MMOs are time-consuming in a way that few other games are. The oldest games often asked people to sit and camp monsters for hours on end, the sort of thing that required a long vigil and continued attention. Those days are largely gone, but even in games supporting more bite-sized chunks of ...
Posted on May 20th 2013 11:00AM
Posted on May 20th 2013 9:00AM
Posted on May 20th 2013 8:00AM