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Posts tagged business-models

Make My MMO: November 9 - November 15, 2014

This week in MMO crowdfunding news, Shards Online returned to Kickstarter seeking $50,000 and a coat of polish for its player-driven multiverse sandbox. Citadel Studios developers also visited the Massively comment section to answer questions about the upcoming title, which is well over halfway to...

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Make My MMO: November 2 - November 8, 2014

This week in MMO crowdfunding news, Star Citizen topped $60 million. I'm just going to let that marinate for a moment. OK. The Repopulation lowered its alpha access and pledging prices while also detailing some of the tweaks the dev team accomplished in October. Das Tal got Steam's...

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Make My MMO: October 26 - November 1, 2014

This week in MMO crowdfunding news, Valiance Online launched its Kickstarter and Camelot Unchained got the band back together for an audio stretch goal and a look at the Tuatha De Danann. Star Citizen reached a significant milestone when it added ESP to the latest version of Arena Commander. No,...

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Camelot Unchained devs play music, talk audio stretch goal

If you've ever wanted to see Mark Jacobs fend off a wasp attack, the latest Camelot Unchained dev diary video is for you! It's also noteworthy because Jacobs details how the crowdfunded PvP sandbox met its previous stretch goal and how it is now on to a "sound and effects" stretch goal. "This is...

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Make My MMO: October 19 - 25, 2014

This week in MMO crowdfunding news, not much happened. Oh sure, Seldon Crisis is now Sudden Crisis thanks to that pesky Asimov intellectual property thing. And Funcom got a little publicity for Age of Conan thanks to a Kickstarter cross-promotion for a new Conan-flavored boardgame from Ares. ...

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League of Legends poised to generate $1 billion in annual revenue

Few things mystify me more than League of Legends. I just don't get MOBAs in general and Riot's juggernaut in particular. Judging by a new report from SuperData Research, though, I'm fairly alone in that assessment as the title is poised to break the $1 billion annual revenue barrier. According...

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The Mog Log: Final Fantasy XIV's post-fanfest shakedown

So Final Fantasy XIV players like yours truly have a mouthful of fanfest information to chew on. How did it all shake down, in the final assessment? Well, I'm not going to lie: My aim was mixed at best. A minority of demo stations covering content I hadn't anticipated, patch 2.4 a week after my...

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Make My MMO: October 12 - 18, 2014

This week in MMO crowdfunding news, Kickstarter hopeful Seldon Crisis came back to earth when Isaac Asimov's estate took issue with the developers appropriating the Foundation IP. Star Citizen, meanwhile, showed off some spiffy planetside gameplay as well as a full livestream recording of its...

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Make My MMO: September 28 - October 4, 2014

This week in MMO crowdfunding, some analysts suggested that game development crowdsourcing might not be the wave of the future. Then Star Citizen topped $55 million in crowdfunding, which makes it not only the biggest game-based crowdfunding project of all time but the biggest crowdfunding project...

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Life is Feudal sells 65,000 copies on Steam early access

Things are going swimmingly for Life is Feudal if Steam early access sales are any indication. Indie studio Bitbox Ltd says that it's moved 65,000 units of its flagship title since September 19th. If you're a fan of fantasy MMOs and sandboxes, you might want to take a look at the game's latest...

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Featured Stories

Betawatch: November 15 - 21, 2014

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The Soapbox: In praise of SWTOR's 12X experience

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