Posts tagged business-models 
Lineage II boasts increased revenue and playerbase following free-to-play transition
It's been a little over two months now since NCsoft's Lineage II adopted a free-to-play business model that the studio has taken to calling "Truly Free." It would appear the transition went over well for the long-running title, as a new press release boasts that since the change, "[the game] ...
Turbine: Subscription model isn't dead
Turbine doesn't think subscription MMOs are dying, which might come as something of a surprise to fans of the pay-as-you-go business model that's spreading like wildfire across the Western MMO landscape. "It's probably not right to say the subscription MMO is dying, it's probably more right to ...
Sony, CCP 'negotiating PS3 virtual item policy' for DUST 514
DUST 514 is somewhat revolutionary in that it's attempting to tie together two separate games (on two separate platforms) that take place in the same fictional universe. CCP is also innovating on the backend according to a new article at Develop. The upcoming EVE Online MMOFPS tie-in will ...
Namco executive: F2P titles 'can't be high quality'
Just when we thought every game development firm on the planet had jumped on the free-to-play bandwagon, along comes Namco-Bandai and executive Olivier Comte. The senior vice president recently spoke at the Cloud Gaming Europe conference, and he had some pretty harsh words for the industry's ...
RIFT revenues reached $100 million in 2011, Trion secures new funding
How successful is RIFT? That's hard to say without knowing how much it cost, but it's safe to assume that Trion executives are smiling after the game generated $100 million in revenue in only 10 months. CEO Lars Buttler told Reuters that the company is still considering an initial public stock ...
Ask Massively: No idea what's coming edition
I don't know what's going to happen next in the MMO industry. I have my guesses, sure, but unless I'm fairly certain, I just don't feel right putting them up here. I certainly would not have ever imagined a world where APB: Reloaded was successful, or one where Lineage II goes free-to-play, and ...
Raph Koster talks about free-to-play models and whales
The idea of free-to-play business models can prompt a lot of venom from players who are certain that the model, essentially, is a trick. You'll be forced into paying for the game somehow, or you'll be able to pay extra money and walk away with all of the best stuff in the game. Raph Koster has a ...
Research firm: SWTOR has 350,000 peak concurrent users
How successful is Star Wars: The Old Republic? That's hard to say definitively, but according to Baird Equity Research, BioWare's maiden massively multiplayer voyage is doing just fine. "We view the early success of Star Wars as an indication of a healthy MMO market," said Baird spokesman Colin ...
Massively Exclusive: World of Warplanes producer talks mechanics
Wargaming.net is working overtime of late, and how could it not? The company is responsible for three separate MMORPGs, beginning with 2011's successful World of Tanks and ending with the recently announced World of Battleships. Sandwiched in the middle is World of Warplanes, an ambitious aerial ...
Wings Over Atreia: Free 2 pain
Say what?!? For the second time in less than a month, NCsoft has shown wanton disregard for my already-prepared comments for the week, derailing the scheduled Wings Over Atreia with some out-of-the-blue announcement. And not just any announcement, but one that can have a profound effect on ...
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Some Assembly Required: Salem dev talks permadeath, griefing, and skill-based gameplay
Posted on Feb 10th 2012 9:00AM



