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Posts tagged brianna-royce-tdg

The Daily Grind: Do Kickstarter perks put you off from MMOs?

Last week, drama swirled around Chris Roberts' Star Citizen pseudo-MMO when he announced and then clarified that certain early crowdfunders will receive lifetime insurance on their ships once the game launches. Potential players rightfully worried that such a move could taint the economy and create ...

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The Daily Grind: Should World of Warcraft go free-to-play?

There's only one Western subscription MMO that can stand to lose 1.3 million subs in three months and shrug it off: World of Warcraft. But shrug it off doesn't appear to what Activision-Blizzard is doing. During the investor call that revealed the heavy sub losses, Activision CEO Bobby Kotick ...

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The Daily Grind: Do sandboxes overwhelm you?

You've probably heard of the paradox of choice, the idea that the human brain can't really process more than a dozen or so choices at a time under certain circumstances. We get overwhelmed by too many choices, and sometimes we withdraw from choosing altogether. It's not always true -- Ben and ...

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The Daily Grind: Has an MMO ever implemented your idea?

Earlier this month, Massively's MJ sat down with the City of Steam devs and discovered that you, the Massively readers, had actually influenced one of the game mechanics. Wrote MJ, There is one new feature that was put into game specifically because of Massively fans: jumping! That's right. You ...

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The Daily Grind: Do you like moddable MMORPGs?

WildStar's announcement this week that closed beta players have already started modding the game's UI to their personal preferences got me wondering once again about whether MMO gamers have been influenced by games like World of Warcraft and Star Wars: The Old Republic when it comes to acceptance ...

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The Daily Grind: Does Steam influence your MMO habits?

A few weeks ago, our sister site Joystiq posted a story about Incredipede, an indie game whose slow sales over a four-month period were eclipsed by a single day's worth of sales on Steam. And when I looked back through our coverage of MMOs on Steam, I realized that the platform has quietly become ...

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The Daily Grind: If SimCity is an MMO, what should we call actual MMOs?

Earlier this week, EA president Frank Gibeau doubled-down on his company's earlier claims about SimCity's MMOness, suggesting the game was built as a "massively multiplayer experience" from the beginning. Rather than pick on Gibeau's comments (already done), I want to consider what would happen ...

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The Daily Grind: Do you use in-game guild-finding tools?

Massively's sister site WoW Insider recently ran a poll asking its readers about the use of World of Warcraft's looking-for-guild tools. Approximately 56.9% of the respondents said they'd never used the tool, but a whopping 17.5% said they had. That 17.5% seems a staggering number to me, but ...

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The Daily Grind: Do you still play your first MMO?

With Brad McQuaid's return to EverQuest in the news this week, nostalgia has invaded our comment section. The most veteran of our MMO commenters mused about the days of meditating into spellbooks, losing levels on death, embarking on corpse runs, and waiting on the boat. No one even mentioned ...

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The Daily Grind: Are /follow commands taboo?

Earlier this week, World of Warcraft patched out a surprising mechanic present in the game for a very long time: the /follow command in battlegrounds. Blizzard community guru Bashiok explained that the primary goal was to curb botting in PvP, although apparently the team isn't too sad about the ...

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