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Posts tagged business-models

Make My MMO: July 13 - July 19, 2014

This week in MMO crowdfunding news, Camelot Unchained dominated the headlines. Oh sure, Star Citizen made its money and the Elite: Dangerous devs said a couple more interesting things, but by and large we were all oohing and ahhing over City State's week-long batshit-crazy reveal schedule. ...

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Make My MMO: July 6 - July 12, 2014

This week in MMO crowdfunding news, Frontier explained its relatively high buy-in prices for Elite: Dangerous alpha and beta testing, while Star Citizen gave fans and onlookers another meaty glimpse behind the development curtain. Finally, Forged Chaos unveiled a seven-minute video showing off...

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Guild Wars 2 selling well in China [Updated]

Chinese MMO players love Guild Wars 2, according to an NCsoft census that was translated on Reddit. The two-year old fantasy MMO has eclipsed 3.8 million Chinese users, which indicates far faster growth than the game has exhibited in the rest of the world. The title launched in August of 2012 and...

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Has the free-to-play bubble burst?

Richard Bartle isn't alone in thinking the free-to-play bubble is soon to burst. Talking at this week's Develop Conference in Brighton, UK, three mobile game designers with an expertise in free-to-play discussed the negative direction that F2P titles are headed and why that may be coming to an end....

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Richard Bartle predicts that free-to-play will decline

Free-to-play as a business model stirs a lot of passionate opinions in both gamers and developers. According to Richard Bartle, well-known gaming researcher and co-creator of the first MUD, free-to-play as a business model has a certain half-life and is going to hit a point when it's just not...

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Make My MMO: June 29 - July 5, 2014

This week in MMO crowdfunding... not a whole lot happened, to tell you the truth. Oh sure, the usual space sim suspects made additional bank, and despite a failed Kickstarter drive, indie sandbox MMORPG Shards Online soldiered ahead with its development roadmap and a plan to release a playable...

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Perfect World Entertainment buys Digital Extremes

Perfect World Entertainment is adding another studio to its cap. Digital Extremes Ltd., the studio behind Warframe, is having all of its outstanding shares purchased by PWE in cooperation with Sumpo Food Holdings Limited. This agreement is non-binding and was first announced on June 30th, although...

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Age of Empires Online shuts down tomorrow

After tomorrow, Age of Empires Online will be no more. The online adaptation of the popular Microsoft RTS franchise will be shut down along with the PC Marketplace as of 7:00 p.m. EDT on July 1st. "On July 01, 2014, Age of Empires Online will shut down permanently. We thank the loyal fans for...

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Make My MMO: June 22 - June 28, 2014

This week in MMO crowdfunding news, Star Citizen made more money. At this point I should probably go ahead and add that as a permanent part of Make My MMO's opening paragraph. Elsewhere, Pathfinder Online formally flung open its doors and invited backers into its alpha. If you supported the fantasy...

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The Daily Grind: Is PLEX/APEX/C.R.E.D.D. risky for developers?

Trion announced ArcheAge's APEX system recently, and while I'm sure it has its own wrinkles, my first instinct was to compare it to EVE Online's PLEX. It's a fascinating idea, allowing players with knowledge of an in-game economy to leverage said knowledge into enough currency to buy tradeable...

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