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Posts tagged carbine-studios

WildStar elaborates on change to update cadence

Today, Carbine Studios posted a follow-up to the breaking news that WildStar would be dropping its monthly update pace for more of a "when it's done" approach. Product Director Mike Donatelli elaborated on the decision: The plan was to roll out a zone next month, and a pretty badass one at that....

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The Stream Team: Where the WildStar things are

The last time Massively's MJ popped into WildStar, she marveled at the migration of a herd of prancing Kool-aid gazelles... or some such creature. The Aurin starting area is definitely more colorful than the human one, and it's bound to be full of many more interesting creatures. In fact, MJ's next...

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Gamescom 2014: WildStar abandons monthly update pace

Yet another MMO has fallen into the trap of promising monthly updates after launch only to realize that it's not as feasible as once thought. A mere two content updates into the live game, WildStar announced that it will be abandoning its monthly pace in favor of major drops every few months. At...

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Carbine Studios explains WildStar housing prices for music

If you'd like to change the music on your housing plot in WildStar, you'll be able to do so with the next major update. But it's going to cost you a pretty penny. Players have been a little upset about this for understandable reason, so Social Systems Lead Victoria Dollbaum took to the forums to...

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Gamescom 2014: WildStar reveals new dungeons and raid tweaks

WildStar is on the ground at Gamescom 2014, and it's got something new for players to explore. Specifically, it's got the game's newest dungeons. The Protostar Academy and the Ultimate Protogames are intended for level 10 and level 50, respectively; the former is meant to help introduce players to...

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The Nexus Telegraph: Addictions that WildStar must kick

Matt Daniel is a friend of mine. (Yes, despite my claims at the end of some poorly considered features we did together.) He's also a spectacularly bright guy with a clear picture of what games do well and what they do poorly. So when he and I wind up chatting about WildStar and noting the exact...

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WildStar teases new ambient housing music

Are you a fan of Massively's Jukebox Heroes column? Do you love MMO music so much that you keep it on even when it annoys your voice-chat mates? Good news for you today: WildStar composer Jeff Kurtenacker tweeted that more housing music is on the way for the sci-fantasy space opera and provided a...

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WildStar's Sabotage update is now live

PvP fans who were miffed at the PvE focus of WildStar's first major content update, Strain, will be mollified by today's release, Sabotage, which is now live. It introduces a new level 30+ 15v15 battleground called Daggerstone Pass and adds new achievements and decorative housing items -- because...

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The Nexus Telegraph: Another WildStar patch approaches!

I honestly expected the second patch for WildStar to take much longer to show up on test servers, but here it is. In some ways, I'm not surprised, since we're in the just-after-launch pattern of finishing and polishing stuff that wasn't quite ready for launch with the rest of the game, but still....

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The Stream Team: Returning to Aurin roots in WildStar

Even though she was even closer than ever to her ultimate goal of housing in WildStar, Massively's MJ just couldn't take it anymore! She had to start over so she could choose the Aurin starting area instead. The more she leveled, the more it nagged at her that she abandoned her own people to hang...

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