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Posts tagged call-of-duty

Analyst predicts that Destiny will sell between 15M and 20M units

I think we all know that Destiny is going to be a very big launch when it happens this September, but one analyst has put a number to that feeling: 15 to 20 million copies sold. Cowen & Company Analyst Doug Creutz has been tracking the progress of Destiny, saying that it has topped the compa...

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8 Bit Studios drops Skara gameplay trailer

8 Bit Studios describes its new MOBA, Skara: The Blade Remains, as "an experience with the action of Street Fighter inside a story and land like World of Warcraft, all blended into a fast-paced Call of Duty style arena." If you're not sure what that looks like in action, well, neither are we. Lu...

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The Soapbox: Remembering that games are games

I think it's safe to assume that we all love games. If we didn't, I wouldn't be in this crowded, noisy coffee shop writing this and you wouldn't be blowing off some sort of important responsibility reading it. We're all here together, engaged in this somewhat-anonymous internet back-and-forth, be...

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Hailan Rising raises funds for 'love-child of DAoC and CoD'

MMO Kickstarter projects are coming out of the woodwork now, and each one has to sell its concept to would-be donors or else face possible extinction. Today's scrappy contender is Hailan Rising, the "love-child of Dark Age of Camelot and Call of Duty," according to the devs. Hailan Rising is a...

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The Soapbox: Games-as-a-service sucks for the consumer

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. If you pay close attention to game industry marketing-speak, yo...

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The Game Archaeologist moves into Lucasfilm's Habitat: Part 2

Last week on the exciting cosmic adventures of the Game Archaeologist, we uncovered the ancient civilization of Lucasfilm's Habitat, one of the early predecessors to graphical MMOs. While we talked about how it came to be and pondered just how much money we'd waste if game companies were still ch...

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Activision Blizzard loses 1.1 million WoW players since May, triples profits

Today's investor call with Activision Blizzard was a rollercoaster of news for MMO fans, with both good and bad news coming forth. Starting with the bad -- everyone asks to start with the bad news, don't they? -- World of Warcraft's subscriber numbers are much lower than they were this past Ma...

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GDC 2011: Joymax weighs Karma

Imagine a world where World War II -- also known as "That War With All Them Movies" -- never ended. Imagine that while the conflict raged, weapons development continued to advance well into the 1950s. Now imagine that this war-ravaged landscape is your new virtual playground. Joymax, the studi...

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Raptr report analyzes DC Universe Online players

Raptr, a social networking app for gamers, has turned its eyes to DC Universe Online players in a recent report. By breaking down player demographics, the site was able to piece together common trends and paint an overall picture of the DCUO playerbase. So who is playing DCUO (while using Rapt...

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Bobby Kotick muses about a Call of Duty MMO

Activision Blizzard owns one of the most profitable gaming franchises in the world with Call of Duty, and Bobby Kotick knows it. In a recent interview with the Wall Street Journal, Kotick was open about his ambitions with the series, saying that he wishes that they would create an online subscriber...

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