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Posts tagged camelot-unchained

PAX South 2015: Camelot Unchained's proactive approach to community management

In the crowdfunded independent industry, we are starting to see some ups and downs. Backers have seen some games fail and other games soar. One of those games that seems to be doing very well, at least if you ask its Community Manager Jenesee Grey and its legions of fans, is Camelot Unchained. At t...

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PAX South 2015: Massively's Larry Everett to guest on MMO community panel

For MMO fans headed to Penny Arcade's inaugural PAX South in San Antonio, Texas, this weekend, there's one panel not to miss: Where Did Multiplayer in MMOs Go?. Massively's Larry Everett will guest on the community-oriented panel, which runs from 11:30 a.m. to 12:30 p.m. local time on Friday in the...

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Camelot Unchained posts new art, dev checklist items

If you missed Thursday night's Camelot Unchained update, CityState bossman Mark Jacobs recapped it prior to the close of business on Friday, and he also threw in some new art assets and a project checklist for good measure. The latter is interesting if you're following the sandbox PvP title's de...

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Betawatch: January 10 - 16, 2015

SOE's zombiebox H1Z1 vaulted into early access on Steam this week against a backdrop of controversy surrounding its PvE servers, launch issues, and potentially pay-to-win game mechanics. What else is new in the world of MMO testing? We took a hands-on look at The Repopulation's alpha. Neverwint...

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Camelot Unchained funds sound engineer, looks to speed up world building

Dear Camelot Unchained: What's up with the duck? Is that your mascot? Does your artist love duck doodles? Or is it referring to a secret race in your game? Please let us know. Sincerely, Massively. Some good news for fans of this upcoming RvR title as City State Entertainment announced that it h...

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Camelot Unchained's latest newsletter tackles player-built structures

Camelot's Unchained's latest newsletter is hot off the virtual presses. It's a lengthy read, too, so grab yourself a snack and a beverage before perusing the community Q&A section, a state of the build update, an art update, and a design discussion on the RvR sandbox's building system. "The ...

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Camelot Unchained prepares to cross $3M in fundraising

As of the writing of this post, Camelot Unchained is on the verge of hitting $3M in fundraising donations at $2,952,875. City State Entertainment said that when that already-impressive sum climbs to $3,025,000, the team will sign on a sound engineer to kick the game's audio up a notch. "Part of ...

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Camelot Unchained's Mark Jacobs on the warrior class and development transparency

City State Entertainment -- an indie studio that's becoming better known to our readers, I imagine, after it ran away with our poll for best studio last week -- has today posted its first class concept reveal. The tentatively named Drengr is the Viking warrior class, and in its long design document...

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Betawatch: November 29 - December 5, 2014

Landmark's beta is getting PvE in 10 days! Because it's actually a beta! What else is new in the world of MMO testing? Black Desert rolls into Korean open beta on December 17th. We had a looksee at Elite: Dangerous' gamma 1 build. Elder Scrolls Online has apparently further delayed the launch ...

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Camelot Unchained tackles building systems, ability crafting

City State Entertainment has continued its daily Camelot Unchained updates with another batch of notes on the ongoing state of the build as the team gears up for alpha testing in 2015. Studio boss Mark Jacobs says that his crew has done a first pass on the building system as well as the ability ...

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