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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[TERA launching May 1st in North America [Updated]]]></title><link>http://massively.joystiq.com/2012/01/17/tera-launching-may-1st-in-north-america/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/17/tera-launching-may-1st-in-north-america/</guid><comments>http://massively.joystiq.com/2012/01/17/tera-launching-may-1st-in-north-america/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/17/tera-launching-may-1st-in-north-america/"><img alt="TERA - High elf sorceress" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/highelf05.jpg" /></a></div>
Well, it's officially official. <a href="http://massively.joystiq.com/tag/en-masse-entertainment">En Masse Entertainment</a> is launching its long-awaited <a href="http://massively.joystiq.com/category/tera"><em>TERA</em></a> MMO on May 1st in North America. A posting on the game's website confirms the date, and it also mentions both standard and collector's edition offerings, the contents of which will be revealed in February.<br />
<br />
In the meantime, En Masse is accepting beta applications, and the company also promises "lots more in store" for the month of January.<br />
<br />
<em>TERA</em> was originally developed by <a href="http://massively.joystiq.com/tag/bluehole-studio">Bluehole Studio</a>; the title launched in Korea in early 2011. The game is a high fantasy MMORPG focused around action combat and featuring an endgame political system.<br />
<br />
<strong>[Update: <a href="http://massively.joystiq.com/tag/frogster">Frogster</a> has also announced that the EU version of TERA will be available on May 3rd.]</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/17/tera-launching-may-1st-in-north-america/">TERA launching May 1st in North America [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 17 Jan 2012 09:18:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/17/tera-launching-may-1st-in-north-america/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20150100/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/17/tera-launching-may-1st-in-north-america/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-combat</category><category>bluehole</category><category>bluehole-studio</category><category>breaking</category><category>en-masse</category><category>en-masse-entertainment</category><category>fantasy</category><category>finally</category><category>launch</category><category>launch-date</category><category>launches</category><category>tera</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 17 Jan 2012 09:18:00 EST</pubDate></item><item><title><![CDATA[Rumor: WAR40K canceled, THQ readying itself for sale [Updated; rumor debunked]]]></title><link>http://massively.joystiq.com/2012/01/15/rumor-war40k-canceled-thq-readying-itself-for-sale/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/15/rumor-war40k-canceled-thq-readying-itself-for-sale/</guid><comments>http://massively.joystiq.com/2012/01/15/rumor-war40k-canceled-thq-readying-itself-for-sale/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a>, <a href="http://massively.joystiq.com/category/warhammer-40k/" rel="tag">Warhammer 40k</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/15/rumor-war40k-canceled-thq-readying-itself-for-sale/"><img alt="Warhammer 40: Dark Millennium Online - giant robot thing" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/40k.jpg" /></a></div>
It's been a rough couple of years for <em>Warhammer</em> MMORPG fans, and if the rumors are true, it's about to get a bit bleaker.<br />
<br />
<a href="http://kotaku.com/5876253/thq-wipes-out-games-planned-for-2014-to-ready-itself-for-sale-says-insider">Kotaku</a> reports on a tweet by games industry insider <a href="https://twitter.com/TheKevinDent">Kevin Dent</a> that indicates that <a href="http://massively.joystiq.com/tag/thq/">THQ</a> has "canceled its entire 2014 slate of releases to position the company for sale." This would include <a href="http://massively.joystiq.com/category/warhammer-40k/"><em>Warhammer 40K: Dark Millennium Online</em></a>, which Dent referred to as "<a href="https://twitter.com/#!/TheKevinDent/status/158454172239409152">the Games Workshop MMO</a>" on his Twitter page.<br />
<br />
We'll keep you posted as we learn more.<br />
<br />
<strong>[Update: <a href="http://www.joystiq.com/2012/01/16/thq-denies-rumors-about-cancellation-of-its-2014-lineup/">THQ's Australian PR department has issued a statement</a> asserting that the company has not in fact canceled its 2014 lineup and "has not made any decisions" regarding <em>WAR40K</em>.]</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/15/rumor-war40k-canceled-thq-readying-itself-for-sale/">Rumor: WAR40K canceled, THQ readying itself for sale [Updated; rumor debunked]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 15 Jan 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/15/rumor-war40k-canceled-thq-readying-itself-for-sale/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20149237/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/15/rumor-war40k-canceled-thq-readying-itself-for-sale/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>canceled</category><category>cancellation</category><category>dark-millennium-online</category><category>mmo-industry</category><category>new-titles</category><category>rumor</category><category>sci-fi</category><category>thq</category><category>war40k-dark-millenium-online</category><category>warhammer</category><category>warhammer-mmo</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sun, 15 Jan 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[TERA opens the door for beta sign-ups [Updated]]]></title><link>http://massively.joystiq.com/2012/01/12/tera-opens-the-door-for-beta-sign-ups/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/12/tera-opens-the-door-for-beta-sign-ups/</guid><comments>http://massively.joystiq.com/2012/01/12/tera-opens-the-door-for-beta-sign-ups/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/12/tera-opens-the-door-for-beta-sign-ups/"><img alt="TERA" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/tera.jpg" /></a></div>
Just when you thought the day would never come, <a href="http://massively.joystiq.com/tag/en-masse-entertainment">En Masse</a> has put out the call far and wide: <a href="http://massively.joystiq.com/category/tera"><em>TERA</em></a> testers are needed! Come one, come all, bring your huddled masses yearning for true action combat, and enjoy life, liberty, and the pursuit of epic loot!<br />
<br />
As of today, <em>TERA </em>is accepting applications for closed beta testing in North America. What must you do to be part of this exciting event? Will you be forced to slay dragons, mail En Masse your life savings, or promise your firstborn child? Nay, my friend -- all you need to is <a href="http://www.tera-online.com/node/958">head over to the site</a> and enter your email address. That's it.<br />
<br />
<em>TERA </em>closed beta testers will be invited randomly and via special giveaways, but everyone who signs up at any point will automatically be included in the open beta test later on down the road.<br />
<br />
<strong>[Update: The EU beta for TERA is undergoing a similar sign-up process: "Those who register by 11:30 CET tomorrow will go into the draw to win one of 1000 keys that will give 'em access to the whole testing period," a Frogster rep told us.]</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/12/tera-opens-the-door-for-beta-sign-ups/">TERA opens the door for beta sign-ups [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 12 Jan 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/12/tera-opens-the-door-for-beta-sign-ups/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20147091/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/12/tera-opens-the-door-for-beta-sign-ups/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>beta-sign-up</category><category>beta-test</category><category>beta-testers</category><category>beta-testing</category><category>breaking</category><category>closed-beta</category><category>en-masse</category><category>en-masse-entertainment</category><category>open-beta</category><category>sign-ups</category><category>signups</category><category>tera</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 12 Jan 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Diablo III heading to a gaming console near you [Updated]]]></title><link>http://massively.joystiq.com/2012/01/10/diablo-iii-heading-to-a-gaming-console-near-you/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/10/diablo-iii-heading-to-a-gaming-console-near-you/</guid><comments>http://massively.joystiq.com/2012/01/10/diablo-iii-heading-to-a-gaming-console-near-you/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/10/diablo-iii-heading-to-a-gaming-console-near-you/"><img alt="Diablo III logo" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/diablo.jpg" /></a></div>
<div style="text-align: left; ">
	For some time, the <em>Diablo</em> franchise has been touted by PC-gaming purists as one of the landmark reasons that PC gaming is superior to all others. Well, not anymore! Though <a href="http://www.massively.com/tag/blizzard-entertainment">Blizzard</a> has made numerous statements that they were "seriously considering" a console version of the title, CM <a href="http://www.massively.com/tag/bashiok">Bashiok</a> tweeted today that the upcoming <em><a href="http://www.massively.com/tag/diablo-iii">Diablo III</a> </em>would be making the jump to consoles, giving us our first official confirmation. <a href="http://www.massively.com/tag/josh-mosqueira">Josh Mosqueira</a>, who has worked on such titles as <em>Company of Heroes</em> and <em>Warhammer 40,000: Dawn of War</em>, is heading the charge as the console version's lead designer. Aside from those small details, however, we know absolutely nil about the title's console version (or to which consoles it will be coming, for that matter), but now that the news is out and about, we imagine that Blizzard will be making an official announcement very soon, so keep your eyes peeled and we'll bring you the latest as it comes.<br />
	<br />
	<strong>[Update: <a href="http://www.eurogamer.net/articles/2012-01-11-blizzard-dilutes-diablo-3-console-confirmation">Blizzard is saying</a> that Josh Mosqueira's tweet was not, in fact, official confirmation.]</strong></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/10/diablo-iii-heading-to-a-gaming-console-near-you/">Diablo III heading to a gaming console near you [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 10 Jan 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/10/diablo-iii-heading-to-a-gaming-console-near-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20144992/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/10/diablo-iii-heading-to-a-gaming-console-near-you/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bashiok</category><category>blizzard</category><category>blizzard-entertainment</category><category>breaking</category><category>console</category><category>consoles</category><category>d3</category><category>diablo</category><category>diablo-3</category><category>diablo-iii</category><category>josh-mosqueira</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 10 Jan 2012 09:30:00 EST</pubDate></item><item><title><![CDATA[God save the green: Deal makes Jagex a US company]]></title><link>http://massively.joystiq.com/2012/01/09/god-save-the-green-deal-makes-jagex-a-us-company/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/09/god-save-the-green-deal-makes-jagex-a-us-company/</guid><comments>http://massively.joystiq.com/2012/01/09/god-save-the-green-deal-makes-jagex-a-us-company/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/transformers-universe/" rel="tag">Transformers Universe</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/09/god-save-the-green-deal-makes-jagex-a-us-company/"><img alt="Jagex" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/jagex.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/jagex/">Jagex</a> is trading up the Union Jack for the Stars and Stripes, as controlling interest in the studio has changed hands to a US firm.<br />
<a href="http://www.insightpartners.com"><br />
Insight Venture Partners</a>, a venture capital firm from the US, completed a deal last year to increase its ownership to 55% of the UK-based company. Previously, the firm had 35% interest in Jagex. Now that the scales have tipped to the new ownership, this technically makes Jagex a US-controlled company and has US investors leading its board of directors.<br />
<br />
While revenues were up 2% for Jagex in 2011, both operating and net profits were significantly down from the previous financial year. Jagex is a major player in the MMO free-to-play market, with <a href="http://massively.joystiq.com/category/runescape/"><em>RuneScape</em></a>, <a href="http://massively.joystiq.com/tag/transformers-universe/"><em>Transformers Universe</em></a>, and <a href="http://massively.joystiq.com/tag/8realms/"><em>8Realms</em></a> as part of its project portfilio.<br />
<br />
<a href="http://www.develop-online.net/news/39446/Jagex-valued-at-220m-as-US-firm-buys-control">Develop</a> reports that the controlling interest was made possible by Jagex co-founder <a href="http://massively.joystiq.com/tag/andrew-gower/">Andrew Gower</a> selling off his ownership claims to the firm for $115.65 million. As part of the deal, Jagex paid $3.85 million in expenses. The studio will remain in Cambridge while its controlling firm is in NYC.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/09/god-save-the-green-deal-makes-jagex-a-us-company/">God save the green: Deal makes Jagex a US company</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 09 Jan 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/09/god-save-the-green-deal-makes-jagex-a-us-company/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20143951/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/09/god-save-the-green-deal-makes-jagex-a-us-company/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>8realms</category><category>andrew-gower</category><category>board-of-directors</category><category>breaking</category><category>controlling-interest</category><category>deal</category><category>insight-venture-brothers</category><category>investors</category><category>jagex</category><category>jagex-game-studios</category><category>profit</category><category>profits</category><category>revenue</category><category>revenues</category><category>runescape</category><category>takeover</category><category>transformers-universe</category><category>uk</category><category>us</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 09 Jan 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Trion Worlds customer database hacked, 'no evidence' credit card info stolen]]></title><link>http://massively.joystiq.com/2011/12/22/trion-worlds-customer-database-hacked-no-evidence-credit-card/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/22/trion-worlds-customer-database-hacked-no-evidence-credit-card/</guid><comments>http://massively.joystiq.com/2011/12/22/trion-worlds-customer-database-hacked-no-evidence-credit-card/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/22/trion-worlds-customer-database-hacked-no-evidence-credit-card/"><img alt="Trion Worlds" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/trion.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/trion-worlds/">Trion Worlds</a> has become the latest in a long string of MMO studio security breaches this year, as the company <a href="http://www.trionworlds.com/en/games/account-notification">reported an intrusion</a> into its customer database. At risk of compromise were customers' user names, passwords, birthdates, email and billing addresses, and partial credit card info. However, the company states that "there is no evidence" that full credit card numbers were stolen at this time.<br />
<br />
In a message posted on the Trion Worlds website, the company promises that it is both researching the intrusion and taking steps to increase security. As part of this, all <a href="http://massively.joystiq.com/category/rift/"><em>RIFT</em></a> players will be asked to change passwords and security questions, and their mobile authenticators will need to be reconnected.<br />
<br />
The company urges customers to watch their bank statements for questionable activity, and provides customers with resources to get a free credit report and putting a freeze on credit reports.<br />
<br />
To compensate customers for the issue, Trion is providing all <em>RIFT </em>players with three extra days of gaming time and a Moneybags' Purse that increases all money looted by 10% in-game.<br />
<br />
[Thanks to everyone who sent this in!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/22/trion-worlds-customer-database-hacked-no-evidence-credit-card/">Trion Worlds customer database hacked, 'no evidence' credit card info stolen</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 22 Dec 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/22/trion-worlds-customer-database-hacked-no-evidence-credit-card/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20134220/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/22/trion-worlds-customer-database-hacked-no-evidence-credit-card/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>authenticator</category><category>breaking</category><category>compensation</category><category>credit-card-info</category><category>credit-cards</category><category>customer-database</category><category>database</category><category>hack</category><category>hacked</category><category>hackers</category><category>intrusion</category><category>mobile-authenticator</category><category>moneybags-purse</category><category>passwords</category><category>rift</category><category>security</category><category>security-breach</category><category>trion</category><category>trion-worlds</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 22 Dec 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[EVE Online senior producer stepping down]]></title><link>http://massively.joystiq.com/2011/12/22/eve-online-senior-producer-stepping-down/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/22/eve-online-senior-producer-stepping-down/</guid><comments>http://massively.joystiq.com/2011/12/22/eve-online-senior-producer-stepping-down/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/22/eve-online-senior-producer-stepping-down/"><img alt="CCP Zulu" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/ccpzulu.jpg" /></a></div>
Big changes are in the works for <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online's</em></a> management team, as senior producer Arnar "<a href="http://massively.joystiq.com/tag/ccp-zulu">CCP Zulu</a>" Gylfason is stepping down. In a <a href="http://www.eveonline.com/devblog.asp?a=blog&amp;nbid=3355">brief blog post</a> on the game's official website, Zulu describes <em>EVE's</em> past 18 months as "an incredibly intense time" filled with "quite a few harsh lessons."<br />
<br />
Taking over for Zulu is Jon "<a href="http://massively.joystiq.com/tag/ccp-unifex">CCP Unifex</a>" Lander, who has been playing <em>EVE</em> since 2005 and heading up <a href="http://massively.joystiq.com/tag/ccp">CCP's</a> Carbon technology team since 2009. Lander spends his introductory post outlining the challenges in the offing for CCP's sci-fi sandbox, and he also mentions that the dev team currently numbers close to 200 people. In a nutshell, it looks like <em>EVE</em> is heading back to basics, as Lander says that the team "will be concentrating on those features we already have in the game after eight years of development."<br />
<br />
Finally, all capsuleers who have an active subscription on December 31st will have their character names and images launched into space aboard a high-altitude balloon (yes, really). Head to the official website for more.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/22/eve-online-senior-producer-stepping-down/">EVE Online senior producer stepping down</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 22 Dec 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/22/eve-online-senior-producer-stepping-down/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20133896/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/22/eve-online-senior-producer-stepping-down/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arnar-gylfason</category><category>breaking</category><category>ccp</category><category>ccp-games</category><category>ccp-unifex</category><category>ccp-zulu</category><category>development</category><category>eve</category><category>eve-online</category><category>jon-lander</category><category>sandbox</category><category>sci-fi</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 22 Dec 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Star Wars: The Old Republic opens up pre-loading for early players [Updated]]]></title><link>http://massively.joystiq.com/2011/12/07/star-wars-the-old-republic-opens-up-pre-loading-for-early-playe/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/07/star-wars-the-old-republic-opens-up-pre-loading-for-early-playe/</guid><comments>http://massively.joystiq.com/2011/12/07/star-wars-the-old-republic-opens-up-pre-loading-for-early-playe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/07/star-wars-the-old-republic-opens-up-pre-loading-for-early-playe/"><img alt="Wait in line politely, everyone will have a chance." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/swtor-early-epl-1207.jpg" /></a></div>
It's almost the time that many players have been waiting for -- the opening of the gates for <em><a href="http://massively.joystiq.com/category/Star-Wars--The-Old-Republic/">Star Wars: The Old Republic</a></em>. According to the most recent news posts, mail will be sent out starting on December 13th to notify players of when their early access period will begin. But why wait that long when you can <a href="http://www.swtor.com/news/news-article/20111207">download the client now</a>, making sure that you're patched up and ready to go when your early access goes live?<br />
<br />
The pre-order page for player accounts now includes a link to download and install the client, assuming that you've entered the code you received when you ordered. Curiously, this latest announcement says that players can receive up to <em>seven</em> days of early access, although that may well be a typo. If you'd missed previous announcements, players who took part in a beta weekend prior to November 24th will need to reinstall the game, so go ahead and <a href="http://www.swtor.com/news/news-article/20111207">download the updated client and get ready for the early launch in a few days</a>.<br />
<br />
<strong>[Update: <a href="http://www.darthhater.com/articles/swtor-news/19772-swtor-early-access-starts-december-13">Darth Hater</a> has collected several forum and Twitter posts that confirm the December 13th date is not a typo and is "different from previously advertised." Early-early-access, here we come!]</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/07/star-wars-the-old-republic-opens-up-pre-loading-for-early-playe/">Star Wars: The Old Republic opens up pre-loading for early players [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 07 Dec 2011 17:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/07/star-wars-the-old-republic-opens-up-pre-loading-for-early-playe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20123119/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/07/star-wars-the-old-republic-opens-up-pre-loading-for-early-playe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>breaking</category><category>ea-bioware</category><category>early-access</category><category>electronic-arts</category><category>news</category><category>pre-load</category><category>pre-order</category><category>preload</category><category>preorder</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>sw</category><category>swtor</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 07 Dec 2011 17:45:00 EST</pubDate></item><item><title><![CDATA[Dan Stahl beams back aboard Cryptic Studios]]></title><link>http://massively.joystiq.com/2011/12/01/dan-stahl-beams-back-aboard-cryptic-studios/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/01/dan-stahl-beams-back-aboard-cryptic-studios/</guid><comments>http://massively.joystiq.com/2011/12/01/dan-stahl-beams-back-aboard-cryptic-studios/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/01/dan-stahl-beams-back-aboard-cryptic-studios/"><img alt="Star Trek Online - captain and bridge officer" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/borgboff.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/dan-stahl">Dan Stahl</a> couldn't stay away from <a href="http://massively.joystiq.com/category/star-trek-online"><em>Star Trek Online</em></a> for long, and now the former executive producer is back in the fold to head up the Foundry team for <a href="http://massively.joystiq.com/tag/cryptic-studios">Cryptic Studios</a> and parent company <a href="http://massively.joystiq.com/tag/perfect-world-entertainment">Perfect World Entertainment</a>.<br />
<br />
Stahl, who left <em>STO</em> for <a href="http://massively.joystiq.com/tag/zynga">Zynga</a> in <a href="http://massively.joystiq.com/2011/09/20/dan-stahl-leaving-cryptic-star-trek-online/">September</a>, posted on the o-boards earlier this evening announcing his return. "There is something magical going on at Cryptic these days and I'm very happy to be back working on the MMOs that I personally love to play," he said.<br />
<br />
The Foundry is Cryptic's suite of user-generated content tools that is currently available in <em>Star Trek Online</em> and slated to appear in the company's upcoming <a href="http://massively.joystiq.com/tag/neverwinter"><em>Neverwinter</em></a> title.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/01/dan-stahl-beams-back-aboard-cryptic-studios/">Dan Stahl beams back aboard Cryptic Studios</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 01 Dec 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/01/dan-stahl-beams-back-aboard-cryptic-studios/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20119154/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/01/dan-stahl-beams-back-aboard-cryptic-studios/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>cryptic</category><category>cryptic-studios</category><category>dan-stahl</category><category>foundry</category><category>mmo-industry</category><category>perfect-world-entertainment</category><category>player-generated-content</category><category>pwe</category><category>star-trek</category><category>star-trek-online</category><category>sto</category><category>the-foundry</category><category>user-generated-content</category><category>zynga</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 01 Dec 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[DUST 514 community manager CCP Shadow steps down]]></title><link>http://massively.joystiq.com/2011/11/27/dust-514-community-manager-ccp-shadow-steps-down/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/27/dust-514-community-manager-ccp-shadow-steps-down/</guid><comments>http://massively.joystiq.com/2011/11/27/dust-514-community-manager-ccp-shadow-steps-down/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/27/dust-514-community-manager-ccp-shadow-steps-down/"><img alt="DUST 514 community manager post image" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/jamesquit.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
In February of last year, <a href="http://massively.joystiq.com/editor/james-egan">Massively writer James Egan</a> joined developer <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> as a community representative for <em><a href="http://massively.joystiq.com/category/eve-online/">EVE Online</a></em> under the name <a href="http://massively.joystiq.com/tag/CCP-Shadow/">CCP Shadow</a>. He went on to become the community manager for upcoming MMOFPS <em><a href="http://massively.joystiq.com/category/dust-514">DUST 514</a></em> and an integral part of <a href="http://massively.joystiq.com/tag/ccp-games">CCP</a>'s customer relations department. In a lengthy post on <em><a href="http://massively.joystiq.com/category/eve-online/">EVE</a></em>'s off-topic forum, James let everyone know today that he will be leaving CCP at the end of this month. His replacement as <em>DUST 514</em> community manager has already been picked from the existing team, and James will be taking a much-needed break before deciding whether to return to writing or take a new career direction.<br />
<br />
<a href="https://forums.eveonline.com/default.aspx?g=posts&amp;t=38397">In the forum thread</a>, James remembers the good times he's had over the years thanks to the <em>EVE Online</em> community, both as a writer for Massively and as a community representative for CCP. While he wasn't part of the recent 20% staff layoffs, he relates that many of his friends were. While James will no longer be present under the name CCP Shadow, he will still be playing <em>EVE Online</em> on his normal character with the goal of killing everyone in sight. Everyone here at Massively would like him the best of luck in whatever career he decides to pursue.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/27/dust-514-community-manager-ccp-shadow-steps-down/">DUST 514 community manager CCP Shadow steps down</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 27 Nov 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/27/dust-514-community-manager-ccp-shadow-steps-down/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20115128/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/27/dust-514-community-manager-ccp-shadow-steps-down/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>ccp-shadow</category><category>community-manager</category><category>dust-514</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>james</category><category>james-egan</category><category>mmofps</category><category>news</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 27 Nov 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[EVE Online's Crucible expansion coming Nov 29th]]></title><link>http://massively.joystiq.com/2011/11/15/eve-onlines-crucible-expansion-coming-nov-29th/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/15/eve-onlines-crucible-expansion-coming-nov-29th/</guid><comments>http://massively.joystiq.com/2011/11/15/eve-onlines-crucible-expansion-coming-nov-29th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/15/eve-onlines-crucible-expansion-coming-nov-29th/"><img alt="EVE Online - Crucible nebula background" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/crucible.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/ccp">CCP's</a> feel-good post count has been building to a fever pitch in recent weeks, and today the company has announced the ultimate win-back promotion in the form of <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online's</em></a> 15th major expansion. The content drop is called <a href="http://massively.joystiq.com/tag/eve-crucible"><em>Crucible</em></a>, and it's currently scheduled to debut on November 29th.<br />
<br />
"<em>Crucible</em> evolves the graphics, interface, and game mechanics with over three dozen updated and improved features based on feedback and challenges put forth by its players. This is <em>EVE</em> re-forged," CCP says on the expansion's teaser page. The web portal also provides a handy collated list of the aforementioned developer updates, and in spite of what was unquestionably the rockiest summer in the sci-fi sandbox title's eight-year existence, the future is looking pretty bright.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/15/eve-onlines-crucible-expansion-coming-nov-29th/">EVE Online's Crucible expansion coming Nov 29th</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 15 Nov 2011 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/15/eve-onlines-crucible-expansion-coming-nov-29th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20107001/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/15/eve-onlines-crucible-expansion-coming-nov-29th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>ccp</category><category>ccp-games</category><category>crucible</category><category>eve</category><category>eve-crucible</category><category>eve-online</category><category>expansion</category><category>expansions</category><category>flying-in-space</category><category>new-content</category><category>new-eden</category><category>new-ships</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 15 Nov 2011 14:15:00 EST</pubDate></item><item><title><![CDATA[Bigpoint working on Game of Thrones MMO]]></title><link>http://massively.joystiq.com/2011/11/09/bigpoint-working-on-game-of-thrones-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/09/bigpoint-working-on-game-of-thrones-mmo/</guid><comments>http://massively.joystiq.com/2011/11/09/bigpoint-working-on-game-of-thrones-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/09/bigpoint-working-on-game-of-thrones-mmo/"><img alt="A golden crown" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/1x06-the-golden-crown-game-of-thrones-22933279-1280-720.jpg" /></a></div>
Winter is coming, and according to <a href="http://www.usatoday.com/life/lifestyle/story/2011-11-07/game-of-thrones/51116740/1">USA Today</a>, so is a rogue's gallery of games based on George R.R. Martin's trendy Song of Ice and Fire IP. In addition to the recently released <em>A Game of Thrones: Genesis</em> strategy title, the lands of Westeros will be featured in an upcoming single-player RPG, a social networking game, and an MMO.<br />
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The massively multiplayer entry is being developed by <a href="http://massively.joystiq.com/tag/bigpoint">Bigpoint</a>, a German browser-game specialist known for its <a href="http://massively.joystiq.com/category/battlestar-galactica"><em>Battlestar Galactica</em></a> game and its love of selling <a href="http://massively.joystiq.com/2011/09/07/bigpoint-says-game-publishers-should-sell-in-game-advantages/">in-game advantages</a>.<br />
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Whether you're excited about the prospect of killing 10 Lannisters or slitting your wrists over the inevitable MMOification of another beloved fantasy world, the next few months should be interesting to watch.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/09/bigpoint-working-on-game-of-thrones-mmo/">Bigpoint working on Game of Thrones MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 09 Nov 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/09/bigpoint-working-on-game-of-thrones-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20102352/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/09/bigpoint-working-on-game-of-thrones-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-game-of-thrones</category><category>a-song-of-ice-and-fire</category><category>breaking</category><category>browser</category><category>browser-based</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>game-of-thrones</category><category>george-r-r-martin</category><category>kill-10-lannisters</category><category>mmo-industry</category><category>mmoification</category><category>nooooooooo</category><category>song-of-ice-and-fire</category><category>trendy</category><category>valar-morghulis</category><category>westeros</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 09 Nov 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[Rumor: Senior Titan designer laid off by Blizzard]]></title><link>http://massively.joystiq.com/2011/11/07/rumor-senior-titan-designer-laid-off-by-blizzard/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/07/rumor-senior-titan-designer-laid-off-by-blizzard/</guid><comments>http://massively.joystiq.com/2011/11/07/rumor-senior-titan-designer-laid-off-by-blizzard/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/07/rumor-senior-titan-designer-laid-off-by-blizzard/"><img alt="Blizzard logo" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/blizz.jpg" /></a></div>
The recent spate of MMO industry layoffs isn't discriminating in terms of company size if the latest rumors are true. We've just been informed that one of <a href="http://massively.joystiq.com/tag/blizzard">Blizzard's</a> golden boys has been served his walking papers, joining hundreds of devs from the likes of <a href="http://massively.joystiq.com/tag/ncsoft">NCsoft</a>, <a href="http://massively.joystiq.com/tag/gamersfirst">GamersFirst</a>, <a href="http://massively.joystiq.com/tag/gameforge">GameForge</a>, and <a href="http://massively.joystiq.com/tag/ccp">CCP</a> in recent weeks.<br />
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<a href="http://massively.joystiq.com/tag/john-staats">John Staats</a>, the senior level designer on Blizzard's secretive <a href="http://massively.joystiq.com/tag/titan"><em>Titan</em></a> project, has been let go, according to our tipster. Staats has been with the company for over a decade and is responsible for some of <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>World of Warcraft's</em></a> most celebrated content including all the raid dungeons, Blackrock Mountain and Booty Bay, and numerous other instanced dungeons.<br />
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Staats was also described by <a href="http://massively.joystiq.com/tag/jeff-kaplan">Jeff Kaplan</a> as the "hero of the <em>WoW</em> dev team."<br />
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[Thanks to Steve for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/07/rumor-senior-titan-designer-laid-off-by-blizzard/">Rumor: Senior Titan designer laid off by Blizzard</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 07 Nov 2011 16:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/07/rumor-senior-titan-designer-laid-off-by-blizzard/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20100744/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/07/rumor-senior-titan-designer-laid-off-by-blizzard/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>blizzard-titan</category><category>breaking</category><category>fantasy</category><category>jeff-kaplan</category><category>john-staats</category><category>layoffs</category><category>mmo-industry</category><category>rumor</category><category>rumors</category><category>sci-fi</category><category>titan</category><category>wow</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 07 Nov 2011 16:15:00 EST</pubDate></item><item><title><![CDATA[MechWarrior Online announced]]></title><link>http://massively.joystiq.com/2011/10/31/mechwarrior-online-announced/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/31/mechwarrior-online-announced/</guid><comments>http://massively.joystiq.com/2011/10/31/mechwarrior-online-announced/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/31/mechwarrior-online-announced/"><img alt="No BattleTech game is complete without a solid 100 tons of Atlas." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/mwo-announcement-epl-1031.jpg" /></a></div>
In the future, battles will be fought via BattleMechs -- enormous walking tanks covered in weapons, waging war for control of the region of known space called the Inner Sphere. Sound familiar? It's the premise behind the BattleTech series of games, including the popular <em>MechWarrior</em> franchise. And apparently, in late 2012, players will have the chance to get inside a 'Mech of their own <a href="http://www.zam.com/story.html?story=28146">in a new online installment to the series</a>, <em><a href="http://massively.joystiq.com/tag/MechWarrior-Online/">MechWarrior Online</a></em>, announced by <a href="http://massively.joystiq.com/tag/Piranha-Games/">Piranha Games</a>.<br />
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The announcement comes with <a href="http://mwomercs.com/support#faq">a slew of questions and answers for expectant players</a>, including information about customizing one's 'Mech, which of the classic designs will be seen in the game, and of course details about the world and timeline that the game takes place. There are no details regarding a beta at the moment, but the team seems quite insistent that the game will launch in 2012. It's certainly going to make next year interesting for all life-long <em>MechWarrior</em> fans.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/31/mechwarrior-online-announced/">MechWarrior Online announced</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 31 Oct 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/31/mechwarrior-online-announced/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20095158/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/31/mechwarrior-online-announced/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcements</category><category>breaking</category><category>f2p</category><category>free-to-play</category><category>mechwarrior</category><category>mechwarrior-online</category><category>mwo</category><category>new-titles</category><category>piranha-games</category><category>upcoming-titles</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 31 Oct 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[DC Universe Online to go free-to-play on November 1st]]></title><link>http://massively.joystiq.com/2011/10/27/dc-universe-online-to-go-free-to-play-on-november-1st/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/27/dc-universe-online-to-go-free-to-play-on-november-1st/</guid><comments>http://massively.joystiq.com/2011/10/27/dc-universe-online-to-go-free-to-play-on-november-1st/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/27/dc-universe-online-to-go-free-to-play-on-november-1st/"><img alt="Free and clear.  In terms of payments, anyway.  This scene is kind of a mess." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/dcuo-freetoplay-epl-1027.jpg" /></a></div>
It was promised and now it's come true. Yesterday, <a href="http://massively.joystiq.com/2011/10/26/soe-announcing-dcuos-freemium-launch-date-tomorrow/">we were promised that today would see the revelation</a> of the date for <em><a href="http://massively.joystiq.com/category/DC-Universe-Online/">DC Universe Online</a></em>'s business model switch, but now we're here, and all the tortured chronological phrasing doesn't change the fact of the matter. On Tuesday, November 1st, the game will be launching its hybrid business model, according to <a href="http://t.co/kap443Cz">the live webcast taking place at the time of this announcement</a>.<br />
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As reported previously, the game will be moving into a tiered model, allowing players to access the game with no subscription requirement. Current subscribers who continue to maintain the monthly fee will gain access to a variety of perks, starting (obviously) on November 1st, but if you've always been curious about the game, get ready to jump in and dress up the day after Halloween. Expect further details to be available from <a href="http://massively.joystiq.com/tag/Sony-Online-Entertainment/">Sony Online Entertainment</a> in the near future.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/27/dc-universe-online-to-go-free-to-play-on-november-1st/">DC Universe Online to go free-to-play on November 1st</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 27 Oct 2011 20:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/27/dc-universe-online-to-go-free-to-play-on-november-1st/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20092593/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/27/dc-universe-online-to-go-free-to-play-on-november-1st/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>business-model</category><category>dc</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>f2p</category><category>free-to-play</category><category>soe</category><category>sony-online-entertainment</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 27 Oct 2011 20:10:00 EST</pubDate></item><item><title><![CDATA[Rumor: GamersFirst lays off 32 staffers, CFO [Updated]]]></title><link>http://massively.joystiq.com/2011/10/27/rumor-gamersfirst-lays-off-32-staffers-cfo/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/27/rumor-gamersfirst-lays-off-32-staffers-cfo/</guid><comments>http://massively.joystiq.com/2011/10/27/rumor-gamersfirst-lays-off-32-staffers-cfo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/27/rumor-gamersfirst-lays-off-32-staffers-cfo/"><img alt="GamersFirst logo" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/g1.jpg" /></a></div>
If the rumors are true, today has not been the best of days for MMO industry staffers. Hot on the heels of our <a href="http://massively.joystiq.com/tag/ncsoft">NCsoft</a> layoff story comes distressing news for fans of <a href="http://massively.joystiq.com/tag/gamersfirst">GamersFirst</a>, as we've just received an anonymous tip concerning the apparent dismissal of 32 people from the firm's west coast office.<br />
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According to our tipster, "Most of the <a href="http://massively.joystiq.com/category/all-points-bulletin"><em>APB</em></a> team was let go. A lot of the support staff was let go. The development team was not, to my knowledge, so the game is still being developed in Scotland." We've also been told that GamersFirst's CFO was let go.<br />
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We've reached out to G1 for clarification on this story, and as of press time there is no official word on the staffing decisions or how the shake-up will affect <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> and the rest of the company's free-to-play lineup.<br />
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<strong>[Updated: Reader alacritythief let us know that GamersFirst's <a href="http://forums.gamersfirst.com/index.php?showtopic=227577&amp;st=0&amp;start=0">Revoemnag</a> and <a href="http://forums.gamersfirst.com/index.php?showtopic=227579">TechMech</a> have responded to the layoffs in regard to <em>APB's</em> future. Their comments are just behind the break.]</strong><p><a href="http://massively.joystiq.com/2011/10/27/rumor-gamersfirst-lays-off-32-staffers-cfo/" rel="bookmark">Continue reading <em>Rumor: GamersFirst lays off 32 staffers, CFO [Updated]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/27/rumor-gamersfirst-lays-off-32-staffers-cfo/">Rumor: GamersFirst lays off 32 staffers, CFO [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 27 Oct 2011 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/27/rumor-gamersfirst-lays-off-32-staffers-cfo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20092447/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/27/rumor-gamersfirst-lays-off-32-staffers-cfo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>f2p</category><category>fallen-earth</category><category>fantasy</category><category>free-to-play</category><category>g1</category><category>gamers-first</category><category>gamersfirst</category><category>layoffs</category><category>mmo-industry</category><category>post-apocalyptic</category><category>restructuring</category><category>rumor</category><category>rumors</category><category>sci-fi</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 27 Oct 2011 17:15:00 EST</pubDate></item><item><title><![CDATA[Layoffs hit NCsoft's North American offices]]></title><link>http://massively.joystiq.com/2011/10/27/layoffs-hit-ncsofts-north-american-offices/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/27/layoffs-hit-ncsofts-north-american-offices/</guid><comments>http://massively.joystiq.com/2011/10/27/layoffs-hit-ncsofts-north-american-offices/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/27/layoffs-hit-ncsofts-north-american-offices/"><img alt="NCsoft logo" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/ncsoft-1319735415.jpg" /></a></div>
Earlier this morning Massively received an anonymous tip that <a href="http://massively.joystiq.com/tag/ncsoft">NCsoft</a> terminated an undisclosed number of employees at its Austin, Brighton, and Seattle offices earlier this month. According to our tipster, "many operations jobs are leaving Austin and being contracted back to Seoul," and there were further layoffs in the quality assurance and billing departments, with "with many more put on 60-day notice."<br />
<br />
We contacted NCsoft for an official comment and received the following reply:<br />
<br />
"<span style="font-size: 10pt;">In an effort to put a greater focus on the<span> </span>success of the Western-developed games from NCsoft, and the long-term services MMOs require, we announced a global restructuring to our Western publishing team. To optimize the streamlining efforts, limited functionality is moving to our headquarters in Seoul, and some publishing support has been reduced. As a result, there has been a reduction in force that has impacted less than 2 percent of our global workforce. We remain committed to fully support the development of games from <a href="http://massively.joystiq.com/tag/arenanet">ArenaNet</a>, <a href="http://massively.joystiq.com/tag/carbine-studios">Carbine Studios</a> and <a href="http://massively.joystiq.com/tag/paragon-studios">Paragon Studios</a>."</span><br />
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We'll keep you up to date on the situation as it develops and as we learn more.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/27/layoffs-hit-ncsofts-north-american-offices/">Layoffs hit NCsoft's North American offices</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 27 Oct 2011 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/27/layoffs-hit-ncsofts-north-american-offices/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20092140/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/27/layoffs-hit-ncsofts-north-american-offices/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arenanet</category><category>breaking</category><category>carbine-studios</category><category>layoffs</category><category>mmo-industry</category><category>ncsoft</category><category>ncsoft-west</category><category>paragon-studios</category><category>press release</category><category>staff-reduction</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 27 Oct 2011 12:45:00 EST</pubDate></item><item><title><![CDATA[CCP layoffs affect 20% of worldwide staff, company focusing on EVE]]></title><link>http://massively.joystiq.com/2011/10/19/ccp-layoffs-affect-20-of-worldwide-staff-company-focusing-on-e/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/19/ccp-layoffs-affect-20-of-worldwide-staff-company-focusing-on-e/</guid><comments>http://massively.joystiq.com/2011/10/19/ccp-layoffs-affect-20-of-worldwide-staff-company-focusing-on-e/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/world-of-darkness/" rel="tag">World of Darkness</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/19/ccp-layoffs-affect-20-of-worldwide-staff-company-focusing-on-e/"><img alt="CCP logo" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/ccp.jpg" /></a></div>
Reporting on game industry layoffs is never fun, so we're a bit sobered this morning as we bring you news of <a href="http://massively.joystiq.com/tag/ccp">CCP's</a> downsizing. The development firm behind <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a>, <a href="http://massively.joystiq.com/category/dust-514"><em>DUST 514</em></a>, and the <a href="http://massively.joystiq.com/category/world-of-darkness"><em>World of Darkness</em></a> MMO has just issued a press release stating that it will be trimming approximately 20% of its staff worldwide.<br />
<br />
According to <a href="http://massively.joystiq.com/tag/ccp-manifest">CCP Manifest</a>, most of the layoffs will occur in the company's Atlanta, Georgia offices, with select positions at the Reykjavik, Iceland camp also affected.<br />
<br />
Manifest says that <em>EVE</em> expansions, <em>DUST</em>, and <em>WoD</em> have stretched CCP's resources too thin, and the company will now "sharpen our focus." In the short term, this means more attention for <em>EVE Online</em> and <em>DUST 514</em>, while <em>World of Darkness</em> will "continue development with a significantly reduced team." Finally, the press release attempts to head off the doomsayers by pointing out the fact that <em>EVE's</em> subscriber numbers are higher than they were this time last year.<br />
<br />
[Thanks to everyone who tipped us!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/19/ccp-layoffs-affect-20-of-worldwide-staff-company-focusing-on-e/">CCP layoffs affect 20% of worldwide staff, company focusing on EVE</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 19 Oct 2011 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/19/ccp-layoffs-affect-20-of-worldwide-staff-company-focusing-on-e/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20085246/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/19/ccp-layoffs-affect-20-of-worldwide-staff-company-focusing-on-e/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>business-models</category><category>ccp</category><category>ccp-games</category><category>ccp-manifest</category><category>dust</category><category>dust-514</category><category>eve</category><category>eve-online</category><category>layoffs</category><category>mmo-industry</category><category>refocus</category><category>world-of-darkness</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 19 Oct 2011 10:30:00 EST</pubDate></item><item><title><![CDATA[Square-Enix announces end of Final Fantasy XIV's free play and roadmap for next year]]></title><link>http://massively.joystiq.com/2011/10/14/square-enix-announces-end-of-final-fantasy-xivs-free-play-and-r/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/14/square-enix-announces-end-of-final-fantasy-xivs-free-play-and-r/</guid><comments>http://massively.joystiq.com/2011/10/14/square-enix-announces-end-of-final-fantasy-xivs-free-play-and-r/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/14/square-enix-announces-end-of-final-fantasy-xivs-free-play-and-r/"><img alt="Just the tip of the iceberg." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/ffxiv-upheaval-epl-1014-1318588656.jpg" /></a></div>
The latest patch for <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em> brought some major changes with it, but there are more coming. In a new series of announcements, <a href="http://massively.joystiq.com/tag/Square-Enix/">Square-Enix</a> announced that the unbilled period of the game will be coming to a close between late November and early December in recognition of the large-scale work done by <a href="http://massively.joystiq.com/tag/Naoki-Yoshida/">Naoki Yoshida</a> and the game's team. But the announcement was more far-reaching than that -- no, the entire game is going to <a href="http://lodestone.finalfantasyxiv.com/pl/teaser/">undergo a major process of changes well through next year</a>, including a graphical engine and UI overhaul as well as major changes to the game's maps.<br />
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Several design documents have been posted along with this update, making it clear that the changes will be observed and influenced by players taking part in content during this time period. And these changes will be massive -- the new UI will not only look much cleaner but also be able to support player add-ons. With a promised redesign of maps, changes to the landscape, the upcoming PlayStation 3 version, and major updates to the battle system and armoury system, it's going to be very busy over the next few months as <em>Final Fantasy XIV</em> <a href="http://lodestone.finalfantasyxiv.com/pl/teaser/">moves toward version 2.0</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/14/square-enix-announces-end-of-final-fantasy-xivs-free-play-and-r/">Square-Enix announces end of Final Fantasy XIV's free play and roadmap for next year</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 14 Oct 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/14/square-enix-announces-end-of-final-fantasy-xivs-free-play-and-r/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20081582/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/14/square-enix-announces-end-of-final-fantasy-xivs-free-play-and-r/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>add-ons</category><category>breaking</category><category>breaking-news</category><category>fees</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>in-game-events</category><category>major-updates</category><category>mechanical-changes</category><category>news</category><category>playstation-3</category><category>ps3</category><category>square</category><category>square-enix</category><category>subs</category><category>subscription-fees</category><category>ui</category><category>ui-changes</category><category>updates</category><category>version-2.0</category><category>version-changes</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 14 Oct 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[Star Wars: The Old Republic accidentally taunts potential testers [Updated]]]></title><link>http://massively.joystiq.com/2011/09/29/star-wars-the-old-republic-accidentally-taunts-potential-tester/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/29/star-wars-the-old-republic-accidentally-taunts-potential-tester/</guid><comments>http://massively.joystiq.com/2011/09/29/star-wars-the-old-republic-accidentally-taunts-potential-tester/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/29/star-wars-the-old-republic-accidentally-taunts-potential-tester/"><img alt="Neither the writer of this post nor our SWTOR columnist are currently in the beta, for the record." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/swtor-testfail-epl-929.jpg" /></a></div>
What's the worst thing that can happen when you're waiting for a chance to play a highly anticipated game? Being inadvertently taunted about the fact that you aren't in the beta. <em><a href="http://massively.joystiq.com/category/Star-Wars--The-Old-Republic/">Star Wars: The Old Republic</a></em> recently sent out a short survey asking for beta testers to take part, in the hopes of improving the overall testing experience. The only problem was that it wasn't sent out to testers... it was sent out to everyone who had signed up to potentially be a tester.<br />
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<a href="http://www.swtor.com/community/showthread.php?t=513968">A thread on the official forums has already reached absurd length</a>, causing server hiccups and intermittent inability to properly access all areas of the site. It's unknown how <a href="http://massively.joystiq.com/tag/BioWare/">BioWare</a> will apologize for this mishap (aside from <a href="https://www.facebook.com/starwarstheoldrepublic">a mention on their Facebook page</a>) -- certainly it's not hurting anyone, but it's probably the last thing that most people not involved in the current beta would like to see. And if you see this message in your email, rest assured, it's no scam... just poor cross-pollination of mailing lists.<br />
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<strong>[Update: BioWare has <a href="http://www.swtor.com/community/showthread.php?t=514549">officially confirmed</a> that the emails were sent in error. "We can't apologize enough for getting your hopes up. Sorry again. Those responsible will endure a thousand years in the Sarlacc Pit," said Stephen Reid over Twitter.]</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/29/star-wars-the-old-republic-accidentally-taunts-potential-tester/">Star Wars: The Old Republic accidentally taunts potential testers [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Sep 2011 22:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/29/star-wars-the-old-republic-accidentally-taunts-potential-tester/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20070296/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/29/star-wars-the-old-republic-accidentally-taunts-potential-tester/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>accidents</category><category>beta</category><category>beta-testing</category><category>bioware</category><category>bioware-austin</category><category>bioware-ea</category><category>breaking</category><category>ea-bioware</category><category>electronic-arts</category><category>humor</category><category>snafus</category><category>star-wars-the-old-republic</category><category>swtor</category><category>test-experience</category><category>testing-surveys</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 29 Sep 2011 22:15:00 EST</pubDate></item><item><title><![CDATA[City of Heroes Freedom goes live]]></title><link>http://massively.joystiq.com/2011/09/27/city-of-heroes-freedom-goes-live/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/27/city-of-heroes-freedom-goes-live/</guid><comments>http://massively.joystiq.com/2011/09/27/city-of-heroes-freedom-goes-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/27/city-of-heroes-freedom-goes-live/"><img alt="Freedom is no longer the future; Freedom is the right now" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/coh-freedomlaunch-epl-926.jpg" /></a></div>
<em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> is not what it used to be as of today. It's something more, in fact, with the launch of <em><a href="http://massively.joystiq.com/tag/City-of-Heroes-Freedom/">City of Heroes Freedom</a></em>. While the launch of the game's hybrid subscription model was announced some three months back, today is the day that the gates are open and players can begin enjoying the game's content as a paid subscriber or a free player. This comes on the heels of the head start program, bringing in new content, zones, and story arcs for players to enjoy.<br />
<br />
If you're a returning veteran, you can enjoy all of the content for the game that you had previously purchased, as well as existing veteran rewards. Meanwhile, new players can just log in and start enjoying all of the game's seven years of content and updates. Whether you're an old or new player, however, you can take a look at the launch trailer just after the jump for a glimpse at what awaits everyone within <em>City of Heroes Freedom</em> at launch.<p><a href="http://massively.joystiq.com/2011/09/27/city-of-heroes-freedom-goes-live/" rel="bookmark">Continue reading <em>City of Heroes Freedom goes live</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/27/city-of-heroes-freedom-goes-live/">City of Heroes Freedom goes live</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 27 Sep 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/27/city-of-heroes-freedom-goes-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20067004/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/27/city-of-heroes-freedom-goes-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>business-models</category><category>city-of-heroes</category><category>city-of-heroes-freedom</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>f2p</category><category>free-to-play</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>patches</category><category>premium</category><category>subscription-optional</category><category>updates</category><category>veteran</category><category>vip</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 27 Sep 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Massively Exclusive: SOE's John Smedley reveals F2P model for DC Universe Online]]></title><link>http://massively.joystiq.com/2011/09/19/massively-exclusive-soes-john-smedley-reveals-f2p-model-for-dc/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/19/massively-exclusive-soes-john-smedley-reveals-f2p-model-for-dc/</guid><comments>http://massively.joystiq.com/2011/09/19/massively-exclusive-soes-john-smedley-reveals-f2p-model-for-dc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/19/massively-exclusive-soes-john-smedley-reveals-f2p-model-for-dc/"><img alt="DC Universe Online - Batman and Robin PvP" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/dcuof2pheader.jpg" /></a></div>
For those of us who lack Batman's financial resources, maintaining several monthly MMO subscriptions can be a challenge. <a href="http://massively.joystiq.com/tag/soe">Sony Online Entertainment</a> recognizes this, and as a result, the company has just announced that <a href="http://massively.joystiq.com/category/dc-universe-online"><em>DC Universe Online</em></a> will be officially joining the freemium revolution toward the end of October.<br />
<br />
The new business model will feature a familiar tiered access plan with three membership levels. The Free, Premium, and Legendary plans feature full access to the current game while offering different levels of "convenience and flexibility." Free players will be limited to two character slots, and new "downloadable game packs/updates, additional character slots, powers, and more" will be available for purchase via microtransactions.<br />
<br />
Premium players, i.e., folks who have spent at least $5 US on the game (including former subscribers and in-game item purchasers), will receive additional character slots, inventory slots, and higher cash limits. Legendary players will take home "maximum features and benefits" including free DLC, more than 15 character slots, and more than 80 inventory slots, all for the regular $14.99 monthly fee. <em>DCUO</em> will also continue to be available on SOE's Station Pass (and subscribing to the monthly all-in-one service nets you Legendary status in <em>DCUO</em> as well as access to all of SOE's MMORPGs).<br />
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Finally, Massively sat down with SOE president <a href="http://massively.joystiq.com/tag/john-smedley">John Smedley</a> and producer <a href="http://massively.joystiq.com/tag/lorin-jameson">Lorin Jameson</a> to chat about the new model, and you can find that transcription after the break.<p><a href="http://massively.joystiq.com/2011/09/19/massively-exclusive-soes-john-smedley-reveals-f2p-model-for-dc/" rel="bookmark">Continue reading <em>Massively Exclusive: SOE's John Smedley reveals F2P model for DC Universe Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/19/massively-exclusive-soes-john-smedley-reveals-f2p-model-for-dc/">Massively Exclusive: SOE's John Smedley reveals F2P model for DC Universe Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 19 Sep 2011 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/19/massively-exclusive-soes-john-smedley-reveals-f2p-model-for-dc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20044928/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/19/massively-exclusive-soes-john-smedley-reveals-f2p-model-for-dc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>batman</category><category>breaking</category><category>business-model</category><category>cash-shop</category><category>comics</category><category>convenience</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>exclusive</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>freemium</category><category>gotham-city</category><category>green-lantern</category><category>interview</category><category>item-shop</category><category>item-store</category><category>john-smedley</category><category>legendary</category><category>lorin-jameson</category><category>massively-exclusive</category><category>metropolis</category><category>microtransactions</category><category>non-recurring-payment</category><category>playstion-3</category><category>premium</category><category>ps3</category><category>rmt</category><category>soe</category><category>sony-online-entertainment</category><category>superhero</category><category>superman</category><category>tiered-access</category><category>wonder-woman</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 19 Sep 2011 10:30:00 EST</pubDate></item><item><title><![CDATA[Gamescom 2011: The Secret World launching April 2012 [Updated]]]></title><link>http://massively.joystiq.com/2011/08/16/gamescom-2011-the-secret-world-launching-april-2012/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/16/gamescom-2011-the-secret-world-launching-april-2012/</guid><comments>http://massively.joystiq.com/2011/08/16/gamescom-2011-the-secret-world-launching-april-2012/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/16/gamescom-2011-the-secret-world-launching-april-2012/"><img alt="The Secret World" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/tsw.jpg" /></a></div>
The secret is out: <a href="http://massively.joystiq.com/tag/funcom/">Funcom</a> announced today at <a href="http://massively.joystiq.com/tag/gamescom/">Gamescom</a> that it will launch <a href="http://massively.joystiq.com/category/the-secret-world"><em>The Secret World</em></a> in April 2012.<br />
<br />
The highly anticipated title revolves around secret societies, real-world conspiracies, urban legends, and tricky mysteries. This launch will put the title in a head-to-head battle with <a href="http://massively.joystiq.com/category/tera"><em>TERA</em></a>, which releases next spring as well.<br />
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Funcom also said that it will be inviting players to register starting August 26th for the upcoming beta. The invitation process will be made through "an interactive social media campaign," keeping with the title's fondness for ARGs and viral campaigning.<br />
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We'll be keeping an eye on Funcom this week to see what the company has to say about its launch plans.<br />
<br />
<strong>[Updated: Hit the jump to watch the newest trailer for <em>The Secret World</em>!]</strong><br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/the-secret-world-gdc-2011-0/">The Secret World: GDC 2011</a></strong></p><a href="http://massively.joystiq.com/photos/the-secret-world-gdc-2011-0/#3961777"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/tswgdc20111-1299760382_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-secret-world-gdc-2011-0/#3961778"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/tswgdc20112_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-secret-world-gdc-2011-0/#3961779"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/tswgdc20113_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-secret-world-gdc-2011-0/#3961780"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/tswgdc20114_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/the-secret-world-gdc-2011-0/#3961781"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/tswgdc20115_thumbnail.png" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2011/08/16/gamescom-2011-the-secret-world-launching-april-2012/" rel="bookmark">Continue reading <em>Gamescom 2011: The Secret World launching April 2012 [Updated]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/16/gamescom-2011-the-secret-world-launching-april-2012/">Gamescom 2011: The Secret World launching April 2012 [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 16 Aug 2011 10:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/16/gamescom-2011-the-secret-world-launching-april-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20018857/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/16/gamescom-2011-the-secret-world-launching-april-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>april-2012</category><category>beta</category><category>beta-application</category><category>breaking</category><category>closed-beta</category><category>funcom</category><category>gamescom</category><category>gamescom-2011</category><category>launch</category><category>release</category><category>tera</category><category>the-secret-world</category><category>tsw</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 16 Aug 2011 10:35:00 EST</pubDate></item><item><title><![CDATA[Biggest EVE Online scam ever recorded nets over a trillion ISK]]></title><link>http://massively.joystiq.com/2011/08/12/biggest-eve-online-scam-ever-recorded-nets-over-a-trillion-isk/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/12/biggest-eve-online-scam-ever-recorded-nets-over-a-trillion-isk/</guid><comments>http://massively.joystiq.com/2011/08/12/biggest-eve-online-scam-ever-recorded-nets-over-a-trillion-isk/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/12/biggest-eve-online-scam-ever-recorded-nets-over-a-trillion-isk/"><img alt="EVE title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/evephaserscam.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Of all the stories that come out of <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE Online</em></a>'s colossal sandbox, it's the tales of criminality and dirty dealings that grab our attention the most. Thefts and scams would be cause for account closure in most MMOs, but they form a legitimate and dark part of the <em>EVE</em> universe. The famous <a href="http://eve.klaki.net/heist/">Guiding Hand Social Club heist</a> of 2005, Ricdic's EBank scandal and last year's massive 800 billion ISK Titans4U scam are just a few of the most <a href="http://massively.joystiq.com/tag/eve-online,scam">high-profile thefts and scams</a> to hit the <em>EVE</em> community over the years.<br />
<br />
Today <a href="http://www.evenews24.com/2011/08/12/one-of-the-biggest-scam-in-eve-history-ponzi-scheme-empties-over-1-trillion-isk-from-players-wallets/">the biggest scam ever recorded</a> hit thousands of <em>EVE Online</em> players like a brick in the face, netting a record one trillion ISK in final takings. Proving that old ideas still work, Eddie Lampert and Mordor Exuel pulled off a simple Ponzi scheme on a massive scale. Promising unprecedented returns of 5% per week on invested ISK, the duo convinced over 4,000 players to open accounts in their <a href="http://www.phaserinc.com/index.html">Phaser Inc. investment scheme</a>. Many initially dubious players were eventually convinced to invest by real testimonials from their friends and corpmates.<br />
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Over 1,831.67 billion ISK was invested, 345.18 billion of which was paid out as interest and 452.72 billion of which was withdrawn by wary investors. When the business closed up earlier today its owners collected the remaining 1,034 billion ISK. To put that massive number in perspective, it's enough to buy 2,953 30-day time codes worth a total of $51,677.50.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/12/biggest-eve-online-scam-ever-recorded-nets-over-a-trillion-isk/">Biggest EVE Online scam ever recorded nets over a trillion ISK</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 12 Aug 2011 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/12/biggest-eve-online-scam-ever-recorded-nets-over-a-trillion-isk/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20016622/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/12/biggest-eve-online-scam-ever-recorded-nets-over-a-trillion-isk/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>Eddie-Lampert</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>Mordor-Exuel</category><category>phaser-inc</category><category>ponzi</category><category>scam</category><category>theft</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Fri, 12 Aug 2011 15:45:00 EST</pubDate></item><item><title><![CDATA[The winds, they are a-changin' in Guild Wars]]></title><link>http://massively.joystiq.com/2011/07/07/the-winds-they-are-a-changin-in-guild-wars/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/07/the-winds-they-are-a-changin-in-guild-wars/</guid><comments>http://massively.joystiq.com/2011/07/07/the-winds-they-are-a-changin-in-guild-wars/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://www.guildwars.com"><img  src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/gw-windsofchange-epl-707.jpg" /></a></div>
It's time for another major event in <a href="http://www.guildwars.com"><em>Guild Wars</em></a>, one that's been heavily anticipated by the players -- the next installment in <em><a href="http://massively.joystiq.com/tag/Guild-Wars-Beyond/">Guild Wars Beyond</a></em>, centering around the lands of Cantha.  There are changes afoot for the land, as evidenced by the title of the new multi-part event, <a href="http://www.guildwars.com/windsofchange/"><em>Winds of Change</em></a>.  And if you want to start taking part in the history that will shape <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a>, now is a fine time to see what those winds are bringing.<br />
<br />
Players can start their newest adventure by speaking with Initiate Zei Ri at Kaineng Center, setting them down the road following the events of <em><a href="http://massively.joystiq.com/tag/Guild-Wars-Factions/">Guild Wars Factions</a></em>.  (Needless to say, you have to have finished <em>Factions</em> to take part in the new missions.)  As was the case for the previous installment, the update brings with it new costumes for players to purchase so that the battle for Cantha's future can be done in style.  <em><a href="http://massively.joystiq.com/category/Guild-Wars/">Guild Wars</a></em> players should get to work seeing all that the update has to offer, because <a href="http://www.guildwars.com/windsofchange/">the change starts now</a>... and who knows how much will be different when all is said and done.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/07/the-winds-they-are-a-changin-in-guild-wars/">The winds, they are a-changin' in Guild Wars</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 07 Jul 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/07/the-winds-they-are-a-changin-in-guild-wars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19986106/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/07/the-winds-they-are-a-changin-in-guild-wars/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arena-net</category><category>arenanet</category><category>breaking</category><category>costumes</category><category>guild-wars</category><category>guild-wars-beyond</category><category>gw</category><category>lore</category><category>major-updates</category><category>ncsoft</category><category>news</category><category>patches</category><category>updates</category><category>winds-of-change</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 07 Jul 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[CCP partners with Nexon to release EVE Online in Japan [Updated]]]></title><link>http://massively.joystiq.com/2011/07/07/ccp-partners-with-nexon-to-release-eve-online-and-dust-514-in-ja/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/07/ccp-partners-with-nexon-to-release-eve-online-and-dust-514-in-ja/</guid><comments>http://massively.joystiq.com/2011/07/07/ccp-partners-with-nexon-to-release-eve-online-and-dust-514-in-ja/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/eve-online/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/livedevblog.jpg" vspace="4" /></a></div>
The Japanese games market can be difficult for western companies to break into, with accurate client localisation and translation acting as a huge potential roadblock. In <a href="http://www.eveonline.com/pressreleases/default.asp?pressReleaseID=72">an unexpected press release</a> today, <a href="http://www.eve-online.com"><em>EVE Online</em></a> developer <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> announced a strategic partnership with Japan-based MMO publisher <a href="http://massively.joystiq.com/tag/nexon/">Nexon</a> to bring both <em><a href="http://massively.joystiq.com/category/eve-online/">EVE Online</a></em> <strike>and <a href="http://www.dust514.com"><em>DUST 514</em></a></strike> to the Japanese market. <em>EVE</em> is currently available in English, German and Russian, and Japanese players have so far found considerable difficulty in playing the game.<br />
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Unlike <a href="http://massively.joystiq.com/2010/08/05/ccp-responds-to-rumour-of-server-merger-with-eve-china/"><em>EVE</em>'s Chinese release</a>, the Japanese client will connect to the main <a href="http://wiki.eveonline.com/wiki/Tranquility">Tranquility</a> game server. Nexon will add the game to its portal website and use its own billing system for Japanese subscribers. As we've seen with EVE's sizeable Russian playerbase, it's likely that entire alliances and communities will build up within the game once it hits the shelves in Japan. While the language barrier between players from different parts of the world can limit social interaction, it turns out that everyone understands the language of smashing internet spaceships to bits with lasers. The PC release of <em>EVE Online</em> in Japan will appear later this year.<br />
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<strong>[Update: CCP has informed us that this deal with Nexon does not apply to anything DUST-related.]</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/07/ccp-partners-with-nexon-to-release-eve-online-and-dust-514-in-ja/">CCP partners with Nexon to release EVE Online in Japan [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 07 Jul 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/07/ccp-partners-with-nexon-to-release-eve-online-and-dust-514-in-ja/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19985494/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/07/ccp-partners-with-nexon-to-release-eve-online-and-dust-514-in-ja/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>dust-514</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>japan</category><category>japanese</category><category>news</category><category>nexon</category><category>partnership</category><category>serenity</category><category>server</category><category>tranquility</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Thu, 07 Jul 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[RuneScape's Clan Citadels puts game design in the hands of players]]></title><link>http://massively.joystiq.com/2011/07/07/runescapes-clan-citadels-puts-game-design-in-the-hands-of-playe/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/07/runescapes-clan-citadels-puts-game-design-in-the-hands-of-playe/</guid><comments>http://massively.joystiq.com/2011/07/07/runescapes-clan-citadels-puts-game-design-in-the-hands-of-playe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/runescape"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/rsclancastle.jpg" vspace="4" /></a></div>
Last week, <a href="http://massively.joystiq.com/2011/06/30/runescape-announces-clan-citadels/">we brought you the news that</a> browser-based fantasy MMO <a href="http://www.runescape.com"><em>RuneScape</em></a> would be introducing clan citadels in its next expansion. We heard that these customisable castles in the sky would feature a tier-based progression system, but until now we didn't know what the actual castles would look like or if any kind of new gameplay would come with them. Jagex has just revealed that the expansion's gameplay element is potentially as huge and revolutionary as their <a href="http://massively.joystiq.com/2011/01/06/massivelys-hands-on-with-runescapes-dungeoneering/">massive Dungeons of Daemonheim update</a>.<br />
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The new floating castles act as meeting places for clans, and will contain exclusive skill-training areas for woodcutting, mining and other skills. Working on the clan's skill plots will add resources to upgrade the castle and pay for its upkeep, but may provide slightly less experience gain than traditional skill-training areas.<br />
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Customisable clan battlefields provide a sandbox map editor tool, letting clans design and build their own battlegrounds and minigames. Players will be able to <a href="http://massively.joystiq.com/2009/07/23/redefining-mmos-player-developers/">design their own</a> arenas and gameplay for the first time in <a href="http://massively.joystiq.com/category/runescape"><em>RuneScape</em></a>'s <a href="http://massively.joystiq.com/2010/12/30/celebrate-runescapes-10th-anniversary-with-10-000-in-prizes-ev/">ten year history</a>, creating anything from capture the flag style matches and monster hunts to basic clan versus clan PvP battles. Perhaps the most exciting part of the feature is the ability for clan members to invite other players to try their games and challenge rival clans to competitive battleground matches. The expansion launches on 26th July.<br />
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Skip past the cut to watch the official clan citadel trailer and get a sneak peek at the castle's in-game visuals.<p><a href="http://massively.joystiq.com/2011/07/07/runescapes-clan-citadels-puts-game-design-in-the-hands-of-playe/" rel="bookmark">Continue reading <em>RuneScape's Clan Citadels puts game design in the hands of players</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/07/runescapes-clan-citadels-puts-game-design-in-the-hands-of-playe/">RuneScape's Clan Citadels puts game design in the hands of players</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 07 Jul 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/07/runescapes-clan-citadels-puts-game-design-in-the-hands-of-playe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19985355/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/07/runescapes-clan-citadels-puts-game-design-in-the-hands-of-playe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battlefields</category><category>battlegrounds</category><category>breaking</category><category>clan</category><category>clan-battlefields</category><category>clan-citadels</category><category>clan-wars</category><category>clans</category><category>expansion</category><category>guild</category><category>guild-hall</category><category>guild-halls</category><category>guilds</category><category>jagex</category><category>map-editor</category><category>news</category><category>player-developers</category><category>runescape</category><category>sandbox</category><category>video</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Thu, 07 Jul 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Age of Conan's hardcore PvP ruleset releasing tomorrow]]></title><link>http://massively.joystiq.com/2011/07/06/age-of-conans-hardcore-pvp-ruleset-releasing-tomorrow/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/06/age-of-conans-hardcore-pvp-ruleset-releasing-tomorrow/</guid><comments>http://massively.joystiq.com/2011/07/06/age-of-conans-hardcore-pvp-ruleset-releasing-tomorrow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://forums.ageofconan.com/showthread.php?t=234792"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/aocbg.jpg" vspace="4" /></a></div>
What's a good encore for the week following a huge, <a href="http://massively.joystiq.com/tag/aoc-unchained">game-altering freemium revamp</a>? How about a new and much-anticipated server ruleset. Yep, <a href="http://funcom.com">Funcom</a> is gearing up to release <a href="http://ageofconan.com"><em>Age of Conan's</em></a> hardcore <a href="http://massively.joystiq.com/tag/blood-and-glory">Blood and Glory</a> PvP shards tomorrow according to an update on the <a href="http://forums.ageofconan.com/showthread.php?t=234792">official boards</a>.<br />
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The American and European servers are scheduled to receive four hours of maintenance, after which time two new shards, Deathwish (US) and Rage (EU), will be brought online. These aren't just any servers, either. The Blood and Glory ruleset features free-for-all PvP throughout the game world, corpse-looting, and one character per account.<br />
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<a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan's</em></a> PvP community has been very vocal in its disdain for the game's turn towards the PvE side of the MMO street in recent years, and the new ruleset will finally give the die-hards an opportunity to put their money where their mouth is. For more on the ruleset, check out our <a href="http://massively.joystiq.com/2011/03/01/massively-exclusive-age-of-conans-craig-morrison-on-blood-and/">exclusive interview</a> with <a href="http://massively.joystiq.com/tag/funcom">Funcom's</a> <a href="http://massively.joystiq.com/tag/craig-morrison">Craig Morrison</a> as well as our <a href="http://massively.joystiq.com/2011/02/27/the-anvil-of-crom-blood-and-glory-reactions-and-concerns/">Blood &amp; Glory</a> opinion piece.<br />
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[Thanks to Blasius for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/06/age-of-conans-hardcore-pvp-ruleset-releasing-tomorrow/">Age of Conan's hardcore PvP ruleset releasing tomorrow</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 06 Jul 2011 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/06/age-of-conans-hardcore-pvp-ruleset-releasing-tomorrow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19984919/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/06/age-of-conans-hardcore-pvp-ruleset-releasing-tomorrow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>age-of-conan-unchained</category><category>aoc</category><category>aoc-unchained</category><category>blood-and-glory</category><category>breaking</category><category>corpse-looting</category><category>craig-morrison</category><category>deathwise</category><category>f2p</category><category>fantasy</category><category>ffa-pvp</category><category>free-to-play</category><category>funcom</category><category>hardcore</category><category>hardcore-pvp</category><category>pvp-servers</category><category>pvp-shards</category><category>rage</category><category>unchained</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 06 Jul 2011 17:30:00 EST</pubDate></item><item><title><![CDATA[EVE Online press conference answers vital questions, transcript inside]]></title><link>http://massively.joystiq.com/2011/07/06/eve-online-press-conference-answers-vital-questions-transcript/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/06/eve-online-press-conference-answers-vital-questions-transcript/</guid><comments>http://massively.joystiq.com/2011/07/06/eve-online-press-conference-answers-vital-questions-transcript/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/eve-online/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/pressconf.jpg" vspace="4" /></a></div>
After what should have been the celebrated release of the long-awaited <em><a href="http://massively.joystiq.com/tag/Incarna">Incarna</a></em> expansion last week, the <a href="http://www.eve-online.com"><em>EVE Online</em></a> community erupted into flames. The <a href="http://massively.joystiq.com/2011/06/21/controversy-brewing-over-eve-online-microtransactions/">controversy began</a> when players realised that the vanity clothing items in the game's new cash shop were ridiculously overpriced. The $68 monocle became a centerpiece that the media latched onto, in the same way that <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> made the headlines when <a href="http://massively.joystiq.com/tag/blizzard-entertainment/">Blizzard</a> had the audacity <a href="http://massively.joystiq.com/2010/04/16/anti-aliased-shut-up-people-come-buy-my-horse/">to sell a $25 mount</a>.<br />
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The story should have ended there as a piece about a crazy Icelandic game company selling virtual clothing for more than real clothing. Unfortunately, <a href="http://massively.joystiq.com/2011/06/22/rumour-leaked-document-shows-ccps-microtransaction-plans/">some conveniently timed leaks</a> from inside CCP caused this simple issue to escalate to the point of panic, <a href="http://massively.joystiq.com/2011/06/25/eve-online-controversy-erupts-in-protests/">causing in-game riots</a> and a significant number of subscription cancellations. <a href="http://massively.joystiq.com/2011/06/26/eve-evolved-the-day-that-eve-online-died/">The company's silence</a> on the simple question of whether non-vanity microtransactions would be introduced was seen as an admission that gameplay-affecting items would end up in the cash shop.<br />
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CCP flew the <a href="http://massively.joystiq.com/tag/council-of-stellar-management/">Council of Stellar Management</a>, <em><a href="http://massively.joystiq.com/category/eve-online/">EVE</a></em>'s democratically-elected player representative body, out to Iceland for an emergency meeting last week. The result of the meeting was a joint statement between CCP and the CSM <a href="http://massively.joystiq.com/2011/07/02/ccp-responds-to-monoclegate-reaches-consensus-with-players/">addressing all of the major concerns</a> players had. Last night, CCP ran two press conferences over Skype to give <em>EVE</em> fansites and the gaming media a chance to ask additional questions that weren't covered in the official statement. Skip past the cut for our in-depth three-page transcript from the gaming media press conference, including answers to several pressing questions sent in by Massively readers and some great issues raised by other participating members of the press. Comments can be <a href="http://massively.joystiq.com/2011/07/06/eve-online-press-conference-answers-vital-questions-page-3/">posted on page 3</a>.<p><a href="http://massively.joystiq.com/2011/07/06/eve-online-press-conference-answers-vital-questions-transcript/" rel="bookmark">Continue reading <em>EVE Online press conference answers vital questions, transcript inside</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/06/eve-online-press-conference-answers-vital-questions-transcript/">EVE Online press conference answers vital questions, transcript inside</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 06 Jul 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/06/eve-online-press-conference-answers-vital-questions-transcript/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19983984/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/06/eve-online-press-conference-answers-vital-questions-transcript/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>Captains-quarters</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>communication</category><category>controversy</category><category>cq</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>eve-radio</category><category>expansion</category><category>expansions</category><category>expectation-management</category><category>fearless</category><category>featured</category><category>incarna</category><category>interview</category><category>leak</category><category>leaked-memo</category><category>macrotransactions</category><category>meeting</category><category>Microtransactions</category><category>miscommunication</category><category>mmo-industry</category><category>monocle</category><category>monocle-gate</category><category>monoclegate</category><category>news</category><category>newsletter</category><category>nex</category><category>noble-exchange</category><category>press</category><category>press-conference</category><category>sci-fi</category><category>transcript</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Wed, 06 Jul 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[CCP responds to monoclegate, reaches consensus with players]]></title><link>http://massively.joystiq.com/2011/07/02/ccp-responds-to-monoclegate-reaches-consensus-with-players/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/02/ccp-responds-to-monoclegate-reaches-consensus-with-players/</guid><comments>http://massively.joystiq.com/2011/07/02/ccp-responds-to-monoclegate-reaches-consensus-with-players/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=935"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/monocleb.jpg" vspace="4" /></a></div>
This has been a difficult week for <a href="http://www.eve-online.com"><em>EVE Online</em></a> developer <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a>, with <a href="http://massively.joystiq.com/2011/06/26/eve-evolved-the-day-that-eve-online-died/">massive controversy hitting the media</a> surrounding what should have been a momentous expansion release. The first stage of the eagerly awaited <a href="http://massively.joystiq.com/tag/incarna/"><em>Incarna</em></a> expansion went live this month, bringing with it the new captain's quarters. Unfortunately, <a href="http://massively.joystiq.com/2011/06/21/controversy-brewing-over-eve-online-microtransactions/">simple complaints</a> over some very overpriced microtransactions soon escalated into outright panic <a href="http://massively.joystiq.com/2011/06/25/eve-online-controversy-erupts-in-protests/">and even in-game riots</a> with the release of an <a href="http://massively.joystiq.com/2011/06/22/rumour-leaked-document-shows-ccps-microtransaction-plans/">internal company newsletter</a> and subsequent internal email casting doubt on the game's vanity-only microtransaction policy and its development direction in general.<br />
<br />
A <a href="http://massively.joystiq.com/2011/06/24/ccp-addresses-eve-controversies-in-new-dev-blog/">devblog released in response to the issue</a> only served to make things worse, so <a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=934">CCP opted to</a> fly the game's democratically elected <a href="http://massively.joystiq.com/tag/council-of-stellar-management/">Council of Stellar Management</a> to Iceland for a series of emergency meetings to get a handle on the situation. Those meetings were concluded yesterday, and <a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=935">both the CCP and CSM made statements today</a> to clarify the decisions reached. During the meeting, the CSM negotiated on behalf of the playerbase to hammer out an agreement on <em><a href="http://massively.joystiq.com/category/eve-online/">EVE</a></em>'s microtransaction policy, overheating issues with the captain's quarters, and other recent hot topics.<br />
<br />
Skip past the cut to watch the video accompanying the statement, and head over to the <a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=935">EVE devblog to read the official statements</a>. If you have any further complaints or issues relating to the recent controversy, please mail them to <a href="mailto:brendan@massively.com">brendan@massively.com</a> or leave them in a comment and I'll do my best to ask the CSM delegates or pose your questions to CCP at Tuesday's upcoming press conference.<p><a href="http://massively.joystiq.com/2011/07/02/ccp-responds-to-monoclegate-reaches-consensus-with-players/" rel="bookmark">Continue reading <em>CCP responds to monoclegate, reaches consensus with players</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/02/ccp-responds-to-monoclegate-reaches-consensus-with-players/">CCP responds to monoclegate, reaches consensus with players</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 02 Jul 2011 15:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/02/ccp-responds-to-monoclegate-reaches-consensus-with-players/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19982191/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/02/ccp-responds-to-monoclegate-reaches-consensus-with-players/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>ccp-zulu</category><category>controversy</category><category>council-of-stellar-management</category><category>csm</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>macrotransactions</category><category>microtransactions</category><category>monocle</category><category>monocle-gate</category><category>monoclegate</category><category>news</category><category>video</category><category>videos</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sat, 02 Jul 2011 15:15:00 EST</pubDate></item><item><title><![CDATA[Age of Conan: Unchained (aka F2P) starts tomorrow [Updated]]]></title><link>http://massively.joystiq.com/2011/06/30/age-of-conan-unchained-a-k-a-f2p-starts-tomorrow/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/30/age-of-conan-unchained-a-k-a-f2p-starts-tomorrow/</guid><comments>http://massively.joystiq.com/2011/06/30/age-of-conan-unchained-a-k-a-f2p-starts-tomorrow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://www.pcgamer.com/2011/06/30/age-of-conans-free-to-play-overhaul-hits-live-servers-this-morning-giveaway/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/unchained.jpg" vspace="4" /></a></div>
Yeah, you read that headline right. <a href="http://ageofconan.com"><em>Age of Conan: Unrated</em></a> is now <a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan: Unchained</em></a> according to a new <a href="http://massively.joystiq.com/tag/craig-morrison">Craig Morrison</a> interview over at <a href="http://www.pcgamer.com/2011/06/30/age-of-conans-free-to-play-overhaul-hits-live-servers-this-morning-giveaway/">PC Gamer</a>. Oh, and that free-to-play launch date <a href="http://massively.joystiq.com/2011/06/26/the-anvil-of-crom-can-aoc-unrated-keep-up-with-the-joneses/">we've been asking for</a>? It's <strike>tomorrow</strike> today.<br />
<br />
<a href="http://funcom.com">Funcom</a> is inviting both new and old players to check out a <a href="http://massively.joystiq.com/2011/05/25/funcom-planning-age-of-conan-unrated-f2p-launch-this-summer/">good portion</a> of its Hyborian content on the house, and the company will also be unveiling its cash shop (complete with a new "temptress" pet that helps the title live up to its mature rating).<br />
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<a href="http://massively.joystiq.com/tag/aoc-unchained"><em>Unchained</em></a> also marks the release of new content in the form of the Forgotten City and The Breach solo instances. As we told you <a href="http://massively.joystiq.com/2011/06/02/funcom-profiles-age-of-conans-forgotten-city-and-the-breach-sol/">last month</a>, these new dungeons scale to your level and offer an experience designed to relieve the monotony of the well-traveled Noble District villas. Stick with Massively all weekend as we bring you the latest <em>AoC: Unchained</em> news and impressions, and don't forget to check out the <em>Unchained</em> launch trailer after the break.<br />
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<strong>[Update]:</strong> <a href="http://massively.joystiq.com/tag/funcom">Funcom</a> has also posted its <a href="http://forums-us.ageofconan.com/showthread.php?p=2957900#post2957900">traditional monthly dev update</a>, which focuses on all of the new content coming soon to <em>AoC</em> (and there is a lot of it). In addition to the two dungeons debuting today with <em>Unchained</em>, players can look forward to the long-awaited House of Crom dungeon (no, really!), new tier four raids, the <a href="http://massively.joystiq.com/tag/savage-coast-of-turan">Savage Coast of Turan</a> stuff, and of course, <a href="http://massively.joystiq.com/tag/blood-and-glory">Blood and Glory</a>.<br />
<br />
<strong>[Update 2]</strong>: <em>AoC</em> 2.6, and F2P, is in fact going live today -- June 30th -- and the game launcher is currently down for patching. Funcom's Glen "<a href="http://massively.joystiq.com/tag/famine">Famine</a>" Swan confirms as much on the official forums, and we'll link the patch notes as soon as they're available.<p><a href="http://massively.joystiq.com/2011/06/30/age-of-conan-unchained-a-k-a-f2p-starts-tomorrow/" rel="bookmark">Continue reading <em>Age of Conan: Unchained (aka F2P) starts tomorrow [Updated]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/30/age-of-conan-unchained-a-k-a-f2p-starts-tomorrow/">Age of Conan: Unchained (aka F2P) starts tomorrow [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 30 Jun 2011 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/30/age-of-conan-unchained-a-k-a-f2p-starts-tomorrow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19980463/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/30/age-of-conan-unchained-a-k-a-f2p-starts-tomorrow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>age-of-conan-unchained</category><category>blood-and-glory</category><category>breaking</category><category>business-models</category><category>conan</category><category>craig-morrison</category><category>f2p</category><category>famine</category><category>fantasy</category><category>forgotten-city</category><category>free-to-play</category><category>freemium</category><category>funcom</category><category>house-of-crom</category><category>hybrid-business-model</category><category>interviews</category><category>mmo-industry</category><category>savage-coast-of-turan</category><category>silirrion</category><category>solo-dungeons</category><category>the-breach</category><category>the-house-of-crom</category><category>trailer</category><category>unchained</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 30 Jun 2011 11:30:00 EST</pubDate></item><item><title><![CDATA[Exclusive: Smedley on the sunsetting of Star Wars Galaxies [Updated]]]></title><link>http://massively.joystiq.com/2011/06/24/exclusive-smedley-on-the-sunsetting-of-star-wars-galaxies/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/24/exclusive-smedley-on-the-sunsetting-of-star-wars-galaxies/</guid><comments>http://massively.joystiq.com/2011/06/24/exclusive-smedley-on-the-sunsetting-of-star-wars-galaxies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/trading-card-games/" rel="tag">Trading card games</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><div style="text-align: center; ">
	<a href="http://www.massively.com/category/star-wars-galaxies"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/top.jpg" vspace="4" /></a></div>
When I penned <a href="http://massively.joystiq.com/2011/06/21/the-soapbox-the-uncle-owen-paradox/">this week's Soapbox about <em>Star Wars Galaxies</em> and the NGE</a>, I had no idea what was in store for MMO gamers today. In fact, I was so confident that the pre-eminent MMO sandbox was going to be around forever (or at least <a href="http://massively.joystiq.com/2011/06/23/star-wars-galaxies-ages-eight-years-gracefully">another eight years</a>) that I reassured commenters that there was no need to fear <a href="http://www.swtor.com"><em>Star Wars: The Old Republic</em></a>. The two games might both feature the Star Wars IP, but their goals are so dramatically different -- one being a dialogue-driven themepark, the other being a player-driven sandbox -- that they shouldn't conflict unduly. Surely Star Wars fans could play both indefinitely and enjoy both types of gameplay.<br />
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Unfortunately, on Thursday we learned that just won't be so. <a href="http://www.massively.com/tag/soe">Sony Online Entertainment</a> has announced that <a href="http://starwarsgalaxies.station.sony.com/"><em>Star Wars Galaxies</em></a> will be <a href="http://forums.station.sony.com/swg/posts/list.m?topic_id=1220357">shutting down on December 15th</a> of this year, marking what is in my mind the most significant sunset of a major MMO to date (and a personally painful one for many on the staff at Massively, including me). I know what you're thinking, and no, the impending closure is due neither to the hackings nor to a dwindling playerbase. Past the break, an audibly regretful <a href="http://www.massively.com/tag/john-smedley">John Smedley</a>, President of SOE, sits down with us to chat about <a href="http://www.massively.com/category/star-wars-galaxies"><em>SWG's</em></a> sunset, explaining the reasons that led to the decision and offering a new hope for the future.<p><a href="http://massively.joystiq.com/2011/06/24/exclusive-smedley-on-the-sunsetting-of-star-wars-galaxies/" rel="bookmark">Continue reading <em>Exclusive: Smedley on the sunsetting of Star Wars Galaxies [Updated]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/24/exclusive-smedley-on-the-sunsetting-of-star-wars-galaxies/">Exclusive: Smedley on the sunsetting of Star Wars Galaxies [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Jun 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/24/exclusive-smedley-on-the-sunsetting-of-star-wars-galaxies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19975188/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/24/exclusive-smedley-on-the-sunsetting-of-star-wars-galaxies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>breaking</category><category>chronicles</category><category>Clone-Wars-Adventures</category><category>cwa</category><category>ea</category><category>Electronic-Arts</category><category>eq2</category><category>EQII</category><category>EverQuest-2</category><category>everquest-ii</category><category>featured</category><category>galaxies</category><category>interview</category><category>interviews</category><category>john-smedley</category><category>lucasarts</category><category>sandbox</category><category>smedley</category><category>soe</category><category>Sony-Online-Entertainment</category><category>star-wars</category><category>star-wars-galaxies</category><category>star-wars-the-old-republic</category><category>storyteller</category><category>sunset</category><category>swg</category><category>swtor</category><category>tcg</category><category>the-old-republic</category><category>tor</category><category>trading-card-game</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Fri, 24 Jun 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Leaked memo says Pottermore is an online game]]></title><link>http://massively.joystiq.com/2011/06/22/leaked-memo-says-pottermore-is-an-online-game/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/22/leaked-memo-says-pottermore-is-an-online-game/</guid><comments>http://massively.joystiq.com/2011/06/22/leaked-memo-says-pottermore-is-an-online-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div style="text-align: center;">
	<a href="http://www.theatlantic.com/technology/archive/2011/06/leaked-memo-reveals-pottermore-will-be-online-gaming-website/240848/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/potter.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
We've been on mystical pins and needles for the past week as the countdown continues to tomorrow's full reveal of <a href="http://www.pottermore.com/">Pottermore</a>, a mysterious website bearing <a href="http://massively.joystiq.com/tag/jk-rowling/">J.K. Rowling's</a> name. <a href="http://www.theatlantic.com/technology/archive/2011/06/leaked-memo-reveals-pottermore-will-be-online-gaming-website/240848/">The Atlantic reports</a> that a leaked memo making the rounds spells out the truth: Pottermore will be an online game of sorts.<br />
<br />
The memo <em>"suggests that [Pottermore.com] is a sophisticated online game that contains clues to prizes that are hidden in the real world. These are an unstated number of magic wands secreted in Britain and America, and possibly other countries."</em><br />
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This sounds more like an <a href="http://massively.joystiq.com/tag/arg/">ARG</a> -- alternate reality game -- than an MMO, although we're not prepared to rule out the possibility until all is said and revealed. The article mentions that this could be a marketing tool tied into Pottermore instead of Pottermore proper.<br />
<br />
Fans who'd love to see a Harry Potter MMO still have hope that <a href="http://massively.joystiq.com/2011/06/16/rumor-is-pottermore-the-upcoming-harry-potter-mmo/">this could be the real deal</a>, but we won't know for sure until tomorrow's announcement.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/22/leaked-memo-says-pottermore-is-an-online-game/">Leaked memo says Pottermore is an online game</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 Jun 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/22/leaked-memo-says-pottermore-is-an-online-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19973809/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/22/leaked-memo-says-pottermore-is-an-online-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alternate-reality-game</category><category>announcement</category><category>arg</category><category>breaking</category><category>harry-potter</category><category>harry-potter-mmo</category><category>jk-rowling</category><category>leak</category><category>leaked</category><category>leaked-memo</category><category>marketing</category><category>potter</category><category>pottermore</category><category>rumor</category><category>rumors</category><category>the-atlantic</category><category>wand</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 22 Jun 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[A new experience is launching for City of Heroes -- Freedom]]></title><link>http://massively.joystiq.com/2011/06/21/a-new-experience-is-launching-for-city-of-heroes-freedom/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/21/a-new-experience-is-launching-for-city-of-heroes-freedom/</guid><comments>http://massively.joystiq.com/2011/06/21/a-new-experience-is-launching-for-city-of-heroes-freedom/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://www.cityofheroes.com"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/coh-freedom-epl-620.jpg" /></a></div>
The world of <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> is changing. Players in the game now face an invasion from another dimension and a staggering host of new threats. But there's an even bigger change on the horizon, one that will shake the game to its very fundamentals. That change is <a href="http://coh.com/news/freedom/"><em>City of Heroes Freedom</em></a>, a combination of a new hybrid business model for the game that will add a plethora of new rewards, subscription option, and content for all players of the game. The fact that it will open the game up to a free-to-play model is almost incidental considering the other sweeping changes coming to the game as a whole.<br />
<br />
The longstanding Veteran Rewards system will be getting overhauled into a new Paragon Rewards system, which will offer all of the extant rewards along with a huge number of additional bonuses on a monthly basis. Subscribers will be upgraded to VIP Players, gaining access not only to priority queues and a special VIP-only server but to an exclusive signature story arc every month, allowing characters to experience ongoing stories alongside the important lore characters of Paragon City and the Rogue Isles. VIP players will also be gaining a free monthly stipend of Paragon Points for the game's new cash store, which will allow players access to new costumes, new power sets, and even new weapon and usage styles for existing sets. <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> players should take a look at the official site and get ready for the newest upgrade to the game -- <a href="http://coh.com/news/freedom/">a solid dose of old-school freedom</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/21/a-new-experience-is-launching-for-city-of-heroes-freedom/">A new experience is launching for City of Heroes -- Freedom</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 21 Jun 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/21/a-new-experience-is-launching-for-city-of-heroes-freedom/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19972013/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/21/a-new-experience-is-launching-for-city-of-heroes-freedom/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>business-model</category><category>city-of-heroes</category><category>city-of-heroes-freedom</category><category>city-of-villains</category><category>coh</category><category>coh-freedom</category><category>cov</category><category>cox</category><category>f2p</category><category>free-to-play</category><category>microtransactions</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>signature-content</category><category>special-content</category><category>subscription-optional</category><category>vip</category><category>vip-subscription</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 21 Jun 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[EVE Online server offline due to DDOS attack]]></title><link>http://massively.joystiq.com/2011/06/14/eve-online-server-offline-due-to-ddos-attack/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/14/eve-online-server-offline-due-to-ddos-attack/</guid><comments>http://massively.joystiq.com/2011/06/14/eve-online-server-offline-due-to-ddos-attack/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/eve-online/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/evedown.jpg" vspace="4" /></a></div>
Just over an hour ago, the <a href="http://www.eve-online.com"><em>EVE Online</em></a> login and website servers became unresponsive and went offline. A Twitter user purporting to represent the group responsible for <a href="http://www.joystiq.com/tag/psn-outage-2011/">the major PSN outage</a> earlier this month is <a href="https://twitter.com/#!/LulzSec/status/80681360292978688">claiming credit</a> for the <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> server outage. According to the user, the DDOS is part of a series of attacks today that has also shut down the <a href="http://www.minecraft.net/"><em>Minecraft</em></a> login servers and <a href="http://www.escapistmagazine.com/">The Escapist magazine</a>'s website.<br />
<br />
<a href="http://massively.joystiq.com/tag/ccp-games/">CCP</a> released an update <a href="http://www.facebook.com/eveonline">on Facebook</a> and <a href="https://twitter.com/#!/EveOnline/status/80692054958686208">Twitter</a> stating that the issue is currently under investigation. <em>"EVE Online and related services are currently offline and will return as soon as possible following investigation of some issues."</em> CCP was unable to comment further on the outage but urges players to watch the <a href="http://www.facebook.com/eveonline"><em>EVE</em> Facebook</a> and <a href="https://twitter.com/#!/EveOnline">Twitter feeds</a> for further updates as they become available.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/14/eve-online-server-offline-due-to-ddos-attack/">EVE Online server offline due to DDOS attack</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 Jun 2011 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/14/eve-online-server-offline-due-to-ddos-attack/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19966856/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/14/eve-online-server-offline-due-to-ddos-attack/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>ddos</category><category>downtime</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>news</category><category>server</category><category>server-downtime</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Tue, 14 Jun 2011 14:30:00 EST</pubDate></item><item><title><![CDATA[Turbine announces LotRO's Rise of Isengard release date]]></title><link>http://massively.joystiq.com/2011/06/07/turbine-announces-lotros-rise-of-isengard-release-date/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/07/turbine-announces-lotros-rise-of-isengard-release-date/</guid><comments>http://massively.joystiq.com/2011/06/07/turbine-announces-lotros-rise-of-isengard-release-date/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://isengard.lotro.com/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/no-parallax.jpg" vspace="4" /></a></div>
The road goes ever on for fans of <em><a href="http://lotro.com">Lord of the Rings Online</a>,</em> and as of September 27th, that road will lead to Isengard. <a href="http://turbine.com">Turbine</a> has just announced the official launch date for its <em><a href="http://isengard.lotro.com/">Rise of Isengard</a></em> expansion, and the update will add Isengard, Dunland, and the Gap of Rohan to the expanding Middle-earth map.<br />
<br />
There's also a new level cap in the offing (75) as well as a new 24-player raid in the works. If September seems far away, take heart. <a href="http://massively.joystiq.com/tag/turbine">Turbine</a> has also announced that pre-orders are <a href="http://isengard.lotro.com/purchase.php">available today</a>, and bonus items including a new cloak, title, mount, and bonus XP will be available in-game immediately after your purchase.<br />
<br />
The pre-order comes in three flavors (the Base, Heroic, and Legendary editions), and each includes the full expansion and an escalating array of the bonus items listed above. Head to the official <a href="http://massively.joystiq.com/tag/rise-of-isengard"><em>Rise of Isengard</em></a> website <a href="http://isengard.lotro.com/">for more</a> and check out the trailer after the cut!<p><a href="http://massively.joystiq.com/2011/06/07/turbine-announces-lotros-rise-of-isengard-release-date/" rel="bookmark">Continue reading <em>Turbine announces LotRO's Rise of Isengard release date</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/07/turbine-announces-lotros-rise-of-isengard-release-date/">Turbine announces LotRO's Rise of Isengard release date</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 07 Jun 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/07/turbine-announces-lotros-rise-of-isengard-release-date/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19960495/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/07/turbine-announces-lotros-rise-of-isengard-release-date/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>24-man-raid</category><category>breaking</category><category>dunland</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>gap-of-rohan</category><category>isengard</category><category>lord-of-the-rings-online</category><category>lotro</category><category>middle-earth</category><category>pre-order</category><category>pre-order-bonus</category><category>rise-of-isengard</category><category>tolkien</category><category>trailer</category><category>updates</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 07 Jun 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[E3 2011: DUST 514 is a PS3 exclusive, to be released spring 2012 [Updated]]]></title><link>http://massively.joystiq.com/2011/06/06/dust-514-is-a-ps3-exclusive-to-be-released-spring-2012/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/06/dust-514-is-a-ps3-exclusive-to-be-released-spring-2012/</guid><comments>http://massively.joystiq.com/2011/06/06/dust-514-is-a-ps3-exclusive-to-be-released-spring-2012/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/dust-514/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/dust514-title.jpg" vspace="4" /></a></div>
In the run-up to <a href="http://www.massively.com/tag/e3-2011">E3</a>, <a href="http://massively.joystiq.com/tag/ccp-games/">CCP Games</a> <a href="http://www.facebook.com/DUST514">hinted repeatedly that news</a> about its upcoming MMOFPS <em><a href="http://www.dust514.com">DUST 514</a></em> was forthcoming. A big announcement was expected at E3, but few people expected it to be part of today's <a href="http://www.massively.com/tag/sony">Sony</a> conference. CCP CEO <a href="http://www.massively.com/tag/hilmar-petursson">Hilmar P&eacute;tursson</a> made an appearance at the conference to reveal that the console-only MMOFPS would be a PS3 exclusive. The Sony presenter then confirmed that the game is set for a spring 2012 release, with beta starting at the end of this year.<br />
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Hilmar ended the announcement with the showing of a new trailer for the game, highlighting the various character and battlefield upgrades available and their prices in ISK. This may indicate that <a href="http://www.eve-online.com"><em>EVE Online</em></a> players will be able to purchase supplies for <em>DUST</em> marines as part of a mercenary contract. The video ended with a structure in <em><a href="http://massively.joystiq.com/category/dust-514/">DUST 514</a></em> launching what appeared to be a doomsday blast at an <em><a href="http://massively.joystiq.com/category/eve-online/">EVE</a> </em>player's dreadnought in orbit. Bearing <a href="http://massively.joystiq.com/2011/03/26/eve-fanfest-2011-closing-ceremony-video-cluster-shows-off-the-f/">a similarity to a previous trailer</a> in which <em>EVE</em> dreadnoughts delivered artillery support for ground troops, this may give some clues as to how CCP wants to have the two games interact.<br />
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<strong>[Update: CCP <a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=918">has released a new devblog</a> all about <em>DUST 514</em>'s PS3 exclusivity with links to more information <a href="http://blog.us.playstation.com/2011/06/06/introducing-dust-514-a-persistent-shooter-from-ccp/">and the E3 trailer</a>.]</strong><br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/e3logo.jpg" style="padding-right: 10px;" vspace="0" /><em>Massively's on the ground in Los Angeles during the week of June 6-9, bringing you all the best news from <a href="http://massively.joystiq.com/tag/e3-2011/">E3 2011</a>. Whether you're dying to know more about </em><a href="http://www.massively.com/category/star-wars-the-old-republic/">Star Wars: The Old Republic</a><em>, </em><a href="http://www.massively.com/category/rift/">RIFT</a><em>, or any MMO in between, you can bet we'll have it covered!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/06/dust-514-is-a-ps3-exclusive-to-be-released-spring-2012/">E3 2011: DUST 514 is a PS3 exclusive, to be released spring 2012 [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 06 Jun 2011 22:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/06/dust-514-is-a-ps3-exclusive-to-be-released-spring-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19960046/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/06/dust-514-is-a-ps3-exclusive-to-be-released-spring-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>ccp</category><category>ccp-games</category><category>dust</category><category>dust-514</category><category>e3</category><category>e3-2011</category><category>eve</category><category>eve-online</category><category>mercenary</category><category>mmofps</category><category>news</category><category>playstation</category><category>playstation-3</category><category>ps3</category><category>ps3-exclusive</category><category>sony</category><category>video</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 06 Jun 2011 22:10:00 EST</pubDate></item><item><title><![CDATA[RIFT confirms development of an addon API]]></title><link>http://massively.joystiq.com/2011/06/03/rift-confirms-development-of-an-addon-api/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/03/rift-confirms-development-of-an-addon-api/</guid><comments>http://massively.joystiq.com/2011/06/03/rift-confirms-development-of-an-addon-api/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;">
	<a href="http://www.riftgame.com/"><img  src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/rift-addons-epl-603-1307140346.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
It's been rumored for much of the day with implementation scattered throughout the test client, but it's been confirmed -- addons are coming to <a href="http://www.riftgame.com/"><em>RIFT</em></a>.  In <a href="http://forums.riftgame.com/showthread.php?202363-Addon-Development-Alpha&amp;p=2543883&amp;viewfull=1#post2543883">a post to the official forums</a>, <a href="http://massively.joystiq.com/tag/James-Nichols/">James Nichols</a> explains that the game's addon API is currently being tested for implementation, with the hope that players will be able to customize the game's interface while still maintaining the high level of quality found throughout the game.  A precise release has not been stated, as the API is still in its earliest stages of development.<br />
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Fan reaction has been mixed, as addons have long been a contentious element of many games -- some players feel that they strip down complexity of play, and there are obvious comparisons to be drawn with <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a>.  At the same time, the promise to allow free customization and alteration to <em><a href="http://massively.joystiq.com/category/RIFT/">RIFT</a></em> has many players excited and looking forward to the new feature.  Either way, it's coming to the game, so only time will tell <a href="http://forums.riftgame.com/showthread.php?202363-Addon-Development-Alpha&amp;p=2543883&amp;viewfull=1#post2543883">what the implementation will bring</a>.<br />
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[Thanks puremallace for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/03/rift-confirms-development-of-an-addon-api/">RIFT confirms development of an addon API</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 03 Jun 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/03/rift-confirms-development-of-an-addon-api/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19958128/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/03/rift-confirms-development-of-an-addon-api/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>add-ons</category><category>addons</category><category>breaking</category><category>patches</category><category>pending-updates</category><category>rift</category><category>rift-planes-of-telara</category><category>test-server</category><category>trion</category><category>trion-worlds</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 03 Jun 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[Perfect World acquires Cryptic Studios]]></title><link>http://massively.joystiq.com/2011/05/31/perfect-world-acquires-cryptic-studios/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/31/perfect-world-acquires-cryptic-studios/</guid><comments>http://massively.joystiq.com/2011/05/31/perfect-world-acquires-cryptic-studios/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a></p><div style="text-align: center;">
	<a href="http://www.euroinvestor.co.uk/news/story.aspx?id=11715711"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/cryptic.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
We've been on pins and needles since <a href="http://massively.joystiq.com/tag/atari/">Atari</a> announced two weeks ago that <a href="http://massively.joystiq.com/2011/05/17/atari-cryptic-studios-a-discontinued-operation/">it was planning to sell off</a> <a href="http://massively.joystiq.com/tag/cryptic/">Cryptic Studios</a>. <a href="http://www.champions-online.com"><em>Champions Online</em></a> and <a href="http://www.startrekonline.com"><em>Star Trek Online</em></a> players were worried about the future of their titles, generating many rumors as to what might happen next .<br />
<br />
Today, we know the answer. <a href="http://massively.joystiq.com/tag/perfect-world/">Perfect World Company</a> has inked a deal to purchase Cryptic from Atari. <a href="http://www.euroinvestor.co.uk/news/story.aspx?id=11715711">Euro Investor has the full agreement</a> between the two companies, which details the specifics of this $50+ million purchase. The Chinese firm, which already has a host of MMOs under its umbrella, is taking over 100% of Cryptic's equity from Atari.<br />
<br />
Perfect World's <a href="http://massively.joystiq.com/tag/michael-chi/">Michael Chi</a> thinks that this will give the company more credence in the western market: <em>"We are very pleased to sign the agreement to acquire Cryptic Studios. This strategic acquisition will add attractive game titles to our portfolio, which will help us further penetrate into the U.S. and global online game markets. More importantly, Cryptic Studios' highly reputable development team and its technology platform will further strengthen our well-established R&amp;D capabilities. We deem this as another noteworthy achievement of our global expansion efforts."</em><br />
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Hopefully, this deal will mean nothing but good things for Cryptic, which is also deep into development with <a href="http://www.playneverwinter.com/home"><em>Neverwinter</em></a>.<br />
<br />
[Thanks to everyone who sent this in!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/31/perfect-world-acquires-cryptic-studios/">Perfect World acquires Cryptic Studios</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 31 May 2011 08:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/31/perfect-world-acquires-cryptic-studios/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19954048/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/31/perfect-world-acquires-cryptic-studios/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>acquisition</category><category>agreement</category><category>atari</category><category>breaking</category><category>champions-online</category><category>co</category><category>contract</category><category>cryptic</category><category>cryptic-studios</category><category>deal</category><category>euro-investor</category><category>legal-contract</category><category>michael-chi</category><category>neverwinter</category><category>perfect-world</category><category>perfect-world-company</category><category>perfect-world-entertainment</category><category>purchase</category><category>sale</category><category>star-trek-online</category><category>sto</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 31 May 2011 08:15:00 EST</pubDate></item><item><title><![CDATA[Funcom planning Age of Conan: Unrated F2P launch this summer]]></title><link>http://massively.joystiq.com/2011/05/25/funcom-planning-age-of-conan-unrated-f2p-launch-this-summer/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/25/funcom-planning-age-of-conan-unrated-f2p-launch-this-summer/</guid><comments>http://massively.joystiq.com/2011/05/25/funcom-planning-age-of-conan-unrated-f2p-launch-this-summer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://forums-eu.ageofconan.com/showthread.php?t=166955"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/aocwallpaperageofconanhyborianadventures111920x1200.jpg" vspace="4" /></a></div>
Yep, it's official: <a href="http://funcom.com">Funcom</a> has just announced this morning that <a href="http://ageofconan.com"><em>Age of Conan</em></a> is switching to a free-to-play/hybrid business model. While no date has been set, <a href="http://forums-eu.ageofconan.com/showthread.php?t=166955">a posting</a> on the game's European forums confirms that the title will be relaunched this summer as <a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan: Unrated</em></a>.<br />
<br />
Highlights of the new service include free access to all of the outdoor playfields in the original game (Aquilonia, Cimmeria, and Stygia), two free character slots, and access to non-premium dungeons as well as four character classes (Barbarian, Demonologist, Guardian, and Priest of Mitra). Alternate advancement points, veteran points, and offline levels are reserved for premium subscribers, as is the majority of the <a href="http://massively.joystiq.com/tag/rise-of-the-godslayer"><em>Rise of the Godslayer</em></a> expansion content (the exception being the level 20 to 40 Gateway to Khitai content).<br />
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You can check out the <a href="http://forums-eu.ageofconan.com/showthread.php?t=166952">full list of free and premium services</a>, as well as a <a href="http://forums.ageofconan.com/showthread.php?t=233501">F2P FAQ</a>, on the European <em>Age of Conan</em> forums. Also be sure to read Massively's <a href="http://massively.joystiq.com/2011/05/25/the-anvil-of-crom-extra-craig-morrison-on-pioneering-the-hybrid/">exclusive F2P interview</a> with <a href="http://massively.joystiq.com/tag/craig-morrison">Craig Morrison</a> to learn about plans for server merges and other details.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/25/funcom-planning-age-of-conan-unrated-f2p-launch-this-summer/">Funcom planning Age of Conan: Unrated F2P launch this summer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 25 May 2011 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/25/funcom-planning-age-of-conan-unrated-f2p-launch-this-summer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19949438/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/25/funcom-planning-age-of-conan-unrated-f2p-launch-this-summer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>aoc-unrated</category><category>breaking</category><category>business-models</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>funcom</category><category>hyboria</category><category>hybrid</category><category>mmo-industry</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 25 May 2011 07:00:00 EST</pubDate></item></channel></rss>
