Posts tagged browser 
MMObility: Let's make a mobile game, part two
Last week I started working with Dave Toulouse, indie developer of Golemizer and Star Corsairs, to build our very own mobile MMO. For the sake of completing the project within the month of February, we kept our game designs simple and easy for anyone to play. The idea was not to create a ...
Free for All: Comparing the payment models of Glitch and Ryzom
I thought it might be a cool idea to do a comparison of free-to-play models for my next few articles. As free-to-play has become more and more popular, cash shops and tiers of service have become much more important to how a player might enjoy or interact with a game. While the standard ...
Ancient and modern clash in new 8Realms trailer
Jagex, creator of the hit browser-based MMO RuneScape, is fixing to break out its latest title: the social empire-building strategy title 8Realms. In 8Realms, players are put in charge of an ancient, primitive civilization, and they're responsible for raising their nascent society into a ...
MMObility: Let's make a mobile game, part one
I thoroughly enjoy reading your comments, especially when the discussion turns to game design or suggestions for development. I decided it was high time that I sat down and experienced, even if just a little, how the design process goes. I've had plenty of peeks at different studios, but I wanted ...
Bigpoint teases Battlestar Galactica Online carrier ships
Bigpoint has let us know that it's about to kick off what it calls "space trials" for some new carrier-class ships in Battlestar Galactica Online. The craft will be visible on the Kobol beta server today in both Colonial and Cylon variants. Carriers function as support and supply vessels and ...
Bigpoint surpasses 250 million registered users
The folks at Bigpoint must be feeling quite nice about themselves about now, as a new press release from the company has announced that the studio's games now have a total of 250 million registered users worldwide. Heiko Hubertz, CEO and founder of the browser-focused MMORPG developer, is quite ...
Browser-based FPS sets world record for simultaneous players
A new world record for simultaneous FPS participants was set over the weekend. Man vs. Machine, a browser title from MuchDifferent, is the new champion thanks to its ability to support 999 players on a single battlefield at the same time. MuchDifferent CEO Christian Lonnholm says that Man vs. ...
RuneScape increasing subscription prices on February 1st
In a new post on the official RuneScape site, the game's vice president Daniel Clough has announced that, beginning in February, RuneScape membership prices will be rising from $5.95 US per month to $7.95 US per month. If you're already a member, don't worry! Anyone who is a registered member ...
Bigpoint and gPotato join forces, host contest to celebrate
Two of the big players in the F2P MMO industry, publisher gPotato and Battlestar Galactica Online developer Bigpoint, have teamed up with one another in order to bring Bigpoint's browser-based titles to gPotato's ever-expanding library of titles. Bigpoint titles such as BSGO and more will be ...
Rise and Shiny recap: Thirst of Night
I love my MMORTS games, for sure. I've had to work on my ability to look at them with the freshest eyes that I can possibly muster, mainly because I see so many of them. It really is a genre of details. The gameplay in different titles is often almost exactly the same, but little details will set ...




