Despite the fact that my thief in Guild Wars 2 carries pistols which appear to be capable of holding one shot at a time, I don't recall her ever reloading. Nor do I recall ever having to buy the oxcarts full of ammunition that she apparently has at all times, because it has to come from somewhere...
Out of all my issues with modern roleplaying, the inaccurate portrayal of firearms is very near and dear to my heart. Champions Online is a pretty big offender in this regard. One of the most important things that we forget to realize about games in modern settings is that in the real world, guns...
Posted on Dec 22nd 2014 8:00PM
Posted on Dec 22nd 2014 3:00PM
Posted on Dec 22nd 2014 2:00PM