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Posts tagged business-models

Camelot Unchained devs play music, talk audio stretch goal

If you've ever wanted to see Mark Jacobs fend off a wasp attack, the latest Camelot Unchained dev diary video is for you! It's also noteworthy because Jacobs details how the crowdfunded PvP sandbox met its previous stretch goal and how it is now on to a "sound and effects" stretch goal. "This is...

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Make My MMO: October 19 - 25, 2014

This week in MMO crowdfunding news, not much happened. Oh sure, Seldon Crisis is now Sudden Crisis thanks to that pesky Asimov intellectual property thing. And Funcom got a little publicity for Age of Conan thanks to a Kickstarter cross-promotion for a new Conan-flavored boardgame from Ares. ...

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League of Legends poised to generate $1 billion in annual revenue

Few things mystify me more than League of Legends. I just don't get MOBAs in general and Riot's juggernaut in particular. Judging by a new report from SuperData Research, though, I'm fairly alone in that assessment as the title is poised to break the $1 billion annual revenue barrier. According...

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The Mog Log: Final Fantasy XIV's post-fanfest shakedown

So Final Fantasy XIV players like yours truly have a mouthful of fanfest information to chew on. How did it all shake down, in the final assessment? Well, I'm not going to lie: My aim was mixed at best. A minority of demo stations covering content I hadn't anticipated, patch 2.4 a week after my...

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Make My MMO: October 12 - 18, 2014

This week in MMO crowdfunding news, Kickstarter hopeful Seldon Crisis came back to earth when Isaac Asimov's estate took issue with the developers appropriating the Foundation IP. Star Citizen, meanwhile, showed off some spiffy planetside gameplay as well as a full livestream recording of its...

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Make My MMO: September 28 - October 4, 2014

This week in MMO crowdfunding, some analysts suggested that game development crowdsourcing might not be the wave of the future. Then Star Citizen topped $55 million in crowdfunding, which makes it not only the biggest game-based crowdfunding project of all time but the biggest crowdfunding project...

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Life is Feudal sells 65,000 copies on Steam early access

Things are going swimmingly for Life is Feudal if Steam early access sales are any indication. Indie studio Bitbox Ltd says that it's moved 65,000 units of its flagship title since September 19th. If you're a fan of fantasy MMOs and sandboxes, you might want to take a look at the game's latest...

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Make My MMO: September 21 - 27, 2014

As usual in the Kickstarter corner of the MMO industry, this week saw ups and downs for hopeful MMOs. Trials of Ascension hit its $60,000 crowndfund goal, Star Citizen broke $54,000,000 (count those zeroes, folks!), and Camelot Unchained got a new website. Yay! But TUG laid off half its staff,...

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Make My MMO: September 14 - 20, 2014

This week in MMO crowdfunding news, Pumpkin Online achieved its Kickstarter goal and Pantheon: Rise of the Fallen's Facebook page was updated with a few more screens from the fledgling Brad McQuaid-designed title. Apart from the that, it was pretty slim pickings, so you'll forgive us if we once...

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Massively's ArcheAge launch diary: Day six - P2W and the early verdict

Is ArcheAge pay-to-win? That's a question I've been asked several times in recent days. Before I answer it, let's get something out of the way up front. And by "out of the way," I mean that this is the most important part of the article and needs to be emphasized in the intro. Pay-to-win is 100%...

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