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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Lord of the Rings Online to make drastic combat changes with Siege of Mirkwood]]></title><link>http://massively.joystiq.com/2009/11/17/lord-of-the-rings-online-to-make-drastic-combat-changes-with-sie/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/17/lord-of-the-rings-online-to-make-drastic-combat-changes-with-sie/</guid><comments>http://massively.joystiq.com/2009/11/17/lord-of-the-rings-online-to-make-drastic-combat-changes-with-sie/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.lotro.com/gameinfo/devdiaries/532-developer-diary-combat-changes?start=1"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/lotrocombatchange.jpg"  alt="" /></a><br />
<div align="left">It's very rare that you hear about a game changing how combat works at a fundamental level, but that's exactly what <a href="http://massively.joystiq.com/tag/turbine">Turbine</a> is doing in <em><a href="http://www.lotro.com/mirkwood">Siege of Mirkwood</a></em>.  We hope you guys weren't in love with weapon speeds and slow animations, because those are two of the things that are getting major overhauls.<br /><br />In <a href="http://www.lotro.com/gameinfo/devdiaries/532-developer-diary-combat-changes?start=1">the latest developer diary</a>, it's been revealed that weapon speeds will now be standardized by weapon level and type, making sure that all one-hand maces of the same level swing at the same speed.  This is key, as previously players were taking slower weapons to maximize their damage, even if it wasn't appropriate for their class.  (Turbine was looking at you, mace wielding burglars.)  Weapons have also gotten increased speed but lowered damage to compensate for their fast swing rate.</div>
</div><p><a href="http://massively.joystiq.com/2009/11/17/lord-of-the-rings-online-to-make-drastic-combat-changes-with-sie/" rel="bookmark">Continue reading <em>Lord of the Rings Online to make drastic combat changes with Siege of Mirkwood</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/17/lord-of-the-rings-online-to-make-drastic-combat-changes-with-sie/">Lord of the Rings Online to make drastic combat changes with Siege of Mirkwood</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 17 Nov 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.lotro.com/gameinfo/devdiaries/532-developer-diary-combat-changes>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/17/lord-of-the-rings-online-to-make-drastic-combat-changes-with-sie/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19242977/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/17/lord-of-the-rings-online-to-make-drastic-combat-changes-with-sie/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>animations</category><category>burglars</category><category>combat</category><category>lord-of-the-rings-online</category><category>lotro</category><category>siege-of-mirkwood</category><category>som</category><category>turbine</category><category>weapon-speed</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 17 Nov 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[Double dev chat goodness for LotRO Book 12]]></title><link>http://massively.joystiq.com/2007/12/04/double-dev-chat-goodness-for-lotro-book-12/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/04/double-dev-chat-goodness-for-lotro-book-12/</guid><comments>http://massively.joystiq.com/2007/12/04/double-dev-chat-goodness-for-lotro-book-12/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a></p><a href="www.lotro.com"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/gandalf-225.jpg" alt="" /></a>Two <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/"><em>Lord of the Rings Online</em></a> dev chats within one week? It's like Christmas came early for <em>LotRO </em>players. But it looks like some players are getting presents and others are getting coal. <br /><br />German website, <a href="http://lotro.onlinewelten.com/">Lotro-Welten</a>, held its monthly <em>LotRO </em>dev chat for European players last week. And last night US players got their own dev chat at <a href="http://www.mmorpg.com">MMORPG</a>. Strangely, <a href="http://lotro.onlinewelten.com/articles.php?id=136&amp;page=21">the EU dev</a> chat held a wealth of new information while <a href="http://www.mmorpg.com/gamelist.cfm?LOADFEATURE=1611&amp;GAMEID=45&amp;SETVIEW=features&amp;bhcp=1">the US chat</a> had very little new or interesting. Here are the highlights from Lotro-Welten's chat, mostly applying to the upcoming<a href="http://massively.joystiq.com/tag/book-12"> Book 12</a> content patch:<br />
<ul>
    <li>Fishing is being introduced as a new profession category called Hobbies</li>
    <li>Hobbies are professions that anyone can level up in regardless of their other tradeskill choices</li>
    <li>The barber in Book 12 will offer new hairstyles</li>
    <li>The new cosmetic system allowing you to display different clothing will not extend to hand held items and will be entirely disabled in PvMP zones</li>
    <li>More solo content is a big priority for the dev team and Angmar is getting a pass in Book 12 to become more solo friendly</li>
</ul><p><a href="http://massively.joystiq.com/2007/12/04/double-dev-chat-goodness-for-lotro-book-12/" rel="bookmark">Continue reading <em>Double dev chat goodness for LotRO Book 12</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/04/double-dev-chat-goodness-for-lotro-book-12/">Double dev chat goodness for LotRO Book 12</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 04 Dec 2007 22:11:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mmorpg.com/gamelist.cfm/gameId/45/setView/features/loadFeature/1611>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/04/double-dev-chat-goodness-for-lotro-book-12/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1054061/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/04/double-dev-chat-goodness-for-lotro-book-12/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>angmar</category><category>barber</category><category>book-12</category><category>burglars</category><category>cosmetic-appearance</category><category>dev-chat</category><category>develope-chat</category><category>easterlings</category><category>fishing</category><category>hobbies</category><category>lord-of-the-rings-online</category><category>lotro</category><category>lotro-welten</category><category>mmorpg</category><category>mounted-combat</category><category>pvmp</category><category>rohan</category><category>scholars</category><category>turbine</category><dc:creator><![CDATA[Dan O'Halloran]]></dc:creator><pubDate>Tue, 04 Dec 2007 22:11:00 EST</pubDate></item></channel></rss>
