Posts tagged bugs 
Exploits plague Neverwinter economy, PWE responds [Updated]
Multiple Massively sources and forum users are reporting that a serious auction hall exploit involving negative bids has turned the fledgling economy of Neverwinter on its head. Perfect World/Cryptic appear to be locking down forum threads on the topic and have posted the following in response to ...
Defiance dev blog covers common issues and cheater voyeurism
Defiance executive producer Nathan Richardsson is getting serious today in a very serious blog post uploaded very seriously to the official site, a post that discusses fixes already made and promises even more fixes for some of the problems that have plagued the game since launch. MMO launches ...
The Turbine billing system has attained sentience (not really)
We hope you've got a little extra money squirreled away in your bank account because the Turbine billing system is hungry. It seems that some players were charged a bit more than usual for their Dungeons and Dragons Online accounts this week, some of them as many as 100 times their normal VIP ...
Fallen Earth rolls out the '13 Vandal
April Fools in the wasteland of Fallen Earth is just like our holiday, except that pranks tend to be a lot more radioactive and fatal than ours. But just as funny, y'know? What isn't a joke is the new Fallen Earth state of the game post, in which the team unveils the latest car coming to the ...
Defiance team prioritizing fixes for crashes, lag
The excitement, fun, chaos, and occasional frustration that swirls around every MMO launch is squarely on Defiance's shoulders this week, so Trion Worlds Executive Producer Nathan Richardsson is back with a follow-up to yesterday's post to discuss what the team is currently addressing. ...
Trion Worlds promises that it's addressing critical Defiance issues
Executive Producer Nathan Richardsson has mixed emotions in regards to Defiance's release. "This first day of launch of Defiance has been as awesome as we expected it to be," he wrote in a state of the game post. "And by awesome, I mean we're neck deep addressing all the issues that come up when ...
Chaos Theory: Hoppin' TSW's train to Cairo
It doesn't matter one iota what I had planned to talk about today, regardless of how phenomenal it may have been. The fact that The Last Train to Cairo has pulled into the station means I'm hopping on it! Yes, The Secret World's latest update hit this week with barely a day's warning and (thanks ...
The Soapbox: No sympathy for cheating
Some years ago, a good friend of mine was chatting with me after he had received a three-day suspension from Final Fantasy XI. "I don't see why they suspended me," he said, with what I assume was an exaggerated shrug and a hang-dog expression. "I mean, I was using FleeTool, but I was just hacking ...
Chaos Theory: The Secret World needs bug spray in Egypt, stat!
Talk about timing. Recently, you all voted that I continue my adventures on my Templar. The timing was impeccable because right in the middle of that vote, The Secret World's next issue was announced. And where will this update be focused? Why, in Egypt -- right where my Templar just so ...
WAR weathers difficult weekend, compensates players
Warhammer Online certainly has seen better weekends than this past one. Because of a nasty bug that caused immense amounts of lag spikes and zone crashes, Mythic was forced to take WAR's servers down while the team worked to isolate and fix the problem. The good news is that the issue has been ...
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Hartsman: 'The traditional AAA style of development and distribution' is broken
Posted on May 22nd 2013 4:30PM



