Posts tagged brianna-royce-tdg 
The Daily Grind: Are /follow commands taboo?
Earlier this week, World of Warcraft patched out a surprising mechanic present in the game for a very long time: the /follow command in battlegrounds. Blizzard community guru Bashiok explained that the primary goal was to curb botting in PvP, although apparently the team isn't too sad about the ...
The Daily Grind: Should player homes decay?
One of the issues plaguing player housing in MMOs is what to do with those houses after the player-owners have left the game or stopped paying for their subscriptions. In Ultima Online, the granddaddy of all MMO housing, your home drops to the ground if you haven't paid your sub in 90 days (and ...
The Daily Grind: Should gender and race matter in MMO character creation?
Camelot Unchained, Mark Jacobs' upcoming RvR-based MMO, is dipping into the old-school well in more ways than one. One design feature that caught my eye is the promise that racial and gender choices will influence character stats. MMO players are pretty used to the ancient RPG idea that some ...
The Daily Grind: Is powergaming via PGC tools acceptable?
Any game that implements a player-generated content system runs the risk of creating a system that's more fun -- or more lucrative -- than the original game itself. Players of the now-sunsetted City of Heroes, for example, were forever finding ways to turn experience and currency gain within the ...
The Daily Grind: Would you pay to interview a developer?
Earlier this week, we reported on one of the stranger interview setups we've seen in a while. A player of Mortal Online who goes by the handle Aralis was given the chance to interview Star Vault CEO Henrik Nystrom about the state of the game. There was just oooooone little itty-bitty catch: ...
The Daily Grind: What's the goofiest class name in an MMO?
If a game's gotta have classes, I say they need to sound awesome. I'm bored of Paladins and Assassins and Clerics and Warriors; I want to see Troubadors and Deadeyes and Tempests and Saboteurs and Disco Bandits. Some games, like Wakfu, have made class names into an artform: Foggernaut. Xelor's ...
The Daily Grind: Would you buy a console to play an MMO?
Imagine there's an MMO you really want to play (for some of you, this is going to take a lot of imagination, but pretend, for just this question, that you actually like playing the MMOs you play). Maybe the game is going to connect to an existing MMO in a novel way, or maybe it's that ...
The Daily Grind: What's the absolute worst MMO economy?
I'm known around Massively as a total player economy junkie. Crafting is nice and all, but trading is really what gets me excited. Auction houses, hawking wares in global chat, buying and selling on player vendors -- however it's done in the MMO du jour, that's where I want to be, playing the ...
The Daily Grind: What MMO are you embarrassed to admit you play?
One of the silly questions I posed the Massively staff during our end-of-2012 awards was about embarrassing MMOs that we play. But we didn't publish the answers, partly because we couldn't come to any consensus. Glitch took my vote; browser games are still looked down on, no matter how creative ...
The Daily Grind: What was the MMO screw-up of the year?
I almost miss the carefree days 2011, when the MMO screw-up of the year was such an easy call: the time when a studio deleted an entire MMO from existence by accident and without any backups. Oops! But 2012? 2012 is trickier. I mean, you've got charging for hotbars, $50 hobby-horses, pandas, ...




