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Posts tagged cartel-market

Hyperspace Beacon: SWTOR's customization cash kitty

It's a hard thing to admit when you're wrong. But I admit that I was wrong about Star Wars: The Old Republic Update 2.1: Customization. Even as late as last night on The Republic, I believed that things like the new Appearance Designer might not cost players Cartel Coins to use, but now that the ...

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Hyperspace Beacon: The SWTOR F2P experiment, Coruscant

I was asked last week why I chose The Ebon Hawk as the server on which to run my Star Wars: The Old Republic free-to-play experiment, especially since it's my home server. Some people believed that the experiment would be flawed because I would have many people to call on to help me out in ...

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Hyperspace Beacon: The SWTOR free-to-play experiment, week one

The complaints about free-to-play and Star Wars: The Old Republic have been itching at me. Although I'm sure there are legitimate issues that players have with BioWare's F2P model, but with all the vitriol, it's hard to tell the difference between which problems are caused by BioWare and which ...

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SWTOR panel at SXSW touches on Hutt expansion and other updates

If you weren't able to make it to Austin to catch the Star Wars: The Old Republic panel at the SXSW Interactive Gaming Expo this past weekend, we've got you covered; here's a video of a good chunk of it so you don't have to miss out. Of course, we also understand that some of you might be pressed ...

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Hyperspace Beacon: What would you like added to SWTOR's cash shop?

I wondered for a long time whether western MMOs could survive a free-to-play transition, especially since many of them were bent on having both a cash shop and subscription fee. Star Trek Online is a key example of this. You couldn't even play that game without a subscription, and yet it still ...

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Hyperspace Beacon: Givin' SWTOR props

All MMOs could use improvements, but that doesn't negate what they have done right. And despite the negativity, SWTOR is doing well. In fact, in a recent forum post Systems Designer Damion Schubert said that the free-to-play push was working quite well: "The success of the market (and it has been ...

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SWTOR's Cartel Market selling character slots, players limited to 349 alts

Star Wars: The Old Republic's 1.6.2 patch notes are now live on the game's website. Along with a laundry list of tweaks and bug fixes, there are a couple of blurbs that might interest free-to-play players concerned about character slots. First of all, slot restrictions are now being enforced, ...

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SWTOR fan site posts cartel market poll results

Following BioWare's promise that the studio's made substantial changes to its Cartel Market in Star Wars: The Old Republic, fan site Darth Hater polled over 2500 players about how they use the item shop (if at all). The results are quite fascinating. Most of those polled (89%) are still ...

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BioWare: We've 'made some substantial changes' to SWTOR's Cartel Market

BioWare producer Cory Butler is here to deliver a quick recap of Star Wars: The Old Republic's free-to-play preferred status program. He speaks out in episode three of BioWare's F2P preview video series, and he points out several customer-requested changes to preferred status as well as some of ...

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Hyperspace Beacon: Advantages and disadvantages of SWTOR's free-to-play

In a recent Gamasutra article, Funcom's Craig Morrison argued that most games that have moved from subscription to free-to-play are "using a hybrid model, where the free-to-play is a trial and then what they really want is the users to move on to whatever they've called what used to be a ...

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