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Posts tagged bugs

Hallowtide begins in ArcheAge today

Trion Worlds will update ArcheAge's western servers today with a new patch reverently named Version 1.2 Build 4.13. Notably, it ushers in Hallowtide, ArcheAge's autumn event, which runs until November 4th, when the Conquest of Auroria patch launches. Today's update also includes several gameplay...

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The Mog Log: Happy birthday, Final Fantasy XIV

Congratulations, Final Fantasy XIV! It's been a year and you're still going after the relaunch, much to the surprise and consternation of the many people who were hoping for the opposite outcome for... well, I'm not clear on that exit strategy. Bragging rights, I guess. The point is, you turned out...

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The Daily Grind: What MMO company has given you good customer service?

A couple of Lord of the Rings Online's Inn League deeds are broken, which is unfortunate because the main reason I showed up for this year's Summer Festival was to finish the Inn League stuff on my newest character. I submitted a customer service ticket, and after having it closed with no action...

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Roberts' latest post peeks behind the Star Citizen development curtain

Star Citizen has opened another window on the world of game development, this time courtesy of a Chris Roberts post that details the investigative process behind Arena Commander's lag and rubber-banding issues. In a nutshell, the problems surfaced with patch 12.4 as Cloud Imperium expanded the pool...

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TUG team releases behind-the-scenes video for Playtest Fridays

Ahh, making video games. It's all about just playing games all day, right? Well, actually, for Nerd Kingdom, that is true for Playtest Fridays. A brand-new video was released by the TUG developer today showing off a bit of light-hearted behind-the-scenes fun during the sandbox MMO's development....

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The Daily Grind: Are you still excited about crowdfunding?

I'm a big fan of crowdfunding. Middlemen bother me, both inside the gaming industry and out, and anything that allows creators to reach their audience with less interference from MBAs, marketers, and the like is a win in my book. That said, my personal crowdfunding honeymoon period is over. I'm...

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WildStar's name registration is on again, off again, on again [Updated]

After a lengthy delay earlier this afternoon, Carbine has declared WildStar's pre-order name registration open once again, though readers and Massively staffers still report problems with the service. "There are over 15,000 trying to access 1 single page, slow load times are going to happen....

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Tamriel Infinium: An open letter to the creators of Elder Scrolls Online

Dear ZeniMax, I understand that you are a new studio, but you stem from a studio with a long history of making good games. I understand that no game has ever been 100% bug free. I also understand that you are extraordinarily excited about bringing your game to the public. And I wanted to see...

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Tamriel Infinium: Beta testing Elder Scrolls Online for consoles

With so many fixes, changes, and new bugs, it's hard to keep up with everything that's going on in The Elder Scrolls Online in a biweekly column. So instead of trying to discuss every minute detail of ESO's progress towards perfection, I'd like to look at the bigger picture. Why are these things...

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The Elder Scrolls Online patches for quest bugs

The Elder Scrolls Online didn't have a bad launch by any means, but it was certainly not free of lag or of bugs. Not much can be done about lag, but bugs exist to be squashed, and the latest patch from the game aims to do that. The patch notes clearly outline several known quest issues that should...

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