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Posts tagged brianna-royce-ttt

The Think Tank: Saying farewell to Vanguard

Vanguard is being retired forever next week, and this time there won't be a studio waiting in the wings to rescue it from doom. Today, Massively's staff hopes to give it a fond farewell. Join us in sharing our thoughts about the world of Telon....

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The Think Tank: Star Citizen and armchair speculation

This week, Star Citizen announced it's now raised a total of $48 million in crowdfunding and revealed its $50 million stretch goal, which is an absurd amount of money (but still not as absurd as how much some other AAA MMOs reportedly spent). "As a professional gamer and armchair developer with...

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The Think Tank: Finding the magic in MMOs

About a month ago, a Massively reader wrote to our team to ask for help on an issue many of us -- and probably many of you -- struggle with: a genre with lots of games and not enough stickiness (and patience!). I've been around the MMO block (since EverQuest); I even dabbled in Meridian 59. And I...

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The Think Tank: Happy birthday, Star Wars Galaxies

Today marks the 11th anniversary of the launch of Star Wars Galaxies, an MMO whose untimely sunset at the end of 2011 continues to make sandbox fans sigh mournfully. This week, in honor of the anniversary, I asked the Massively writers whether they think we'll ever see another new Star Wars MMORPG...

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The Think Tank: The best of E3 2014's MMO offerings

E3 has come and gone, and we, the members of the Massively crew, have taken some time to reflect on the MMO shenanigans we saw and read about and experienced vicariously through the folks we conned into going to LA our dear and intrepid field reporters. Here's what our writers thought about E3's...

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The Think Tank: Catching up on WildStar's launch

WildStar's launch has come and gone, and I missed it while I was away on a raid IRL (my loot? A legendary baby drop!). This might just be one of the few major MMORPGs whose launch metas I've missed out on in my entire span of playing MMOs since Ultima Online, so I asked the Massively staffers...

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The Think Tank: The best MMORPG character naming systems

My first MMO was Ultima Online, where character naming rules were so unrestricted that it wasn't uncommon for people to copy names from others to pass themselves off as other players, usually for espionage and infiltration purposes. My guild even lost a guild base that way once to a particularly...

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The Think Tank: Listen to the music

When I logged into ultra-indie sandbox Villagers & Heroes a few weeks ago to explore its latest patch and arrival on Steam, the first thing that slammed into me was Jupiter. No, really: Holst's Jupiter, Bringer of Jollity, one of the iconic movements of The Planets suite that's been inspiring...

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The Think Tank: Non-combat roles in MMORPGs

Two recent topics have collided to create this week's Think Tank topic: Massively's Justin wrote about pacifist characters in MMOs, and Camelot Unchained reminded me that while there's no PvE, it'll be possible to play as a pure crafter to contribute to PvP. These shouldn't strike us as novel...

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The Think Tank: Founder packs, exploitation, and choices

Free-to-play MMOs have learned at least one key lesson from crowdfunding: Some people will shell out huge amounts of money for pixels, far more than we've traditionally paid for industry-standard preorders and collectors editions. Most recently, Landmark, ArcheAge, Trove, and Transformers Universe...

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Swordsman launches today

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