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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Project Triniate attempts to put an MMO on a Nintendo 3DS]]></title><link>http://massively.joystiq.com/2012/05/08/project-triniate-attempts-to-put-an-mmo-on-a-nintendo-3ds/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/08/project-triniate-attempts-to-put-an-mmo-on-a-nintendo-3ds/</guid><comments>http://massively.joystiq.com/2012/05/08/project-triniate-attempts-to-put-an-mmo-on-a-nintendo-3ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/08/project-triniate-attempts-to-put-an-mmo-on-a-nintendo-3ds/"><img alt="Project Triniate" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/trin.jpg" /></a></div>
There have been plenty of attempts at creating MMOs on mobile platforms, but so far those have been largely confined to smartphones, tablets, and iPod Touches. Enter Project Triniate, an MMO aiming to release on <a href="http://www.nintendo.com/3ds">Nintendo's 3DS</a> handheld platform by <a href="http://kotaku.com/5908444/um-you-cant-build-an-mmo-in-the-3ds-browser-can-you">developer Robdeprop</a> of 3DSPlaza.com.<br />
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Since the 3DS can't handle Java or Flash, the idea is that the player uses the system's browser to navigate to <a href="http://triniate.com/">the official website</a> and use the website to run the game instead. The title looks like a top-down 2-D game that relies on the stylus for any in-game conversations.<br />
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While interesting, it's certainly a long shot; even the developer says that it might not be released. Still, if you have a 3DS you can currently give the game a try -- for a buck, that is. Check out a demo video of Project Triniate after the jump.<p><a href="http://massively.joystiq.com/2012/05/08/project-triniate-attempts-to-put-an-mmo-on-a-nintendo-3ds/" rel="bookmark">Continue reading <em>Project Triniate attempts to put an MMO on a Nintendo 3DS</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/08/project-triniate-attempts-to-put-an-mmo-on-a-nintendo-3ds/">Project Triniate attempts to put an MMO on a Nintendo 3DS</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 08 May 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/08/project-triniate-attempts-to-put-an-mmo-on-a-nintendo-3ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20233548/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/08/project-triniate-attempts-to-put-an-mmo-on-a-nintendo-3ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>3dsplaza.com</category><category>browser-based</category><category>browser-mmo</category><category>demo</category><category>handheld-mmo</category><category>mobile</category><category>mobile-mmo</category><category>nintendo</category><category>nintendo-3ds</category><category>project-triniate</category><category>Robdeprop</category><category>triniate</category><category>video</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 08 May 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Requiem: Momento Mori now streaming to your browser]]></title><link>http://massively.joystiq.com/2012/04/26/requiem-momento-mori-now-streaming-to-your-browser/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/26/requiem-momento-mori-now-streaming-to-your-browser/</guid><comments>http://massively.joystiq.com/2012/04/26/requiem-momento-mori-now-streaming-to-your-browser/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/26/requiem-momento-mori-now-streaming-to-your-browser/"><img alt="Requiem: Momento Mori - BFG9000" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/requiemss74800.jpg" /></a></div>
Earlier this week we told you about <a href="http://massively.joystiq.com/category/runes-of-magic"><em>Runes of Magic</em></a> and its new client-free play option. <a href="http://massively.joystiq.com/tag/gravity-interactive">Gravity Interactive's</a> <a href="http://massively.joystiq.com/tag/requiem-momento-mori"><em>Requiem: Momento Mori</em></a> title is following suit, as it's coming to a web browser near you. Like <em>RoM</em>, <em>Requiem</em> is making use of <a href="http://www.kalydo.com/">Kalydo's</a> streaming service, which gives users full access to the same servers used by the traditional client application.<br />
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<em>Requiem</em> originally launched in 2008 and is best known for its mature setting and a monster-spawning mechanic that varies the challenge level based on the in-game time of day. The game also makes use of the Havok Physics Engine to power its "action-packed" 3-D combat. More info on the streaming service and the game proper can be found on the <em>Requiem</em> website.<br />
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[Source: Gravity Interactive press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/26/requiem-momento-mori-now-streaming-to-your-browser/">Requiem: Momento Mori now streaming to your browser</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 26 Apr 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/26/requiem-momento-mori-now-streaming-to-your-browser/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20224723/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/26/requiem-momento-mori-now-streaming-to-your-browser/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser-based</category><category>browser-mmo</category><category>browser-streaming</category><category>f2p</category><category>free-to-play</category><category>gravity-interactive</category><category>kalydo</category><category>requiem-browser</category><category>streaming</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 26 Apr 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Aeria Games launches Crystal Saga and Roll n Rock in North America]]></title><link>http://massively.joystiq.com/2012/04/13/aeria-games-launches-crystal-saga-and-rock-n-roll-in-north-ameri/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/13/aeria-games-launches-crystal-saga-and-rock-n-roll-in-north-ameri/</guid><comments>http://massively.joystiq.com/2012/04/13/aeria-games-launches-crystal-saga-and-rock-n-roll-in-north-ameri/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/13/aeria-games-launches-crystal-saga-and-rock-n-roll-in-north-ameri/"><img alt="Image" height="286" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/crystal-sagawarp-portal.jpg" style="margin:4px" width="530" /></a></div>
<a href="http://massively.joystiq.com/tag/aeria-games">Aeria Games</a> has been a busy little bee. The free-to-play company has just announced the release of not one but two new browser-based MMOs to the North American market.<br />
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<a href="http://massively.joystiq.com/tag/crystal-saga"><em>Crystal Saga</em></a> is an open-world game built for competitive PvP. There are five different PvP modes plus an array of traditional fantasy classes like the Rogue, Priest, and Mage. The game also allows players to tame a variety of pets, unlock special soul abilities, and "equip their character with elaborate wings."<br />
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For an in-depth look at <em>Crystal Saga</em>, check out our impressions in <a href="http://massively.joystiq.com/2011/09/18/rise-and-shiny-recap-crystal-saga/">Rise and Shiny</a>.<br />
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<a href="http://massively.joystiq.com/tag/rock-n-roll"><em>Roll n Rock</em></a> is an altogether different experience. For one thing, the title features a huge number of clothing and customization options. In fact, Aeria says that no two characters will ever look alike. For another, "players will find a fully-realized world of weddings, malls, game halls, and more," according to a company press release. <em>Roll n Rock</em> also boasts multiplayer puzzles, quests, guilds, crafting, and combat. More info on both titles is available via the links below.<br />
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[Source: Aeria Games press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/13/aeria-games-launches-crystal-saga-and-rock-n-roll-in-north-ameri/">Aeria Games launches Crystal Saga and Roll n Rock in North America</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 13 Apr 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/13/aeria-games-launches-crystal-saga-and-rock-n-roll-in-north-ameri/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20215009/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/13/aeria-games-launches-crystal-saga-and-rock-n-roll-in-north-ameri/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria</category><category>aeria-games</category><category>browser-based</category><category>browser-mmo</category><category>casual</category><category>crystal-saga</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>launches</category><category>roll-n-rock</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 13 Apr 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Dark Legends goes live for Android and Chrome]]></title><link>http://massively.joystiq.com/2012/04/11/dark-legends-goes-live-for-mobile-devices-and-chrome/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/11/dark-legends-goes-live-for-mobile-devices-and-chrome/</guid><comments>http://massively.joystiq.com/2012/04/11/dark-legends-goes-live-for-mobile-devices-and-chrome/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/11/dark-legends-goes-live-for-mobile-devices-and-chrome/"><img alt="He bit her right in her main catsup artery." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/darklegends-launch-epl-411.jpg" /></a></div>
So you like vampires? It's kind of a thing these days. Maybe you like vampires so much that you really want to play around with some vampiric content on your mobile device. That's for the best, as <a href="http://massively.joystiq.com/tag/Spacetime-Studios/">Spacetime Studios</a> has released <em><a href="http://massively.joystiq.com/tag/Dark-Legends/">Dark Legends</a></em> today. Building off the success of the studio's previous mobile/browser titles (<em><a href="http://massively.joystiq.com/tag/Pocket-Legends/">Pocket Legends</a></em> and <em><a href="http://massively.joystiq.com/tag/Star-Legends/">Star Legends</a></em>), the newest game allows players to take on the role of a bloodsucking monster of the night.<br />
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The game is currently available in the the Google Play Store and the Chrome app store; it won't be available in the iOS app store for a few more weeks. Like previous offerings, it's free-to-play, and you can log in from separate devices to play both on the road and at home. Unlike previous games, this one is definitely not aiming for the family market, being a fair bit more overtly violent and bloody. Still, if you feel the urge to rampage through dark alleys while you are walking through said alleys in real life, <em>Dark Legends </em>has you covered.<br />
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<strong>[Update: We've clarified that the game is not <em>yet</em> available for Apple users. Sorry for the confusion!]</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/11/dark-legends-goes-live-for-mobile-devices-and-chrome/">Dark Legends goes live for Android and Chrome</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 11 Apr 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/11/dark-legends-goes-live-for-mobile-devices-and-chrome/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20213701/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/11/dark-legends-goes-live-for-mobile-devices-and-chrome/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>browser-mmo</category><category>dark-legends</category><category>f2p</category><category>free-to-play</category><category>mobile</category><category>new-games</category><category>new-titles</category><category>pocket-legends</category><category>spacetime</category><category>spacetime-studios</category><category>star-legends</category><category>vampires</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 11 Apr 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny: Remanum]]></title><link>http://massively.joystiq.com/2012/04/01/rise-and-shiny-remanum/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/01/rise-and-shiny-remanum/</guid><comments>http://massively.joystiq.com/2012/04/01/rise-and-shiny-remanum/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/01/rise-and-shiny-remanum/"><img alt="Remanum screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/fullscreen-capture-3302012-64218-pm.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
This week I was lucky enough to come across a pretty cool browser-based MMORTS that offers no combat whatsoever. That's right -- this game is all about trading, conquering your neighbors with prices, and building a reputation that is better than everybody else's. <a href="http://www.remanum.com/"><em>Remanum</em></a> is brought to us by the makers of the famous <a href="http://www.traviangames.com/"><em>Travian</em></a> set of games. Slowly, but surely, the developers are trying out different styles of gameplay that all offer an art style that is obviously their own. I was thrilled to see them again try out something different with <a href="http://massively.joystiq.com/tag/Remanum/"><em>Remanum</em></a>.<br />
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So how boring is a game that offers nothing but trade wars? Well, that all depends on how much you care for scratching your chin, sitting back, and plotting. It's a game of patience and working with others. I never pretend that most MMORTS titles are supposed to move at the same pace as <a href="http://vindictus.nexon.net/"><em>Vindictus</em></a> or <a href="http://guildwars.com/"><em>Guild Wars</em></a>; games just have different styles. <em>Remanum</em> is a great game to enjoy any place and any time, from a few minutes to a few hours a day.<br />
<br />
I had a few issues with the game, so let's cover those as well.<p><a href="http://massively.joystiq.com/2012/04/01/rise-and-shiny-remanum/" rel="bookmark">Continue reading <em>Rise and Shiny: Remanum</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/01/rise-and-shiny-remanum/">Rise and Shiny: Remanum</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 01 Apr 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/01/rise-and-shiny-remanum/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20205596/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/01/rise-and-shiny-remanum/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>browser</category><category>browser-mmo</category><category>featured</category><category>livestream</category><category>mmorts</category><category>remanum</category><category>rise-and-shiny</category><category>travian</category><category>travian-games</category><category>video</category><category>zandagort</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 01 Apr 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Command &amp; Conquer browser MMO enters open beta]]></title><link>http://massively.joystiq.com/2012/03/15/command-and-conquer-browser-mmo-enters-open-beta/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/15/command-and-conquer-browser-mmo-enters-open-beta/</guid><comments>http://massively.joystiq.com/2012/03/15/command-and-conquer-browser-mmo-enters-open-beta/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/15/command-and-conquer-browser-mmo-enters-open-beta/"><img alt="Command &amp; Conquer Tiberium Alliances - concept art" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/promo1.jpg" /></a></div>
Another beloved IP, another browser-based MMO. This time it's not the gritty fantasy of George R.R. Martin but the sci-fi battlefield of <em>Command &amp; Conquer</em> that is receiving the MMO-lite treatment.<br />
<br />
<a href="http://www.gamasutra.com/view/news/165889/Command_amp__Conquer_browserbased_MMO_enters_open_beta.php">Gamasutra</a> reports that <a href="http://massively.joystiq.com/tag/command-and-conquer-tiberium-alliances"><em>Command &amp; Conquer Tiberium Alliances</em></a> "is not a Facebook game" like previous <a href="http://massively.joystiq.com/tag/electronic-arts">Electronic Arts</a> browser titles, which include <em>Lord of Ultima</em> and <em>Tiger Woods PGA Tour Online</em>. <em>Command &amp; Conquer</em> is "hosted on a stand-alone site," marking the first time the storied franchise has tried its hand at the free-to-play model.<br />
<br />
The game has been in closed beta since December and is now available to a global audience via its public <a href="http://alliances.commandandconquer.com/intro/index?lang=en">open beta</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/15/command-and-conquer-browser-mmo-enters-open-beta/">Command &amp; Conquer browser MMO enters open beta</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 15 Mar 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/15/command-and-conquer-browser-mmo-enters-open-beta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20194063/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/15/command-and-conquer-browser-mmo-enters-open-beta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>browser</category><category>browser-based</category><category>browser-mmo</category><category>casual</category><category>Command-and-Conquer</category><category>command-and-conquer-tiberium-alliances</category><category>ea</category><category>electronic-arts</category><category>f2p</category><category>free-to-play</category><category>open-beta</category><category>sci-fi</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 15 Mar 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Gaikai: Delivering instant MMOs to your browser]]></title><link>http://massively.joystiq.com/2012/03/14/gaikai-delivering-instant-mmos-to-your-browser/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/14/gaikai-delivering-instant-mmos-to-your-browser/</guid><comments>http://massively.joystiq.com/2012/03/14/gaikai-delivering-instant-mmos-to-your-browser/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/chronicles-of-spellborn/" rel="tag">Chronicles of Spellborn</a>, <a href="http://massively.joystiq.com/category/wizard101/" rel="tag">Wizard101</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/14/gaikai-delivering-instant-mmos-to-your-browser/"><img alt="Gaikai" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/gaikai1.jpg" /></a></div>
Imagine that you're reading up on an MMO on a site such as Massively (far-fetched, but stay with us on this). The words intrigue you and you think it might be worth checking out. You make a mental note to do so in the future -- to head over to the game's site, see if there's a trial, download it, set up an account, and give it a whirl -- but time gets away from you and none of that actually happens.<br />
<br />
Now imagine that right after you read that article there was a single button or link. Clicking on it, a Java window opens up on top of your screen and tells you that you're now playing a trial of the game. There's no wait, no download, no lengthy form to fill out -- just click and play, right away. You go from interested to inside the game within mere seconds, your computer specs (mostly) aren't an issue, and your curiosity is immediately sated.<br />
<br />
This isn't a far-fetched dream but the here-and-now reality. This is cloud-streaming MMOs brought to you by <a href="http://www.gaikai.com/">Gaikai</a>. And it just might be the future of MMOs as we know it.<p><a href="http://massively.joystiq.com/2012/03/14/gaikai-delivering-instant-mmos-to-your-browser/" rel="bookmark">Continue reading <em>Gaikai: Delivering instant MMOs to your browser</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/14/gaikai-delivering-instant-mmos-to-your-browser/">Gaikai: Delivering instant MMOs to your browser</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 14 Mar 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/14/gaikai-delivering-instant-mmos-to-your-browser/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20192493/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/14/gaikai-delivering-instant-mmos-to-your-browser/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2moons</category><category>acclaim</category><category>activision</category><category>age-of-conan</category><category>age-of-conan-unchained</category><category>aoc</category><category>aoc-unchained</category><category>best-buy</category><category>blizzard</category><category>blizzard-entertainment</category><category>browser-mmo</category><category>chronicles-of-spellborn</category><category>cloud</category><category>cloud-streaming</category><category>conan</category><category>dave-perry</category><category>ddo</category><category>dnd</category><category>dungeons-and-dragons</category><category>dungeons-and-dragons-online</category><category>ea</category><category>ea-origin</category><category>earthworm-jim</category><category>f2p</category><category>family</category><category>fantasy</category><category>free-to-play</category><category>funcom</category><category>gaikai</category><category>gaikai-inc</category><category>hyboria</category><category>ipad</category><category>kid-friendly</category><category>kids-mmo</category><category>kingsisle</category><category>kingsisle-entertainment</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>streaming-mmo</category><category>the-darkness</category><category>turbine</category><category>turbine-entertainment</category><category>unchained</category><category>walmart</category><category>warcraft</category><category>wb</category><category>wizard101</category><category>world-of-warcraft</category><category>wow</category><category>youtube</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 14 Mar 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Winners chosen in Star Supremacy ship design contest]]></title><link>http://massively.joystiq.com/2011/12/15/winners-chosen-in-star-supremacy-ship-design-contest/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/15/winners-chosen-in-star-supremacy-ship-design-contest/</guid><comments>http://massively.joystiq.com/2011/12/15/winners-chosen-in-star-supremacy-ship-design-contest/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/15/winners-chosen-in-star-supremacy-ship-design-contest/"><img alt="Star Supremacy logo" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/bg.jpg" /></a></div>
Designing your own spaceship is probably pretty high up on the list of things to do for most sci-fi geeks. If you're a sci-fi geek and a free-to-play browser-based MMORTS fan, <a href="http://massively.joystiq.com/tag/star-supremacy"><em>Star Supremacy</em></a> is a title that might be of interest.<br />
<br />
The devs recently held a <a href="http://massively.joystiq.com/2011/11/23/star-supremacy-puts-players-artistic-ability-to-the-test-with-n/">design-your-own-starship contest</a>, and according to a post on the game's official boards, <a href="http://www.ssupremacy.com/bbs/viewthread.php?tid=1192&amp;extra=page%3D1">the results</a> are in. <a href="http://massively.joystiq.com/tag/barbily-games">Barbily Games</a> is also open to player suggestions for similar events in the future, and the company is actively <a href="http://www.ssupremacy.com/bbs/viewthread.php?tid=1131&amp;extra=page%3D1">soliciting related feedback</a> on the forums.<br />
<br />
<em>Star Supremacy</em> is set in the far future and it features three human factions locked in a struggle for expansion and conquest in the wake of a resource shortage on the planet Earth.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/15/winners-chosen-in-star-supremacy-ship-design-contest/">Winners chosen in Star Supremacy ship design contest</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 15 Dec 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/15/winners-chosen-in-star-supremacy-ship-design-contest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20128821/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/15/winners-chosen-in-star-supremacy-ship-design-contest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>barbily</category><category>barbily-games</category><category>browser</category><category>browser-based</category><category>browser-mmo</category><category>contests</category><category>design-your-own-starship</category><category>f2p</category><category>feedback</category><category>free-to-play</category><category>mmorts</category><category>rts</category><category>star-supremacy</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 15 Dec 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[First Impressions: Jagged Alliance Online]]></title><link>http://massively.joystiq.com/2011/12/08/first-impressions-jagged-alliance-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/08/first-impressions-jagged-alliance-online/</guid><comments>http://massively.joystiq.com/2011/12/08/first-impressions-jagged-alliance-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/12/08/first-impressions-jagged-alliance-online/"><img alt="Jagged Alliance Online screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/jao3-1-1323311039.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
A short time ago, <a href="http://massively.joystiq.com/2011/11/20/first-impressions-ufo-online/">I posted my thoughts</a> on <a href="http://massively.joystiq.com/tag/ufo-online/"><em>UFO Online</em></a>, one of the most exciting titles I found while at <a href="http://massively.joystiq.com/tag/E3/">E3</a> this year. While I was there, I was given a tour of <a href="http://massively.joystiq.com/tag/jagged-alliance-online/"><em>Jagged Alliance Online</em></a> during the same sitting. Both games were thrilling in a "tiny army" sort of way, and both seemed to finally get what makes tabletop gaming and strategy games fun. <em>UFO Online</em> was more complex in some ways, and I found the beta to be further along than <em>Jagged Alliance Online's</em>, but I have had fun in both so far. I'm hoping that <a href="http://www.gamigo.com/">gamigo</a>, the publisher of both titles, keeps getting them both right.<br />
<br />
I still had some issues with <em>Jagged Alliance Online</em>, but it's hard to say whether these will be corrected during one of the following betas. So while it is my duty to report to you these issues, I want you to bear in mind the state of the current game. Fortunately the title seems far enough along that I got a real feel for what is coming.<br />
<br />
<em>War</em> is coming.<br />
<br />
Click past the cut and I'll give you the details.<p><a href="http://massively.joystiq.com/2011/12/08/first-impressions-jagged-alliance-online/" rel="bookmark">Continue reading <em>First Impressions: Jagged Alliance Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/08/first-impressions-jagged-alliance-online/">First Impressions: Jagged Alliance Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 08 Dec 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/08/first-impressions-jagged-alliance-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20123246/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/08/first-impressions-jagged-alliance-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>browser-mmo</category><category>f2p</category><category>featured</category><category>First-Impressions</category><category>free-to-play</category><category>ftp</category><category>gamigo</category><category>hands-on</category><category>jagged-alliance-online</category><category>jao</category><category>mmotbs</category><category>Turn-based</category><category>Turn-Based-Strategy</category><category>ufo-online</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Thu, 08 Dec 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[The Galactic Overlord Corps wants YOU: Star Supremacy puts it all on the line with new arena]]></title><link>http://massively.joystiq.com/2011/11/27/the-galactic-overlord-corps-wants-you-star-supremacy-puts-it-al/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/27/the-galactic-overlord-corps-wants-you-star-supremacy-puts-it-al/</guid><comments>http://massively.joystiq.com/2011/11/27/the-galactic-overlord-corps-wants-you-star-supremacy-puts-it-al/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/27/the-galactic-overlord-corps-wants-you-star-supremacy-puts-it-al/"><img alt="Star Supremacy" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/starsss.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/star-supremacy"><em>Star Supremacy</em></a>, which is currently <a href="http://massively.joystiq.com/2011/11/10/star-supremacy-gets-permission-from-tower-control-to-jump-into-o/">in the Open Beta Nebula</a>, is growing bigger by the day -- so big, in fact, that it's opening the doors for self-appointed Overlords to make themselves at home. <a href="http://massively.joystiq.com/tag/barbily-games/">Barbily Games</a> is prepping an update with a pair of features for the space MMORTS that should please the PvP crowd in particular.<br />
<br />
The first feature in the upcoming update is a PvP arena titled Galaxy Overlord. In it, players will compete to rise up in the ranks and earn honor points for glory (and more importantly, rewards). Also arriving with the update is something called Defender's Battle Control, which apparently allows the titular defenders to jump right into defensive skirmishes and attempt to affect the outcome.<br />
<br />
According to Barbily's PR Manager <a href="http://www.linkedin.com/in/thomasawatson">Thomas Watson</a>, these features come straight from players' wishlists: "We do a lot of research and players aren't aware how much we put in to make sure we want to provide a game that they want to play. We read feedback about our game and see what players like and don't like. Players within the community and outside the community expect a lot and we want to meet expectations on a high level. The battle system and PvP arena update are just the beginning."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/27/the-galactic-overlord-corps-wants-you-star-supremacy-puts-it-al/">The Galactic Overlord Corps wants YOU: Star Supremacy puts it all on the line with new arena</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 27 Nov 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/27/the-galactic-overlord-corps-wants-you-star-supremacy-puts-it-al/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20115126/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/27/the-galactic-overlord-corps-wants-you-star-supremacy-puts-it-al/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arena</category><category>barbily</category><category>barbily-games</category><category>browser</category><category>browser-mmo</category><category>defenders-battle-control</category><category>f2p</category><category>free-to-play</category><category>galaxy-overlords</category><category>pvp</category><category>pvp-arena</category><category>star-supremacy</category><category>thomas-watson</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sun, 27 Nov 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Bigpoint says game publishers should sell in-game advantages]]></title><link>http://massively.joystiq.com/2011/09/07/bigpoint-says-game-publishers-should-sell-in-game-advantages/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/07/bigpoint-says-game-publishers-should-sell-in-game-advantages/</guid><comments>http://massively.joystiq.com/2011/09/07/bigpoint-says-game-publishers-should-sell-in-game-advantages/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<br />
	<a href="http://massively.joystiq.com/2011/09/07/bigpoint-says-game-publishers-should-sell-in-game-advantages/"><img alt="Bigpoint - Philip Reisberger" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/philipreisberger.jpg" /></a></div>
In case you were wondering where browser MMO specialist <a href="http://massively.joystiq.com/tag/bigpoint">Bigpoint</a> stands on the issue of selling in-game advantages, a new interview with the company's chief games officer leaves little to the imagination.<br />
<br />
"The crucial part of the design is not having to invest, but wanting to. Most people in the Bigpoint universe don't ever pay," says <a href="http://massively.joystiq.com/tag/philip-reisberger">Philip Reisberger</a>. "But if they want to pay, don't just offer hats -- offer them something that will help them."<br />
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Reisberger doesn't stop there, though. He goes on to dismiss the retail business model and also chastises <a href="http://massively.joystiq.com/tag/electronic-arts">Electronic Arts</a> for its decision to avoid giving <em>Battlefield 3</em> pre-order players a competitive advantage. "It wouldn't ruin the game. If selling an advantage ruins the game, you haven't done the balancing right," he said.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/07/bigpoint-says-game-publishers-should-sell-in-game-advantages/">Bigpoint says game publishers should sell in-game advantages</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 07 Sep 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/07/bigpoint-says-game-publishers-should-sell-in-game-advantages/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20036610/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/07/bigpoint-says-game-publishers-should-sell-in-game-advantages/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bigpoint</category><category>browser</category><category>browser-based</category><category>browser-mmo</category><category>cash-shop</category><category>competitive-advantage</category><category>ea</category><category>electronic-arts</category><category>free-to-play</category><category>item-shop</category><category>pay-2-win</category><category>pay-to-win</category><category>Philip-Reisberger</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 07 Sep 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Jagex CEO hints at why RuneScape hasn't come to consoles]]></title><link>http://massively.joystiq.com/2011/08/26/jagex-ceo-hints-at-why-runescape-hasnt-come-to-consoles/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/26/jagex-ceo-hints-at-why-runescape-hasnt-come-to-consoles/</guid><comments>http://massively.joystiq.com/2011/08/26/jagex-ceo-hints-at-why-runescape-hasnt-come-to-consoles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/26/jagex-ceo-hints-at-why-runescape-hasnt-come-to-consoles/"><img alt="RuneScape - concept art" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/rs-runescape---wallpaper-008.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/jagex">Jagex</a> CEO <a href="http://massively.joystiq.com/tag/mark-gerhard">Mark Gerhard</a> is one of the more quotable head honchos in the gaming business, and he didn't disappoint at the recent Edinburgh Interactive conference. Gerhard spoke in no uncertain terms about the difficulties inherent in bringing Jagex's long-running <a href="http://massively.joystiq.com/category/runescape"><em>RuneScape</em></a> browser MMO to game consoles like the Xbox 360 and the PlayStation 3.<br />
<br />
The problem according to Gerhard?<br />
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<a href="http://massively.joystiq.com/tag/microsoft">Microsoft</a> and <a href="http://massively.joystiq.com/tag/sony">Sony</a>. "They said 'we cannot let the Microsoft community play with the Sony community,''' he explained, before offering his response and an explanation as to why <em>RuneScape</em> has yet to appear on a console. "We're not going to frame our community into boxes just for a few million more customers. Of course I'd love a few million more customers, but I just wouldn't do it [...] you almost become the disease you're trying to solve."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/26/jagex-ceo-hints-at-why-runescape-hasnt-come-to-consoles/">Jagex CEO hints at why RuneScape hasn't come to consoles</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 26 Aug 2011 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/26/jagex-ceo-hints-at-why-runescape-hasnt-come-to-consoles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20028101/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/26/jagex-ceo-hints-at-why-runescape-hasnt-come-to-consoles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser-based</category><category>browser-mmo</category><category>conferences</category><category>consoles</category><category>jagex</category><category>mark-gerhard</category><category>microsoft</category><category>mmo-industry</category><category>playstation-3</category><category>real-world-events</category><category>runescape</category><category>sony</category><category>xbox-360</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 26 Aug 2011 17:30:00 EST</pubDate></item><item><title><![CDATA[Drakensang Online open beta coming in June]]></title><link>http://massively.joystiq.com/2011/05/04/drakensang-online-open-beta-coming-in-june/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/04/drakensang-online-open-beta-coming-in-june/</guid><comments>http://massively.joystiq.com/2011/05/04/drakensang-online-open-beta-coming-in-june/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/tag/drakensang-online"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/wallpaper003g1024x768.jpg" vspace="4" /></a></div>
It wasn't too long ago that we <a href="http://massively.joystiq.com/2011/03/21/bigpoint-talks-drakensang-online/">announced the impending arrival</a> of <a href="http://www.drakensangonline.com/"><em>Drakensang Online</em></a>, an MMO iteration on <a href="http://en.wikipedia.org/wiki/Radon_Labs">Radon Labs</a>' quirky <em><a href="http://en.wikipedia.org/wiki/Drakensang">Drakensang</a></em> single-player RPG. Today, <a href="http://us.bigpoint.com/">Bigpoint</a> has confirmed that the title is even closer to release than we thought and that the open beta will be kicking off next month (in five different languages, no less).<br />
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<a href="http://massively.joystiq.com/tag/bigpoint">Bigpoint's</a> <a href="http://massively.joystiq.com/tag/bernd-beyreuther">Bernd Beyreuther</a> is enthusiastic about the browser MMO's chances. <span style="font-size: 10pt; line-height: 115%; font-weight: normal;">"<em>The closed beta's smooth progress has enabled us to take the next step in June and open the game up to everybody. The switch from classic PC game to browser game was a huge leap forward for us filled with many new possibilities</em></span>," he explained.<br />
<br />
<a href="http://massively.joystiq.com/tag/drakensang-online"><em>Drakensang Online</em></a> will initially offer two playable classes, the Dragonknight and the Spellweaver, as well as over 100 hours of content including quests, dungeons, and exploration around the Anderworld.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/04/drakensang-online-open-beta-coming-in-june/">Drakensang Online open beta coming in June</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 04 May 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/04/drakensang-online-open-beta-coming-in-june/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19931044/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/04/drakensang-online-open-beta-coming-in-june/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anderworld</category><category>beta</category><category>bigpoint</category><category>bigpoint-games</category><category>browser</category><category>browser-based</category><category>browser-mmo</category><category>dragonknight</category><category>drakensang</category><category>drakensang-online</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>open-beta</category><category>open-beta-date</category><category>spellweaver</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 04 May 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[RuneScape readying Holly and Hawthorn event]]></title><link>http://massively.joystiq.com/2011/04/19/runescape-readying-holly-and-hawthorn-event/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/19/runescape-readying-holly-and-hawthorn-event/</guid><comments>http://massively.joystiq.com/2011/04/19/runescape-readying-holly-and-hawthorn-event/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><div style="text-align: center;">
	<a href="http://services.runescape.com/m=news/holly-and-hawthorn-easter-2011"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/portal-to-the-land-of-hawthorne.jpg" vspace="4" /></a></div>
Spring has officially sprung, and aside from going outside and enjoying the greenery, it's also time to savor the springtime events in your favorite MMOs. <a href="http://runescape.com"><em>RuneScape</em></a> is throwing an Easter bash called <a href="http://services.runescape.com/m=news/holly-and-hawthorn-easter-2011">Holly and Hawthorn</a>, and the event is based around the annual baton pass between the Queen of Snow and the Queen of Sunrise.<br />
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Unfortunately, someone has stolen this year's baton, and players will need to commune with the elements in order to avoid becoming trapped in an eternal winter. There's also a bit of tree-chopping to be done, and all participants will receive exclusive holiday items. Finally, <a href="http://massively.joystiq.com/category/runescape"><em>RuneScape</em></a> community managers will be running competitive events from April 22nd through April 25th, and the player who chops down the most holly and hawthorn trees will win a prize pack full of <em>RuneScape</em> swag. Head to the <a href="http://services.runescape.com/m=news/holly-and-hawthorn-easter-2011">official website</a> for all the details.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/19/runescape-readying-holly-and-hawthorn-event/">RuneScape readying Holly and Hawthorn event</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 19 Apr 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/19/runescape-readying-holly-and-hawthorn-event/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19917850/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/19/runescape-readying-holly-and-hawthorn-event/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>browser-based</category><category>browser-mmo</category><category>easter</category><category>easter-event</category><category>easter-holiday</category><category>f2p</category><category>free-to-play</category><category>holly-and-hawthorne</category><category>jagex</category><category>jagex-games</category><category>press-release</category><category>queen-of-snow</category><category>queen-of-sunrise</category><category>runescape</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 19 Apr 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[First Impressions: Gunshine]]></title><link>http://massively.joystiq.com/2011/04/18/first-impressions-gunshine/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/18/first-impressions-gunshine/</guid><comments>http://massively.joystiq.com/2011/04/18/first-impressions-gunshine/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/tag/action/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/gunshine1.jpg" vspace="4" /></a></div>
<a href="http://www.gunshine.net"><em>Gunshine</em></a> is a good example of a game that will probably be lumped into the "Facebook game" category. I bring this up only because the game uses Facebook as a vehicle for its content, yet it also takes advantage of some of the social aspects of the network. The truth is that it launches in its own window, so really it's as much of a "Facebook game" as <a href="http://www.freerealms.com"><em>Free Realms</em></a> is. Many MMORPGs of all shapes and sizes use Facebook's social tools occasionally at the same level that <a href="http://massively.joystiq.com/tag/browser/"><em>Gunshine</em></a> does.<br />
<br />
So let's be clear: There is no farming or coin-clicking in <em>Gunshine</em>. It is simply a top-down shooter, and a cute one at that. While I soloed most of the time in the game, I was aided by the occasional extra player or rented NPC mercenary. What I found was a game that has a lot of potential, makes great use of Flash, and is a good amount of fun.<br />
<br />
But I found plenty of issues as well. Join me past the cut and I'll tell you about it.<p><a href="http://massively.joystiq.com/2011/04/18/first-impressions-gunshine/" rel="bookmark">Continue reading <em>First Impressions: Gunshine</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/18/first-impressions-gunshine/">First Impressions: Gunshine</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 18 Apr 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/18/first-impressions-gunshine/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19915509/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/18/first-impressions-gunshine/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-mmo</category><category>beau-hindman</category><category>browser</category><category>browser-mmo</category><category>f2p</category><category>facebook</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>gunshine</category><category>shooter</category><category>social-games</category><category>social-mmo</category><category>supercell</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Mon, 18 Apr 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Earth Eternal facing the prospect of shutdown]]></title><link>http://massively.joystiq.com/2010/08/08/earth-eternal-facing-the-prospect-of-shutdown/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/08/earth-eternal-facing-the-prospect-of-shutdown/</guid><comments>http://massively.joystiq.com/2010/08/08/earth-eternal-facing-the-prospect-of-shutdown/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/earth-eternal/" rel="tag">Earth Eternal</a></p><div style="text-align: center;"><a href="http://www.eartheternal.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/ee-shutdown-epl-808.jpg" alt="" /></a></div>
There's incredibly bad news today about <a href="http://www.eartheternal.com"><em>Earth Eternal</em></a>, the <a href="http://massively.joystiq.com/category/free-to-play/">free-to-play</a> browser-based MMO from <a href="http://sparkplaymedia.com/">Sparkplay Media</a>. Or we should say formerly from <a href="http://massively.joystiq.com/tag/Sparkplay-Media/">Sparkplay Media</a>, as it appears that hard times have hit the company with resounding force. In an extremely sad letter, CEO <a href="http://massively.joystiq.com/tag/Matt-Mihaly/">Matt Mihaly</a> has informed players that <a href="http://www.eartheternal.com/news/Announcements/some-bad-news">Sparkplay Media has been all but shut down</a>, with only two remaining employees (including himself) taking care of closing down the company and trying to sell the game to another service provider.<br />
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Although the game is not currently being shut down, Mihaly is frank about its prospects: it entirely depends on whether or not another company will pick up the hosting costs of running <a href="http://massively.joystiq.com/category/Earth-Eternal/"><em>Earth Eternal</em></a>. For the time being, the game has made all of its microtransaction items free for all players, in hopes that whatever the game's ultimate fate, players can enjoy it for a little while longer. Our consolations go out to the team behind the game, and we offer our sympathies for what has no doubt been a painful process for the entire staff.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/08/earth-eternal-facing-the-prospect-of-shutdown/">Earth Eternal facing the prospect of shutdown</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 08 Aug 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eartheternal.com/news/Announcements/some-bad-news>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/08/earth-eternal-facing-the-prospect-of-shutdown/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19585535/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/08/earth-eternal-facing-the-prospect-of-shutdown/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>auction</category><category>breaking</category><category>breaking-news</category><category>browser-based</category><category>browser-mmo</category><category>closure</category><category>earth-eternal</category><category>ee</category><category>f2p</category><category>free-to-play</category><category>layoffs</category><category>matt-mihaly</category><category>possible-shutdown</category><category>shutdown</category><category>sparkplay</category><category>sparkplay-media</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sun, 08 Aug 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[GDC10: Welcome to Poisonville]]></title><link>http://massively.joystiq.com/2010/03/10/gdc10-welcome-to-poisonville/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/10/gdc10-welcome-to-poisonville/</guid><comments>http://massively.joystiq.com/2010/03/10/gdc10-welcome-to-poisonville/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/poisonville/" rel="tag">Poisonville</a></p><div style="text-align: center;"><a href="http://www.poisonville.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/poisonville.jpg" alt="" /><br />
</a></div>
<div style="text-align: left;">Fast stolen cars, brutal gang warfare and a large city to explore and conquer -- sounds like <em>Grand Theft Auto</em>, does it not? Actually, it's <a href="http://www.poisonville.com/"><em>Poisonville</em></a>, a new browser-based 3D MMO where you'll jump into a gangster's shoes (it's okay, the former owner totally didn't need them) and join one of four gangs struggling to control the titular city.<br />
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After a gang indoctrination ceremony, Massively was allowed in <a href="http://us.bigpoint.com/">Bigpoint's</a> hideout to talk about <em><a href="http://massively.joystiq.com/category/poisonville/">Poisonville</a> </em>with CTO Jan Wergin and <span id="lw_1268253730_2" class="yshortcuts">media consultant</span> Erik Reynolds. Bigpoint, the same developer that recently announced <a href="http://massively.joystiq.com/2010/03/09/gdc10-battlestar-galactica-mmo-coming/">their upcoming <em>Battlestar Galactica</em> MMO</a>, claims that <em>Poisonville </em>is the most expensive browser MMO built to date, with a budget of over $2 million.<br />
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While browser MMOs sometimes get a bum rap, this one looks to be fairly impressive, allowing up to 4,000 players to experience fast-paced twitch battles in the same instance of a city.<br />
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<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/poisonville/">GDC10: Poisonville</a></strong></p><a href="http://massively.joystiq.com/photos/poisonville/#2789139"><img src="http://www.blogcdn.com/www.massively.com/media/2010/03/poisonville7_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/poisonville/#2789131"><img src="http://www.blogcdn.com/www.massively.com/media/2010/03/poisonville1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/poisonville/#2789132"><img src="http://www.blogcdn.com/www.massively.com/media/2010/03/poisonville2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/poisonville/#2789135"><img src="http://www.blogcdn.com/www.massively.com/media/2010/03/poisonville5_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/poisonville/#2789138"><img src="http://www.blogcdn.com/www.massively.com/media/2010/03/poisonville6_thumbnail.jpg" alt="" title="" /></a></div></div><p><a href="http://massively.joystiq.com/2010/03/10/gdc10-welcome-to-poisonville/" rel="bookmark">Continue reading <em>GDC10: Welcome to Poisonville</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/10/gdc10-welcome-to-poisonville/">GDC10: Welcome to Poisonville</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 10 Mar 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/10/gdc10-welcome-to-poisonville/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19392122/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/10/gdc10-welcome-to-poisonville/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bigpoint</category><category>browser-mmo</category><category>game-developers-conference</category><category>gang-mmo</category><category>gdc</category><category>gdc10</category><category>grand-theft-auto</category><category>poisonville</category><category>poisonville-trailer</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 10 Mar 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[Jagex lets out a small bit of information on their upcoming title, Mechscape]]></title><link>http://massively.joystiq.com/2009/08/07/jagex-lets-out-a-small-bit-of-information-on-their-upcoming-titl/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/07/jagex-lets-out-a-small-bit-of-information-on-their-upcoming-titl/</guid><comments>http://massively.joystiq.com/2009/08/07/jagex-lets-out-a-small-bit-of-information-on-their-upcoming-titl/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mechscape/" rel="tag">Mechscape</a></p><div align="center"><a href="http://www.rockpapershotgun.com/2009/08/04/the-great-runescape-jagex-and-the-future/"><img hspace="4" border="1" vspace="4" alt=""  src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/henriquemech580.jpg" /></a><br /></div>
Getting <a href="http://www.jagex.com/">Jagex</a> to even speak the name <a href="http://massively.joystiq.com/category/mechscape"><em>Mechscape</em></a> is hard enough in itself, but Kieron Gillen was able to glean some facts from the Jagex staff at the recent <a href="http://www.develop-conference.com/">DEVELOP conference</a> in Brighton.<br /><br />While Gillen's <a href="http://www.rockpapershotgun.com/2009/08/04/the-great-runescape-jagex-and-the-future/">Rock, Paper, Shotgun piece</a> centered mostly on Jagex's newest website, <a href="http://www.funorb.com/">FunOrb</a>, and their dedication to retro gaming, he was able to sneak in a few questions and learn a few key facts about Jagex's next browser-based MMO. <em>Mechscape</em> is not <a href="http://www.runescape.com/"><em>Runescape</em></a> in space, but more of an evolution of "How can we avoid past mistakes?" One of the mistakes that many developers make is putting fantasy MMO mechanics into a sci-fi setting according to Henrique Olifiers, the head of <em>Mechscape</em>.<br /><br />"<em>The reason why many Sci-fi MMOs haven't worked is because they're fantasy games dressed up to look like Sci-fi games</em>," said Olifiers to Gillen.<br /><br />To this end, <em>Mechscape</em> has turned to sci-fi titles such as <em><a href="http://en.wikipedia.org/wiki/Ascendancy_%28video_game%29">Ascendancy</a></em> and <em><a href="http://en.wikipedia.org/wiki/Master_of_Orion">Masters of Orion</a></em> for inspiration in regards to their game mechanics. In addition, <em>Mechscape</em> will not be featuring experience points or levels, much like <a href="http://massively.joystiq.com/2009/08/04/no-experience-no-levels-in-final-fantasy-xiv/">another game we just talked about</a>.<br /><br />Olifiers has stated that <em>Mechscape</em> is in the final polishing phases of development, but he will not put a date down on the game just yet, citing the age-old, "It will be done when it's done."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/07/jagex-lets-out-a-small-bit-of-information-on-their-upcoming-titl/">Jagex lets out a small bit of information on their upcoming title, Mechscape</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 07 Aug 2009 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rockpapershotgun.com/2009/08/04/the-great-runescape-jagex-and-the-future/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/07/jagex-lets-out-a-small-bit-of-information-on-their-upcoming-titl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19121724/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/07/jagex-lets-out-a-small-bit-of-information-on-their-upcoming-titl/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser-based</category><category>browser-mmo</category><category>fantasy</category><category>henrique-olifiers</category><category>jagex</category><category>kieron-gillen</category><category>mechscape</category><category>rock-paper-shotgun</category><category>runescape</category><category>sci-fi</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 07 Aug 2009 09:00:00 EST</pubDate></item></channel></rss>
