jul 31st 2014 7:00PM
Posted on Jul 31st 2014 12:00PM