Posts tagged campaign 
Hyperspace Beacon: The roleplayer's guide to SWTOR event planning
Amidst the critiques and patch reviews, the reasons I stick with Star Wars: The Old Republic sometimes get lost in the shuffle. Despite being irritated by the way BioWare handled specific parts of this Star Wars MMORPG, I still find the setting and the storytelling to be superb. These interwoven ...
Face of Mankind releases from-scratch engine tech demo
As part of its in-progress Kickstarter campaign, Face of Mankind is planning for funding beyond its original $50k goal. One of the stretch goals -- at $250k -- is to build an entirely new game engine with brand new art assets. And to help show off what we could expect with that new engine, Nexeon ...
Glitch art book shatters fundraising goal
Glitch may be down, but it's not out. The whimsical, non-violent MMO closed its doors on December 9th of last year, but fans of the game still hold its memory close to their hearts. That's exactly why former art director Brent Kobayashi (AKA Meowza, AKA Kukubee) decided to gather together ...
The Game Archaeologist looks at Guild Wars Utopia
Aztecs. Chronomancers. Mounts. Halberds. Golems. Dual wielding. These are all but a hint of what a fourth Guild Wars campaign could have been, a campaign that was under development in the mid-2000s but was scrapped by 2007. Replacing it was the expansion Guild Wars Eye of the North and the ...
League of Legends runs Make-A-Wish charity campaign
The Make-A-Wish foundation is a charity that helps make seriously ill children's dreams come true. Several months ago, Riot Games worked with the foundation to bring 17-year-old League of Legends fan and cancer sufferer Joe up to the studio where his favourite game is made. Riot was so inspired ...
Pocket Legends goes under the big top with Nuri's Hallows
Pocket Legends, the pint-sized popular MMO with charm and quirkiness to spare, is enlisting players for a stint at the circus. While some of us may indeed qualify to join the sideshow freaks, Spacetime Studios is hoping that adventurers will instead help lift the curse of an unfortunate traveling ...
The Game Archaeologist uncovers Shadowbane: Talking with Josef Hall and Todd Coleman, part 1
After a couple of weeks of talking with players about their favorite experiences in Shadowbane, I decided it was high time to flip the discussion from those who played it to those who made it. Today we're going to kick off a two-part interview with the makers of Shadowbane, Josef Hall and Todd ...
Waging WAR: The taboo of cross-realming
What happens when you take Warhammer Online: Age of Reckoning (which offers arguably the best PvP in any MMO currently available) and mix it with controversy, corruption, and a heaping helping of taboo? Well, for one, you get this week's topic for Waging WAR: cross-realming. Today's issue takes a ...
The Daily Grind: How would you make a D&D MMO?
We've made it no secret here at the Massively offices that we love us some Dungeons & Dragons Online (especially with our regular Wednesday evening guild play), but we'd be naive to think that DDO is the last D&D MMO we'll ever see. Considering that the franchise has a long tradition of ...
The breakdown of Final Fantasy XI's VanaFest 2010 announcements
After a month of heavy anticipation from the fans, VanaFest 2010 finally has come and given us all the information that we could want about where the game is heading from here. And the show did stay focused upon Final Fantasy XI -- the only mention of Final Fantasy XIV was the announcement that its ...




