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Posts tagged canon

Hyperspace Beacon: SWTOR's plan to survive 2014

Star Wars: The Old Republic launched successfully but ran into issues shortly thereafter because of its unpolished endgame. Despite this, even the loudest haters agreed that the personal story held the game together. Although thousands of people played through the same questlines, players latched...

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Captain's Log: Interview with Star Trek Online's Christine Thompson, part two

Loyal Massively readers will know that just after the launch of Star Trek Online's first expansion, the Legacy of Romulus, I visited Cryptic Studios and met with several members of the Star Trek Online development team. This week I'm picking up where I left off in my conversation with Star Trek...

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Hyperspace Beacon: Breaking SWTOR canon one Ewok at a time

Well, BioWare's done it. It dismantled Star Wars canon with one small fuzzy teddy bear. Perhaps that's an exaggeration, but when Star Wars: The Old Republic releases update 2.3, it introduces players to a new possible companion: Treek, the Ewok. That's right: the Ewok. It makes my soul hurt; my...

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Captain's Log: STO's Caitian Carriers and Klingon Kitties

Lately I've beginning to wonder whether the wait for Star Trek Online's Season Six has been as interminable for other players as it seems to have been for me. Although the past several weeks have been busy in the real-life side of things, those distractions really haven't been all that good at...

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Otherland dev talks timelines and Tad Williams' influence

MMORPGs based on pre-existing intellectual properties are a tricky business, and for every Lord of the Rings Online -- which at least makes an attempt at remaining faithful to its source material -- there's a Star Wars Galaxies or a Star Trek Online that sacrifices canonical authenticity on the...

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Massively Exclusive: Jim Lee talks Batman, canon, and DCUO

This is a big week for DC Universe Online, mainly because Sony Online Entertainment is forging ahead with its "megaservers" population consolidation. To mark the occasion, we sat down with DC Comics legend Jim Lee for a brief Q&A. OK, you got us. We sat down with Jim Lee because he's Jim...

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Marvel Universe Online will be free-to-play, penned by Bendis

Move over, Batman: After a few false starts, Marvel's finally poised to become the next big MMO superhero thing. Thursday evening, I attended Gazillion Entertainment and Marvel's live San Francisco reveal of Marvel Universe Online's head writer, the jovial Brian Michael Bendis. Joining Brian...

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The Soapbox: Respect the IP (or, why MMOs can't)

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Luke: What a piece of junk! Han: She'll make point...

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Latest Ask Cryptic for Star Trek Online focuses on combat balance

Ask Cryptic is a regular Q&A between the developers working on Star Trek Online (and Champions Online) and the game community that's formed around the upcoming title(s). This week's Ask Cryptic for Star Trek Online focuses on ship combat, particularly how the damage inflicted upon your vessel...

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Star Trek Online timeline shows where game falls in with TV and film canon

There is perhaps nothing that Star Trek content creators fear more than the collective power of Trekkie nerd rage when the universe's canon is altered. Cryptic Studios is well aware of this and wants to clarify where Star Trek Online falls in the IP's timeline, and they frame this in reference to...

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