Posts tagged business-models 
Hartsman: 'The traditional AAA style of development and distribution' is broken
A few days ago we reported on RIFT's impending free-to-play conversion, followed by the news that Trion was undergoing a second set of apparently unrelated layoffs. Former Trion studio GM and CCO Scott Hartsman responded to the layoffs on Twitter, intimating that aspects of the gaming industry are ...
Hyperspace Beacon: Does SWTOR's F2P work?
Those of us who have played through the middle planets of Star Wars: The Old Republic know that chapter two is rather blasé. And as far as the free-to-play experiment is concerned, I really don't have anything new to report this week, or at least, not enough to fill a whole column. I will ...
ArenaNet permanently lowers Guild Wars 2's price point
ArenaNet has made the call to permanently lower the price point for Guild Wars 2. The game previously sold for $59.99 for the Digital Edition and $79.99 for the Deluxe Edition. Both of those prices are being lowered by $10. This is not a sale, but the new regular price of the game. ArenaNet expects ...
The Daily Grind: Do you think MMO gamemaking is fundamentally broken?
Buried in the brouhaha that is the latest round of Trion layoffs was the opinion of former RIFT producer Scott Hartsman. The MMO industry veteran offered his sympathies on Twitter and also offered to help affected former employees with job intros and the like. Hartsman also hinted at his views ...
Sid Meier on mobile and the value of hardcore gamers
You know you're getting old when legendary PC developer Sid Meier gives interviews about his foray into mobile gaming. It's not as bad as it sounds, though, because the man behind the Civilization series tells GamesIndustry.biz that the core gaming audience is still driving the industry regardless ...
Free-to-play model more than doubled the revenue of Star Wars: The Old Republic
Following the free-to-play announcement, many gamers were quick to mark Star Wars: The Old Republic as a broken shell of a game, with its business model conversion serving as the last gasp of a game in danger of imminent shutdown. The facts do not support that particular viewpoint. According to the ...
Amazon's payment systems go kaput, taking Kickstarter with it
Were you planning to be the brave soul to bring Camelot Unchained's Kickstarter project to its goal? You might have missed your chance. Amazon Payments, the system which Kickstarter uses to accept pledges from browsers, started having trouble earlier today, meaning that several Kickstarter projects ...
ArcheAge may be F2P in China
ArcheAge launched with a subscription model in its native Korea, but XLGAMES founder Jake Song says that a free-to-play model may be better for the title's Chinese release. Song's comments came as he attended a recent awards ceremony, according to MMO Culture, but there is no official word from ...
Stick and Rudder: Why Star Citizen's development model matters
Chris Roberts' Star Citizen crowdfunding colossus exploded onto the gaming scene late in 2012 with a chip on its shoulder and a certain can-do attitude that resonated with gamers because of its conspicuous absence over the past decade. "I am a PC game, and I am a space sim," the game's trailer ...
Mark Jacobs on the coming F2P apocalypse
Mark Jacobs isn't jumping on the free-to-play bandwagon like most of his MMO-making contemporaries. The Camelot Unchained developer and former Dark Age of Camelot head honcho predicted a F2P "apocalypse" in a recent interview with VG247. You know, free-to-play is just another model, and just ...
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Hartsman: 'The traditional AAA style of development and distribution' is broken
Posted on May 22nd 2013 4:30PM



