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Posts tagged bobby-stein

Flameseeker Chronicles: How Guild Wars 2's living world can liven up roleplay

Scarlet Briar is planning an attack on Lion's Arch, the central hub city of Guild Wars 2. L.A. is the city where all of the playable races -- and plenty of individuals from others -- live together in one big, piracy-flavored metropolis; despite the theme of ruthless capitalism, it's also a place...

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Flameseeker Chronicles: Guild Wars 2's tower flower power hour

I'm super into the idea of open-world endgame zones, which is admittedly strange because my experience with them hasn't been great. They usually involve a lot of dying in terrible places, kill-stealing, and people tripping over one another in a way that creates centuries-long mutual hatreds. Guild...

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Flameseeker Chronicles: Cultivating positive growth in Guild Wars 2

Guild Wars 2's Tower of Nightmares release has been with us for the past week, transforming formerly beautiful (if centaur-populated) Kessex Hills into a toxic wasteland. The source of the devastation is a massive, thistle-topped structure in Viathan Lake, which was built and defended by the Krait...

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ANet's Stein talks Guild Wars 2 design team goals and roles

ArenaNet lead writer Bobby Stein is featured in an interview at Guild Wars 2 Hub. Stein talks about how his role has evolved since the game's launch, the challenges inherent in GW2's new two-week content cadence, and a host of other design-related topics. Stein also offers some frank analysis...

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Guild Wars 2 writers talk (at length) about MMO story

What's it like to pen the narrative for one of the most anticipated MMORPGs, well, ever? It's quite different from writing a novel or a screenplay, according to ArenaNet's Angel McCoy. She joins Guild Wars 2 lead writer Bobby Stein and Peter "The Explorer" Fries for an MMO story-flavored sit-down...

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The MMO Report: GW2 field trip edition

This week on The MMO Report, Casey treks to Burbank, California, to check out Guild Wars 2's voice-acting studio and interview ArenaNet lead writer Bobby Stein. Stein tells the crew that his team has been working on GW2's voice-overs for three years, resulting in approximately 70 or 80 times the...

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ArenaNet lead writer Bobby Stein interviewed on script-writing, voice-overs

Today, Tap Repeatedly has an exclusive interview with ArenaNet's lead writer Bobby Stein. The interview covers a variety of script-related details, such as the difference in approach between Guild Wars and Guild Wars 2, what led to the decision to implement full voice-overs, and some of the...

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Guild Wars 2 Norn week continues with new video and developer interview

In what might well be the highlight of Norn week, ArenaNet has released a wealth of information to Guild Wars 2 fans this morning. A new video, screenshots and art, and an interview with the developers combine to tell players all about what they can expect if they choose to play a Norn character....

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New ArenaNet blog post details dialogue in Guild Wars 2

Just yesterday, we talked a bit about the fact that Guild Wars 2 fans love the small details just as much as the large ones. As we learn more and more about Guild Wars 2, so much of what is exceptional about the game is found in those little details. Attention to the little things, right down to...

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ArenaNet introduces house style for Guild Wars 2

ArenaNet's latest blog entry is a bit of a departure from what we've grown used to lately. Rather than another big announcement or new information, they've focused a bit on the writing in Guild Wars 2 -- specifically, changes that they'll be making. Guild Wars 2 Lead Writer Bobby Stein gives...

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