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Posts tagged borderlands

Bungie talks Destiny's connected play, Far Cry and Borderlands influence

In an interview with Edge Magazine, Destiny creative director Joe Staten took a moment to acknowledge the contributions of other open world shooters to the Destiny development process. Staten noted that the dev team analyzes titles like Borderlands and Far Cry and looks at "the things they're doing...

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Flameseeker Chronicles: WvW primer

Welcome to the PvP primer, the post with everything you didn't think you wanted to know about PvP content in Guild Wars 2. If you're one of the people saying that Guild Wars 2 is a PvP-centric game and you might do personal story for a break every now and again, this probably isn't going to be...

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GDCO 2010: Bigpoint's Alan Dunton on the next-gen of browser MMOs

Bigpoint has had a very successful run as a multi-game publisher over the last few years. If you're familiar with Seafight or Dark Orbit, then you have played some of the company's games. Of course, those titles -- plus the many others -- are just not enough for the devs at Bigpoint. They wanted to...

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Aion grips top ten digital sales charts a month past release

You'd be forgiven for thinking Aion would've fallen off the Steam and DIrect2Drive top ten sales charts, what with the fire hose blast of new PC releases. Fortunately for NCsoft, that isn't the case as the game is still clinging to said charts in the face of games like Dragon Age: Origins,...

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The Daily Grind: What's the threshold for an MMO?

This question is an old one, but it's always one that brings out some interesting opinions. As technology becomes more and more connected, people continue to move their games into connectivity further and further, we have to ask -- what's an MMO, precisely? The recent release of Borderlands has...

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The Daily Grind: What's your favorite non-MMO genre?

Long before we had the soaring crafts and grand interstellar vistas of EVE Online, most games that involved spaceships were of a very set type. They usually involved one small ship, a horde of other ships, bullets flying everywhere, and a number of lives that were expressly designed to eat up as...

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The Digital Continuum: 'Comfort' grind

Often times grind is lambasted as the worst part of this genre, something to be minimized and removed to any and all extent. I understand all too well why; hundreds of hours of brain melting repetitiveness. Only here's the rub: the very nature of MMOs -- persistence -- creates a grind. Unless you...

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