| Mail |
You might also like: WoW Insider, Joystiq, and more

Posts tagged blueprints

EVE Evolved: Corporate benefits and new players

In a recent article, I explored the effect that power players have on EVE Online's subscription retention. In particular, I suggested that CCP has stopped developing features with EVE's power players in mind and that this could be the cause of a worrying downward trend in new player retention. ...

Continue Reading

Global Agenda 1.1 patch released on test

Global Agenda isn't necessarily for everyone, but there's no shortage of people it is for, and their reception to the game thus far has been positive. Still, like any new game there are kinks to work out and things not quite ready for launch time. Both are making a showing in the game's 1.1 patch, ...

Continue Reading

Global Agenda tier one and tier two blueprints revealed

Craftable loot is always important business, and in Global Agenda it's no different. There are always some neat surprises waiting for those who are willing to gather some items, do some research, and get to work in the fabrication chambers. Xzaph over at the HexAgenda fansite has put together a ...

Continue Reading

EVE Evolved: Research: Tech 1 blueprints, page 2

...

Continue Reading

EVE Evolved: Research: Tech 1 blueprints

While it's most often lauded for its PvP, not everything in EVE Online is about shooting people. Research and manufacturing are two of EVE's most popular PvE professions because of the small time commitments they require. A lot of things in EVE are built from blueprints and through research, you ...

Continue Reading

Masthead Studios explains crafting and mass production in Earthrise

Earthrise is an upcoming sandbox MMO that will have strong emphasis on guild-vs.-guild conflicts and PvP. The game will also have a deep crafting system, something that may interest players looking for more than PvP in a sci-fi MMO. Earthrise developer Masthead Studios has stated in the past that ...

Continue Reading

CCP Games introducing new economic measure in EVE

CCP Games generally takes a hands-off approach to EVE Online's economy, letting the collective actions of players determine what happens. But at times there are bottlenecks in terms of supply. CCP Greyscale cites the example of how the limited number of T2 blueprint originals (BPOs) decreased ...

Continue Reading


Featured Stories

Storyboard: Over, done, finished, finito

Posted on Feb 10th 2012 9:00PM

Betawatch: February 4 - 10, 2012

Posted on Feb 10th 2012 8:00PM

The Firing Line: Controller wars edition

Posted on Feb 10th 2012 1:00PM

Engadget

Joystiq

WoW

TUAW